F-Zero 99

Last updated

F-Zero 99
F-Zero 99 promo art.png
Developer(s) Nintendo Software Technology
Publisher(s) Nintendo
Series F-Zero
Platform(s) Nintendo Switch
ReleaseSeptember 14, 2023
Genre(s) Racing, battle royale
Mode(s) Multiplayer

F-Zero 99 [lower-alpha 1] is a 2023 online multiplayer racing game with battle royale elements developed by Nintendo Software Technology. Publisher Nintendo announced the game during a Nintendo Direct presentation on September 14, 2023, then released it later in the day as a free download through the Nintendo Switch Online (NSO) subscription service. It is the first F-Zero game since Climax's 2004 release, and fourth 99-style NSO battle-royale game.

Contents

Based on the 1990 Super Nintendo Entertainment System (SNES) title F-Zero , gameplay is adjusted into a battle royale format by allowing the player to compete with up to 98 other online players. The objective of the race is to outlive other players and finish the race. The player is equipped with a power meter which if depleted through damage will cause the player to be eliminated from the race. The player can then get a KO from someone with low power and that can extend their own meter. The player can rack up Super Sparks on the tracks to access a road above the track called the Skyway, allowing the player to speed past other players for a limited time.

Gameplay

By using the Skyway, players can bypass opposing machines at a higher speed. NS F-Zero 99 gameplay.jpg
By using the Skyway, players can bypass opposing machines at a higher speed.

In a similar vein to Pac-Man 99 , Super Mario Bros. 35 , and Tetris 99 the game takes the gameplay of F-Zero and re-contextualizes it as a battle royale. The game reuses the graphical style, vehicles, and tracks from the SNES game. [2] The speed boost system is reminiscent of what debuted in F-Zero X . [3]

The game plays much like the original F-Zero, although it is adjusted into a battle royale format by allowing the player to compete with 98 other players in real-time, with the objective of the game being to outlive other players and finish the race in first place. The player's vehicle is equipped with an energy meter, which serves as both a measurement of its health and as an energy reserve for temporary boosts to its speed; collisions and use of the boost depletes the meter, and once empty it will cause the player's vehicle to explode and be eliminated from the race, though it can be refilled by driving through a pit zone. [4] The player can also collect Super Sparks, orbs dropped by colliding racers and special golden bumper cars, which fill up a Super Boost meter that allows access to the Skyway, a floating road above the racetrack allowing the player to speed above other players for a limited time. [5] [6] As races progress, players that are below a minimum safe rank limit that usually increases when laps are completed are automatically eliminated. Slower moving bumper vehicles also spawn onto the track during a race, adding another obstacle for surviving players to contend with. Players can utilize a rechargeable spin move to knock away these cars and those of their opponents.

The game's main mode is a single online race with up to 99 players. A rotating playlist of modes includes a Grand Prix mode, a Team Battle mode, and races on more difficult Pro Tracks, as well as a Practice mode. The Grand Prix mode, which sees players compete in a series of up to five consecutive races, requires entry via tickets obtainable through racing in other modes, and points earned in this mode go towards placement on a weekly online leaderboard. Players can also unlock new color schemes for their vehicle and new player profile design elements by completing objectives. [7] [8]

Development and release

Takaya Imamura served as a graphic designer and Shigeru Miyamoto as producer for the SNES game. [lower-alpha 2] Imamura later served as either a supervisor or designer for numerous future games. [10] When F-Zero GX went gold in July 2003, Imamura commented "hav[ing] worked on the F-Zero series, and seeing the results of the collaboration with Sega, I found myself at something of a loss as to how we can take the franchise further past F-Zero GX and AX." [11] Preference within Nintendo shifted over time to create games like F-Zero and Star Fox in-house. "[Nintendo has been working on increasing] internal staff in a way that will allow us to have more projects going at the same time," Miyamoto explained. "[S]o we can create new games and work on additional old [Intellectual Properties] and still maintain the other primary franchises that people want to see." [12] He claimed a small-scale project or full-fledged game necessitates a novel selling proposition when asked by Edge magazine in April 2012. [13] Comments about needing a new concept followed in the years since by both individuals. [12] [14] However, other Nintendo franchises like Kirby or Fire Emblem saw iterative releases over the years, which Imamura believes is due to sales numbers. He explained Mario Kart is Nintendo’s most popular racing game, and "a new F-Zero would cost a fortune." [10]

F-Zero 99 was first revealed in a Nintendo Direct on September 14, 2023, and was released later that day. [15] Developed by Nintendo Software Technology, [16] it is the first F-Zero game since Climax's 2004 release. Digital Trends 's George Yang response to F-Zero 99's announcement called F-Zero "Nintendo’s most neglected series" with no proper sequel since then. [17] As a result, critics stated that series fans may end up disappointed with its non-traditional gameplay. [lower-alpha 3] Ash Parrish of The Verge dismissed it as "a simple [NSO] 99 game", preferring a remake or remaster instead, [20] while GamesRadar+ 's Dustin Bailey expressed optimism since Tetris 99 was entertaining. [18] Giovanni Colantonio of Digital Trends agreed with Bailey's sentiment. [8]

The post-release content featured tracks and their Grand Prix modes from the original game. Five tracks from the "Queen League" was released on September 29, 2023. [21] This was followed by three tracks from the "King League" on October 18. [22] A few Grand Prix tracks were previously available in the Pro Tracks mode. [21] Original content such as quality of life improvements released over time. [23] A Classic mode was introduced on November 29 to recreate a similar gameplay experience to the original game by reducing course size, limiting player count to 20 and the aspect ratio to 4:3, removing the Skyway and spin attack, and reintroducing the original boost mechanics. [24] The December 19 update applied a limited-time event adding snowfall to the Knight League [25] while private lobbies accessible via 4-digit pass codes and hidden tracks that occasionally appear were added next month. [26]

Reception

F-Zero 99 received "generally favorable" reviews upon its release. It holds an average of 82/100 on aggregate website Metacritic. [27] The game was nominated for "Racing Game of the Year" at the 27th Annual D.I.C.E. Awards held by the Academy of Interactive Arts & Sciences. [31] Nintendo Life 's Charlie Wacholz assured readers that the SNES game was already a small elimination-style battle royale that F-Zero 99 expanded into a much grander scale, writing the additional players "doesn't just feel perfect for F-Zero, it feels natural." [30] Rhys Wood of TechRadar echoed this enthusiasm writing its finesse gameplay with additional players was exhilarating and stressful making it infeasible to replay the SNES game. [3] Reviewers including Wacholz, Eurogamer 's Ed Nightingale, and PC Games ' Christopher Holler felt gameplay can be chaotic thus requiring players to use the spin attack defensively. [30] Holler lamented over this and Nightingale shared a similar opinion lambasting the pinball machine-like races as "tumultuous carnage." [1] :3 [32]

Most publications agreed that the updated game mechanics were by far among the best features; Wood said F-Zero 99 has "a level of depth here that hasn’t really been seen in the series up to this point", [3] and Colantonio added these short races are highly nuanced forcing players into frequent risk and reward decision-making. [8] The sacrificial energy system to boost and Skyway were singled out as particularly strong features; [29] [32] Wacholz highlighted experienced players benefit from timing Skyway activation, while Hardcore Gamer's Jordan Helm reflected the same opinion for timing the boost mechanic. [28] [30] Some reviewers welcomed the rival system as a personal challenge. [1] :3 [33] Helm thought its clever short-term accomplishments offered players another goal instead of a first place ranking. [28] Jeuxvideo.com 's Charlanmhg mentioned the system helps with monitoring progression and skill level. [29]

Reviewers felt that the content at launch was a weakness, Helm blames F-Zero 99's lack thereof on the source material's sparse 15 tracks, [28] especially the highly redundant online course selection. Jess Lee of Digital Spy explained Mute City I and Big Blue are commonly chosen, [34] and Charlanmhg agreed adding the rotation of events also quickly gets dull. [29] The Grand Prix is considered a better take on the battle royale formula since racers are eliminated per round. [32] Colantonio thought the Grand Prix helped alleviate the game's weird middle-ground between battle royale and traditional racing, elaborating the lack of having a last man standing removed some tension compared to Tetris 99. [8] While he was somewhat disconcerted by it being part of a rotation instead of the main mode, Wacholz was more critical due to the ticket entry fee. [8] [30] Overall, Holler noted the higher priory of placement over survival may disappoint classic battle royale players. [1] :4

Some critics who do not consider F-Zero 99 as an original and complete installment speculated what its release meant for future games. Nightingale reflected on Miyamoto's pre-release thoughts welcoming its 99-player count as an optional part of a future full-fledged game, but showed more enthusiasm for the potential of multiple online modes. [32] Colantonio and Wood thought F-Zero 99 created a foundation for the franchise. [8] [35] Colantonio pondered if this is the beginning of Nintendo ascertaining how to distinguish its racing series from the competition. He felt the game backtracked from what GX perfected speculating that perhaps it is a "low-pressure way to gauge how serious its loudest fans are about a revival." [8] Wood agreed with the idea of performance metrics, theorizing a stable and healthy player base could incentivize the company to release an original game. [3]

Notes

  1. Japanese: エフゼロ99, Hepburn: Efu Zero 99
  2. It was common practice for personnel to take on multiple roles for SNES game development. [9]
  3. According to Digital Trends, [8] GamesRadar+, [18] and TheGamer. [19]

Related Research Articles

<i>F-Zero: Maximum Velocity</i> 2001 video game

F-Zero: Maximum Velocity is a futuristic racing game developed by NDcube and published by Nintendo as a launch game for the Game Boy Advance. It was released in Japan, North America and Europe in 2001. It was the first F-Zero game released on a handheld game console.

Mario Kart is a series of kart racing games and a spin-off Mario franchise developed and published by Nintendo. Players compete in go-kart races while using various power-up items. It features characters and courses mostly from the Mario series as well as other gaming franchises such as The Legend of Zelda, Animal Crossing, F-Zero, Excitebike, and Splatoon.

<i>Super Mario Kart</i> 1992 video game

Super Mario Kart is a kart racing game developed and published by Nintendo for the Super Nintendo Entertainment System (SNES). The first game in the Mario Kart series, it was released in Japan and North America in 1992, and in Europe the following year in 1993. Selling 8.76 million copies worldwide, the game went on to become the fourth best-selling SNES game of all time. Super Mario Kart was re-released on the Wii's Virtual Console in 2009, on the Wii U's Virtual Console in 2013, and on the New Nintendo 3DS's Virtual Console in 2016. Nintendo re-released Super Mario Kart in 2017 as part of the company's Super NES Classic Edition.

<i>Mario Kart: Super Circuit</i> 2001 kart racing video game

Mario Kart: Super Circuit is a 2001 kart racing game for the Game Boy Advance (GBA). It is the third Mario Kart game and retains its predecessors' gameplay: as a Mario franchise character, the player races opponents around tracks based on locales from the Super Mario platform games. Tracks contain obstacles and power-ups that respectively hamper and aid the player's progress. Super Circuit includes various single-player and multiplayer game modes, including a Grand Prix racing mode and a last man standing battle mode.

<i>F-Zero</i> (video game) 1990 racing game

F-Zero is a racing game developed and published by Nintendo for the Super Nintendo Entertainment System (SNES). It was released in Japan on November 21, 1990, in North America in August 1991, and in Europe in 1992. F-Zero is the first game in the F-Zero series and was a launch game for the SNES. F-Zero was rereleased for the Virtual Console service on various Nintendo platforms and as part of the Super NES Classic Edition in 2017.

Star Fox is an arcade style rail shooter and third person action-adventure video game series created by Shigeru Miyamoto, produced and published by Nintendo. The games follow the Star Fox combat team of anthropomorphic animals, led by chief protagonist Fox McCloud. Gameplay involves many adventures around the Lylat planetary system in the futuristic Arwing fighter aircraft, in other vehicles, and on foot. The original Star Fox (1993) is a forward-scrolling 3D rail shooter, but later games add more directional freedom.

<i>F-Zero X</i> 1998 video game

F-Zero X is a futuristic racing video game for the Nintendo 64 console. Developed and published by Nintendo, it was released in Japan, North America, and Europe in 1998. In 2000, the Expansion Kit was released in Japan, including a track and vehicle editor. The original game was ported in 2004 to the iQue Player in China. It had Virtual Console re-releases on the Wii in 2007 and the Wii U around nine years later. On March 11, 2022, the game was re-released on Nintendo Switch Online + Expansion Pack, featuring online multiplayer.

<i>Rock n Roll Racing</i> 1993 video game

Rock n' Roll Racing is a vehicular combat-based racing video game developed by Silicon & Synapse and published by Interplay Productions for the Super Nintendo Entertainment System in 1993 and the Mega Drive/Genesis in 1994. The game prominently features a number of popular heavy metal and rock songs in its soundtrack, hence the game's title. The game was ported to the Game Boy Advance in 2003. In celebration of the company's 30th anniversary, Rock n' Roll Racing was re-released for Microsoft Windows, Nintendo Switch, PlayStation 4 and Xbox One as part of the Blizzard Arcade Collection in February 2021.

<i>F-Zero GX</i> 2003 video game

F-Zero GX is a 2003 racing video game developed by Amusement Vision and published by Nintendo for the GameCube console. It runs on an enhanced version of the engine used in Super Monkey Ball. F-Zero AX, the arcade counterpart of GX, uses the Triforce arcade system board conceived from a business alliance between Nintendo, Namco and Sega. Published by Sega, it was released alongside GX in 2003.

<i>Star Fox 2</i> 2017 SNES video game completed in 1995

Star Fox 2 is a rail shooter game developed by Nintendo and Argonaut Software and published by Nintendo. Developed for the Super Nintendo Entertainment System (SNES), it was completed in 1995 but did not see an official release until 2017 on the Super NES Classic Edition.

<i>Teenage Mutant Ninja Turtles: Turtles in Time</i> 1991 arcade game

Teenage Mutant Ninja Turtles: Turtles in Time, released as Teenage Mutant Hero Turtles: Turtles in Time in Europe, is a beat 'em up arcade video game produced by Konami and released in 1991. A sequel to the original Teenage Mutant Ninja Turtles arcade game, it is a scrolling beat 'em up type game based mainly on the 1987 TMNT animated series. Originally an arcade game, Turtles in Time was ported to the Super Nintendo Entertainment System in 1992 under the title Teenage Mutant Ninja Turtles IV: Turtles in Time, continuing the numbering from the earlier Turtles games released on the original NES. That same year, a game that borrowed many elements, Teenage Mutant Ninja Turtles: The Hyperstone Heist, was released for the Sega Genesis.

<i>Kirby Super Star</i> 1996 video game

Kirby Super Star, released as Kirby's Fun Pak in PAL regions, is an anthology platform video game developed by HAL Laboratory and published by Nintendo for the Super Nintendo Entertainment System in 1996. It is part of the Kirby series of video games by HAL Laboratory. The game was advertised as a compilation featuring eight games: seven short subsections with the same basic gameplay, and two minigames.

<i>F-Zero</i> Video game series

F-Zero is a series of futuristic racing games published by Nintendo, developed by Nintendo EAD and other third-party companies. The first game was released for the Super Famicom in Japan in 1990. Its success prompted Nintendo to create sequels on subsequent consoles.

<i>Mega Man X</i> (video game) 1993 action-platform game

Mega Man X is an action-platform game developed and published by Capcom for the Super Nintendo Entertainment System. It was the first Mega Man game for the 16-bit console and the first game in the Mega Man X series, a spin-off to the original Mega Man series that began on the Super NES's predecessor, the Nintendo Entertainment System. Mega Man X was released in Japan on December 17, 1993 and was released in both North America and Europe the following year. Taking place a century after the original Mega Man series, Mega Man X is set in a futuristic world populated by both humans and "Reploids", robots capable of thinking, feeling, and growing like their human creators. Because of these complex attributes, many Reploids are prone to destructive, renegade activity and are thereafter referred to as "Mavericks". The plot of the game follows the protagonist X, an android member of a military task force called the "Maverick Hunters". With the help of his partner Zero, X must thwart the plans of Sigma, a powerful Maverick leader wishing to bring about human extinction.

<i>Star Fox Command</i> 2006 shoot em up game

Star Fox Command is a shoot 'em up video game, the fifth game in the Star Fox series, published by Nintendo for the Nintendo DS in 2006. Star Fox Command was announced at the E3 2006 conference, under the name Star Fox DS. Command is the first Star Fox game for a handheld, and supports the Nintendo Wi-Fi Connection, making it the first online Star Fox game. The game was re-released for the Wii U Virtual Console service in 2015.

<i>F-Zero Climax</i> 2004 video game

F-Zero Climax is a racing video game developed by Suzak Inc. and published by Nintendo for the Game Boy Advance (GBA) handheld console. The game was released in Japan on October 21, 2004 and was the last F-Zero installment for the next 19 years.

Mega Man Legacy Collection is a series of video game compilations based on Capcom's Mega Man franchise. Each compilation features several playable video games from one of the Mega Man sub-series and adds new gameplay features and bonus content such as concept artwork. These compilations were developed internally at Capcom and were released between 2015–2023 for Nintendo Switch, PlayStation 4, Windows, and Xbox One, with the exception of the original Legacy Collection which was developed by Digital Eclipse and also released on Nintendo 3DS.

Nintendo Switch Online (NSO) is an online subscription service for the Nintendo Switch video game console. The service is Nintendo's third-generation online service after Nintendo Wi-Fi Connection and Nintendo Network. Following an interim period which began with the launch of the Nintendo Switch where Nintendo offered online multiplayer free of charge and the launch of the Nintendo Switch Online Smartphone App on July 21, 2017, the subscription service officially launched on September 18, 2018.

<i>Tetris 99</i> 2019 Tetris battle royale video game

Tetris 99 is a 2019 battle royale puzzle video game developed by Arika and published by Nintendo for the Nintendo Switch, and is an online multiplayer adaptation of Tetris. Players move and drop puzzle pieces called tetrominoes onto a playing board, and must clear rows by filling them completely with pieces. Players lose if tetrominoes overflow off the top of the board or their next piece is not able to spawn because it overlaps an existing block on the playfield. Matches contain 99 players, who send additional rows to other players' boards by clearing a row on their own board; whoever is the last man standing without an overflowed board wins the match.

<i>Pac-Man 99</i> 2021 video game

Pac-Man 99 was a maze video game with battle royale elements developed by Arika and published by Bandai Namco Entertainment for the Nintendo Switch. It was released through the Nintendo Switch Online service on April 7, 2021.

References

  1. 1 2 3 4 5 Holler, Christopher (September 20, 2023). "F-Zero 99 im Test - Ein Battle-Royale auf der Überholspur!". PC Games (in German). Archived from the original on October 6, 2023. Retrieved September 21, 2023.
  2. Nightingale, Ed (September 14, 2023). "F-Zero arrives on Switch as a battle royale". Eurogamer . Archived from the original on September 20, 2023. Retrieved September 21, 2023.
  3. 1 2 3 4 Wood, Rhys (September 15, 2023). "F-Zero 99 might not be the game you wanted - but it sure is a lot of fun". TechRadar . Archived from the original on September 16, 2023. Retrieved September 17, 2023.
  4. Winslow, Levi (September 14, 2023). "Classic Nintendo Racer F-Zero Returns As A...Battle Royale". Kotaku . Archived from the original on September 16, 2023. Retrieved September 21, 2023.
  5. Bonk, Lawrence (September 14, 2023). "F-Zero 99 blends the classic Nintendo racer with utter chaos". Engadget . Archived from the original on September 20, 2023. Retrieved September 21, 2023.
  6. Scullion, Chris (September 14, 2023). "F-Zero 99 announced for Nintendo Switch, is out today". Video Games Chronicle . Archived from the original on September 21, 2023. Retrieved September 21, 2023.
  7. "F-Zero 99 brings the series back as a battle royale, available today". Destructoid . September 14, 2023. Archived from the original on September 18, 2023. Retrieved September 17, 2023.
  8. 1 2 3 4 5 6 7 8 Colantonio, Giovanni (September 15, 2023). "F-Zero 99 isn't the revival I dreamed of, but it's a good start". Digital Trends . Archived from the original on September 17, 2023. Retrieved September 17, 2023.
  9. "F-Zero Developer Interview - Super Nintendo Entertainment System: Super NES Classic Edition". Nintendo. Archived from the original on September 12, 2017. Retrieved October 7, 2023.
  10. 1 2 Robinson, Andy (July 3, 2023). "Interview: Takaya Imamura, the artist behind Star Fox and F-Zero, speaks out". Video Games Chronicle . Archived from the original on September 21, 2023. Retrieved October 7, 2023.
  11. IGN Staff (July 8, 2003). "F-Zero Press Conference". IGN . Archived from the original on February 14, 2007. Retrieved November 4, 2006.
  12. 1 2 George, Richard (June 20, 2013). "Don't Get Your Hopes Up For F-Zero". IGN . Archived from the original on October 14, 2023. Retrieved October 7, 2023.
  13. Brown, Nathan (April 12, 2012). "Miyamoto keen on new Link To The Past". Edge . Archived from the original on April 18, 2012. Retrieved October 7, 2023.
  14. Bankhurst, Adam (April 15, 2021). "Ex-Nintendo Designer Says F-Zero Isn't Dead, It's Just 'Hard to Bring Back'". IGN . Archived from the original on July 10, 2023. Retrieved October 7, 2023.
  15. Winslow, Levi (September 14, 2023). "Classic Nintendo Racer F-Zero Returns As A...Battle Royale". Kotaku . Archived from the original on September 16, 2023. Retrieved September 24, 2023.
  16. Nintendo Software Technology (September 14, 2023). F-Zero 99 (Nintendo Switch). Nintendo. Scene: Credits.
  17. Yang, George (September 14, 2023). "F-Zero 99 revives Nintendo's most neglected series as a free battle royale". Digital Trends . Archived from the original on September 19, 2023. Retrieved September 19, 2023.
  18. 1 2 Bailey, Dustin (September 14, 2023). "F-Zero is back - in battle royale form". GamesRadar+ . Archived from the original on September 19, 2023. Retrieved September 19, 2023.
  19. Foster, George (September 14, 2023). "F-Zero 99 Revealed, Fan Hopes Dashed Again". TheGamer. Archived from the original on September 19, 2023. Retrieved September 19, 2023.
  20. Parrish, Ash (September 14, 2023). "F-Zero returns to the Switch in F-Zero 99". The Verge . Archived from the original on September 18, 2023. Retrieved September 19, 2023.
  21. 1 2 Theriault, Donald (September 28, 2023). "F-Zero 99 Receiving First Track Update". Nintendo World Report. Archived from the original on October 10, 2023. Retrieved October 9, 2023.
  22. Denzer, TJ (October 18, 2023). "F-Zero 99's latest update brings its 'final new tracks' today". Shacknews . Archived from the original on October 19, 2023. Retrieved October 19, 2023.
  23. "How to Update F-Zero 99". Nintendo. Archived from the original on March 29, 2024. Retrieved April 7, 2024.
  24. Wood, Rhys (November 28, 2023). "F-Zero 99's SNES-like Classic Race mode is coming in its next major update". TechRadar . Archived from the original on November 30, 2023. Retrieved November 28, 2023.
  25. Doolan, Liam (December 19, 2023). "F-Zero 99 New Update Now Live, Adds "Limited-Time" Frozen Knight League". Nintendo Life . Archived from the original on December 20, 2023. Retrieved December 23, 2023.
  26. Doolan, Liam (January 24, 2024). "F-Zero 99 Update Adds Secret Tracks, Private Lobbies And More, Here's Everything Included". Nintendo Life . Archived from the original on January 25, 2024. Retrieved February 11, 2024.
  27. 1 2 "F-Zero 99 Critic Reviews". Metacritic . Retrieved February 25, 2024.
  28. 1 2 3 4 Helm, Jordan (September 21, 2023). "Review: F-Zero 99". Hardcore Gamer. Archived from the original on September 22, 2023. Retrieved September 29, 2023.
  29. 1 2 3 4 Charlanmhg (September 20, 2023). "F-Zero 99 sur Nintendo Switch console-t-il les fans ?". Jeuxvideo.com (in French). Archived from the original on September 21, 2023. Retrieved September 23, 2023.
  30. 1 2 3 4 5 Wacholz, Charlie (September 18, 2023). "F-Zero 99 Review (Switch eShop)". Nintendo Life . Archived from the original on September 19, 2023. Retrieved September 23, 2023.
  31. "27th Annual D.I.C.E. Awards Finalists". Academy of Interactive Arts & Sciences . Retrieved January 11, 2024.
  32. 1 2 3 4 Nightingale, Ed (September 14, 2023). "F-Zero 99 feels like a battle royale in a pinball machine". Eurogamer . Archived from the original on September 19, 2023. Retrieved September 21, 2023.
  33. Watanabe, Takuya (October 1, 2023). "なぜ『F-ZERO 99』はレースゲームとバトロワを「次の高み」に乗せたと言えるのか?". IGN Japan (in Japanese). Archived from the original on October 1, 2023. Retrieved October 1, 2023.
  34. Lee, Jess (September 25, 2023). "F-Zero 99 is Nintendo Switch's best '99' game yet". Digital Spy . Archived from the original on September 26, 2023. Retrieved September 29, 2023.
  35. Wood, Rhys (September 15, 2023). "Like it or not, F-Zero 99 is necessary if you want to see this franchise survive". TechRadar . Archived from the original on September 27, 2023. Retrieved October 6, 2023.