Official Nintendo Magazine

Last updated

Official Nintendo Magazine
New ONM Cover.jpg
Cover of Official Nintendo Magazine UK issue 70, released in June 2011
EditorMatthew Castle (UK), Robert Edwards (Australia)
CategoriesVideo games
Frequency13 times a year (UK and Australia)
First issue16 February 2006;16 years ago (2006-02-16) (UK)
Final issue14 October 2014 (UK)
Company Future plc
Country United Kingdom, Australia
Language English
Website Official Nintendo Magazine
ISSN 1750-9998

Official Nintendo Magazine, or ONM, was a British video game magazine that ran from 2006 to 2014 that covered the Nintendo DS, Nintendo 3DS, Wii, and Wii U video game consoles released by Nintendo.

Contents

Originally published by EMAP as Nintendo Magazine System, the magazine first covered the Nintendo Entertainment System, Super Nintendo Entertainment System and Game Boy consoles, and was later renamed to Nintendo Magazine, Nintendo Official Magazine then, briefly, Nintendo Official Magazine UK. Under these names, it was published by EMAP for twelve years, before the rights were sold to the publisher, Future plc.

The first issue by Future plc was released on 16 February 2006. The magazine then ran for 8 years and 8 months, concluding with its 114th issue, released on 14 October 2014.

The similarly titled Australian version was a follow-up of Nintendo Magazine System , not to be confused with the UK publication.

History

Mean Machines , a long-standing British games magazine, split into two separate magazines, focusing on the two then-major video games console companies: Sega and Nintendo. The Sega-based magazine retained the original title, Mean Machines Sega, while the Nintendo magazine was named Nintendo Magazine System (NMS).

The first issue of Nintendo Magazine System was released on 1 October 1992. Its name was later changed to Nintendo Magazine, Nintendo Official Magazine (NOM) then Nintendo Official Magazine UK, before its publisher was changed from EMAP to Future plc. After this change, the magazine was renamed to its current name, Official Nintendo Magazine (ONM), and received a new set of staff. Its numbering was also reset. It reached its 50th issue on 20 November 2009 [1] and its 100th issue in October 2013.

On 15 December 2008, the first issue of Official Nintendo Magazine for Australia & New Zealand, a monthly video game magazine based on Official Nintendo Magazine, was published by Future plc. It was the second officially endorsed Nintendo magazine released in Australia and New Zealand, succeeding the Australian Nintendo Magazine System , which ceased publishing in 2000. [2] Issue 60 and the final issue for Official Nintendo Magazine for Australia & New Zealand was published in December 2013.[ citation needed ]

In early 2011, four guest bloggers were appointed: Colette Barr, Marti Bennett, Chris Rooke, and John Vekinis. These bloggers provided their perspective to Nintendo-related news and events.

In March 2011, the UK magazine underwent a change in the style and layout of the contents in the magazine, while adding new features. The first issue released in this format featured a "3D without glasses" cover for the launch of Nintendo 3DS.

A new version was introduced in November 2012, with the release of the Wii U.

The magazine came to a close with its 114th issue (released on 14 October 2014).

Closure

On 7 October 2014, Future confirmed that the magazine would come to a close with its 114th issue, [3] which was released on 14 October 2014. Furthermore, it was confirmed that the website (including the forums) would be closed 11 November 2014. On 15 October 2014, former moderators of the ONM forums set up a replacement site for the forthcoming closure of the forums. One such community was Super ONM, now merged with similar ex-Future community GRcade, formerly of GamesRadar . Nintendo will now be focusing on its Nintendo Direct, Live Treehouse and other methods to communicate with their fans.

Sections

Each month, the Official Nintendo Magazine included the following sections:

Scoring system

The Official Nintendo Magazine used a percentage scoring system. The final system used was:

The highest rated games ever were The Legend of Zelda: Ocarina of Time 3D tied with The Legend of Zelda: Skyward Sword , which both possessed a 98% rating, given in the July 2011 issue and June 2010 issue respectively. Super Mario Galaxy , Super Mario Galaxy 2 and The Legend of Zelda: Twilight Princess were all given ratings of 97%.[ citation needed ] The lowest rated games were the DSiWare games Discolight and Flashlight, which were given scores of 2% and 3% respectively.[ citation needed ]

Forums

The ONM UK forums were created in 2006. ONM AU/NZ does not have a forum. In 2011, they were updated along with the magazine to make a cleaner, easier to use website. The forums closed 11 November 2014. The Moderating team set up a forum to replace this, called Super Online Nintendo Messageboards (S ONM, also Super-ONM but the abbreviation was changed to dodge infringements of any trademark registered for the former magazine). [4]

See also

Related Research Articles

<i>The Legend of Zelda</i> (video game) 1986 video game

The Legend of Zelda, originally released in Japan as The Hyrule Fantasy: Zelda no Densetsu, is a 1986 action-adventure video game developed and published by Nintendo and designed by Shigeru Miyamoto and Takashi Tezuka. Set in the fantasy land of Hyrule, the plot centers on an elf-like boy named Link, who aims to collect the eight fragments of the Triforce of Wisdom in order to rescue Princess Zelda from the antagonist, Ganon. During the course of the game, the player controls Link from a top-down perspective and navigates throughout the overworld and dungeons, collecting weapons, defeating enemies and uncovering secrets along the way.

<i>Theme Park</i> (video game) 1994 video game

Theme Park is a construction and management simulation video game developed by Bullfrog Productions and published by Electronic Arts in 1994. The player designs and operates an amusement park, with the goal of making money and creating theme parks worldwide. The game is the first instalment in Bullfrog's Theme series and their Designer Series.

Super Smash Bros. is a crossover fighting game series published by Nintendo, and primarily features characters from various Nintendo franchises. The series was created by Masahiro Sakurai, who has directed every game in the series. The gameplay objective differs from that of traditional fighters in that the aim is to increase damage counters and knock opponents off the stage instead of depleting life bars.

Nintendo Wi-Fi Connection Former online multiplayer gaming service

Nintendo Wi-Fi Connection was an online multiplayer gaming service run by Nintendo to provide free online play in compatible Nintendo DS and Wii games. The service included the company's Wii Shop Channel and DSi Shop game download services. It also ran features for the Wii and Nintendo DS systems.

Virtual Console, also abbreviated as VC, is a line of downloadable video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family handheld game console.

<i>Sonic the Hedgehog</i> Video game series and media franchise by Sega

Sonic the Hedgehog is a Japanese video game series and media franchise created and owned by Sega. The franchise follows Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist. The main Sonic the Hedgehog games are platformers mostly developed by Sonic Team; other games, developed by various studios, include spin-offs in the racing, fighting, party and sports genres. The franchise also incorporates printed media, animations, feature films, and merchandise.

Wii Menu System menu for the Nintendo Wii

The Wii Menu is the graphical shell of the Wii game console, as part of the Wii system software. It has four pages, each with a 4:3 grid, and each displaying the current time and date. Available applications, known as "channels", are displayed and can be navigated using the pointer capability of the Wii Remote. The grid is customizable; users can move channels among the menu's 48 customizable slots by pressing and holding the A and B button while hovering over the channel the user wanted to move. By pressing the plus and minus buttons on the Wii Remote users can scroll across accessing empty slots.

The history of Nintendo begins in 1889, founded to produce handmade hanafuda playing cards. In the mid-1900s, the company licensed third-party card graphics, such as Disney characters. In the 1960s, it expanded into countless varieties of toys, including original designs by Gunpei Yokoi. In the 1980s, it became one of the most prominent figures in the video game industry including designs by Shigeru Miyamoto such as mascot Mario and breakthrough hit arcade video game Donkey Kong. Nintendo Co., Ltd. is now the largest video game company by revenue, as a Japanese multinational consumer electronics company headquartered in Kyoto, Japan.

Mii Avatar on several Nintendo video game consoles and mobile apps

A Mii is a customizable avatar used on several Nintendo video game consoles and mobile apps. Miis were first introduced on the Wii console in 2006 and later appeared on the 3DS, Wii U, the Switch, and various apps for smart devices. Miis can be created using different body, facial and clothing features, and can then be used as characters within games on the consoles, either as an avatar of a specific player or in some games portrayed as characters with their own personalities. Miis can be shared and transferred between consoles, either manually or automatically with other users over the internet and local wireless communications.

The fighting game series Super Smash Bros. from Nintendo, launched in 1999, features an assortment of video game characters from different franchises. There are 89 playable characters across the series, mostly sourced from Nintendo franchises but with a number of third-party ones as well. There are also other non-player characters that take the form of enemies, bosses, and power-ups.

Nintendo video game consoles Overview of the various video game consoles released by Nintendo

The Japanese multinational consumer electronics company Nintendo has developed seven home video game consoles and multiple portable consoles for use with external media, as well as dedicated consoles and other hardware for their consoles. As of September 30, 2021, in addition to Nintendo Switch, Nintendo has sold over 863.07 million hardware units.

<i>Mario & Sonic at the Olympic Winter Games</i> 2009 video game

Mario & Sonic at the Olympic Winter Games is a 2009 sports and party game developed by Sega. Like its predecessor, it was published by Nintendo for Japan and Korea and by Sega in the Western world. The game is officially licensed by the International Olympic Committee (IOC) through exclusive license International Sports Multimedia. The game is the third official crossover title to feature characters from both Mario and Sonic's respective universes, the first and second being the game's predecessor Mario & Sonic at the Olympic Games and Super Smash Bros. Brawl respectively. It was released on the Wii and the Nintendo DS in October 2009, and is the first official video game of the 2010 Winter Olympic Games.

<i>Sonic & Sega All-Stars Racing</i> 2010 video game

Sonic & Sega All-Stars Racing is a 2010 kart racing video game, produced for Wii, Xbox 360, PlayStation 3, Nintendo DS, and Microsoft Windows, featuring characters from multiple Sega franchises. The game is the third title in the Sega All-Stars series, preceded by Sega Superstars Tennis. A mobile version was developed by Gameloft, and released for iOS in June 2011, as a paid download. A version for OS X was released by Feral Interactive in April 2013.

Nintendo 3DS Portable 3D dual-screen handheld by Nintendo

The Nintendo 3DS is a handheld game console produced by Nintendo. It was announced in March 2010 and unveiled at E3 2010 as the successor to the Nintendo DS. The system features backward compatibility with older Nintendo DS video games. As an eighth-generation console, its primary competitor was Sony's PlayStation Vita.

<i>Mario & Sonic at the London 2012 Olympic Games</i> 2011 video game

Mario & Sonic at the London 2012 Olympic Games is a 2011 crossover sports and party game developed by Sega Japan. It was published by Nintendo in Japan and Korea and by Sega elsewhere. As the third instalment in the Mario & Sonic series, it was released on the Wii on 15 November 2011 in North America, 18 November 2011 in Europe, and 26 December 2011 in Japan. It was also released for the Nintendo 3DS in February 2012. Mario & Sonic is the official video game of the 2012 Summer Olympics and is licensed by the International Olympic Committee through exclusive licensee International Sports Multimedia. The game is the only Wii title to come in a yellow keep case instead of a standard white case.

Nintendo eShop E-commerce platform

The Nintendo eShop is a digital distribution service powered by the Nintendo Network for the Wii U and Nintendo 3DS, and by a dedicated online infrastructure for the Nintendo Switch. Launched in June 2011 on the Nintendo 3DS, the eShop was enabled by the release of a system update that added the functionality to the Nintendo 3DS's HOME Menu. It is the successor to both the Wii Shop Channel and DSi Shop. Unlike on the Nintendo 3DS, the eShop was made available on the launch date of the Wii U, although a system update is required in order to access it. It is also a multitasking application, which means it is easily accessible even when a game is already running in the background through the system software, though this feature is exclusive to the Wii U and the Nintendo Switch. The Nintendo eShop features downloadable games, demos, applications, streaming videos, consumer rating feedback, and other information on upcoming game releases.

<i>Super Smash Bros. for Nintendo 3DS</i> and <i>Wii U</i> 2014 video games

Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U is a group of two 2014 crossover fighting video games developed by Bandai Namco Studios and Sora Ltd. and published by Nintendo for the Nintendo 3DS and Wii U video game consoles. It is the fourth installment in the Super Smash Bros. series, succeeding Super Smash Bros. Brawl. The Nintendo 3DS version was released in Japan in September 2014 and in North America, Europe, and Australia the following month. The Wii U version was released in North America, Europe, and Australia in November 2014 and in Japan the following month.

<i>Sonic & All-Stars Racing Transformed</i> 2012 video game

Sonic & All-Stars Racing Transformed, also known as Sonic Racing Transformed or Sonic Transformed, is a kart racing video game developed by Sumo Digital and published by Sega. It was released for the PlayStation 3, Xbox 360, and Wii U in November 2012, for PlayStation Vita in December 2012, for Microsoft Windows in January 2013, for Nintendo 3DS in February 2013, and for iOS and Android in January 2014. The PS3 and Wii U versions of the game were released in Japan on May 15, 2014.

<i>NF Magazine</i>

Nintendo Force, or NF Magazine, is a bi-monthly magazine that centers upon various Nintendo hardware products. In December 2012, IGN editor and magazine founder Lucas M. Thomas announced his intention to release the magazine, stating that he had begun to plan for the magazine upon hearing of Nintendo Power's cancellation. The magazine includes staff members from Destructoid, GoNintendo, IGN, Nintendojo, 1Up.com, and the writer and founder of the online comic Brawl in the Family, and Nintendo World Report, among others.

Amiibo is a toys-to-life platform by Nintendo, which was launched in November 2014. It consists of a wireless communications and storage protocol for connecting figurines to the Wii U, Nintendo 3DS, and Nintendo Switch video game consoles. These figurines are similar in form and functionality to that of the Skylanders, Disney Infinity and Lego Dimensions series of toys-to-life platforms. The Amiibo platform was preannounced to potentially accommodate any form of toy, specifically including general plans for future card games. These toys use near field communication (NFC) to interact with supported video game software, potentially allowing data to be transferred in and out of games and across multiple platforms.

References

  1. Neil Long (20 November 2009). "ONM Blog: Have Your Say: ONM 50". Official Nintendo Magazine. Archived from the original on 6 October 2013. Retrieved 28 July 2013.
  2. Andy Robinson (14 November 2008). "Official Nintendo mag launches in Aus, NZ". Computer and Video Games. Archived from the original on 19 February 2014. Retrieved 28 July 2013.
  3. "Official Nintendo Magazine set to close with Issue 114". Official Nintendo Magazine. 7 October 2014. Archived from the original on 7 October 2014. Retrieved 7 October 2014.
  4. "Welcome to Super ONM!". 15 October 2014. Retrieved 2 January 2018.