DigiPen Institute of Technology

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DigiPen Institute of Technology
DigiPen web logo.png
Type Private for-profit university
Established1988
Accreditation ACCSC
President Claude Comair
Undergraduates 2500+
Postgraduates 50+
Location
CampusSuburban
Colors     Black & maroon
Nickname Dragons
Website www.digipen.edu
DigiPen Mascot.png
DigiPen Institute of Technology

DigiPen Institute of Technology is a private for-profit university in Redmond, Washington. It also has campuses in Singapore and Bilbao, Spain. DigiPen offers bachelors' and masters' degree programs in computer science, game design, digital art and animation, and audio programming and design.

Contents

History

In 1988, DigiPen was founded by Claude Comair in Vancouver, British Columbia, Canada as a research and development institute for computer science and animation. Comair continues to be the President and CEO to the present day.

In 1990, DigiPen began offering its first dedicated educational program in the subject of 3D computer animation through the Vancouver Film School.

In 1990, DigiPen began offering a 3D animation program and started a collaboration with Nintendo of America to create a post-secondary program for video game programming. [1] Through this collaborative effort with Nintendo, the DigiPen Applied Computer Graphics School accepted its first class of video game programming students in 1994. [2] [3]

In 1996, the Washington State Higher Education Coordinating Board granted DigiPen the authorization to award degrees in the United States. DigiPen's first degree program, the Bachelor of Science in Computer Science in Real-Time Interactive Simulation, became the world's first bachelor's degree in video game development.

In 1998, DigiPen Institute of Technology opened its campus in Redmond, Washington as a joint campus between DigiPen and Nintendo Software Technology.

In 2002, DigiPen received national accreditation from the ACCSC. DigiPen began offering its first Master's program, a Master of Science in Computer Science. DigiPen graduated the last cohorts in its associate programs, focusing instead on undergraduate and postgraduate programs.

In 2008, DigiPen Institute of Technology opened its campus in Singapore in conjunction with Singapore's Economic Development Board.

In 2010, DigiPen relocated its main campus to an independent location, still in Redmond, Washington. DigiPen Institute of Technology Singapore joined the Singapore Institute of Technology (SIT).

In 2011, DigiPen Institute of Technology opened its campus in the Greater Bilbao area, in the municipality of Zierbena.

In 2015, DigiPen's Singapore campus moved to the Singapore Polytechnic campus, while Singapore Institute of Technology's joint campus began development. [4]

In 2024, DigiPen's Singapore campus received approval from ACCSC on the change of location to the Singapore Institute of Technology Punggol Campus as part of the educational partnership with SIT. [5]

In 2025, DigiPen introduced an institutional policy providing a process for transferring the intellectual property rights of student-created projects from DigiPen to students and alumni, allowing them to monetize their work both in and out of college. [6]

Campuses

Redmond, Washington, United States

DigiPen's main campus is located in Redmond on 9931 Willows Road. It offers 8 undergraduate and 2 postgraduate degree programs. [7] It has approximately 1100 full-time students with a faculty-to-student ratio of 1:11 and an average class size of 19. [8] There are approximately 60 student run organizations on campus. [9]

Singapore

DigiPen opened its Singapore campus in conjunction with Singapore's Economic Development Board in 2008. DigiPen's Singapore campus arranges courses for Singapore Institute of Technology students, and does not enroll students directly or issue undergraduate certificates independently. DigiPen's Singapore campus offers 4 undergraduate degree programs.

Bilbao, Spain

DigiPen's Europe campus is located in Ribera de Zorrotzaurre, 2 in the city of Bilbao. It offers 2 undergraduate degree programs, with approximately 200 full-time students.

International university partnerships

Accreditation

DigiPen is accredited by the Accrediting Commission of Career Schools and Colleges (ACCSC). [12] DigiPen's Bachelor of Science in Computer Science in Real-Time Interactive Simulation is also accredited by ABET. [13]

Research and development

DigiPen Research & Development is active in the research in Formula 1 and INDYCAR, and is technical sponsor of Renault F1 (2008–present) and Andretti Autosport (2015–present). [14]

DigiPen's Research & Development arm created an artificial intelligence system regarding human behavioral modeling and simulation, titled B-HIVE, for Boeing and their Phantom Works division. B-HIVE and its associated patents were commended as Boeing's "Supplier Technology of the Year" in 2008. [15]

Portal Connection

DigiPen Institute of Technology played a key role in the development of Valve's Portal series through its student game team projects and alumni. In 2005, a team of DigiPen students created Narbacular Drop, a 3D puzzle game featuring a portal-based mechanic. The project gained attention from representatives of Valve for its innovative gameplay at the school's annual reverse career fair. Valve recruited the student team members, including designer Kim Swift, to develop Portal using Narbacular Drop's mechanics. Similarly in 2008, Valve representatives visited DigiPen's reverse career fair and played the student game Tag: The Power of Paint. Valve hired the team to implement many of the game's mechanics into Portal 2.

Criticism

Notable faculty

Notable alumni

Notable student games

References

  1. "Our History". DigiPen. Retrieved October 22, 2025.
  2. "Who Said School Couldn't Be Fun?". Electronic Gaming Monthly (76). Ziff Davis: 78. November 1995.
  3. "The Game Makers: Programming Schools". GamePro . No. 87. IDG. December 1995. pp. 30–34.
  4. "Master Plan for Singapore Institute of Technology". Mkpl.sg. Archived from the original on February 26, 2017. Retrieved March 18, 2017.
  5. "About the Campus". DigiPen (Singapore). Retrieved October 22, 2025.
  6. "IP Policy". DigiPen. August 2025. Retrieved October 22, 2025.
  7. "Academics". DigiPen. Retrieved October 22, 2025.
  8. "DigiPen by the Numbers". DigiPen. Retrieved October 22, 2025.
  9. "Clubs and Student Organizations". DigiPen. Retrieved October 22, 2025.
  10. "DigiPen: Educational Partnerships". Digipen.edu. Archived from the original on June 24, 2017. Retrieved March 18, 2017.
  11. "Internationl Partnerships". DigiPen. Retrieved October 22, 2025.
  12. "Directory | Accrediting Commission of Career Schools and Colleges". Accsc.org. Archived from the original on November 17, 2014. Retrieved March 18, 2017.
  13. "Accredited Programs". ABET. Retrieved October 23, 2025.
  14. "Clients - DigiPen Research & Development". Digipenresearch.com. Archived from the original on March 7, 2017. Retrieved March 18, 2017.
  15. "Our History | DigiPen". Archived from the original on September 27, 2020. Retrieved January 31, 2022.
  16. Sterling, Jim (December 13, 2021). "DigiPen: The College That Teaches Crunch Culture". YouTube. Archived from the original on December 14, 2021. Retrieved December 13, 2021.
  17. "Game Industry's 100 Most Influential Women". Edge Online . September 11, 2006. Archived from the original on June 25, 2011. Retrieved 2008-07-23.
  18. "Faculty XP: How Mark Henne Crafted Polar Bear Skin in Coca-Cola's Classic Holiday TV Ads". DigiPen. December 19, 2023. Retrieved October 23, 2025.
  19. "Nate Martin Broke Out By Locking People in Rooms". Jewish in Seattle Magazine. Archived from the original on June 25, 2018. Retrieved April 3, 2018.
  20. "Nick Kondo Swings From Games to the Big Screen With Spider-Man: Into the Spider-Verse". DigiPen. August 6, 2018. Retrieved October 23, 2025.
  21. "Alex Williams Takes the Reins as Studio Wildcard CTO". DigiPen. August 27, 2024. Retrieved October 23, 2025.
  22. "How Satomi Asakawa Brought Nintendo's Beloved NPCs To Life (Part 1)". DigiPen. May 21, 2019. Retrieved October 23, 2025.
  23. "The Viral Victory of Hazbin Hotel and Amazing Digital Circus Composer Evan Alderete". DigiPen. March 5, 2025. Retrieved October 23, 2025.
  24. "Logan Fieth Continues to Bend Minds With the Viral First-Person Puzzler Superliminal". DigiPen. December 3, 2019. Retrieved October 23, 2025.
  25. "DigiPen Graduate Adam Brennecke Aims High with Grounded". DigiPen. May 19, 2020. Retrieved October 23, 2025.
  26. "Wreckmate! Student Game FPS Chess Finds Wild Success Adding Combat to a Classic". DigiPen. August 30, 2022. Retrieved October 23, 2025.