Nintendo Software Technology | |
Company type | Subsidiary |
Industry | Video games |
Founded | 1998 |
Founders | Minoru Arakawa Claude Comair Scott Tsumura |
Headquarters | , |
Key people | Tim Bechtel [1] (president) |
Products | List of software developed |
Owner | Nintendo |
Number of employees | ~50 (2019) [2] |
Parent | Nintendo |
Nintendo Software Technology Corporation, doing business as Nintendo Software Technology (NST), is an American video game developer. NST was created by Nintendo as a first-party developer to create games for the North American market, though their games have also been released worldwide. The company was founded by Minoru Arakawa, Claude Comair and Scott Tsumura in 1998 and is located inside of Nintendo of America's headquarters in Redmond, Washington.
The establishment took place in 1998 through a collaboration with the private university DigiPen Institute of Technology, also located in Redmond. The offices opened with several doctorate level instructors and some recent graduates of the university working with several Nintendo of America designers and producers. Their first game, Bionic Commando: Elite Forces , was released for the Game Boy Color in 1999 and was a sequel of Capcom's Bionic Commando .
Over the years, NST has developed many games for Nintendo consoles such as the Mario vs. Donkey Kong series, Wave Race: Blue Storm , and Metroid Prime Hunters .
NST started developing Project H.A.M.M.E.R. for the Nintendo Wii but several problems landed the project in 'development hell'. A large amount of funding was spent on cut-scenes early in development, and so when the project started to fall behind, senior staff didn't want to end it because of the capital already spent. The American developers suggested that the problem was the gameplay, however, the Japanese managers believed the problem was the environments. This dispute, among others, made the project drag on for a number of years, before it was completely abandoned in 2009 and a large number of staff were made redundant. [3]
DigiPen's Main Campus was based in the same building as theirs until 2010.
Year | Title | Platform(s) |
---|---|---|
2006 | Nintendo 64 Emulator | Wii |
2009 | BBC iPlayer Channel | Wii |
Mario Calculator and Clock | DSiWare | |
Animal Crossing Calculator and Clock | DSiWare | |
2011 | Kirby TV Channel | Wii |
2012 | Wii U Chat(Co-developed w/ NERD and Vidyo) [6] | Wii U |
2013 | Wii Street U [7] | Wii U |
Title | Platform(s) |
---|---|
Project H.A.M.M.E.R. | Wii |
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Project H.A.M.M.E.R. was a beat 'em up video game in development by Nintendo Software Technology for the Wii. The team's other projects included Metroid Prime Hunters, 1080° Avalanche, and Wave Race: Blue Storm. Project H.A.M.M.E.R. was originally announced at E3 2006. No information regarding the game has been released to the public or media since the game's original announcement. Rumors began circulating in mid-June 2007 that the game was not going to be released, and that the development team had gone to work on other games. Nintendo confirmed at E3 2007 that development was on hold. Beth Llewelyn, senior director of public relations at Nintendo of America, made a point to note that despite the game not being a focus of Nintendo’s, Project H.A.M.M.E.R. "may come back" in the future. A report revealed that the game was cancelled in 2009 due to creative internal conflicts at Nintendo Software Technology.
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