The PlayStation 2 home video game console has had the ability for online gaming and other Internet capabilities. Games that were online-compatible could make use of the feature using a network adapter that plugged into the system's Expansion Bay (the adapter is integrated into the hardware on later "slimline" models) and an Internet connection, which connected to one of Sony Computer Entertainment's or a third-party's network, depending on region. The last official online game server was shut down in 2016 by Square Enix; some games continue to have online functionality via unofficial fan-made servers.
Instead of having a unified online service like SegaNet or Xbox Live, online multiplayer on the PS2 was the responsibility of the game publisher and was run on third-party servers. However, later PS2 online games required the console to be authorized through Sony's Dynamic Network Authentication System (DNAS) before connecting to the server. Unofficial servers also exist which could be connected by setting up the DNS settings to connect to an unofficial DNS server.
Some games also allowed online gameplay using a dial-up connection (not available on all models), or LAN play by connecting two network adapters/slimline consoles together directly with an Ethernet cable or through the same router network. Most games, especially later ones, require the use of a broadband internet connection. The company also attempted in Japan to market the console as a set-top box for other forms of entertainment using its PlayStation BB service.
For the original models (non-"Slimline") of the PlayStation 2 console, a network adapter was needed to play online and use a hard drive. All versions of the Network Adaptor provide an Ethernet port, while some North American versions also featured a phone-line port for dial-up connection. The newer slimline versions, however, have an Ethernet port (and in some early North American models, a phone-line port) built into them, making the Network Adaptor unnecessary and hard drive use nearly impossible, as well as ruling out any need to keep the network adapter in production. In Japan, the network adapter was originally built for the PCMCIA slot that appeared in early Japanese revisions of the PlayStation 2 hardware.
Playing online games requires that users set up the system's network connection configuration, which is saved to a memory card. This can be done with the Network Startup Disc that came with the network adapter or using one of the many games that had the utility built into them, such as Resident Evil Outbreak, to set up the network settings. The new slimline PlayStation 2 came with a disc in the box by default. The last version of the disc was Network Startup Disc 5.0, which was included with the newer SCPH-90004 model released in 2009.
In Japan, online functionalities were already rolled out in its first year in the form of third-party 56k modems. Sun Corporation for example released the OnlineStation, a USB external modem with its EnjoyMagic software providing web and email to customers. [1] EGBrowser was another third-party web browser for the PlayStation 2 released in 2001 for use with any compatible modem. [2] SquareSoft also released a modem called PS2GATE around September 2001, to connect to its PlayOnline service. [3] Aiwa also released a modem preloaded with software called NetFront. [4] Some games such as Age of Empires II (originally a PC game) could be played online using a USB modem, and this title specifically could also make use of USB keyboard and mice on a PlayStation 2. [5] The official network adapter featuring both broadband Ethernet and a 56k modem was released in Japan on July 19, 2001, on the same day as Final Fantasy X. [6]
Sony Computer Entertainment itself launched the PlayStation BB service in Japan in April 2002 using a broadband internet connection. It also included a software service called Broadband Navigator which users to download PlayStation 2 software titles, download media and play music and video using RealPlayer software, and instant messaging. [7] The broadband adapter was initially rented and included a hard disk, but it was later available to buy in retail stores. [8]
In North America, the online services launched on August 27, 2002. [9] The initial online games at launch were SCE's SOCOM U.S. Navy SEALs , Twisted Metal: Black Online , NFL GameDay 2003 and FreQuency Online, Sega's NFL 2K3 , EA Sports's Madden NFL 2003 , and Activision's Tony Hawk's Pro Skater 3. [10] The adapter costed initially US$40 and included a start-up disc and a demo disc with two playable games, Madden NFL 2003, and FreQuency Online. It launched ahead of competitor Xbox Live, which wouldn't launch until November 15 that year. [11] SCEA had also partnered with AOL (to include Netscape web, AIM chat, email and other Internet services), RealNetworks, Macromedia (to include Flash) and Cisco. [12] Despite the advanced take-up of broadband in the United States compared to Japan, Sony decided to still include a 56k modem for narrowband dial-up customers. [12]
Testing for online services in Europe rolled out in the spring of 2003. SCEE provided a service named Central Station with the setup discs that contained regular news of online services and provided a single sign-in username. [13] [14] Testing in Germany began on April 24; the test package included a network adapter, the Network Access Disc, a copy of SOCOM: US Navy SEALs and a USB headset. [15] Central Station or "Network Gaming" launched on June 11 in Britain, July 2 in France, [16] August 13 in Sweden, [17] September in the Netherlands. [18] In Europe, online services on the PlayStation 2 required DSL broadband internet like Xbox Live required. [19] Hardware: Online Arena was developed and released as an exclusive online-only game in Europe in 2003.
On August 31, 2012, SCEA shut down the servers for the SOCOM games after ten years. [20]
The last official online server, which was for Final Fantasy XI , was ultimately shut down on March 31, 2016, [21] with the DNAS following it a couple of days later on April 4, indirectly shutting down several remaining unofficial servers, with the exception of ones that support non-DNAS PS2 titles such as Tribes: Aerial Assault and Tony Hawk's Pro Skater 3 . Despite the DNAS shutdown, several fan created servers still exist; most require a DNAS workaround to connect, with some exceptions such as Call of Duty 3 and Need For Speed: Underground . [22]
Capcom vs. SNK 2 was the first ever video game to offer cross-platform play between two competing video game consoles, followed in 2002 by Final Fantasy XI which allowed connections between the Playstation 2 and personal computers. [23] SOCOM U.S. Navy SEALs , released in August of the same year, was one of the first video games that allowed voice chat on a console.
PAL games that supported online gaming display a banner on the cover near the top stating (in English-language releases): WITH NETWORK PLAY (later WITH NET PLAY). North American games feature an "Online" icon in the lower right corner of the cover; on games that do not support dial-up connectivity, "broadband only" is also found on the logo.
Over time, most game servers have been shut down. However, computer programs such as XBSlink, SVDL and XLink Kai allow users to achieve online play for some PS2 games by using a network configuration that simulates a worldwide LAN.
The PlayStation 2 Expansion Bay is a 3.5" drive bay introduced with the model 30000 and 50000 PlayStation 2 designed for the network adaptor and internal hard disk drive (HDD). These peripherals enhance the capabilities of the PS2 to allow online play and other features that were shown at E3 2001.
Linux for PlayStation 2 is a kit released by Sony Computer Entertainment in 2002 that allows the PlayStation 2 console to be used as a personal computer. It included a Linux-based operating system, a USB keyboard and mouse, a VGA adapter, a PS2 network adapter, and a 40 GB hard disk drive (HDD). An 8 MB memory card is required; it must be formatted during installation, erasing all data previously saved on it, though afterwards the remaining space may be used for savegames. It is strongly recommended that a user of Linux for PlayStation 2 have some basic knowledge of Linux before installing and using it, due to the command-line interface for installation.
HD Loader is a program for the PlayStation 2 video game console which allows users to play games installed on the optional hard drive peripheral via PlayStation 2 Network Adaptor. The games can be copied to the hard drive from within the program, or by using a computer with image dumping software that outputs to a specific custom format.
The Dreamcast is a home video game console by Sega, the first one introduced in the sixth generation of video game consoles. With the release of the Dreamcast in 1998 amid the dot-com bubble and mounting losses from the development and introduction of its new home console, Sega made a major gamble in attempting to take advantage of the growing public interest in the Internet by including online capabilities in the console as a selling point. As such, the Dreamcast was the first console to include a built-in modem for Internet support and online play. Sega would end up leaning heavily into the online capabilities to sell the Dreamcast as hype grew for Sony's then-upcoming competitor, the PlayStation 2, which also promised online gaming in addition to its DVD capabilities.
PlayStation Broadband Navigator was a software program for Japanese PlayStation 2 consoles that provides an interface for manipulating data on PlayStation 2 HDD Unit.
Central Station was an online service by Sony Computer Entertainment Europe for PAL regions in the PlayStation 2 era.
PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smartphones, tablets, Blu-ray players and high-definition televisions. It succeeded Sony Entertainment Network in 2015 and this service is the account for PlayStation consoles, accounts can store games and other content.
The GameCube is one of Nintendo's home video game consoles and part of the sixth generation of video game consoles. Although the competing PlayStation 2 and Xbox consoles supported substantial amounts of online games, the GameCube had only eight games with internet or local area network (LAN) support. Nintendo never commissioned any servers or internet services to interface with the console, but allowed other publishers to do so and made them responsible for managing the online experiences for their games. Nintendo remained pensive with its online strategy for the duration of the GameCube's lifespan, defiant of growing interest from players and the success of Microsoft's Xbox Live online service. Company leaders including Shigeru Miyamoto and Satoru Iwata based their stance on concerns with maintaining quality control over their games and doubts that players would want to pay subscription fees.
Various accessories for the PlayStation 3 video game console have been produced by Sony and third-party companies. These include controllers, audio and video input devices like microphones, video cameras, and cables for better sound and picture quality.
SingStar is a competitive music video game series for PlayStation consoles, developed by London Studio and published by Sony Computer Entertainment. Dozens of installments were released for the PlayStation 2, and several more for the PlayStation 3. It is also available on the PlayStation 4 as a free app download, with users paying for the songs as individual or bundle downloads. The games have also undergone a number of non-English releases in various European countries.
The PlayStation Portable system software is the official firmware for the PlayStation Portable (PSP). It uses the XrossMediaBar (XMB) as its user interface, similar to the PlayStation 3 console.
The PlayStation 3 technical specifications describe the various components of the PlayStation 3 (PS3) video game console.
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a division of Sony.
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 30 November 2000. It is the successor to the PlayStation, as well as the second installment in the PlayStation brand of consoles. As a sixth-generation console, it competed with Nintendo's GameCube, Sega's Dreamcast, and Microsoft's Xbox. It is the best-selling video game console of all time, having sold over 155.0 million units worldwide, nearly triple the combined sales of its competing consoles.
Online games are video games played over a computer network. The evolution of these games parallels the evolution of computers and computer networking, with new technologies improving the essential functionality needed for playing video games on a remote server. Many video games have an online component, allowing players to play against or cooperatively with players across a network around the world.
Online console gaming involves connecting a console to a network over the Internet for services. Through this connection, it provides users the ability to play games with other users online, in addition to other online services.
Various accessories for the PlayStation 2 video game console have been produced by Sony, as well as third parties. These include controllers, audio and video input devices such as microphones and video cameras, and cables for better sound and picture quality.
The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in Europe, South America, and Australia, and on February 22, 2014, in Japan. A console of the eighth generation, it competes with Microsoft's Xbox One and Nintendo's Wii U and Switch.
The PlayStation 4 system software is the updatable firmware and operating system of the PlayStation 4. The operating system is Orbis OS, based on FreeBSD 9.
PlayStation 2 models were produced from 2000 to 2013. Some PlayStation 2 (PS2) revisions only change in their internal construction while others feature substantial external changes. Each region receives a different model number; for example, the V18 was released in North America as SCPH-90001, in Australia as SCPH-90002, and in Hong Kong as SCPH-90006. The final digit is a region code with no bearing on the hardware; many games and DVDs are restricted to certain regions, and the system software displays in different languages. A total of 5 different models of the PS2 were produced.
{{cite web}}
: |last=
has generic name (help){{cite web}}
: |last=
has generic name (help)