PlayStation technical specifications

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An SCPH-1000 motherboard Sony-PlayStation-SCPH-1000-Motherboard-Top.jpg
An SCPH-1000 motherboard
An SCPH-5001 motherboard PSX-SCPH-5001-Motherboard.jpg
An SCPH-5001 motherboard
An SCPH-9001 motherboard PS9001-Motherboard.jpg
An SCPH-9001 motherboard
An SCPH-101 motherboard PSone-Motherboard.jpg
An SCPH-101 motherboard

The PlayStation technical specifications describe the various components of the original PlayStation video game console.

Contents

Central processing unit (CPU)

LSI CoreWare CW33300-based core [1]

Geometry Transformation Engine (GTE)

Motion Decoder (MDEC)

System Control Coprocessor (Cop0)[ citation needed ]

Memory

Graphics processing unit (GPU)

32-bit Sony GPU (designed by Toshiba) [12]

Sound processing unit (SPU)

16-bit Sony SPU [5]

I/O system and connectivity

CD-ROM drive

Two control pads via connectors [11]

Backup flash RAM support

Video and audio connectivity

Serial and parallel ports

Power input

See also

References

  1. "FastForward Sony Taps LSI Logic for PlayStation Video Game CPU Chip". Archived from the original on 2019-07-23. Retrieved 2016-10-05.
  2. 1 2 3 4 5 "Sony's PlayStation Debuts in Japan!". Electronic Gaming Monthly . No. 65. Sendai Publishing. December 1994. p. 70.
  3. "FastForward Sony Taps LSI Logic for PlayStation Video Game CPU Chip". FastForward. Archived from the original on 23 July 2019. Retrieved 29 January 2014.
  4. "LSI Builds Custom CPU for Sony PlayStation" (PDF). Microprocessor Report . Vol. 8, no. 9. MicroDesign Resources. July 11, 1994. Archived (PDF) from the original on September 17, 2024. Retrieved September 17, 2024.
  5. 1 2 3 4 5 6 7 8 "Inside the PlayStation". Next Generation . No. 6. Imagine Media. June 1995. p. 51.
  6. 1 2 "Tech Specs: Sony PlayStation". Next Generation . No. 12. Imagine Media. December 1995. p. 40.
  7. Net Yaroze User Guide. Sony Computer Entertainment Inc. February 1997. p. 14.
  8. PlayStation Developer Seminar / Fall ‘96 / GTE & Advanced Graphics
  9. Karl Hodge. "Hall of Fame: Sony PlayStation, the games console that changed everything".
  10. "Sony PlayStation". GamePro . No. 72. IDG. September 1994. p. 20.
  11. 1 2 3 4 5 6 7 8 9 10 11 12 "Sony PlayStation". Next Generation . No. 24. Imagine Media. December 1996. p. 50.
  12. "Is it Time to Rename the GPU? | IEEE Computer Society". Archived from the original on 2023-10-12. Retrieved 2019-07-18.
  13. "NEXT Generation Issue #1 January 1995". January 1995.
  14. "GPU Rendering Timings - PlayStation Development Network". www.psxdev.net. Retrieved 2025-01-10.
  15. "Nocash PSXSPX Playstation Specifications - CDROM - Response/Data Queueing". Archived from the original on 2015-10-22. Retrieved 2023-05-21.
  16. "Making Crash Bandicoot – part 5". 6 February 2011. Archived from the original on 13 March 2011. Retrieved 29 May 2019.