Direct2Drive

Last updated
Direct2Drive
Direct2DriveLogo.gif
Direct2DriveDLM.PNG
Type of site
Online retailer
Owner AtGames
URL www.direct2drive.com
CommercialYes
RegistrationYes
LaunchedMay 28, 2004;19 years ago (2004-05-28) [1]
Current statusActive

Direct2Drive (commonly D2D) is an online game store offering PC games via direct download.

On May 25, 2011, GameFly acquired Direct2Drive from IGN Entertainment, Inc. and renamed the service to GameFly Digital. [2] On Oct 20, 2014 GameFly released a statement in their website indicating that it had sold the digital download service to AtGames Holding Ltd., and that the transition would be completed by the end of the year. AtGames relaunched the service under the original name of Direct2Drive.

Business

Launched in 2004, IGN has claimed "exponential growth in sales" since that time. It offered over 3,000 titles through relationships with more than 300 game publishers. [3] [4] Direct2Drive sponsored a $10,000 award at the Independent Games Festival called the D2D Vision Award, which "celebrates independent developers exemplifying innovation in design coupled with excellence in game-play". [5] In 2009, the site made headlines by refusing to sell Activision's Call of Duty: Modern Warfare 2 due to that game's integration with Valve's Steamworks service. Users buying Modern Warfare 2 from a reseller such as Direct2Drive would be forced to also download and install the Steam client. [6]

Related Research Articles

<span class="mw-page-title-main">Blizzard Entertainment</span> American video game publisher and developer

Blizzard Entertainment, Inc. is an American video game developer and publisher based in Irvine, California. A subsidiary of Activision Blizzard, the company was founded on February 8, 1991, under the name Silicon & Synapse, Inc. by three graduates of the University of California, Los Angeles: Michael Morhaime, Frank Pearce and Allen Adham. The company originally concentrated on the creation of game ports for other studios' games before beginning development of their own software in 1993, with games like Rock n' Roll Racing and The Lost Vikings. In 1993, the company became Chaos Studios, Inc., and then Blizzard Entertainment soon after being acquired by distributor Davidson & Associates early in the following year. Shortly after, Blizzard released Warcraft: Orcs & Humans.

<span class="mw-page-title-main">Valve Corporation</span> American video game company

Valve Corporation, also known as Valve Software, is an American video game developer, publisher, and digital distribution company headquartered in Bellevue, Washington. It is the developer of the software distribution platform Steam and the franchises Half-Life, Counter-Strike, Portal, Day of Defeat, Team Fortress, Left 4 Dead, and Dota.

<span class="mw-page-title-main">Troika Games</span> American video game developer

Troika Games was an American video game developer co-founded by Jason Anderson, Tim Cain, and Leonard Boyarsky. The company was focused on role-playing video games between 1998 and 2005, best known for Arcanum: Of Steamworks and Magick Obscura and Vampire: The Masquerade – Bloodlines.

<span class="mw-page-title-main">Digital Chocolate</span> Former video game company

Digital Chocolate, Inc. was a video game developer and publisher headquartered in San Mateo, California. It was founded in 2003 by Trip Hawkins, the founder of video game companies Electronic Arts and The 3DO Company. The company focused on developing games for Java ME-based mobile phones, iOS, and Microsoft Windows, and made some non-entertainment titles. Its marketing motto was Seize the minute.

<span class="mw-page-title-main">Steam (service)</span> Video game digital distribution service

Steam is a video game digital distribution service and storefront developed by Valve Corporation. It was launched as a software client in September 2003 to provide game updates automatically for Valve's games, and expanded to distributing third-party titles in late 2005. Steam offers various features, like digital rights management (DRM), game server matchmaking with Valve Anti-Cheat measures, social networking, and game streaming services. Steam client's functions include game update automation, cloud storage for game progress, and community features such as direct messaging, in-game overlay functions and a virtual collectable marketplace.

<span class="mw-page-title-main">GameFly</span> American online video game rental subscription service

GameFly is a privately held American online video game rental subscription service that specializes in providing games for Nintendo, Sony and Microsoft systems starting from the sixth generation onwards.

Foundation 9 Entertainment, Inc. was an American video game company based in Irvine, California. The company was formed in March 2005 through the merger of video game developers Backbone Entertainment and The Collective.

Rainbow Studios is an American video game developer based in Phoenix, Arizona, best known for developing offroad racing games, such as Motocross Madness and the MX vs. ATV series. It was established by Earl Jarred in 1986 under the name Rainbow Multimedia Group and rebranded as Rainbow Studios in 1992. In January 2002, the company was acquired by THQ, under the ownership of which it was renamed THQ Digital Studios Phoenix in February 2010 and closed in August 2011. The studio was re-instated as Rainbow Studios in 2013 by Nordic Games, a publishing company that had purchased most assets of the then-bankrupt THQ earlier that year.

<span class="mw-page-title-main">Turtle Rock Studios</span> American video game developer

Turtle Rock Studios is an American video game developer founded in March 2002 by Michael Booth. It was acquired by Valve in 2008, but was re-founded in 2010 as a subsidiary of Slamfire Inc. by Phil Robb and Chris Ashton. Turtle Rock Studios is involved in the creation of original titles as well as the provision of consulting services to the digital entertainment industry.

<span class="mw-page-title-main">Paradigm Entertainment</span> American video game development company

Paradigm Entertainment Inc. was an American video game development company. Paradigm is perhaps best known for its vehicle simulation games. Founded as a 3D computer graphics company in 1990, Paradigm primarily worked on realistic flight simulation technology for major space and aviation clients. The company got its start in game development when it was contacted by Nintendo in 1994 to aid in the creation of one of the Nintendo 64's launch titles, Pilotwings 64. The game was a critical and commercial success for the developer, causing the simulation and entertainment divisions of Paradigm to separate and focus on their respective products. The newly independent Paradigm Entertainment continued to develop for Nintendo's 64-bit console. After a short partnership with Video System, Paradigm was acquired as a wholly owned subsidiary of Infogrames in 2000 and began developing games for sixth-generation video game consoles. Paradigm was sold to THQ in 2006 and was ultimately closed in 2008.

IGN is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former editor-in-chief, Peer Schneider. The IGN website was the brainchild of media entrepreneur Chris Anderson and launched on September 29, 1996. It focuses on games, films, anime, television, comics, technology, and other media. Originally a network of desktop websites, IGN is also distributed on mobile platforms, console programs on the Xbox and PlayStation, FireTV, Roku, and via YouTube, Twitch, Hulu, and Snapchat.

<i>Half-Life</i> (series) Video game series

Half-Life is a series of first-person shooter (FPS) games developed and published by Valve. The games combine shooting combat, puzzles and storytelling.

Digital Interactive Systems Corporation is a company specializing in gaming technology for PCs. They are the creators of the DISCover technology which allow PC games to be played like a video game console. The technology, which features the "Drop and Play" engine, auto-plays CDs or DVDs and automates scripts for installing and updating games. Consoles with the engine connect to the Internet for game updates. This technology debuted at the 2003 Electronic Entertainment Expo. An online service based on GameSpy called "DISCover Arcade" was also announced.

GameRevolution is a gaming website created in 1996. Based in Berkeley, California, the site includes reviews, previews, a gaming download area, cheats, and a merchandise store, as well as webcomics, screenshots, and videos. Their features pages include articles satirizing Jack Thompson, E³, the hype surrounding the next-generation consoles, and the video game controversy. Cameo writing appearances include Brian Clevinger of 8-Bit Theatre and Scott Ramsoomair of VG Cats. The website has also participated in marketing campaigns for video games, including Gauntlet: Seven Sorrows.

<i>Yosumin!</i> 2007 video game

Yosumin! (よすみん。) is a puzzle video game released as a flash game for the personal computer. Later, it was ported to the Nintendo DS console and the Xbox 360. The game involves players manipulating a grid of "yosumin", or tiles to make color matches and eliminate a certain number before time runs out. Developed and published in Japan by Square Enix, the game was created to and brought to other platforms in an effort to expand their game portfolio and attract more casual players. The game has received mixed reviews, with some noting its originality and addictive gameplay, and others noting the game's limited nature.

GamersGate AB is a Sweden-based online video game store offering electronic strategy guides and games for Windows, macOS, and Linux via direct download. It is a competitor to online video game services such as Steam, GOG.com, and Direct2Drive.

In the video game industry, digital distribution is the process of delivering video game content as digital information, without the exchange or purchase of new physical media such as ROM cartridges, magnetic storage, optical discs and flash memory cards. This process has existed since the early 1980s, but it was only with network advancements in bandwidth capabilities in the early 2000s that digital distribution became more prominent as a method of selling games. Currently, the process is dominated by online distribution over broadband Internet.

<span class="mw-page-title-main">Video games in the United States</span> Overview of the video game system in America

Video gaming in the United States is one of the fastest-growing entertainment industries in the country. The American video game industry is the largest video game industry in the world. According to a 2020 study released by the Entertainment Software Association, the yearly economic output of the American video game industry in 2019 was $90.3 billion, supporting over 429,000 American jobs. With an average yearly salary of about $121,000, the latter figure includes over 143,000 individuals who are directly employed by the video game business. Additionally, activities connected to the video game business generate $12.6 billion in federal, state, and local taxes each year. World Economic Forum estimates that by 2025 the American gaming industry will reach $42.3 billion while worldwide gaming industry will possibly reach US$270 billion. The United States is one of the nations with the largest influence in the video game industry, with video games representing a significant part of its economy. Major publishers headquartered in the United States are Sony Interactive Entertainment, Take-Two Interactive, Activision Blizzard, Electronic Arts, Xbox Game Studios, Bethesda Softworks, Epic Games, Valve, Warner Bros. Games, Riot Games, and others. Major video game events such as E3, Summer Game Fest and PAX are held every year in the US. For many years, E3, held annually in the US, was considered the biggest gaming expo of the year in terms of its importance and impact. The Game Awards and D.I.C.E. Awards are some of the most respected video game awards events in the video game industry. 103 million people watched The Game Awards 2022 event alone. The Game Developers Conference (GDC) is still the largest and one of the most important video game conference for video game developers.

Portal is a series of first-person puzzle-platform video games developed by Valve. Set in the Half-Life universe, the two main games in the series, Portal (2007) and Portal 2 (2011), center on a woman, Chell, forced to undergo a series of tests within the Aperture Science Enrichment Center by a malicious artificial intelligence, GLaDOS, that controls the facility. Most of the tests involve using the "Aperture Science Handheld Portal Device" – nicknamed the portal gun – that creates a human-sized wormhole-like connection between two flat surfaces. The player-character or objects in the game world may move through portals while conserving their momentum. This allows complex "flinging" maneuvers to be used to cross wide gaps or perform other feats to reach the exit for each test chamber. A number of other mechanics, such as lasers, light bridges, high energy pellets, buttons, cubes, tractor funnels and turrets, exist to aid or hinder the player's goal to reach the exit.

AtGames Cloud Holdings Inc. is an American video game and console manufacturer, known for their Legends Ultimate Arcade and the creator of the connected arcade. Since 2011, they have produced and marketed the Atari-licensed dedicated home video game console series Atari Flashback under license from Atari. Additionally, AtGames has produced ColecoVision and Intellivision Flashback consoles, and has worked with Sega on multiple different handhelds and retro consoles.

References

  1. "Direct2Drive.com WHOIS, DNS, & Domain Info - DomainTools". WHOIS . Archived from the original on 2023-08-24. Retrieved 2016-09-14.
  2. GAMEFLY, INC. ACQUIRES DIRECT2DRIVE FROM IGN ENTERTAINMENT Archived 2011-06-26 at the Wayback Machine
  3. GAMEFLY, INC. ACQUIRES DIRECT2DRIVE FROM IGN ENTERTAINMENT Archived 2011-06-11 at the Wayback Machine
  4. "Interview: Direct2Drive's Berger On The Evolving Digital Distro Space - Gamasutra". Archived from the original on 2010-05-10. Retrieved 2010-03-29.
  5. "GDC: IGF, Direct2Drive Announce $10,000 D2D Vision Award Finalists - Gamasutra". Archived from the original on 2010-05-10. Retrieved 2010-03-29.
  6. Direct2Drive Tussles With Valve By Declining To Sell Steamworks-Powered MW2 - Gamasutra Archived 2009-11-08 at the Wayback Machine Was acquired by GameFly in.2011