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|Editor||Matt Bielby (May '91 – Jul '92)|
Mark Ramshaw (Aug '92 – Mar '93)
Linda Barker (Apr '93 – Jan '94)
Jonathan Davies (Apr '94 – Jun '95)
Cam Winstanley (Jul '95 – Dec '95)
Tim Norris (Mar '96 – Jun '96)
Steve Farragher (Jul '96 – Sep '96)
|Categories||Video game journalism|
|Circulation||55,173 (Jul – Dec '91)|
60,184 (Jan – Jun '92)
50,222 (Jul – Dec '92)
54,184 (Jan – Jun '93)
54,124 (Jul – Dec '93)
48,147 (Jan – Jun '94)
46,326 (Jul – Dec '94)
30,486 (Jan – Jun '95)
18,704 (Jul – Dec '95)
|First issue||May 1991|
Amiga Power (AP) was a monthly magazine about Amiga video games. It was published in the United Kingdom by Future plc, and ran for 65 issues, from May 1991 to September 1996. 
Amiga Power had several principles which comprised its philosophy regarding games. Like almost all Amiga magazines of the time, they marked games according to a percentage scale. However, Amiga Power firmly believed that the full range of this scale should be used when reviewing games. A game of average quality rated on this scale would therefore be awarded 50%. Stuart Campbell offered some rationale for this in his review of Kick Off '96 in the final issue of the magazine:
"Giving something like SWOS [ Sensible World of Soccer ] 95% is utterly devalued if you also give, for example, Rise of the Robots [a widely-panned fighting game, rated 5% by the magazine] 92%. Percentage ratings are meaningless unless you use the full range, and you can't give credit where it's due if you're pretending that everything's good. What encouragement does that give developers to produce quality? They might as well knock it out at half the cost and in a third of the time if they're only going to get another 3% for doing it properly. Of course, the market will die much faster if people get continually stiffed by crap games, but hey - there's always another machine to move to and start the cycle again." 
Amiga magazines at the time tended to give "average" games marks of around 70%, and rarely gave scores below 50%. Because the public was not used to this method of grading, AP gained a reputation among publishers for being harsh and unfair. AP occasionally hinted that game reviewers were being given incentives by game PR divisions to mark games highly.[ citation needed ]
APATTOH, meaning Amiga Power All Time Top One Hundred, was a yearly feature. It originally started in AP issue No. 0 (a special "preview issue" of Amiga Power given away as an addition to an issue of Amiga Format ), and later appeared approximately in every issue whose number was divisible by 12, plus 1.
APATTOH ranked games depending on how the staff liked them. This meant that games that got good press at the time when they came out could end up very low (or entirely absent) on the list. A notable example is Frontier , which most other magazines of the time reviewed positively, but Amiga Power ranked #100 in their top 100 list (emphasising the point by placing it one place below a public-domain version of Pong ). 
There were two games that held an iron grip on the #1 spot in the list. The first was Rainbow Islands: The Story of Bubble Bobble 2, a coin-op conversion platform game that the magazine controversially deemed the Amiga's finest game for the first two years of its existence. The second was Sensible Soccer , which took over the top position in the first AP Top 100 after its release (the game came out too late for the 1992 chart), and never relinquished it (except to its own sequel Sensible World Of Soccer ) for the rest of the magazine's existence.
|First ||Number||Final |
|Rainbow Islands||1||Sensible World of Soccer|
|Speedball 2||3||Guardian CD32|
|Sim City||4||Sid Meier's Colonization|
|Kick Off 2||7||Syndicate|
|Indianapolis 500: The Simulation||9||Speedball 2|
|Stunt Car Racer||10||Knights of the Sky|
|Buster Bros.||11||Chaos Engine|
|Prince of Persia||12||Alien Breed 3D|
|Spindizzy Worlds||13||Slam Tilt|
|Carrier Command||15||Rainbow Islands|
|Dungeon Master||16||Rod Land|
|Rick Dangerous 2||17||Zeewolf 2|
|New Zealand Story||19||Monkey Island 1 & 2|
|The Sentinel||20||Shadow Fighter|
|Paradroid '90||22||Super Tennis Champs|
|Typhoon Thompson||24||Super Skidmarks|
|Indiana Jones and the Last Crusade||28||Jetstrike CD32|
|F-19 Stealth Fighter||29||Stunt Car Racer|
|Powermonger||32||Head Over Heels|
|Xenon 2||33||Sim City|
|Puzznic||34||Super Foul Egg|
|Super Off Road||35||Car-Vup|
|F29 Retaliator||36||Empire Soccer|
|Vaxine||37||No Second Prize|
In its later years, Amiga Power started advertising a fictional refreshment beverage called F-Max, the lightly sparkling fish drink, with the slogan an ocean of refreshment. 
In early 2019, an Amiga Power fan launched a Kickstarter campaign  to create an officially-licensed AP tribute album containing remixes of assorted Amiga game tunes, accompanied by a booklet featuring contributions from former members of the magazine's team. The campaign was successful, and in July 2020 the finished album was officially released. 
Most of the remixes were created by the original composers; among those who contributed to the album were Alistair Bowness, Allister Brimble, Fabio Cicciarello, Mike Clarke, Adam Fothergill, Olof Gustafsson, Jon Hare, Chris Huelsbeck, Carl Jermy, Barry Leitch, Jogeir Liljedahl, Alex May, Anthony Milas, Jason Page, Matthias Steinwachs, and Tim Wright.
The physical album took the form of a small hardback book, with two CDs attached to the inside of the front and back covers, and the 100-page Mighty Booklet sandwiched between them. The first CD – subtitled AP's Pick Of The Pops – featured remixes of music personally selected by AP team members (including former editors Matt Bielby, Mark Ramshaw, Linda Barker, Stuart Campbell, Jonathan Davies, Cam Winstanley, Tim Norris and Steve Faragher, plus others), while the second CD – subtitled The AP Bonus Coverdisk – featured remixes inspired by games and demos that appeared on the magazine's cover-mounted disks over the years. The Mighty Booklet contained detailed information about each of the tracks featured on the album, including interviews with the musicians, behind-the-scenes facts, anecdotes and asides from the AP team and full song lyrics; a special The Last Resort section written by Rich Pelley; adverts for F-Max and a Canoe Squad movie; a feature entitled The 'Bum Line, based on The Bottom Line, listing other albums of interest; and an ongoing storyline (following on from the events of AP65) in which the AP team are restored to life by The Four Cyclists Of The Apocalypse so they can attend a concert in their honor. 
As of August 2020, the album remains available to buy via the original Kickstarter homepage and is also on the websites of C64Audio.com and 010101 Music.  
Your Sinclair, or YS as it was commonly abbreviated, was a commercially published and printed British computer magazine for the Sinclair range of computers, mainly the ZX Spectrum. It was in circulation between 1984 and 1993.
Sensible Soccer, often called Sensi, is an association football video game series which was highly popular in the early 1990s and which still retains a cult following. It was developed by Sensible Software and first released for Amiga and Atari ST computers in 1992 as well as for the PC. The series was created by Jon Hare and Chris Yates, as a successor to their previous football game MicroProse Soccer (1988), which in turn was inspired by the arcade video game Tehkan World Cup (1985).
Cannon Fodder is a series of war themed action games developed by Sensible Software, initially released as Cannon Fodder for the Commodore Amiga. Only two games in the series were created by Sensible, but were converted to most active systems at the time of release. A sequel, Cannon Fodder 2, was released in 1994 for Amiga and DOS. A third game, Cannon Fodder 3, was made by a Russian developer and released in English in 2012.
Digitiser was a video games magazine that was broadcast on Teletext in the UK between 1993 and 2003. It originally billed itself as "The World's Only Daily Game Magazine".
Last Action Hero is a series of action video games based on the 1993 film of the same name. Versions were released for the NES, Super NES, Sega Genesis, Game Boy, Game Gear, and MS-DOS. Versions were also planned for the Sega CD and Master System, but ultimately were not released.
Flight of the Amazon Queen is a graphical point-and-click adventure game by Interactive Binary Illusions, originally released in 1995 for Amiga and MS-DOS. The game was re-released as freeware in 2004 for use with ScummVM. In January 2022, a sequel was announced, titled Return of the Amazon Queen.
1992 saw many sequels and prequels in video games, such as Dragon Quest V, Final Fantasy V, Sonic the Hedgehog 2, Street Fighter II: Champion Edition, Super Mario Land 2: 6 Golden Coins, and Super Mario Kart, along with new titles such as Art of Fighting, Lethal Enforcers, Mortal Kombat and Virtua Racing.
Dalek Attack is a 1992 computer game based on the long-running British science fiction television series Doctor Who, in which the player controls the Doctor and fights recurring adversaries, the Daleks and other enemies. In most versions of the game, the player can choose between playing as the Fourth, Fifth or Seventh Doctor; in the MS-DOS and Amiga versions, the player can play as the Second, Fourth or Seventh Doctor, and in the ZX Spectrum version only the Seventh Doctor was available. A second player may play as the Doctor's companion. K-9 also makes appearances later in the game as does Davros, creator of the Daleks in the TV series, as the final end of level boss. The game is set in London, Paris, New York, Tokyo and Skaro.
Carrier Command is a 1988 video game published by Rainbird for the Amiga, Atari ST, IBM PC compatibles, ZX Spectrum, Macintosh, Commodore 64, and Amstrad CPC. Carrier Command is a cross between a vehicle simulation game and a real-time strategy game where players control a robotic aircraft carrier.
Jungle Strike is a video game developed and published by Electronic Arts in 1993 for the Sega Genesis/Mega Drive. The game was later released on several other consoles such as the Super Nintendo Entertainment System (SNES), and an upgraded version was made for DOS computers. The Amiga conversion was the responsibility of Ocean Software while the SNES and PC DOS versions were that of Gremlin Interactive, and the portable console versions were of Black Pearl Software. It is the direct sequel to Desert Strike and is the second installment in the Strike series. The game is a helicopter-based shoot 'em up, mixing action and strategy. The plot concerns two villains intent on destroying Washington, D.C. The player must use the helicopter and occasionally other vehicles to thwart their plans.
Cannon Fodder 2: Once More unto the Breach, or simply Cannon Fodder 2, is an action-strategy shoot 'em up game developed by Sensible Software and published by Virgin Interactive for the Amiga and DOS in November 1994. The game is the sequel to Cannon Fodder, a successful game released for multiple formats in 1993. The game is a combination of action and strategy involving a small number of soldiers battling through a time-travel scenario. The protagonists are heavily outnumbered and easily killed. The player must rely on strategy and heavy secondary weapons to overcome enemies, their vehicles and installations.
Monster Business is a 1991 vertically scrolling platform game developed by Eclipse Software Design and published by Ascon that was released for the Amiga and Atari ST.
Football Glory is a 1994 football video game developed by Croteam and published by Black Legend. One or two players compete in football matches viewed from a top-down perspective and modelled after one of six leagues and cups. The players can perform various moves, including tackles and bicycle kicks, and view instant replays of highlights. The pitch is occasionally invaded by dogs, streakers, hooligans, and police.
Sensible Train Spotting is a video game by Sensible Software for the Amiga computer. It is Sensible Software's last Amiga game and was available only on an Amiga Power cover disk from issue 53, dated September 1995. Because of this, it is not nearly as famous as some of Sensible Software's earlier releases, such as Sensible Soccer and Cannon Fodder.
Tim Wright, alias CoLD SToRAGE, is a Welsh video game music composer most known for his work in video game soundtracks such as Shadow of the Beast II, Agony, Lemmings, Wipeout and Colony Wars.
Mega, subtitled "100% pure Sega Mega Drive...", was a monthly magazine, published in the United Kingdom, aimed at users of the Sega Mega Drive and its additions, the Mega-CD and 32X. During its time as one of the main Mega Drive publications, Mega covered the golden age of the Sega Mega Drive from 1992 to 1995. The magazine went through many changes including a re-design in content and layout before being sold to a rival publisher.
Cannon Fodder is a shoot 'em up developed by Sensible Software and published by Virgin Interactive Entertainment for the Amiga in 1993. Virgin ported the game to MS-DOS, the Atari ST and the Acorn Archimedes, as well as the Atari Jaguar, Mega Drive, SNES and 3DO. The game is military-themed and based on shooting action with squad-based tactics. The player directs troops through numerous missions, battling enemy infantry, vehicles and installations.
ATR: All Terrain Racing is a racing game published by Team17 for Amiga and Amiga CD32 on May 8, 1995. During a protracted dispute between Team17 and Amiga Power, the magazine's reviewer, Jonathan Nash, awarded ATR: All Terrain Racing a rating of 38%, prompting the developer to pursue a lawsuit for defamation.
Stuart Campbell is a Scottish blogger, video game designer and former video game journalist. Born in Stirling, he moved to Bath in 1991 to work for computer magazine Amiga Power as a staff writer, where he gained attention for his video game reviews. He has lived in Somerset ever since, and made further contributions to a number of publications both within the video game industry and in the popular media.
Scooby-Doo and Scrappy-Doo is a 1991 platform game developed by British studio PAL Developments and published by Hi-Tec. It is part of the Scooby-Doo franchise, and was released in Europe for Amiga, Amstrad CPC, Atari ST, Commodore 64, and ZX Spectrum. The game received praise for its graphics.