The Legend of Zelda Encyclopedia

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The Legend of Zelda Encyclopedia
TLoZ Encyclopedia English cover.jpg
Front cover of the standard English edition
EditorPatrick Thorpe
Author Nintendo
Original titleゼルダの伝説 ハイラル百科
TranslatorKeaton C. White
Cover artistCary Grazzini
CountryUnited States
LanguageJapanese
English
Series The Legend of Zelda
Genre Video game art
Published
Publisher Dark Horse Comics
Published in English
June 2018
Pages328
ISBN 978-1-50670-638-2

The Legend of Zelda Encyclopedia [lower-alpha 1] is a book about Nintendo's The Legend of Zelda video game series. It is published in English by Dark Horse Comics and is the third book in the "Goddess Collection" trilogy, following the publication of Hyrule Historia and Art & Artifacts . The encyclopedia was released to celebrate the 30th anniversary of The Legend of Zelda series. It provides a detailed compendium of the numerous fictional characters, creatures and items found within the first 30 years of the Zelda game series. It was published as a standard edition with a blue cover and a deluxe edition with a gold NES cartridge design in June 2018.

Contents

Content

The Legend of Zelda Encyclopedia is a 328-page compendium that documents the fictional lore of Hyrule, the main setting for Nintendo's The Legend of Zelda video game series. It provides detailed listings of the many creatures, objects and characters that have appeared within the game series. [1] The book features a comprehensive collection of enemies and items, potions to poes, an expansion of the lore touched upon in Hyrule Historia, concept art, screencaps, maps, main characters and how they relate. The contents cover fictional information from the original The Legend of Zelda game through to Twilight Princess HD . [2] The book includes sketches and notes provided by the development team that worked on each game in the series. [3] It also features an interview with the producer of The Legend of Zelda series, Eiji Aonuma. [4]

Development

Dark Horse series editor Patrick Thorpe reported that due to the size and detail of the contents, an intense work schedule was required in order to complete the book in time for its release date. The localisation process required several teams working on translation, fact checking, proofreading and design. Thorpe commented that he was particularly concerned about achieving accurate information for such a large amount of detail, particularly due to the expectations of the existing fan base. He said that "there are tens of thousands, potentially one hundred thousand different things that needed to be sourced. Every single proper name, every title, every item". Various details proved to be problematic, such as enemies that appear in the games that had never been named or had only been named in Japan. In cases of ambiguity or contradictory information, Thorpe consulted with Nintendo to make a mutual decision on how to document information. Thorpe stated that The Legend of Zelda Encyclopedia aimed to complete the detailed fictional chronology of The Legend of Zelda game series that was first provided in Hyrule Historia: "People drove themselves crazy over it. 'The Encyclopedia' is the culmination of all that: Here's exactly how every single thing fits into this big puzzle". [5]

The encyclopedia was intended to be content dense and also complement its predecessors. Whereas Hyrule Historia provides information about producing the games and Art & Artifacts focuses on the artwork, The Legend of Zelda Encyclopedia was designed to cover in-game information for the first 30 years of the Zelda series. The three books were designed with hardback covers in the colours of the three Golden Goddesses that appear at the centre of Zelda lore, Farore, Din, and Nayru, with the encyclopedia being presented in blue to represent the Goddess of Wisdom, Nayru. [6] The deluxe edition was designed to resemble the gold NES cartridge edition of the original The Legend of Zelda game using gold foil and gloss laminate. [7] It was originally intended for another edition of Hyrule Historia, but was instead used for the encyclopedia and expanded to include a dust cover and instruction booklet. [6]

Publication

The Legend of Zelda Encyclopedia is the third book in an official series published by Dark Horse Comics as part of its "Goddess Collection" trilogy. It was published out of a partnership between Dark Horse and Nintendo for the preceding art books Hyrule Historia and Art & Artifacts. [8] The book series is a localisation of art books that were created in Japan. [9] The Japanese edition of the encyclopedia was published in March 2017 by Tokuma Shoten. [10] The series acts as a reference guide to The Legend of Zelda video game series and documents artwork and promotional material from the games. Two editions of the encyclopedia were published on 19 June 2018, including a standard edition with a blue cover and a deluxe edition designed with the appearance of a classic gold NES cartridge. [11] The encyclopedia was originally intended to be published in April, but was pushed back until June. [12] Like Art & Artifacts, it was released to celebrate the 30th anniversary of The Legend of Zelda series. [13]

Sales

Due to the high number of pre-orders, the book entered its second print run before the release date. [5] The Washington Post listed The Legend of Zelda Encyclopedia in top position on its bestseller list for national nonfiction for the week of 24 June 2018. [14] Publishers Weekly listed it in fourth place on the bestseller list for 2 July, while the deluxe edition ranked in tenth place in hardcover nonfiction. The two editions sold 34,000 printed copies combined on release. [15]

Reception

Seth G. Macy for IGN included the deluxe edition on a list of "coolest video game art books", describing the attention to detail as "amazing" and opined that the book is "chock full of amazing information". [16] Rich Meister writing for Destructoid responded positively to the gold cartridge design of the deluxe edition, describing it as "one hell of a nostalgia trip". [17] Sara Gitkos of iMore described the encyclopedia as a, "beautiful hardcover book" and "the perfect choice for Zelda fans who want to read up on everything that makes up Hyrule's world, from the beasts to weaponry". [18]

Although the encyclopedia was intended to be an official fictional history for The Legend of Zelda series, critics have noted that it features various typos, inaccuracies and changes to the fictional lore. [19] The encyclopedia was also noted for revealing that the original The Legend of Zelda game is placed geographically in the Death Mountain area of A Link to the Past . [20] It also makes significant changes to The Legend of Zelda timeline that was established in Hyrule Historia, by positioning Link's Awakening before the Oracle of Seasons and Oracle of Ages pair of games rather than behind them. [21]

Notes

  1. The Legend of Zelda: Hyrule Encyclopedia (Japanese: ゼルダの伝説 ハイラル百科, Hepburn: Zeruda no Densetsu hairaru hyakka, lit. The Legend of Zelda: Hyrule Encyclopedia)

Related Research Articles

<i>The Legend of Zelda</i> Video game series

The Legend of Zelda is an action-adventure game franchise created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, although some portable installments and re-releases have been outsourced to Flagship, Vanpool, and Grezzo. The gameplay incorporates action-adventure and elements of action RPG games.

Universe of <i>The Legend of Zelda</i> Fictional universe

The Legend of Zelda is a video game franchise created by Japanese video game designers Shigeru Miyamoto and Takashi Tezuka. It is mainly developed and published by Nintendo. The universe of the Legend of Zelda series consists of a variety of lands, the most predominant being Hyrule. The franchise is set within a fantasy world that is reminiscent of medieval Europe and consists of several recurring locations, races and creatures. The most prominent population in the series are the Hylians, a humanoid race with elfin features, that are identifiable by their long, pointed ears. The game world is accompanied by a detailed fictional lore that contains a creation myth, several constructed languages, the most prominent being Hylian, and a fictional universal currency called the rupee. Most games in The Legend of Zelda series follow a similar storyline, which involves the protagonist Link battling monsters to save Princess Zelda and defeat an evil villain, which is often the series' main antagonist, Ganon. Nintendo developed the fictional lore into a complex timeline that spans across the series and chronicles thousands of years of fictional history.

<i>The Legend of Zelda: Ocarina of Time</i> 1998 video game

The Legend of Zelda: Ocarina of Time is an action-adventure game developed and published by Nintendo for the Nintendo 64. It was released in Japan and North America in November 1998 and in PAL regions the following month. Ocarina of Time is the first game in The Legend of Zelda series with 3D graphics.

<i>The Legend of Zelda</i> (video game) 1986 video game

The Legend of Zelda, originally released in Japan as The Hyrule Fantasy: Zelda no Densetsu, is an action-adventure game developed and published by Nintendo. The first game of The Legend of Zelda series, it is set in the fantasy land of Hyrule and centers on an elf-like boy named Link, who aims to collect the eight fragments of the Triforce of Wisdom in order to rescue Princess Zelda from the antagonist Ganon. During the course of the game, the player controls Link from a top-down perspective and navigates throughout the overworld and dungeons, collecting weapons, defeating enemies and uncovering secrets along the way.

<i>The Legend of Zelda: A Link to the Past</i> 1991 video game

The Legend of Zelda: A Link to the Past is an action-adventure game developed and published by Nintendo for the Super Nintendo Entertainment System. It is the third game in The Legend of Zelda series and was released in 1991 in Japan and 1992 in North America and Europe.

<span class="mw-page-title-main">Triforce</span> Fictional artifact in The Legend of Zelda series

The Triforce is a fictional artifact and icon of Nintendo's The Legend of Zelda series of video games. It first appeared in the original 1986 action-adventure game The Legend of Zelda and is a focus of subsequent games in the series, including The Adventure of Link, A Link to the Past, Ocarina of Time, Oracle of Ages, Oracle of Seasons, The Wind Waker, Skyward Sword, and A Link Between Worlds. The Triforce consists of three equilateral triangles, which are joined to form a large equilateral triangle. In the fictional history of the series, it represents the essence of the Golden Goddesses named Din, Nayru and Farore who create the realm of Hyrule and is able to grant godlike power to the character who holds all three pieces. The Triforce also represents the three main characters of the series, Ganon, Zelda and Link, and their inherent qualities in the battle between good and evil. Due to its prominence and significance within the mythology of the Zelda series, the Triforce has become a widely recognisable symbol in gaming.

<span class="mw-page-title-main">Princess Zelda</span> Video game character

Princess Zelda is the titular character in Nintendo's The Legend of Zelda video game series. She was created by Shigeru Miyamoto and introduced in the original 1986 game The Legend of Zelda. She is one of the central characters in the series, having appeared in multiple incarnations over more than three decades. In the fictional storyline of the series, she is an elf-like Hylian princess of the kingdom of Hyrule, an associate of the protagonist Link, and bearer of the Triforce of Wisdom.

Link (<i>The Legend of Zelda</i>) Protagonist in The Legend of Zelda

Link is a fictional character and the protagonist of Nintendo's video game franchise The Legend of Zelda. He was created by Japanese video game designer Shigeru Miyamoto. Link was introduced as the hero of the original 1986 The Legend of Zelda video game and has appeared in a total of 20 entries in the series, as well as a number of spin-offs. Common elements in the series include Link travelling through Hyrule whilst exploring dungeons, battling creatures and solving puzzles until he eventually defeats the series' primary antagonist, Ganon, and saves Princess Zelda.

<span class="mw-page-title-main">Ganon</span> Video game character

Ganon is a fictional character and the primary antagonist of Nintendo's The Legend of Zelda video game series and franchise, as well as the final boss in many Zelda titles. A massive and malevolent creature, he first appeared in the original game, The Legend of Zelda (1986), and has since appeared in the majority of the games in the series. Ganon is the archenemy of the protagonist Link and originally the leader of the Gerudo, a race of humanoid desert nomads before becoming the ruler of his demons. In his original Gerudo form, from which he can change magically, he is known as Ganondorf.

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<span class="mw-page-title-main">Master Sword</span> Fictional weapon

The Master Sword is a fictional divine magic sword in Nintendo's The Legend of Zelda series. It is also known as "The Blade of Evil's Bane", the "Sword of Resurrection", the "Sword that Seals the Darkness", and the "Sacred Sword". It was introduced in the 1991 action-adventure video game The Legend of Zelda: A Link to the Past and has since appeared in numerous other games in the series. The sword is the signature weapon of the hero, Link and has become an integral part of the character's visual identity and destiny in Zelda mythology. In the narrative of the Zelda series, it is a powerful, sacred weapon that Link repeatedly uses to defeat the main antagonist, Ganon and other forces of evil. Throughout the Zelda series, it is shown to have various magical powers, including the capability to repel evil, alter the flow of time and emit light beams to attack surrounding enemies. In addition to The Legend of Zelda series, the Master Sword has also appeared in various other video games, media and merchandise, including Super Smash Bros., Mario Kart 8 and Hyrule Warriors. It has been recreated in fan art, cosplay and weaponry and has become a widely recognisable image in video gaming.

<i>The Legend of Zelda: Hyrule Historia</i> Book by Nintendo

The Legend of Zelda: Hyrule Historia is a collector's book about Nintendo's The Legend of Zelda series, published in English by Dark Horse Comics. The 276-page book reveals the official timeline of the fictional events in the series, following years of speculation by fans. The book also includes artwork for the games, a short manga, and a foreword and afterword written by the series' producers. It is the first in an official trilogy of art books known as the "Goddess Collection" that was published by Dark Horse in partnership with Nintendo and was completed by the publication of The Legend of Zelda: Art & Artifacts and The Legend of Zelda Encyclopedia. Hyrule Historia topped Amazon.com's list of bestselling books in February 2013 and was Amazon's sixth best-selling print book of 2013.

Epona (<i>The Legend of Zelda</i>) The Legend of Zelda character

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<i>The Legend of Zelda: Breath of the Wild</i> 2017 video game

The Legend of Zelda: Breath of the Wild is a 2017 action-adventure game developed by Nintendo EPD for the Nintendo Switch and Wii U. Set at the end of the Zelda timeline, the player controls an amnesiac Link as he sets out to save Princess Zelda and prevent Calamity Ganon from further destroying Hyrule. Players explore the open world of Hyrule while they collect items and complete objectives such as puzzles or side quests. Breath of the Wild's world is unstructured and encourages exploration and experimentation; the story can be completed in a nonlinear fashion.

<i>Hyrule Warriors</i> 2014 video game

Hyrule Warriors is a hack and slash video game developed by Omega Force and Team Ninja for the Wii U video game console. The game is a collaboration between Koei Tecmo and Nintendo, mixing settings and characters from Nintendo's The Legend of Zelda with the gameplay of Koei's Dynasty Warriors series. Hyrule Warriors was released in Japan in August 2014, and worldwide the following month. It became one of the best-selling games on the Wii U. An updated port, Hyrule Warriors Legends, was released for the Nintendo 3DS in Japan in January 2016 and worldwide in March of the same year. A second enhanced port, Hyrule Warriors: Definitive Edition, was released for the Nintendo Switch in 2018. A successor, Hyrule Warriors: Age of Calamity, was released exclusively for the Nintendo Switch in November 2020.

Characters of <i>The Legend of Zelda</i>

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<i>The Legend of Zelda: Art & Artifacts</i> Book by Nintendo

The Legend of Zelda: Art & Artifacts is an art collection book about Nintendo's The Legend of Zelda video game series. It is published in English by Dark Horse Comics out of a partnership with Nintendo and is the second book of an official series called the "Goddess Trilogy" that began with the publication of Hyrule Historia and was completed with the publication of The Legend of Zelda Encyclopedia. It was released on 26 February 2017 to celebrate the 30th anniversary of The Legend of Zelda series. The book provides a collection of illustrations created in the first 30 years of The Legend of Zelda video games. Two editions were published including a standard edition with a red cover and a purple limited edition that depicts the Master Sword on its cover.

<i>Cadence of Hyrule</i> 2019 video game

Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda is a rhythm game developed by Brace Yourself Games and published by Nintendo. The game is a crossover of Crypt of the NecroDancer with The Legend of Zelda, combining the rhythm-based movement and fighting mechanics with elements reminiscent of earlier games in the Zelda franchise. The game was released for the Nintendo Switch on June 13, 2019.

<span class="mw-page-title-main">Impa</span> Character in The Legend of Zelda game series

Impa is a recurring fictional character in Nintendo's The Legend of Zelda series. She is one of the oldest and most frequently recurring characters in the series, having appeared in six titles of The Legend of Zelda games and several spin-off games. She has been redesigned in a variety of forms over the years, but her role has always been to take care of Princess Zelda either as a nursemaid or guardian, and act as a guide to the hero, Link. Impa is also a member of the Sheikah, a mysterious ninja-like group in the lore of the series that is skilled in combat and magic. She first appeared in the instruction manual for the original 1986 action-adventure video game The Legend of Zelda, then made her debut as a major character in the 1998 action-adventure game Ocarina of Time. She has since appeared in several titles in The Legend of Zelda series, including Oracle of Seasons and Oracle of Ages, Skyward Sword, A Link Between Worlds and Breath of the Wild. She also appears in several spin-off games, including Hyrule Warriors and Cadence of Hyrule. Her most recent appearance was in Hyrule Warriors: Age of Calamity in 2020. Impa has received a positive reception for her representation as a strong female character and also for her role in the narrative and lore of the Zelda series.

<i>The Legend of Zelda: Breath of the Wild – Creating a Champion</i> Book by Nintendo

The Legend of Zelda: Breath of the Wild – Creating a Champion is a companion art book to Nintendo's 2017 video game The Legend of Zelda: Breath of the Wild. It was published in English by Dark Horse Comics on 20 November 2018 and is a localisation of a book titled Master Works that was published by Nintendo in Japan. It presents official illustrations and concept art from the game alongside development notes and also documents the fictional history of Hyrule presented in the game. The book was released as a standard edition with a white cover, a "Hero's Edition" featuring a blue cloth slip case and a "Champion's Edition" collector's box with a leather case.

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