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Type | Online service |
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Launch date | September 8, 2010 |
Current version | 26.0 [1] (23A341) [2] (September 15, 2025 ) [±] |
Platform(s) | iOS 4.1 or later, OS X 10.8 Mountain Lion or later |
Operating system(s) | macOS, iOS, iPadOS, tvOS, watchOS |
Members | 67 million (as of October 22, 2011) [3] [4] |
Part of a series on |
macOS |
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Game Center is a service by Apple that allows users to play and challenge friends when playing online multiplayer social gaming network games. [5] [6] Games can share multiplayer functionality between the Mac and iOS versions of the app. [7]
Game Center was introduced to the public in iOS 4.1 after an earlier developer release. Game Center can be implemented by developers as of iOS 4.1 or later, and macOS 10.12 or later, through the GameKit framework. Game Center is available on iPod Touch 2nd generation and later (iOS 4.1 or higher required); iPhone 3GS and later (iOS 4.1 or higher required); all models of the iPad (iOS 4.2 or higher required); Mac computers running macOS 10.12 Sierra or later, Apple TV 4 running tvOS, and Apple Watch running watchOS 3.
Gaming became a significant part of the iOS platform when Apple launched the App Store on July 10, 2008. [8] Unlike the console systems that were currently on the market, Apple had no unified multiplayer and social structure for their platform. This gap was soon filled by third parties, such as OpenFeint, Plus, AGON Online, and Scoreloop. These third parties had control over the online gaming environment, and with multiple third parties involved, it left a non-unified experience.
Game Center was announced during an iOS 4 preview event hosted by Apple on April 8, 2010. A preview was released to registered Apple developers in August [5] The developer preview had a dark appearance with abstract colors. [9]
Game Center was released to the public on September 8, 2010 with iOS 4.1 on iPhone 4, iPhone 3GS, and iPod Touch 2nd generation through 4th generation, and is included with iOS 4.2 or later on the iPad. [10] With the release, the application had changed significantly in its design from its first developer preview: it had a lighter "game board" appearance with more skeuomorphic design elements. [11]
The release of iOS 5 introduced turn-based gaming, player photos, friend suggestions, and achievement points. [12] Challenges, a way for players to challenge other players to beat leaderboard scores or earn achievements, were later added with iOS 6. [13]
On June 13, 2016, the standalone Game Center application was removed from iOS 10 and macOS Sierra, though the service was still available; management of user profiles was moved within the Settings app. [14] [15] The Game Center settings pane received a further redesign in iOS 14, iPadOS 14 and macOS Big Sur. [16]
Two Game Center widgets were introduced in iOS 15, iPadOS 15 and macOS Monterey for accessing recently played games and viewing friend activity.
Games | |
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Developer(s) | Apple Inc. |
Initial release | September 15, 2025 |
Operating system | iOS, iPadOS, macOS |
Type | Gaming hub |
Website | developer![]() |
Games is a gaming hub application released alongside iOS 26, iPadOS 26, and macOS Tahoe. It allows players to view and access their library of games, including titles that have been previously downloaded to their Apple Account, as well as browse other available titles from the App Store and Apple Arcade. [17]
It functions similarly to the former standalone Game Center application, allowing the users to view their achievements and leaderboard positions, start challenges, and manage their user profiles and friends requests.
The Game Center platform allows players to connect with friends, send friend requests and organize online multiplayer games. The number of friends that can be connected to a single Game Center account is limited to 500. [18]
Many iOS games include Game Center integration through Apple's GameKit framework, but not all of them utilise every feature. Developers can choose to include any or all of the following features into their games: