|Categories||PC gaming, video games|
|First issue||November 1993|
PC Gamer is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games magazines in their respective countries.The magazine features news on developments in the video game industry, previews of new games, and reviews of the latest popular PC games, along with other features relating to hardware, mods, "classic" games and various other topics.
PC Gamer reviews are written by the magazine's editors and freelance writers, and rate games on a percent scale. In the UK edition, no game has yet been awarded more than 96% ( Kerbal Space Program , Civilization II , Half-Life , Half-Life 2 , Minecraft , Spelunky and Quake II ). In the US edition, no game has yet received a rating higher than 98% ( Sid Meier's Alpha Centauri , Half-Life 2 , and Crysis ).
In the UK edition, the lowest numerical score was 2%, awarded to The 4th Golden Satellite Awards for Interactive Media Winner Big Brother 1. The sequel, Big Brother 2, was given an even lower score of N/A%, the review explaining that "[PC Gamer] put as much effort into reviewing it as they did in making the game". In issue 255, August 2013, the score of 2% was matched by the review of the re-released Leisure Suit Larry: Magna Cum Laude, originally given 3% when it first launched. In the US edition, the lowest score awarded was 4%, given to Mad Dog McCree , unseating the previously lowest-rated game, Skydive!, given 5%.
There are two main editions of PC Gamer, a British version and an American version, both are published by Future plc. Founded in the United Kingdom in November 1993, the American sister version was launched a year later in June 1994.
There are also numerous local editions that mainly use the materials of one of the two editions, typically the British one, including a Malaysian (discontinued in December 2011) and Russian edition(discontinued in December 2008, respectively). The Swedish edition, though rooted in its UK counterpart, has grown to be more independent, largely due to the immense popularity of PC games compared to console games in Sweden, and now produces most of its own material. An Australian edition was published monthly by Perth-based Conspiracy Publishing since August 1998, but it appears to have been discontinued in mid-late 2004. A Spanish edition titled "PC Juegos y Jugadores" also exists.[ citation needed ]
Both American and British magazines are published thirteen times per year (twice in December),although there are sometimes variations.
|Frequency||Every four weeks, 13 per year|
|Circulation||19,125 print 2,929 digital|
22,054 total (Jan – Dec 2013)
21,272 print 3,241 digital
24,513 total (Jan – Dec 2012)
23,652 print 379 digital
24,031 total (Jan – Dec 2011)
25,019 (Jan – Dec 2010)
26,487 (Jan – Dec 2009)
32,619 (Jan – Dec 2008)
38,654 ABC (July – Dec 2007)
|First issue||December 1993|
|Based in||Bath, Somerset|
The British edition of PC Gamer has been in constant monthly publication since 1993. Subscribers get a special edition of the magazine with no headlines on the front cover (only the masthead and BBFC rating).
Almost exclusively devoted to PC games, the magazine has a reputation for giving in-depth reviews.
The magazine originally shipped with an accompanying 3.5-inch (89 mm) floppy disc. A CD demo disc (labelled CD Gamer) was released alongside the floppy disk edition from issue 11 onwards with the first CD Gamer containing all the content from the previous 10 issues' floppy discs. The single CD was later expanded to two CDs.[ citation needed ]
An edition with a 9 GB DVD known as DVD Gamer ran alongside the 2CD edition for a couple of years, until production of the CD Gamer edition ceased as of issue 162. The UK Edition then only came with a single double-sided DVD. In August 2011, the UK magazine announced it was to be discontinuing the disk as of issue 232, and replacing it with more pages of content within the magazine and exclusive free gifts.
The magazine has many regular features which make up each edition of the magazine. These include sections called ´Eyewitness´, ´Previews´, ´Send´, where letters from the readers are spread over 2 two-page spreads, at least one special feature, which reports on gaming related issues such as the effect of PC gaming on the environment, a review section which reviews the latest released PC games and re-reviews titles that have been released on budget and ´Extra Life´ which reports on modding games and gaming culture and revisiting old games. There is also a ´Systems´ section, which reviews and recommends hardware such as video cards and monitors. The back page of the magazine is entitled ´It's All Over´ and usually consists of game related artwork such as a version of Dalí's The Persistence of Memory featuring items from Portal . [ citation needed ]For a time, one of the magazine's features, ´Gamer Snap´, where amusing pictures sent in by readers were printed in the magazine, however the feature was discontinued and replaced with a ´Guess the game´ where readers sent in drawings of memorable scenes in video games drawn in Microsoft Paint.
The PC Gamer blog was started to coincide with the transfer of the PC Gamer UK site to become part of the Computer and Video Games network which incorporates all of Future plc's gaming magazines. The move brought some controversy, with many long-standing members of the forum leaving due to the new forum's cramped spacing, advertising and slow loading times. The introduction of a blog was seen as one of the redeeming features of the switch. The blog has since been regularly updated with contributions from many of the magazine's staff. The topics discussed range from the controversy over violent video games, to the benefits of buying a PC over a console.
In 2010, PC Gamer re-launched their website and blog by bringing together the online communities of both the US and UK magazines into one website.As a result, the PC Gamer blog now has contributions from both the US and UK magazines, all hosted at the new website along with the forums for both magazines.
The PC Gamer UK podcast was started on 4 May 2007 and ran 93 episodes until its final episode, which was released on 5 July 2013. It had a rotating cast made up of members of the staff including Chris Thursten, Tom Senior, Graham Smith, Tom Francis, and Marsh Davies. The podcast was formerly hosted by Ross Atherton until his departure in June 2009 and then Tim Edwards until his departure in 2012. The host position varied between Chris Thursten and Graham Smith from week to week. Previously monthly, the podcast was recorded every fortnight. Participants discussed the games they had been playing and news from the industry, and answered questions submitted via Twitter.[ citation needed ]
The podcast began again in March 2016 with a new episode being released weekly.
|Editor in Chief||Evan Lahti|
|Former editors||1994–1996 Matt Firme|
1996 Dan Bennett
1996–2000 Gary Whitta
2000–2004 Rob Smith
2004–2005 Dan Morris
2005–2007 Greg Vederman
2007–2009 Kristen Salvatore
2009 Gary Steinman
2009–2013 Logan Decker
2014– Evan Lahti
|Publisher||Ace St. Germain|
|First issue||May/June 1994|
The American edition of PC Gamer launched in 1994.
In 1999, Future US, then known as Imagine media, purchased rival magazine PC Games and merged its staff into the magazine.
Similarly to the British edition, the magazine shipped with a demo disk, though diskless versions were available. The CDs were replaced by DVDs in the American edition on a month-to-month basis.[ citation needed ]
When PC games with full motion video (FMV) sequences were popular in the mid-to-late 1990s, PC Gamer's CD-ROM included elaborate FMV sequences featuring one of their editors. To access the features of the CD, including the demos, patches and reviews, the user had to navigate a 'basement', which played very much like classic PC games such as Myst . It was in this game sequence that the magazine's mascot, Coconut Monkey, was introduced just as the editor was leaving the magazine, marking the transition from the FMV demo CDs to the more contemporary menu driven demo CDs that were subsequently used.[ citation needed ] The cover disc of the July 1998 issue of the Slovenian, Swedish, and UK editions of PC Gamer were infected with the Marburg virus, which CNN Money stated caused the malware to become a "widespread threat".
In the September 2011 edition of PC Gamer, it was announced that they would be dropping the demo disk altogether and concentrating on improving the quality of the magazine instead with a promise of a larger magazine printed on a heavier paper stock. The usual demo disk content would be made available online.
Amstrad Action was a monthly magazine, published in the United Kingdom, which catered to owners of home computers from the Amstrad CPC range and later the GX4000 console.
Maximum PC, formerly known as boot, is an American magazine and website published by Future US. It focuses on cutting-edge PC hardware, with an emphasis on product reviews, step-by-step tutorials, and in-depth technical briefs. Component coverage areas include CPUs, motherboards, core-logic chipsets, memory, videocards, mechanical hard drives, solid-state drives, optical drives, cases, component cooling, and anything else to do with recent tech news. Additional hardware coverage is directed at smartphones, tablet computers, cameras and other consumer electronic devices that interface with consumer PCs. Software coverage focuses on games, anti-virus suites, content-editing programs, and other consumer-level applications.
PC Zone, founded in 1993, was the first magazine dedicated to games for IBM-compatible personal computers to be published in the United Kingdom. Earlier PC magazines such as PC Leisure, PC Format and PC Plus had covered games but only as part of a wider remit. The precursor to PC Zone was the award-winning multiformat title Zero.
Darwinia is a 2005 real-time tactics and real-time strategy video game for Microsoft Windows, Mac OS X and Linux. It is the second game developed by Introversion Software, and is set within a computer environment that simulates artificial intelligence. It received favorable reviews and won three awards at the 2006 Independent Games Festival. A multiplayer sequel, Multiwinia, was released for Windows in 2008. Darwinia and Multiwinia were released together as Darwinia+ for the Xbox 360 in 2010.
PC PowerPlay (PCPP) is Australia's only dedicated PC games magazine. PC PowerPlay focuses on news and reviews for upcoming and newly released games on the Microsoft Windows platform. The magazine also reviews computer hardware for use on gaming computers. The magazine is published by Future Australia.
PC Format was a computer magazine published in the United Kingdom by Future plc, and licensed to other publishers in countries around the world. In publication between 1991 and 2015, it was part of Future plc's Format series of magazines that include articles about games, entertainment and how to get the most out of the platform. Despite the occasional mention of alternatives, PC Format takes the term 'PC' to mean a Microsoft Windows-based computer.
Edge is a multi-format video game magazine published by Future plc in the United Kingdom, which publishes 13 issues of the magazine per year.
Covermount is the name given to storage media or other products packaged as part of a magazine or newspaper. The name comes from the method of packaging; the media or product is placed in a transparent plastic sleeve and mounted on the cover of the magazine with adhesive tape or glue.
Retro Gamer is a British magazine, published worldwide, covering retro video games. It was the first commercial magazine to be devoted entirely to the subject. Launched in January 2004 as a quarterly publication, Retro Gamer soon became a monthly. In 2005, a general decline in gaming and computer magazine readership led to the closure of its publishers, Live Publishing, and the rights to the magazine were later purchased by Imagine Publishing. It was taken over by Future plc on 21 October 2016, following Future's acquisition of Imagine Publishing.
Official Xbox Magazine was a British monthly video game magazine which started in November 2001 around the launch of the original Xbox. A preview issue was released at E3 2001, with another preview issue in November 2001. The magazine was bundled with a disc that included game demos, preview videos and trailers, and other content, such as game or Xbox updates and free gamerpics. The discs also provided the software for the Xbox 360 for backward compatibility of original Xbox games for those without broadband and Xbox Live access. As of January 2012, OXM no longer includes a demo disc. In mid-2014, the U.S. version was merged into the UK version on the website, which lasted only a few months until Future plc announced that it was closing its website along with all the other websites that Future has published, including Edge and Computer and Video Games. In February 2015, OXM and all of Future's video game websites were redirected into GamesRadar.
GamesTM was a UK-based, multi-format video games magazine, covering console, handheld, PC and Arcade games. The first issue was released in December 2002 and the magazine was still being published monthly in English and German up until the last edition was published on 1 November 2018.
Inside Mac Games (IMG) started in 1993 as an electronic magazine about Apple Macintosh computer gaming distributed by floppy disk, eventually becoming a website.
Play is a monthly magazine produced by Future Publishing in the United Kingdom, which reports on Sony's PlayStation product range. It had been published by Imagine Publishing but closed in 2016. It was resurrected as a replacement for the official UK PlayStation magazine in May 2021.
PSM3 was a video game magazine specializing in all Sony video game consoles and handheld gaming platforms. It was published by Future plc, a UK-based publishing company.
Creature Shock is a 1994 sci-fi first-person shooter game released on the PC and 3DO. The game was developed by Argonaut Games and published by Virgin Interactive. The game was later ported to the CD-i, Sega Saturn and PlayStation video game systems.
Microcosm is a 3D rail shooter video game developed and published by Psygnosis in 1993. It was originally developed for the FM Towns, and also ported for the Sega Mega-CD, Amiga CD32, 3DO, and MS-DOS. Microcosm featured realistic FMV animation, with the graphics being rendered on Silicon Graphics workstations. The game is either in first person or third person view depending on the gaming system.
Planet PC was a British PC gaming magazine aimed at pre-teens, first published in December 1999. It was issued monthly by Future plc in Bath, Somerset, and was backed by a marketing budget of GB£50 thousand . Similar magazines published by Future included PC Format, for which Planet PC was hoped to be a feeder. Planet PC cost £2.95 per issue, with its target market being eight-to-twelve-year-old male PC users. During the year 2000, the magazine had a circulation of 20,181. Its editor was David Bradley, its associate editor was Chris James, and its publisher was James Binns. In October 1999, two months before the release of the first issue, Binns explained that Planet PC would fill a gap seen as "too old and ... too expensive for [the] younger market".
PC Games is a monthly released PC game magazine, published by the Computec Media GmbH in Germany.
Big Scale Racing is a 2002 racing video game by BumbleBeast.
Three months ago, Imagine bought IDG's PC Games and folded it into PC Gamer