Knights of the Sky

Last updated
Knights of the Sky Cover.jpg
Developer(s) MicroProse
Publisher(s) MicroProse
Designer(s) Jeff Briggs [1]
Platform(s) MS-DOS, Amiga, Atari ST
Release1990: MS-DOS
1991: Amiga, Atari ST
Genre(s) Combat flight simulator
Mode(s) Single-player, multiplayer (head-to-head)

Knights of the Sky is a World War I combat flight simulator designed by Jeff Briggs and published by MicroProse in 1990 for MS-DOS. Ports to the Amiga and Atari ST followed in 1991.

Contents

A MicroProse action-strategy game titled Knights of the Sky (actually a Sega Genesis port of 1992's The Ancient Art of War in the Skies ) was also completed in 1994 but never released. [2]

Tommo purchased the rights to this game and digitally publishes it through its Retroism brand in 2015. [3]

Gameplay

Knights of the Sky has multiple gameplay options including full World War 1 campaign, single dogfight, head to head and flight training.

The World War 1 campaign mode involves the players through a series of missions. Each mission contains an objective (ex: bomb a specific German airport behind enemy lines) as well as a number of dogfights that would naturally arise in the course of attempting to complete the primary objective. The game would track the number of enemy planes the players shot down in total and would rank the character as compared to other famous World War I aces. Iconic World War 1 flying aces like the Red Baron as well as other well-known historic figures are included in the game and would occasionally be encountered in dogfights. When progressing through the game the mechanic would provide intel on where the players might encounter these aces.

The single Dogfight mode allows the player to select from a number of historical World War 1 aces with which to engage in a dogfight.

Head to head mode allows the player to challenge another player to a dogfight.

Development

The game's working title was Red Baron, until this name was used by Dynamix for Red Baron when the latter had been publicly announced first. [4] Following its original PC release, the game underwent two subsequent patch-style revisions that would add a more realistic plane damage system (source of much of the early controversy, as just one well placed bullet could cause a critical damage and taking non-critical hits were not communicated to the player whatsoever), and active NPC allied planes undergoing their own patrols (in a way similar to enemy patrols), available for free after sending a blank floppy disk to MicroProse.

Reception

Knights of the Sky was a critical success. Computer Gaming World liked the game replay and other external views, and the challenging computer opponents. The magazine concluded that "this game is a must for WWI fans and flight simulation fans". [5] In a 1991 survey of World War I flight simulations, Computer Gaming World called Knights in the Sky "the most realistic", superior to Dynamix's Red Baron for "the advanced air combat simulation jocks"; [6] a survey of strategy and war games that year and in 1993 gave it three and a half stars out of five, preferring Red Baron. [7] [8] Amiga Power awarded 87% on its initial port for the Amiga, praising the feel of the gameplay, vivid graphics and quality presentation. Criticisms included a low framerate compared to the DOS version, poor handling of analogue joystick or mouse control, and having to use the keyboard to glance around during a dogfight. [9] On the game's budget re-release in 1993, Amiga Power revised their score to 92%, emphasising the exciting dogfights and scenery appreciation that comes with simulating the low-speed World War I aircraft. [10] In 1996, the latter ranked it as the 10th best Amiga game of all time. [11]

Related Research Articles

<i>Silent Service</i> (video game) 1985 video game

Silent Service is a submarine simulator video game designed by Sid Meier and published by MicroProse for various 8-bit home computers in 1985 and for 16-bit systems like the Amiga in 1987. A Nintendo Entertainment System version developed by Rare was published in 1989 by Konami in Europe and by Konami's Ultra Games subsidiary in North America. Silent Service II was released in 1990. Tommo purchased the rights to this game and published it online through its Retroism brand in 2015.

<i>Silent Service II</i> 1990 video game

Silent Service II is a submarine simulation game developed and published by MicroProse for MS-DOS in 1990 and for the Amiga in 1991. It is a sequel to 1985's Silent Service, also set in the Pacific Ocean during World War II. Tommo purchased the rights to this game and digitally publishes it through its Retroism brand in 2015.

<i>Red Baron</i> (1990 video game) 1990 video game

Red Baron is a combat flight simulation video game for MS-DOS created by Damon Slye at Dynamix. It was published by Sierra On-Line in 1990.

<i>F-19 Stealth Fighter</i> 1988 video game

F-19 Stealth Fighter is a combat flight simulator developed and released in 1988 and 1990 by MicroProse, featuring a fictional United States military aircraft. It is the 16-bit remake of the 8-bit game Project Stealth Fighter, which was released for the Commodore 64 in 1987. It was also ported to the NEC PC-9801 in Japan only, and the DOS version was re-released on Steam distribution platform in 2015.

<i>Skyfox</i> (1984 video game) 1984 video game

Skyfox is a combat flight simulation game developed by Ray Tobey for the Apple II and published by Electronic Arts in 1984. Ariolasoft published the game in Europe. It was released for the ZX Spectrum, Amstrad CPC, Commodore 64, and Macintosh in 1985, to the Amiga and Atari ST in 1986, and to the PC-88 in 1988.

<i>Ace of Aces</i> (video game) 1986 video game

Ace of Aces is a combat flight simulation video game developed by Artech Digital Entertainment and published in 1986 by Accolade in North America and U.S. Gold in Europe. It was released for the Amstrad CPC, Atari 8-bit family, Atari 7800, Commodore 64, MSX, MS-DOS, Master System, and ZX Spectrum. Set in World War II, the player flies a RAF Mosquito long range fighter-bomber equipped with rockets, bombs and a cannon. Missions include destroying German fighter planes, bombers, V-1 flying bombs, U-boats, and trains. In 1988 Atari Corporation released a version on cartridge styled for the then-new Atari XEGS.

<i>Aces of the Pacific</i> 1992 video game

Aces of the Pacific is a combat flight simulation game developed by Dynamix for MS-DOS compatible operating systems and published by Sierra On-Line in 1992. The game takes place during World War II. Players can choose a single mission or a career path in United States Army Air Forces, United States Navy, United States Marines, Imperial Japanese Army, or Imperial Japanese Navy. Dynamix followed-up the game with Aces Over Europe in 1993.

<i>Airborne Ranger</i> 1987 video game

Airborne Ranger is an action game developed and published by MicroProse for the Commodore 64 and ZX Spectrum in 1987 and the Amstrad CPC and IBM PC compatibles in 1988. Ports to the Amiga and Atari ST by Imagitec Design were released in 1989. A sole U.S. Army Ranger is sent to infiltrate the enemy territory to complete various objectives. The game was followed by Special Forces in 1991.

<i>A-10 Tank Killer</i> 1989 video game

A-10 Tank Killer is a 1989 combat flight simulation video game for DOS developed and published by Dynamix. An Amiga version was released in 1990. The game features an A-10 Thunderbolt II attack aircraft. Following the success of Red Baron, version 1.5 was released in 1991 which included Gulf War missions and improved graphics and sounds. Several mission packs were sold separately. A sequel published by Sierra, Silent Thunder: A-10 Tank Killer II, was released in 1996.

<i>Wings</i> (1990 video game) 1990 video game

Wings is a World War I video game developed and published by Cinemaware. It was released for the Amiga in 1990. The action sequences are similar in style to those of the 1927 silent film Wings.

<i>Arcticfox</i> 1986 video game

Arcticfox is a science fiction tank simulation video game developed by Dynamix and published by Electronic Arts in 1986. It was published in Europe by Ariolasoft. A sequel to Dynamix's Stellar 7, Arcticfox was developed for the Amiga as one of the platform's first titles but was quickly ported to other platforms including the Atari ST, Commodore 64, ZX Spectrum, MS-DOS and Apple II. A third game was released in the series in 1991 titled Nova 9: The Return of Gir Draxon.

<i>Fleet Defender</i> 1994 video game

Fleet Defender is a combat flight simulator published by MicroProse in 1994. The game uses the F-14B version of the F-14 Tomcat even where anachronistic because the developers found the original, underpowered F-14A unforgiving and "not much fun" in an entertainment flight simulator. An expansion pack, Fleet Defender: Scenario, and a port for the PC-98 were released in 1995.

<i>Command HQ</i> 1990 video game

Command HQ is a real-time strategy world domination game. It was released in 1990 by Microplay Software and was created by designer Danielle Bunten.

<i>B-17 Flying Fortress</i> (video game) 1992 video game

B-17 Flying Fortress: World War II Bombers in Action is a combat flight simulation video game developed by Vektor Grafix and published by MicroProse for the PC MS-DOS in 1992 and for the Amiga and Atari ST in 1993. The game simulates training, combat missions and sorties in a tour of duty in the Eighth Air Force of the United States Army Air Forces in the European Theater of Operations aboard a Boeing B-17 Flying Fortress heavy bomber during World War II. It was followed by B-17 Flying Fortress: The Mighty 8th in 2000.

<i>Dogfight</i> (video game) 1993 video game

Dogfight: 80 Years of Aerial Warfare is a combat flight simulator video game developed by Vektor Grafix and published by MicroProse in 1993 for the PC DOS, Atari ST and Amiga. In North America, the game was released with the title Air Duel: 80 Years of Dogfighting.

<i>1942: The Pacific Air War</i> 1994 video game

1942: The Pacific Air War is combat flight simulation developed and published by MicroProse for the PC on the DOS operating system in 1994. It is based on the U.S. and Japanese Pacific War conflict from 1942 to 1945. An expansion pack, 1942: The Pacific Air War – Scenario, was released in 1995. A sequel, European Air War, was released in 1998. Tommo purchased the rights to 1942 and digitally publishes it through its Retroism brand in 2015.

<i>F29 Retaliator</i> 1989 video game

F29 Retaliator is a combat flight simulator video game developed by Digital Image Design and published by Ocean Software in 1989 Amiga and Atari ST, 1991 for the PC, and for the FM Towns and NEC PC-9801 in 1992-1993. Its working title was just Retaliator. The game was developed during the end of the Cold War, based mostly on speculations on then-future aircraft that were expected to be in use by the year 2002, in particular based on the design of the Lockheed Martin F-22 and the Grumman X-29A.

<i>Dawn Patrol</i> (video game) 1994 video game

Dawn Patrol is a World War I combat flight simulator by Rowan Software. It was released in 1994 for Amiga and MS-DOS. The game's front end takes the form of a hyperlinked book describing the history of the war in the air, the aircraft, and some of the famous aces who flew them, with each page featuring a mission directly related to the subject. The player may choose to fly each mission on the side of the British Royal Flying Corps or the German Air Service, flying many early fighter aircraft such as the SE5a and Fokker Dr.I featured on the box illustration. The Amiga version came with a book called Richthofen: The man and the aircraft he flew. Amiga Computing gave the game a rating of 88%.

<i>F-117A Nighthawk Stealth Fighter 2.0</i> 1991 video game

F-117A Nighthawk Stealth Fighter 2.0 is the 1991 remake of the 1988-1990 Cold War combat flight simulator video game F-19 Stealth Fighter by MicroProse, itself a remake of the 1987's Project Stealth Fighter. The original PC version was updated with a corrected aircraft model once the Lockheed F-117 Nighthawk was declassified and with 256-color VGA graphics instead of the original's 16-color EGA, among other changes.

<i>Flight of the Intruder</i> (video game) 1990 video game

Flight of the Intruder is a flight simulator developed by Rowan Software and published by Spectrum HoloByte in 1990 for MS-DOS, Amiga, and Atari ST. It was ported to the Nintendo Entertainment System in 1991 with Imagineering as the developer and Mindscape as the publisher. The game is based on the novel of the same name and received as the successor of the first game of the Falcon video game series.

References

  1. "Knights of the Sky". Lemon Amiga. Retrieved 2009-02-23.
  2. Squideo, Captain (November 1994). "ProReview - Genesis: Knights of the Sky". GamePro . No. 64. IDG. p. 104.
  3. "Purchase Agreement between Atari, Inc. and Rebellion Developments, Stardock & Tommo" (PDF). BMC Group. 2013-07-22. Archived from the original (PDF) on 2016-03-03.
  4. Computer Gaming World 79 (February 1991)
  5. Sipe, Russell (February 1991). "Jousting over Germany / MicroProse's Knights of the Sky". Computer Gaming World. No. 79. p. 68. Retrieved 17 November 2013.
  6. Weksler, Mike (June 1991). "Dogfight at the PC Corral / WWI Air Combat Simulations in Review". Computer Gaming World. p. 31. Retrieved 17 November 2013.
  7. Brooks, M. Evan (November 1991). "Computer Strategy and Wargames: The 1900-1950 Epoch / Part I (A-L) of an Annotated Paiktography". Computer Gaming World. p. 138. Retrieved 18 November 2013.
  8. Brooks, M. Evan (September 1993). "Brooks' Book of Wargames: 1900-1950, A-P". Computer Gaming World. p. 118. Retrieved 30 July 2014.
  9. Jonathan Davies (December 1991). "Knights of the Sky review". Amiga Power (8): 56–57.
  10. Cam Winstanley (November 1993). "Budget Game Reviews - Knights of the Sky". Amiga Power (31): 86.
  11. Amiga Power issue #64, Future Publishing, August 1996