Super Mario Bros. Wonder

Last updated

Super Mario Bros. Wonder
Mariowonder.png
Menu icon, prominently featuring Mario grabbing the Wonder Flower
Developer(s) Nintendo EPD
Publisher(s) Nintendo
Director(s) Shiro Mouri
Producer(s) Takashi Tezuka
Designer(s) Koichi Hayashida
Terumasa Kato
Shigefumi Hino
Programmer(s) Hiroshi Umemiya
Artist(s) Masanobu Sato [1]
Composer(s) Koji Kondo [2]
Shiho Fujii
Sayako Doi
Chisaki Shimazu
Series Super Mario
Platform(s) Nintendo Switch
ReleaseOctober 20, 2023
Genre(s) Platform
Mode(s) Single-player, multiplayer

Super Mario Bros. Wonder [a] is a 2023 platform game developed and published by Nintendo for the Nintendo Switch. It is the first traditional side-scrolling Super Mario game since New Super Mario Bros. U (2012). The player controls Mario, Luigi, and their friends as they attempt to stop Bowser, who plots to take over a new land known as the Flower Kingdom after using the magical Wonder Flower to fuse himself with the kingdom's castle.

Contents

Development for Super Mario Bros. Wonder began in 2019, with director Shiro Mouri taking inspiration from the original Super Mario Bros. and producer Takashi Tezuka seeking to reinvent the 2D Mario experience and introduce a new location.

The game became the fastest-selling Super Mario game, selling 4.3 million units in its first two weeks and reaching 13.44 million units by March 31, 2024. It received critical acclaim and was nominated for several awards, including the Golden Joystick Award for Game of the Year, The Game Award for Game of the Year and the British Academy Games Award for Best Game.

Gameplay

Super Mario Bros. Wonder features dynamic level design, with interactive level objects that can move or alter behavior within gameplay. SMB wonder screenshot.png
Super Mario Bros. Wonder features dynamic level design, with interactive level objects that can move or alter behavior within gameplay.

Super Mario Bros. Wonder is a side-scrolling platform game. As one of twelve player characters—Mario, Luigi, Princess Peach, Princess Daisy, yellow and blue Toads, Toadette, Nabbit and four types of Yoshis—the player completes levels across the Flower Kingdom with assistance from its flower-like denizens. [3] [4] Similarly to previous Super Mario games, players guide their character to the end of a level while avoiding enemies, such as Goombas and Piranha Plants, and transporting through Warp Pipes. Each stage contains multiple collectible "Wonder Seeds". [5]

New power-ups include a fruit that transforms the player into an elephant, [5] [6] a flower that allows the player to create bubbles that capture enemies, [4] and a mushroom that gives the player a drill hat that allows them to burrow into the ground or ceiling to evade enemies or bypass obstacles. [4]

Wonder introduces the Wonder Flower, which triggers bizarre effects such as pipes coming to life, hordes of enemies spawning, and character appearances and abilities changing. [5] The effects end when a player collects a Wonder Seed or leaves the area of effect. [6]

A new feature allows players to equip badges, which are unlocked throughout the game and give different advantages to the player. [4] They are divided into three different categories: Action Badges, which grant the player character an additional ability; Boost Badges, which give the player character an additional passive ability; and Expert Badges, which grant the player character an advanced skill. Only one badge can be activated at a time per level. They are usually optional and can be shut off for higher difficulty. [6]

The game supports local multiplayer for up to twelve players in a room with a limit of four players active in a level. [7] It also has some online multiplayer functionality. [4] When playing through a level while playing online, translucent versions of up to three other players playing through the same level may be present. When other online players are present nearby, defeated players become ghosts and are given a short window of time to revive themselves by flying toward another player or a standee placed by another player. [8]

Plot

Mario and his friends are invited to the neighboring Flower Kingdom by its ruler, Prince Florian, to see a demonstration of a Wonder Flower; great treasures of the Flower Kingdom that can warp reality. Bowser interrupts the ceremony and seizes the Wonder Flower, using its power to merge with Prince Florian's castle, turning himself into a giant flying fortress and imprisoning the citizens of the Flower Kingdom. Mario and his friends volunteer to help Prince Florian stop Bowser, prompting the prince to accompany the party. As the gang work to save the captured Poplins, they realize that by gathering six Royal Seeds, which are considered precious treasures in the Flower Kingdom, they will grant access to Castle Bowser, as each time a Royal Seed is collected, it destroys one of the six Cloud Piranhas protecting Castle Bowser.

After freeing the various regions of the Flower Kingdom from the control of Bowser Jr. and removing Bowser's defenses, Mario and friends confront Bowser on his flying castle, where he reveals his plan to use the Wonder Flowers' power to enslave the universe with rhythm. The party defeats Bowser and returns the Flower Kingdom to normal, while Bowser, Bowser Jr. and Kamek flee.

Development and release

Takashi Tezuka GDC 2024 2 (cropped).jpg
Takashi Tezuka (producer) in 2024
Game Developers Conference 2024 - Takashi Tezuka and Shiro Mouri - 01 (cropped).jpg
Shiro Mouri (director) in 2024

Super Mario developer and producer Takashi Tezuka returned as a producer for Wonder. [9] Shiro Mouri, who previously directed New Super Mario Bros. U Deluxe , returned as director. Wonder started development in 2019 after the release of Deluxe, [9] and the development team was not given a deadline to produce a prototype, which resulted in extra time to develop gameplay ideas. [10]

During the initial planning of Wonder, Mouri desired to recreate the sense of "secrets and mystery" that had been present in the original Super Mario Bros. for a modern audience. The focus was placed on updating the traditional idea of transporting Mario to different areas of the level using Warp Pipes, vines, or other means. Tezuka suggested to instead change up the current physical location, and the Wonder Flower, which dramatically alters the current level, was born. In order for all levels in the game to uniquely implement this item, approximately 2,000 ideas for Wonder effects were solicited from every member of the development team. The most viable were prototyped and implemented in the final game. [11] [12]

Additionally, to balance the gameplay between younger and experienced players, Wonder was designed to have a sliding difficulty scale, with badges that make the game easier or more challenging, an online mode where players can get assistance, characters with special abilities like immunity to enemy damage, and a non-sequential world map that allows players to optionally skip harder levels. [13]

The game was planned to have a live sports commentary on the player's action. Late in development, this feature was superseded by the Talking Flowers, who exchange humorous quips with the player during levels, because—in the words of one game designer on the project—the sports commentary was too complex to implement and "something [didn't] feel right" about it. [14]

Wonder was announced during a Nintendo Direct presentation on June 21, 2023, and was released on October 20, 2023, for the Nintendo Switch. [15] It is the first traditional 2D side-scrolling Super Mario game since New Super Mario Bros. U (2012). [7] Wonder is the first game to feature Kevin Afghani as the new voice of Mario and Luigi, following the announcement of previous actor Charles Martinet's departure from the roles in August 2023. [16] [17] [18] Sonic Superstars , a similar 2D side-scrolling platform game by Sega, was released three days prior. Tezuka and Sonic Superstars producer Takashi Iizuka stated that this was a coincidence, despite how long it had been since either franchise had a 2D entry. It was the first time 2D Super Mario and Sonic the Hedgehog games had been released close to one another since the 1990s Nintendo–Sega console war. [19] [20] [21]

Reception

Critical reception

Super Mario Bros. Wonder received "universal acclaim" from critics, according to review aggregator website Metacritic. [22] On OpenCritic, 98% of reviews recommended the game. [23]

Critics widely praised the gameplay, noting the creative innovations and variety brought to it. [d] PJ O'Reilly of Nintendo Life wrote that the game is "quite simply, the best 2D Mario game since Super Mario World " and "the slickest, sharpest, and smartest that two-dimensional Mario has felt since 1991." [32]

Sales

The game sold 4.3 million units in its first two weeks of release and became the fastest-selling Super Mario game. [42] It sold 13.44 million units by March 31, 2024. [43]

Accolades

At the 24th Game Developers Choice Awards, Super Mario Bros. Wonder was recognized as an honorable mention in the categories of Game of the Year, Best Design, and Best Visual Art. [44] In addition to its nominations at the 20th British Academy Games Awards, the game was longlisted for Artistic Achievement and Game Design. [45]

YearAwardCategoryResultRef(s).
2023 Golden Joystick Awards Ultimate Game of the Year Nominated [46]
The Game Awards 2023 Game of the Year Nominated [47] [48]
Best Game DirectionNominated
Best Art DirectionNominated
Best Family GameWon
Best Multiplayer GameNominated
2024 13th New York Game Awards Central Park Children's Zoo Award for Best Kids GameWon [49] [50]
27th Annual D.I.C.E. Awards Family Game of the Year Won [51] [52]
Outstanding Achievement in Game Direction Nominated
Outstanding Achievement in Game Design Nominated
Outstanding Achievement in Animation Nominated
20th British Academy Games Awards Best Game Nominated [53] [54]
Animation Nominated
Family Won
Multiplayer Won
2024 Kids' Choice Awards Favorite Video Game Nominated [55]
Japan Game Awards 2024Award for ExcellenceWon [56]

Notes

  1. Japanese: スーパーマリオブラザーズ ワンダー, Hepburn: Sūpā Mario Burazāzu Wandā
  2. Based on 135 reviews, 129 (96%) of which are "positive", 1 (1%) is "mixed", and the remaining are unscored
  3. Based on 128 reviews
  4. Attributed to multiple references: [31] [37] [38] [39] [40] [41]

Related Research Articles

<span class="mw-page-title-main">Koopa Troopa</span> Character in the Mario franchise

Koopa Troopas are a fictional turtle-like race of characters from the Mario media franchise. They are commonly referred to as Koopas, a more broad classification of creatures that includes Bowser, his Koopalings, and Lakitu. Predecessors to Koopa Troopas, Shellcreepers, first appeared in the 1983 game Mario Bros., while Koopa Troopas themselves debuted two years later in Super Mario Bros. (1985). Koopa Troopas are a common staple in most Super Mario and spin-off games. When defeated, they may flee from or retreat inside their shells, which can usually be used as weapons. Koopa shells are a recurring weapon in the franchise, particularly popularized in the Mario Kart series, in which they can be fired as projectiles against other racers. Despite making up the bulk of Bowser's army, Koopa Troopas are often shown to be peaceful, sometimes even teaming up with protagonist Mario.

<i>Super Mario Bros. 3</i> 1988 video game

Super Mario Bros. 3 is a 1988 platform game developed and published by Nintendo for the Nintendo Entertainment System (NES). It was released for home consoles in Japan on October 23, 1988, in North America on February 12, 1990, and in Europe on August 29, 1991. It was developed by Nintendo Entertainment Analysis and Development, led by Shigeru Miyamoto and Takashi Tezuka.

<i>Super Mario World</i> 1990 video game

Super Mario World, known in Japan as Super Mario World: Super Mario Bros. 4, is a 1990 platform game developed by Nintendo EAD and published by Nintendo for the Super Nintendo Entertainment System (SNES). The player controls Mario on his quest to save Princess Peach and Dinosaur Land from the series' antagonist Bowser and the Koopalings. The gameplay is similar to that of earlier Super Mario games; players control Mario through a series of levels in which the goal is to reach the goalpost at the end. Super Mario World introduces Yoshi, a ridable dinosaur who can eat enemies.

<span class="mw-page-title-main">Mario</span> Fictional character

Mario is a character created by the Japanese game designer Shigeru Miyamoto. He is the star of the Mario franchise, a recurring character in the Donkey Kong franchise, and the mascot of the Japanese video game company Nintendo. Mario is an Italian plumber who lives in the Mushroom Kingdom with his younger twin brother, Luigi. Their adventures generally involve rescuing Princess Peach from the villain Bowser while using power-ups that give them different abilities. Mario's distinctive characteristics include his large nose and mustache, overalls, red cap, and high-pitched, exaggerated Italian accent.

<span class="mw-page-title-main">Yoshi</span> Video game character

Yoshi is a fictional dinosaur who appears in video games published by Nintendo. Yoshi debuted in Super Mario World (1990) on the SNES as Mario and Luigi's sidekick. Throughout the mainline Super Mario series, Yoshi typically serves as Mario's trusted steed. With a gluttonous appetite, Yoshi can gobble enemies with his long tongue, and lay eggs that doubly function as projectiles. Yoshi is the title character of the Yoshi series and a supporting character in the Mario franchise. He has appeared in Mario Party and Mario Kart, as well as many Mario sports games. He also appears as a playable character in the crossover fighting game series Super Smash Bros. Yoshi is a member of the same-named species, which is distinguished for its wide range of colors.

<span class="mw-page-title-main">Princess Peach</span> Video game character

Princess Peach is a character in Nintendo's Mario franchise. She was created by Shigeru Miyamoto and introduced in the 1985 original Super Mario Bros. game as Princess Toadstool. She is the princess regnant and head of state of the Mushroom Kingdom, where she resides in her castle along with Toads. Since her debut, she has appeared in the majority of Mario video games as the main female character and the romantic interest of Mario. She has been voiced by Samantha Kelly since 2007.

<i>Yoshis Island</i> 1995 video game

Super Mario World 2: Yoshi's Island is a 1995 platform game developed and published by Nintendo for the Super Nintendo Entertainment System (SNES). The player controls Yoshi, a friendly dinosaur, on a quest to reunite baby Mario with his brother Luigi, who has been kidnapped by Kamek. Yoshi runs and jumps to reach the end of the level while solving puzzles and collecting items with Mario's help.

<i>Super Mario Sunshine</i> 2002 video game

Super Mario Sunshine is a 2002 platform game developed and published by Nintendo for the GameCube. It is the second 3D game in the Super Mario series, following Super Mario 64 (1996). The game was directed by Yoshiaki Koizumi and Kenta Usui, produced by series creators Shigeru Miyamoto and Takashi Tezuka, written by Makoto Wada, and scored by Koji Kondo and Shinobu Tanaka.

<i>New Super Mario Bros.</i> 2006 video game

New Super Mario Bros. is a 2006 platform game developed and published by Nintendo for the Nintendo DS. It was first released in May 2006 in North America and Japan, and in PAL regions in June 2006. It is the first installment in the New Super Mario Bros. subseries of the Super Mario series and follows Mario as he fights his way through Bowser's henchmen to rescue Princess Peach. Mario has access to several old and new power-ups that help him complete his quest, including the Super Mushroom, the Fire Flower, and the Super Star, each giving him unique abilities. While traveling through eight worlds with more than 80 levels, Mario has to defeat Bowser Jr. and Bowser before saving Princess Peach.

<i>Super Princess Peach</i> 2005 video game

Super Princess Peach is a 2005 platform game developed by Tose and published by Nintendo for the Nintendo DS. It was released in Japan in October 2005 and worldwide the following year. Super Princess Peach is the first game to feature Princess Peach as the main protagonist on a dedicated video game console and the second overall after Princess Toadstool's Castle Run released in 1990 on the Nelsonic Game Watch.

<i>Super Mario</i> Video game series

Super Mario is a platform game series created by Nintendo starring their mascot, Mario. It is the central series of the greater Mario franchise. At least one Super Mario game has been released for every major Nintendo video game console. However, there have also been a number of Super Mario video games released on non-Nintendo gaming platforms. There are more than 20 games in the series.

<span class="mw-page-title-main">Goomba</span> Super Mario character

Goombas, known in Japan as Kuribō, and originally Little Goomba, are a fictional species from Nintendo's Mario franchise. They first appeared in the NES video game Super Mario Bros. as the first enemy players encounter, part of Bowser's Army. They have appeared outside video games, including in film and television. They are brown mushroom-like creatures with long black eyebrows, a sharp underbite, a tan stem, dark brown feet, no limbs, and are most commonly seen walking around aimlessly, often as an obstacle, in video games. They were included late in the development of Super Mario Bros. as a simple, easy-to-defeat enemy.

<i>New Super Mario Bros. Wii</i> 2009 video game

New! Super Mario Bros. Wii is a 2009 platform game developed and published by Nintendo for the Wii. A follow-up to New Super Mario Bros., it was first released in Australia, North America, and Europe in November 2009, followed by Japan a month later. It was released on the Wii U's Virtual Console in 2016, though only in Europe, Australia and Japan. A port in high definition resolution for the Nvidia Shield TV was released only in China in December 2017. Like other side-scrolling Super Mario games, the player controls Mario as he travels eight worlds and fights Bowser's henchmen to rescue Princess Peach. New Super Mario Bros. Wii was the first Super Mario game to feature simultaneous cooperative multiplayer gameplay; up to four people can play in cooperative and competitive multiplayer modes, taking control of Mario as well as Luigi and one of two multicolored Toads. The game also introduced "Super Guide", which allows the player to watch a computer-controlled character complete a level.

<i>Super Mario 3D Land</i> 2011 video game

Super Mario 3D Land is a 2011 platform game developed and published by Nintendo for the Nintendo 3DS. It was released worldwide in November 2011, being the first Mario game to be released for the 3DS.

<i>New Super Mario Bros. U</i> 2012 video game

New Super Mario Bros. U is a 2012 platform game developed and published by Nintendo as a launch title for the Wii U. The game is a sequel to New Super Mario Bros. Wii and the fourth and final entry of the New Super Mario Bros. series, following New Super Mario Bros. 2. It is also the first entry in the Super Mario series to feature high-definition graphics.

<i>New Super Mario Bros. 2</i> 2012 video game

New Super Mario Bros. 2 is a 2012 platform game developed and published by Nintendo for the Nintendo 3DS. It is the third title in the New Super Mario Bros. series, following 2009's New Super Mario Bros. Wii, and is a direct sequel to the original New Super Mario Bros. released in 2006 for the Nintendo DS. It is the first Nintendo-published game to be released simultaneously in both downloadable and physical forms.

<i>Super Mario 3D World</i> 2013 video game

Super Mario 3D World is a 2013 platform game developed and published by Nintendo for the Wii U. It is the sixth original 3D platform game in the Super Mario series and the sequel to Super Mario 3D Land, a 2011 title for the Nintendo 3DS. The game was also re-released for the Nintendo Switch in Super Mario 3D World + Bowser's Fury on February 21, 2021.

<i>Super Mario Bros.</i> 1985 video game

Super Mario Bros. is a 1985 platform game developed and published by Nintendo for the Nintendo Entertainment System (NES). It is the successor to the 1983 arcade game Mario Bros. and the first game in the Super Mario series. It was originally released in September 1985 in Japan for the Family Computer; following a US test market release for the NES, it was converted to international arcades on the Nintendo VS. System in early 1986. The NES version received a wide release in North America that year and in PAL regions in 1987.

<i>The Super Mario Bros. Movie</i> 2023 American animated film

The Super Mario Bros. Movie is a 2023 American animated adventure comedy film based on Nintendo's Mario video game franchise. Produced by Universal Pictures, Illumination, and Nintendo, and distributed by Universal, it was directed by Aaron Horvath and Michael Jelenic and written by Matthew Fogel. The ensemble voice cast includes Chris Pratt, Anya Taylor-Joy, Charlie Day, Jack Black, Keegan-Michael Key, Seth Rogen, and Fred Armisen. The film features an origin story for the brothers Mario and Luigi, Italian-American plumbers who are separated after being transported to another world and become entangled in a battle between the Mushroom Kingdom, led by Princess Peach, and the Koopas, led by Bowser.

References

  1. Shea, Brian (October 6, 2023). "How Super Mario Bros. Wonder Pays Homage To The Past As It Expands In New Directions". Game Informer . Archived from the original on October 8, 2023. Retrieved October 11, 2023.
  2. "Ask the Developer Vol. 11, Super Mario Bros. Wonder—Part 1". Nintendo Official Site. Archived from the original on October 17, 2023. Retrieved October 18, 2023.
  3. Romano, Sal (June 21, 2023). "Super Mario Bros. Wonder announced for Switch". Gematsu. Archived from the original on June 21, 2023. Retrieved June 25, 2023.
  4. 1 2 3 4 5 Dinsdale, Ryan (August 31, 2023). "Everything Announced at the Super Mario Bros. Wonder Nintendo Direct". IGN . Archived from the original on August 31, 2023. Retrieved August 31, 2023.
  5. 1 2 3 McWhertor, Michael (June 21, 2023). "Super Mario's new Switch game takes the series back to 2D". Polygon . Archived from the original on June 21, 2023. Retrieved June 21, 2023.
  6. 1 2 3 "Super Mario Bros.™ Wonder for Nintendo Switch". Nintendo Official Site. Archived from the original on June 21, 2023. Retrieved June 21, 2023.
  7. 1 2 Gach, Ethan (June 21, 2023). "Nintendo's Next Mario Game Is Here And It's Not What You Expect". Kotaku . Archived from the original on June 21, 2023. Retrieved June 22, 2023.
  8. Peters, Jay (October 24, 2023). "Mario Wonder's online mode is opening my mind to tricks and secrets". The Verge. Archived from the original on October 31, 2023. Retrieved November 2, 2023.
  9. 1 2 Cruz, Christopher (August 31, 2023). "'Super Mario Bros. Wonder' is Nintendo on Acid". Rolling Stone . Penske Media Corporation. Archived from the original on October 2, 2023. Retrieved August 31, 2023.
  10. Farokhmaneshf, Megan (September 17, 2023). "Super Mario Bros. Wonder Is What Happens When Devs Have Time to Play". Wired Magazine . Archived from the original on September 1, 2023. Retrieved August 1, 2023.
  11. McCaffrey, Ryan (August 31, 2023). "Takashi Tezuka and Shiro Mouri Reveal Super Mario Bros. Wonder's Origin Story". IGN . Archived from the original on September 1, 2023. Retrieved September 1, 2023.
  12. Bailey, Kat; McCaffrey, Ryan (September 4, 2023). "Shiro Mouri and Takashi Tezuka Answer All of Our Super Mario Wonder Questions". IGN. Archived from the original on October 23, 2023. Retrieved October 21, 2023.
  13. Orland, Kyle (April 17, 2024). "After decades of Mario, how do developers bridge a widening generation gap?". Ars Technica. Archived from the original on May 22, 2024. Retrieved June 23, 2024.
  14. "Super Mario Bros. Wonder almost had sports-style live commentary". Eurogamer.net. October 18, 2023. Archived from the original on October 22, 2023. Retrieved October 21, 2023.
  15. Stewart, Marcus (June 21, 2023). "Super Mario Bros. Wonder Is The Next 2D Mario Platformer". Game Informer . Archived from the original on October 3, 2023. Retrieved June 22, 2023.
  16. "Mario's voice, Charles Martinet, steps down". Boston 25 News . August 21, 2023. Archived from the original on August 22, 2023. Retrieved August 22, 2023.
  17. McWhertor, Michael; Plante, Chris (August 21, 2023). "The voice of Mario is no longer the voice of Mario". Polygon . Archived from the original on September 30, 2023. Retrieved August 21, 2023.
  18. Shanfield, Ethan (October 13, 2023). "Mario's New Voice Actor Announced by Nintendo After Charles Martinet's Departure". Variety Magazine . Archived from the original on October 18, 2023. Retrieved October 13, 2023.
  19. Shea, Brian (October 13, 2023). "Super Mario Bros. Wonder And Sonic Superstars Devs Talk About Releasing Their Games The Same Week". Game Informer . Archived from the original on October 16, 2023. Retrieved October 18, 2023.
  20. Tu, Trumann (October 15, 2023). "Sega Producer Comments on Sonic Superstars Launching the Same Week as Super Mario Bros. Wonder". Game Rant . Archived from the original on October 16, 2023. Retrieved October 19, 2023.
  21. Alana, Hagues (August 22, 2023). "Sonic Superstars Locks In October Release, Right Before Super Mario Bros. Wonder". Nintendo Life . Archived from the original on February 25, 2024. Retrieved October 18, 2023.
  22. 1 2 "Super Mario Bros. Wonder". Metacritic. Archived from the original on October 18, 2023. Retrieved November 8, 2023.
  23. 1 2 "Super Mario Bros. Wonder Reviews". OpenCritic. October 18, 2023. Archived from the original on October 13, 2023. Retrieved October 26, 2023.
  24. Monbleau, Timothy (October 18, 2023). "Review: Super Mario Bros. Wonder". Destructoid . Archived from the original on October 18, 2023. Retrieved October 18, 2023.
  25. Colantonio, Giovanni (October 18, 2023). "Super Mario Bros. Wonder review: the transformation Mario needed". Digital Trends . Archived from the original on October 26, 2023. Retrieved October 21, 2023.
  26. Donlan, Christian (October 18, 2023). "Super Mario Bros. Wonder Review Nintendo's magic at its most powerful". Eurogamer . Archived from the original on October 18, 2023. Retrieved October 18, 2023.
  27. Romano, Sal (October 18, 2023). "Famitsu Review Scores: Issue 1820". Gematsu. Archived from the original on October 18, 2023. Retrieved October 18, 2023.
  28. Shea, Brian (October 19, 2023). "Super Mario Bros. Wonder Review - Getting Its Flowers". Game Informer . Archived from the original on October 27, 2023. Retrieved October 21, 2023.
  29. Watts, Steve (October 18, 2023). "Super Mario Bros. Wonder Review - A Badge Of Honor". GameSpot . Archived from the original on October 18, 2023. Retrieved October 18, 2023.
  30. Loveridge, Sam (October 18, 2023). "Super Mario Bros. Wonder review: 'Like your first magical visit to Disneyland'". GamesRadar+ . Archived from the original on October 18, 2023. Retrieved October 18, 2023.
  31. 1 2 McCaffrey, Ryan (October 18, 2023). "Super Mario Bros. Wonder Review". IGN . Archived from the original on October 18, 2023. Retrieved October 18, 2023.
  32. 1 2 O'Reilly, PJ (October 18, 2023). "Super Mario Bros. Wonder Review (Switch)". Nintendo Life . Archived from the original on October 18, 2023. Retrieved October 18, 2023.
  33. Rairdin, John (November 2, 2023). "Super Mario Bros. Wonder (Switch) Review". Archived from the original on November 3, 2023. Retrieved November 2, 2023.
  34. MacDonald, Keza (October 18, 2023). "Super Mario Bros Wonder review – an all-levels multiplayer with madcap moments of delight". The Guardian . ISSN   0261-3077. Archived from the original on October 28, 2023. Retrieved October 21, 2023.
  35. Robinson, Andy (October 18, 2023). "Super Mario Bros. Wonder is a stylish and striking Mario evolution". Archived from the original on January 26, 2024. Retrieved January 26, 2024.
  36. Donaldson, Alex (October 18, 2023). "Super Mario Bros. Wonder review". VG247 . Archived from the original on October 25, 2023. Retrieved October 21, 2023.
  37. "Super Mario Bros. Wonder Review". PCMAG. Archived from the original on November 15, 2023. Retrieved November 15, 2023.
  38. Andronico, Mike (August 31, 2023). "Super Mario Bros. Wonder puts a fresh spin on the Mario formula — and it rocks". CNN . Archived from the original on February 28, 2024. Retrieved November 15, 2023.
  39. Farokhmanesh, Megan. "'Super Mario Bros. Wonder' Is the Face of Nintendo's Transformation". Wired Magazine . ISSN   1059-1028. Archived from the original on November 15, 2023. Retrieved November 15, 2023.
  40. "Super Mario Bros. Wonder review: The joy of pure imagination". Engadget. October 20, 2023. Archived from the original on November 15, 2023. Retrieved November 15, 2023.
  41. Shea, Brian (October 20, 2023). "Super Mario Bros. Wonder Cover Story – Powering Up". Game Informer. Archived from the original on November 15, 2023. Retrieved November 15, 2023.
  42. Yin-Poole, Wesley (November 8, 2023). "Super Mario Bros. Wonder the Fastest-Selling Mario Game — and Nintendo Expects It to Keep on Selling". IGN. Archived from the original on January 17, 2024. Retrieved November 12, 2023.
  43. "Financial Results Announcements/IR Results - Financial Results Explanatory Material" (PDF). Nintendo. May 8, 2024. Archived (PDF) from the original on May 7, 2024. Retrieved May 8, 2024.
  44. Bankhurst, Adam (March 20, 2024). "Game Developers Choice Awards 2024 Winners: The Full List". IGN . Archived from the original on March 21, 2024. Retrieved March 23, 2024.
  45. "The 60 Best Video Games of 2023". bafta.org. British Academy of Film and Television Arts. Archived from the original on December 19, 2023. Retrieved March 26, 2024.
  46. Loveridge, Sam (November 10, 2023). "Here are all the Golden Joystick Awards 2023 winners". GamesRadar+ . Archived from the original on November 10, 2023. Retrieved November 11, 2023.
  47. Spangler, Todd (November 13, 2023). "The Game Awards 2023 Nominations: Alan Wake 2, Baldur's Gate 3 Lead the Pack With Eight Noms Each (Full List)". Variety Magazine . Archived from the original on November 13, 2023. Retrieved November 13, 2023.
  48. Makuch, Eddie (December 7, 2023). "All The Game Awards 2023 Winners Revealed". GameSpot . Fandom, Inc. Archived from the original on December 8, 2023. Retrieved January 29, 2024.
  49. McEvoy, Sophie (January 5, 2024). "Baldur's Gate 3 leads New York Games Awards 2024 nominations". Gameindustry.biz . Archived from the original on January 5, 2024. Retrieved January 21, 2024.
  50. McEvoy, Sophie (January 24, 2024). "Baldur's Gate 3 wins big at New York Game Awards 2024". Games Industry.biz. Archived from the original on January 24, 2024. Retrieved January 24, 2024.
  51. McEvoy, Sophie (January 11, 2024). "Spider-Man 2 receives most nominations for 2024 DICE Awards". Gameindustry.biz . Archived from the original on January 11, 2024. Retrieved January 11, 2024.
  52. Chandler, Sam (February 15, 2024). "The D.I.C.E. Awards 2024 winners & finalists". Shacknews . Archived from the original on February 16, 2024. Retrieved January 16, 2024.
  53. "Bafta Games Awards 2024: Baldur's Gate 3 and Spider-Man lead nods". BBC News. March 7, 2024. Archived from the original on March 23, 2024. Retrieved March 7, 2024.
  54. "20th BAFTA Games Awards: The Nominations". BAFTA. March 7, 2024. Archived from the original on April 12, 2024. Retrieved March 7, 2024.
  55. Petski, Denise (June 4, 2024). "Taylor Swift, Olivia Rodrigo, Beyoncé, Timothée Chalamet, Ayo Edebiri Among 2024 Kids' Choice Awards Nominees – Full List". Deadline . Archived from the original on June 4, 2024. Retrieved June 4, 2024.
  56. "【日本ゲーム大賞2024】年間作品部門大賞は 「ゼルダの伝説 ティアーズ オブ ザ キングダム」 (任天堂株式会社)". PR Times (in Japanese). September 26, 2024.