|Developer||Sony Interactive Entertainment|
The PlayStation Store (also abbreviated as PSN Store) is a digital media store available to users of Sony's PlayStation 3, PlayStation 4, PlayStation Vita and PlayStation Portable game consoles via the PlayStation Network. The store offers a range of downloadable content both for purchase and available free of charge. Available content includes full games, add-on content, playable demos, themes and game/movie trailers.
Digital media are any media that are encoded in machine-readable formats. Digital media can be created, viewed, distributed, modified and preserved on digital electronics devices.
The PlayStation 3 is a home video game console developed by Sony Computer Entertainment. It is the successor to PlayStation 2, and is part of the PlayStation brand of consoles. It was first released on November 11, 2006, in Japan, November 17, 2006, in North America, and March 23, 2007, in Europe and Australia. The PlayStation 3 competed mainly against consoles such as Microsoft's Xbox 360 and Nintendo's Wii as part of the seventh generation of video game consoles.
The PlayStation 4 is an eighth-generation home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15 in North America, November 29 in Europe, South America and Australia, and on February 22, 2014, in Japan. It competes with Microsoft's Xbox One and Nintendo's Wii U and Switch.
The store is accessible through an icon on the XrossMediaBar on the PlayStation 3 and PlayStation Portable, via the Dynamic Menu on the PlayStation 4, and an icon on the LiveArea on the PlayStation Vita. The service is also available online through the Sony Entertainment Network website.
The XrossMediaBar is a graphical user interface developed by Sony Computer Entertainment. The interface features icons that are spread horizontally across the screen. Navigation moves the icons, instead of a cursor. These icons are used as categories to organize the options available to the user. When an icon is selected on the horizontal bar, several more appear vertically, above and below it. They, in turn, are selectable by the up and down directions on a directional pad.
Sony Entertainment Network (SEN) was a digital media delivery service operated by Sony. SEN provided access to services, including PlayStation Network for games, Video Unlimited for film and television, Music Unlimited for music, and PlayMemories for photographs and videos. In 2015, the Sony Entertainment Network was superseded by the PlayStation Network, which became Sony's leading entertainment service brand.
A master account is required to access the PlayStation Store. A log of all previously purchased items, known as "Download List", records each PlayStation Store account's complete download activity. A guest user can use their master account's Download List to download free content or to purchase content on another console; however, a single account can only be used on up to two consoles. This was previously five, but as of November 2011, Sony reduced this to two.The most recent firmware must be installed on the console in order to access the PlayStation Store. Each master account is associated with an online virtual "wallet" to which funds can be added. This wallet is then debited when a purchase is made from the store. Money can be added to the wallet through different systems of payment, although some of these are not available in all countries.
All purchases on the PlayStation Store are made in the user's local currency using a 'wallet' system whereby funds are added to the wallet—either in set denominations or an amount dictated by the price of the current transaction—then debited from the account's wallet when the user makes a purchase, funds added to the PS Store are non-refundable.
The user can add funds to their wallet in a number of ways, the most common of which is by credit or debit card. Users in many regions can also purchase PlayStation Network Cardsor Tickets in set denominations from retailers including supermarkets or video game stores. These funds are redeemed on the PlayStation Store when the user enters the unique 12-digit code found on the card into the PlayStation Store. Nintendo themselves later adopted this currency system for their succeeding eShop. The Store's account, however, is region-locked and generally only accepts credit card that is billed in and PlayStation Network Cards purchased from the same country selected during the registration process, which cannot be changed afterwards.
A credit card is a payment card issued to users (cardholders) to enable the cardholder to pay a merchant for goods and services based on the cardholder's promise to the card issuer to pay them for the amounts plus the other agreed charges. The card issuer creates a revolving account and grants a line of credit to the cardholder, from which the cardholder can borrow money for payment to a merchant or as a cash advance.
A debit card is a plastic payment card that can be used instead of cash when making purchases. It is similar to a credit card, but unlike a credit card, the money is immediately transferred directly from the cardholder's bank account when performing any transaction.
The Nintendo eShop is a digital distribution service powered by the Nintendo Network for the Nintendo 3DS, Wii U, and Nintendo Switch and by a dedicated online infrastructure for the Nintendo Switch. Launched in June 2011 on the Nintendo 3DS, the eShop was enabled by the release of a system update that added the functionality to the Nintendo 3DS's HOME Menu. It is the successor to both the Wii Shop Channel and DSi Shop. Unlike on the Nintendo 3DS, the eShop was made available on the launch date of the Wii U, although a system update is required in order to access it. It is also a multitasking application, which means it is easily accessible even when a game is already running in the background through the system software, though this feature is exclusive to the Wii U and the Nintendo Switch. The Nintendo eShop features downloadable games, demos, applications, streaming videos, consumer rating feedback, and other information on upcoming game releases.
Following feedback from a large number of PlayStation Network users, a redesigned version of the PlayStation Store was launched on April 15, 2008 via a firmware update.The new design was OS based rather than the previous Store's web based design enabling the Store to process information more quickly.
A minor update to the store was released during Sony's E3 2009 press conference. This update makes the top page rotate pictures (including their links) regularly, and changes the navigation sounds.
A news conference or press conference is a media event in which newsmakers invite journalists to hear them speak and, most often, ask questions. A joint press conference instead is held between two or more talking sides.
A major redesign of the PlayStation Store was announced in September 2012, bringing with it a revised navigation structure and new search system. The new store has been developed to bring game and video content together and make it easier for users to find what they are looking for. Content will be integrated into each game's listing, rather than separate categories for items like add-ons, themes, and other downloadable content. The latest design is much less focused on text, and incorporates high-resolution artwork and smooth animations for featured content. The new redesign launched in Europe on October 22, 2012.Shortly after it was launched in the United Kingdom, the Store interface was reverted to the old design due to issues such as long load times and slow navigation, while other countries in Europe retained the new interface despite these issues. The redesign was released in North America on November 2, 2012.
The PlayStation Store was launched on the PlayStation 3 on November 11, 2006. There are four different versions of the store on the platform: Asia, Europe (including Oceania and the Middle East), Japan, and North America (including Latin America).
During E3 2009, Sony announced the release of Media Go , a Windows application used to access, download and install games and software to a connected PSP, as well as Sony Walkman devices and Sony Ericsson cell phones. The software can also be used to manage and transfer other media such as music, videos and photos stored on the PSP and other compatible devices. Files are transferred to the PSP via a USB connection and saved onto a flash memory card (or internal flash storage on the PSPgo). The software was initially offered as an alternative to the already-existing PSP Media Manager (and the various other Media Manager applications for Sony devices) and can also be used to manage and transfer other media such as music, videos and photos stored on the PSP and other compatible devices. However, Sony soon completely replaced the Media Manager family of software with Media Go.
The PlayStation Store was launched on the PlayStation Vita on December 17, 2011 and is accessible via an icon on the LiveArea. There are four different versions of the PlayStation Store: Asia, Europe (including Oceania and the Middle East), Japan, and North America. Content may vary per country. There are no PlayStation Stores in China and Latin America.
The PlayStation 4 version of the PlayStation Store was released on November 15, 2013 along with the console in North America, and on November 29 in most of Europe with the console two weeks following the North American launch. The PS4 version of the PS Store uses the same overall design and interface to its predecessor, the PlayStation 3's store; however, the color scheme has been altered to match that of the console's theme, changing from black to blue.
In January 2013, the PlayStation Store was made available via an Internet browser.Users can purchase content for the PlayStation 3, PlayStation 4, PlayStation Vita, and PlayStation Portable via the online store, then download it (or put it in a download queue) via their respective devices. On October 2015, a "Wishlist" option was added.
The PlayStation Portable (PSP) is a handheld game console that was developed by Sony Computer Entertainment as part of the seventh generation of video-game consoles. Development of the handheld console was announced during E3 2003 and it was unveiled on May 11, 2004, at a Sony press conference before the next E3. The system was released in Japan on December 12, 2004; in North America on March 24, 2005; and in the PAL region on September 1, 2005. It competed with the Nintendo DS.
Sony Interactive Entertainment LLC (SIE) is an Japanese multinational video game and digital entertainment company that is a wholly owned subsidiary of Sony Corporation of America, the central hub for the American businesses under the Japanese conglomerate Sony Corporation. The company was founded in Tokyo, Japan, and established on November 16, 1993, as Sony Computer Entertainment (SCE), to handle Sony's venture into video game development for the PlayStation systems.
PlayStation Portable homebrew refers to the process of using exploits and hacks to execute unsigned code on the PlayStation Portable (PSP).
Import gamers are a subset of the video game player community that take part in the practice of playing video games from another region, usually from Japan where the majority of games for certain systems originate.
PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smartphones, tablets, Blu-ray players and high-definition televisions. As of April 2016, over 110 million users have been documented, with 94 million of them active monthly as of May 2019.
Remote Play is a feature of Sony video game consoles that allows the PlayStation 3 and PlayStation 4 to transmit its video and audio output to a PlayStation Portable or PlayStation Vita. Similar functionality is provided on Nintendo's Wii U console, using the Off-TV Play function. This feature essentially allows compatible home console games to be played on the handheld. In 2014, it was expanded to include the use of PlayStation TV, Xperia smartphones and tablets, and PlayStation Now. In 2016, it was expanded to Microsoft Windows PCs and macOS.
The PlayStation 3 system software is the updatable firmware and operating system of the PlayStation 3. The base operating used by Sony for the Playstation 3 is a fork of both FreeBSD and NetBSD called CellOS.
The PlayStation Portable system software is the official firmware for the PlayStation Portable. It uses the XrossMediaBar (XMB) as its user interface, similar to the PlayStation 3 console. Updates add new functionality as well as security patches to prevent homebrew applications and plugins from being executed on the system. Updates can be obtained in four ways:
Developed by Sony Network Entertainment, Media Go is a discontinued free multimedia management application that runs on Microsoft Windows. Media Go manages content on Sony family products including Sony Mobile phones, the PlayStation Portable, PlayStation Vita, Walkman, and Sony Tablet. Similar to iTunes, Media Go can organize, play, and transfer a wide variety of content including videos, photos, music, and podcasts. Media Go also had a storefront that allowed users to purchase movies and TV shows, PSP or PS Vita games, and PSP or PS Vita Comics. Media Go is a replacement for the Sony Creative Software "Media Manager" applications, used by the PlayStation Portable, PlayStation Vita, Sony Xperia and Walkman products in the past.
The PlayStation Vita is a handheld video game console developed and released by Sony Computer Entertainment. It is the successor to the PlayStation Portable as part of the PlayStation brand of gaming devices. It was released in Japan on December 17, 2011, with releases in North America, Europe, and other worldwide regions starting on February 22, 2012. It primarily competed with the Nintendo 3DS as part of the eighth generation of video game consoles.
PlayStation Mobile was a software framework used to provide downloadable PlayStation content for devices that meet PlayStation Certified requirements. This includes devices that both run Android 2.3 and meet specific unannounced hardware requirements, PlayStation Vita, and PlayStation TV. PlayStation Mobile is based on the Mono platform.
The PlayStation Vita system software is the official firmware and operating system for the PlayStation Vita and PlayStation TV video game consoles. It uses the LiveArea as its graphical shell. The PlayStation Vita system software has one optional add-on component, the PlayStation Mobile Runtime Package. The system is built on a Unix-base which is derived from FreeBSD and NetBSD. The last version of the system software is 3.70, which was made available on January 14, 2019.
The Wii U system software is the official firmware version and operating system for Nintendo's Wii U home video game console. Nintendo maintains the Wii U's systemwide features and applications by offering system software updates via the Internet. Updates are optional to each console owner, but may be required in order to retain interoperability with Nintendo's online services. Each update is cumulative, including all changes from previous updates.
The PlayStation 4 system software is the updatable firmware and operating system of the PlayStation 4. The operating system is Orbis OS, based on FreeBSD 9.
PlayStation TV, known in Japan and other parts of Asia as the PlayStation Vita TV or PS Vita TV, is a microconsole, and a non-handheld variant of the PlayStation Vita handheld game console. It was released in Japan on November 14, 2013, North America on October 14, 2014, and Europe and Australia on November 14, 2014.
PlayStation Vue is an American over-the-top (OTT) Internet television service that is owned by the Sony Interactive Entertainment subdivision of the Sony Corporation of America division of Sony. Launching with a limited major-market rollout on March 18, 2015, the service – which is structured in the style of a multichannel video programming distributor – combines live TV, on-demand video, and cloud-based DVR to stream television programs, movies, and sporting events directly to a PlayStation console or other supported device – including smart TVs, digital media players and apps – without a subscription to a cable or satellite television provider. Targeting cord cutters, PlayStation Vue is designed to complement subscription video-on-demand services. As of September 2018, the service had approximately 745,000 subscribers.
Custom firmware, also known as aftermarket firmware, is an unofficial new or modified version of firmware created by third parties on devices such as video game consoles and various embedded device types to provide new features or to unlock hidden functionality. In the video game console community, the term is often written as custom firmware or simply CFW, referring to an altered version of the original system software inside a video game console such as the PlayStation Portable, PlayStation 3, PlayStation Vita and Nintendo 3DS.