Sony Corporation of America

Last updated

Sony Corporation of America
Company type Subsidiary
Industry
FoundedFebruary 15, 1960;64 years ago (1960-02-15)
Founder Akio Morita
Headquarters 25 Madison Avenue, ,
U.S.
Key people
Number of employees
33,234 [1]
Parent Sony Group Corporation
Subsidiaries See § Subsidiaries
Website sony.com/SCA/

The Sony Corporation of America (SONAM, [2] also known as SCA) is the American subsidiary of Japanese multinational conglomerate Sony Group Corporation. [3] Headquartered in New York City, the company manages Sony's business in the United States. [4]

Contents

Sony's principal U.S. businesses include Sony Corporation, Sony Interactive Entertainment and Sony Entertainment (Sony Music Group and Sony Pictures Entertainment).

It was reported in December 2016 by multiple news outlets that Sony was considering restructuring its U.S. operations by merging its television and film business, Sony Pictures Entertainment, with its gaming business, Sony Interactive Entertainment. According to the reports, such a restructuring would have placed Sony Pictures under Sony Interactive's then CEO, Andrew House, though he would not have assumed day-to-day operations of the film studio. [5] [6] [7] According to one report, Sony was set to make a final decision on the possibility of the merger of the television, film and gaming businesses by the end of its fiscal year in March of the following year (2017). [5] By January 2020, nothing had materialized.

Investments in the United States

Sony Group Corporation has been investing in the United States since the 1960s. Sony has made significant investments in various industries and has established a strong presence in the American market.

One of Sony's most notable investments in the US is in the entertainment industry. Sony Pictures Entertainment, a subsidiary of Sony Corporation, is a major player in the American film and television industry. The company produces, finances, and distributes a wide variety of content, including feature films, television shows, and streaming content. Sony Pictures has produced many successful and critically acclaimed movies, such as the Spider-Man and Jumanji franchises, as well as television shows like Breaking Bad and The Blacklist . [8]

In addition to the entertainment industry, Sony has also invested heavily in the gaming industry in the United States. Sony Interactive Entertainment, another subsidiary of Sony Corporation, is the company behind the PlayStation gaming console. The PlayStation has been a major player in the gaming market for decades and has consistently been one of the top-selling gaming consoles in the United States. [9]

Sony has also made investments in the technology and electronics industries in the United States. The company has manufacturing facilities and research and development centers in various states across the country, where they produce a wide range of products, including televisions, cameras, and audio equipment. [10]

Sony Corporation has made significant investments in the United States across multiple industries, including entertainment, gaming, technology, and electronics. The company's subsidiaries, such as Sony Pictures Entertainment and Sony Interactive Entertainment, have established a strong presence in the American market and have contributed to the growth of these industries. Sony's investments in the US have been successful and have helped to solidify the company's position as a major player in the global market. Sony is the tenth largest foreign direct investor in the United States, with investments worth more than $90 billion. [11] In 2021, more than half of Sony Corporation's revenue came from companies based in the United States. [12]

Sony Interactive Entertainment headquarters in San Mateo, California Sony Interactive Entertainment San Mateo.jpg
Sony Interactive Entertainment headquarters in San Mateo, California

Sony Interactive Entertainment

In 2016, Sony moved PlayStation, Sony's biggest brand by revenue, to the United States. [13] The largest acquisition by Sony Corporation was American video game company Bungie for $3.7 billion in 2022. [14] The PlayStation 4 was the most profitable console ever, selling over 117 million units, making it the fourth best-selling console of all time. [15] God of War became one of the 50 best-selling games of all time, selling 23 million units by November 2022. [16] Sony Interactive Entertainment's revenue was $25 billion in 2021. The PS5 become Sony's fastest-selling and most profitable console ever. [17]

Sony Pictures

Sony Pictures Entertainment headquarters in Culver City, California Sony Pictures Studios Motor Gate.jpg
Sony Pictures Entertainment headquarters in Culver City, California

On November 9, 1989, Sony entered the film industry by acquiring Columbia Pictures for $3.4 billion. [18] Columbia Pictures is considered one of the "Big Five" major American film studios. In 2021, Sony Pictures Entertainment became the highest earning film production company in the United States.

In 1999, Sony acquired the intellectual property (IP) movie rights to Spider-Man from Marvel Entertainment for $7 million. [19] The Spider-Man film franchise has grossed more than $9.8 billion, making it the fifth highest-grossing film franchise in history. [20] In 2021, Spider-Man: No Way Home became the seventh highest-grossing film of all time. [21]

On April 18, 2024, reports surfaced indicating Sony Pictures' interest in acquiring American media company Paramount Global through a joint buyout with Apollo Global Management. In May 2024, Sony Pictures and Apollo made an offer to acquire Paramount Global for $26 billion in cash. [22] The New York Times reported that the board of directors of Paramount Global formally initiated negotiations for the potential sale of the company with Sony and Apollo. [23] If the merger occurs, Sony would become as the third-largest movie company globally, following behind NBCUniversal and The Walt Disney Company, with Sony holding a 20.81% share in the US and Canada markets alone and Paramount Pictures becoming a sibling studio to Columbia Pictures and TriStar Pictures. [24] However, Skydance Media eventually became the emerging winner for the merger of Paramount.

Sony Music

On January 5, 1988, Sony entered the music industry by acquiring Sony Music (formerly CBS Records) for $2 Billion. With the $8.9 billion revenue in 2021, Sony Music Entertainment is the second largest of the "Big Three" record companies, behind Universal Music Group and followed by Warner Music Group.

List of American companies acquired by Sony

AcquiredCompanyBusinessValueReferences
July 15, 2022 Bungie Video Games $3.7 billion [14]
November 8, 1989 Columbia Pictures Movies/Television $3.4 billion [25]
January 5, 1988 Sony Music Music $2 billion [26]
August 9, 2021 Crunchyroll Video streaming service $1.17 billion [27]
November 18, 2019 Game Show Network Basic cable channel $500 million [28]
July 2, 2012 Gaikai Cloud gaming $380 million
March 3, 2022 Industrial Media Entertainment$350 million [29]
August 19, 2019 Insomniac Games Video Games $229 million [30]
November 9, 1989 Guber-Peters Entertainment Movies/Television$200 million
December 10, 2019 Sony Pictures Television Kids Movies/Television$195 million [31]
July 9, 2002 Acuff-Rose Music Music publishing $157 million
July 31, 2017 Funimation Entertainment$143 million [32]
January 22, 2001 Naughty Dog Video Games [33]
December 1, 2000 Bend Studio Video Games
August 2, 2011 Sucker Punch Productions Video Games [34]
March 18, 2021 EVO Championship Esports [35]
September 30, 2021 Bluepoint Games Video Games [36]
July 18, 2022 Repeat.gg Esports [37]
March 5, 2012 The Orchard Music [38]
August 4, 2022 Right Stuf Video publishing [39]
December 23, 2012 Ultra Records Music [40]
October 25, 2022 Pixomondo Visual effects [41]
April 20, 2023 Firewalk Studios Video Games [42]
August 24, 2023 Audeze Music
June 12, 2024 Alamo Drafthouse Cinema Entertainment [43]

List of american companies founded by Sony

FoundedCompanyBusiness
1999 Santa Monica Studio Video Games
May 9, 2002 Sony Pictures Animation Animated film
March, 2005 Aniplex of America Anime and music production
2019 PlayStation Productions Entertainment

List of stakes owned by Sony in american companies

In 2022, Sony announced that it will invest more than 1 billion in Epic Games. In total, Sony's total investment in Epic Games is worth 1.45 billion and they own 4.9% of Epic Games. [44]

CompanyBusinessValueStakes %References
Epic Games Video games $1.45 billion5.4% [45]
Discord Communication $100 million1.4% [46]
Devolver Digital Video games $50 million5.03% [47]

Subsidiaries

Others subsidiaries

Related Research Articles

<span class="mw-page-title-main">Paramount Pictures</span> American film and distribution company

Paramount Pictures Corporation, commonly known as Paramount Pictures or simply Paramount, is an American film production and distribution company and the namesake subsidiary of Paramount Global. It is the sixth-oldest film studio in the world, the second-oldest film studio in the United States, and the sole member of the "Big Five" film studios located within the city limits of Los Angeles.

<span class="mw-page-title-main">Sony</span> Japanese multinational conglomerate corporation

Sony Group Corporation, formerly known as Tokyo Tsushin Kogyo K.K. and Sony Corporation (ソニー株式会社), commonly known as Sony, is a Japanese multinational conglomerate headquartered in Minato, Tokyo, Japan. The Sony Group comprises entities such as Sony Corporation, Sony Semiconductor Solutions, Sony Entertainment, Sony Interactive Entertainment, Sony Financial Group, and others.

Columbia Pictures Industries, Inc., commonly known as Columbia Pictures, is an American film production and distribution company that is the flagship unit of the Sony Pictures Motion Picture Group, a division of Sony Entertainment's Sony Pictures, which is one of the Big Five studios and a subsidiary of the multinational conglomerate Sony Group Corporation.

<span class="mw-page-title-main">Major film studios</span> United States film production and distribution companies with high output

Major film studios are production and distribution companies that release a substantial number of films annually and consistently command a significant share of box office revenue in a given market. In the American and international markets, the major film studios, often known simply as the majors or the Big Five studios, are commonly regarded as the five diversified media conglomerates whose various film production and distribution subsidiaries collectively command approximately 80 to 85% of U.S. box office revenue. The term may also be applied more specifically to the primary motion picture business subsidiary of each respective conglomerate.

Paramount Media Networks is an American mass media division of Paramount Global that oversees the operations of its television channels and online brands. The division was originally founded as MTV Networks in 1984, named after the MTV cable network. It would be known under this name until 2011; when it would be thereafter known as Viacom Media Networks until 2019; and ViacomCBS Domestic Media Networks until 2022.

<span class="mw-page-title-main">Sega Sammy Holdings</span> Japanese conglomerate company

Sega Sammy Holdings Inc. is a Japanese global holding company and conglomerate formed from the merger of Sega and Sammy Corporation in 2004. Both companies are involved in the amusement industry.

<span class="mw-page-title-main">Sony Pictures</span> American television and film studio

Sony Pictures Entertainment Inc. is an American diversified multinational mass media and entertainment studio conglomerate that produces, acquires, and distributes filmed entertainment through multiple platforms. Through an intermediate holding company called Sony Film Holding Inc., it is operated as a subsidiary of Sony Entertainment Inc., which is itself a subsidiary of the Japanese multinational technology and media conglomerate Sony Group Corporation.

Lions Gate Entertainment Corp. is a Canadian-American entertainment company currently headquartered in Santa Monica, California. It was founded by Frank Giustra on July 10, 1997, and domiciled in Vancouver, British Columbia, being incorporated there.

<span class="mw-page-title-main">NBCUniversal Entertainment Japan</span> Japanese entertainment company

NBCUniversal Entertainment Japan LLC is a Japanese music, anime, and home entertainment production and distribution enterprise that is a subsidiary of NBCUniversal, owned by American telecommunications/media company Comcast headquartered in Akasaka, Minato, Tokyo. It is primarily involved in the production and distribution of anime within Japan.

<span class="mw-page-title-main">Sony Interactive Entertainment</span> Sonys video game division

Sony Interactive Entertainment LLC (SIE) is an American video game and digital entertainment company that is a major subsidiary of Sony Group Corporation. It primarily operates the PlayStation brand of video game consoles and products. It is also the world's largest company in the video game industry based on its equity investments.

<span class="mw-page-title-main">Legendary Entertainment</span> American film studio

Legendary Entertainment, LLC is an American mass media and film production company based in Burbank, California, founded by Thomas Tull. The company has often collaborated with the major studios, including Warner Bros. Pictures, Universal Pictures, Sony Pictures and Paramount Pictures, as well as streaming services such as Netflix and Hulu. Since 2016, Legendary became a subsidiary of the Chinese conglomerate Wanda Group, with American equity firm Apollo buying a minority stake in 2022. In 2024, Legendary bought out Wanda's stake, making the former and Apollo equal partners.

<span class="mw-page-title-main">Video games in the United States</span>

Video gaming in the United States is one of the fastest-growing entertainment industries in the country. The American video game industry is the largest video game industry in the world. According to a 2020 study released by the Entertainment Software Association, the yearly economic output of the American video game industry in 2019 was $90.3 billion, supporting over 429,000 American jobs. With an average yearly salary of about $121,000, the latter figure includes over 143,000 individuals who are directly employed by the video game business. Additionally, activities connected to the video game business generate $12.6 billion in federal, state, and local taxes each year. World Economic Forum estimates that by 2025 the American gaming industry will reach $42.3 billion while worldwide gaming industry will possibly reach US$270 billion. The United States is one of the nations with the largest influence in the video game industry, with video games representing a significant part of its economy.

DreamWorks Pictures is an American film studio and distribution label of Amblin Partners. It was originally founded on October 12, 1994, as a live-action film studio by Steven Spielberg, Jeffrey Katzenberg, and David Geffen, of which they owned 72%. The studio formerly distributed its own and third-party films. It has produced or distributed more than ten films with box-office grosses of more than $100 million each.

<span class="mw-page-title-main">Paramount Global</span> American mass media corporation

Paramount Global is an American multinational mass media and entertainment conglomerate controlled by National Amusements and headquartered at One Astor Plaza in Times Square, Midtown Manhattan. The company was formed on December 4, 2019, as ViacomCBS through the merger of the second incarnations of CBS Corporation and Viacom. The company took its current name on February 16, 2022.

References

  1. "Top Companies for | Find the Company".
  2. "Sony Japan | Sony History 第10章 ソニーアメリカの設立". www.sony.co.jp. Retrieved March 24, 2021.
  3. "Corporate Fact Sheet".
  4. "Who We Are". Sony Corporation of America. Retrieved March 12, 2019.
  5. 1 2 Aldrich, Rachel (December 12, 2016). "Why would Sony merge its gaming and film units?". TheStreet.
  6. Atkinson, Claire (December 12, 2016). "Sony considers merging gaming and film divisions". New York Post.
  7. Cooke, Chris. "Revamp of Sony's entertainment business could more closely align Sony Music with Sony/ATV". Complete Music Update.
  8. Mendelson, Scott. "Box Office: 'Jumanji: The Next Level' Is An Unprecedented Success". Forbes. Retrieved January 19, 2023.
  9. Gray, Jasmine (August 25, 2022). "The 10 Largest Video Game Companies In The World, And What They Do". History-Computer. Retrieved January 19, 2023.
  10. "Sony Manufacturers | Suppliers of Sony (US Import Trade Data) — Panjiva". panjiva.com. Retrieved January 19, 2023.
  11. "The Largest Foreign Investments In The U.S." Forbes. Retrieved September 15, 2022.
  12. Osati, Sohrab (August 6, 2020). "Sony Q1 2020 earnings overview: revenue 👆 2%, profits 👇 1%". Medium. Retrieved September 10, 2022.
  13. "StackPath". www.industryweek.com. January 26, 2016. Retrieved September 10, 2022.
  14. 1 2 Peters, Jay (July 15, 2022). "Bungie is now officially part of Sony". The Verge. Retrieved September 10, 2022.
  15. Ali Jones (October 28, 2020). "PS4 is more profitable than any console in video game history". gamesradar. Retrieved September 15, 2022.
  16. Wood, Anthony (November 1, 2022). "God of War Sales Pass 23 Million Copies". IGN. Retrieved December 3, 2022.
  17. Keane, Sean. "PS5 sales surpass 10 million, making it Sony's fastest-selling console". CNET. Retrieved December 3, 2022.
  18. "Sony Completes $3.4-Billion Acquisition of Columbia". Los Angeles Times. November 8, 1989. Retrieved September 15, 2022.
  19. Nick Evans (February 15, 2018). "Why Sony Only Bought The Rights To Spider-Man From Marvel". CINEMABLEND. Retrieved September 10, 2022.
  20. Whitten, Sarah (January 31, 2021). "The 13 highest-grossing film franchises at the box office". CNBC. Retrieved September 15, 2022.
  21. Rubin, Rebecca (January 23, 2022). "'Spider-Man: No Way Home' Swings to Sixth-Highest Grossing Movie in History With $1.69 Billion Globally". Variety. Retrieved September 15, 2022.
  22. Spangler, Todd (May 2, 2024). "Sony Pictures, Apollo Offer to Buy Paramount Global for $26 Billion in Cash". Variety. Retrieved May 6, 2024.
  23. Mullin, Benjamin; Hirsch, Lauren (May 5, 2024). "Sony and Apollo in Talks to Acquire Paramount". The New York Times. ISSN   0362-4331 . Retrieved May 6, 2024.
  24. "Distributors Movie Breakdown for 2023". The Numbers. Retrieved May 6, 2024.
  25. "Sony Completes $3.4-Billion Acquisition of Columbia". Los Angeles Times. November 8, 1989. Retrieved September 10, 2022.
  26. "Sony completes $2 billion purchase of CBS Records". UPI. Retrieved September 10, 2022.
  27. Moore, D. M. (December 9, 2020). "Funimation officially acquires anime streaming service Crunchyroll for $1.175B". Polygon. Retrieved September 10, 2022.
  28. Hayes, Dade (November 18, 2019). "Sony Acquires AT&T's 42% Game Show Network Stake In Deal Worth $500M". Deadline. Retrieved September 10, 2022.
  29. Andreeva, Nellie (March 3, 2022). "Sony Pictures Television Acquires Industrial Media In $300M+ Deal, Restructures Its Unscripted Operations". Deadline. Retrieved September 13, 2022.
  30. Reichert, Corinne. "Sony paid $229 million for Insomniac Games". CNET. Retrieved September 10, 2022.
  31. Clarke, Stewart (December 10, 2019). "Sony Pictures Television Buys Silvergate Media, Producer of 'Octonauts' and 'Hilda,' for $195 Million (EXCLUSIVE)". Variety. Retrieved November 6, 2022.
  32. John Eggerton (August 22, 2017). "Feds OK Sony Purchase of Funimation". Multichannel News. Retrieved September 10, 2022.
  33. "Sony announces dual acquisitions". GameSpot. Retrieved September 10, 2022.
  34. "SONY COMPUTER ENTERTAINMENT ACQUIRES SUCKER PUNCH PRODUCTIONS, DEVELOPER OF TOP SELLING INFAMOUS FRANCHISE". August 19, 2011. Archived from the original on August 19, 2011. Retrieved September 10, 2022.
  35. "Sony Buys Evo". Kotaku. March 18, 2021. Retrieved September 10, 2022.
  36. "Sony buys Demon's Souls remake developer Bluepoint Games". Eurogamer.net. September 30, 2021. Retrieved September 10, 2022.
  37. "PlayStation continues esports expansion with Repeat.gg acquisition". GamesIndustry.biz. July 18, 2022. Retrieved September 10, 2022.
  38. Christman, Ed (March 6, 2012). "Orchard, IODA Merging; Sony Music To Invest In New Company: Sources". Billboard. Retrieved November 6, 2022.
  39. "Crunchyroll Purchases Anime Retailer Right Stuf". Anime News Network. Retrieved September 10, 2022.
  40. Billboard Staff (January 24, 2013). "Ultra Music and Sony Announce Partnership, Patrick Moxey Named President of Electronic Music". Billboard. Retrieved November 6, 2022.
  41. Tangcay, Jazz (October 25, 2022). "Sony Pictures Entertainment Acquires VFX Company Pixomondo (EXCLUSIVE)". Variety. Retrieved November 6, 2022.
  42. B2B, Christopher Dring Head of Games (April 20, 2023). "PlayStation to acquire AAA multiplayer developer Firewalk Studios". GamesIndustry.biz. Retrieved April 20, 2023.{{cite web}}: CS1 maint: numeric names: authors list (link)
  43. Maruf, Ramishah (June 12, 2024). "Sony Pictures is buying Alamo Drafthouse | CNN Business". CNN. Retrieved June 16, 2024.
  44. Stewart, Marcus. "Sony Invests $1 Billion Into Epic Games' Metaverse Development". Game Informer. Archived from the original on April 11, 2022. Retrieved September 15, 2022.
  45. "Sony makes $1bn investment in Epic Games 'to deepen relationship in the metaverse field'". VGC. April 11, 2022. Retrieved September 10, 2022.
  46. Shaun Prescott (May 3, 2021). "Sony makes minority investment in Discord following halt in Microsoft buyout talks". PC Gamer. Retrieved September 10, 2022.
  47. "Sony Takes 5% Stake In Devolver, Which Has Gone Public". GameSpot. Retrieved December 2, 2022.
  48. "Corporate Fact Sheet". Sony Corporation of America. Retrieved December 14, 2009.
    - "Outline of Principal Operations". Sony Corporation of America. Retrieved December 14, 2009.
  49. "Company Overview of Sony Mobile Communications (USA) Inc". Bloomberg. July 6, 2023.
  50. "Madison Beer Creates Ultra-Realistic Immersive Reality Concert Experience With Sony Music Entertainment and Verizon" (Press release). Sony Music. January 13, 2021. Retrieved January 13, 2021.
  51. "Sony to Acquire Optical Archive Inc". Sony Corporation of America. May 27, 2015. Retrieved December 19, 2017.
  52. "iCyt Mission Technology Renamed Sony Biotechnology" (PDF). Sony Corporation of America. October 18, 2012. Archived from the original (PDF) on November 19, 2012. Retrieved October 23, 2012.
    - "Sony Enters the Flow Cytometry Business in Life Science Field by Acquiring iCyt". iCyt. Archived from the original on February 15, 2010.
  53. "Sony acquires Micronics, Inc., US diagnostic device development venture, Acquisition to accelerate development and commercialization of Point of Care diagnostic products". Sony Corporation. September 28, 2011. Retrieved April 6, 2012.