The Japan Game Awards is the Japanese Ministry of Economy, Trade and Industry's awards ceremony, which was created in 1996 as the CESA Awards. While it represents the Japanese video game industry, it is not limited to Japanese video games, but also includes international video games. [1] [2]
The "Games of the Year Division" awards existing released works.
The "Future Division" awards non-released works.
The three-category "Amateur Division" awards original works that have not been commercially marketed regardless of whether the entrant is a juridical entity, group or individual.
This article needs to be updated.(September 2015) |
The ceremony changed its name from launch's "CESA Awards" (CESA大賞, CESA taisho) and "CESA Game Awards" to the actual "Japan Game Awards" (日本ゲーム大賞).
The Japanese financial year runs from April 1 to March 31, it applies to all games that were released onto the Japanese market in this period.
This section needs expansionwith: include other awards besides the grand award. You can help by adding to it. (September 2016) |
The following are the winners of the Grand Award.
Period: January 1, 2001 to March 31, 2002
Period: April 1, 2002 to March 31, 2003
Period: April 1, 2003 to March 31, 2004
Period: April 1, 2004 to March 31, 2005
Period: April 1, 2005 to March 31, 2006
Period: April 1, 2006 to March 31, 2007
Period: April 1, 2007 to March 31, 2008
Period: April 1, 2008 to March 31, 2009
Period: April 1, 2009 to March 31, 2010
Games of the Year Division: [6]
Period: April 1, 2010 to March 31, 2011
Period: April 1, 2011 to March 31, 2012
Games of the Year Division: [7]
Period: April 1, 2012 to March 31, 2013
Minister of Economy, Trade and Industry Award: Puzzle & Dragons development team of GungHo Online Entertainment. [8]
Games of the Year Division: [9]
Period: April 1, 2013 to March 31, 2014
Period: April 1, 2014 to March 31, 2015
Period: April 1, 2015 to March 31, 2016
Period: April 1, 2016 to March 31, 2017
Period: April 1, 2017 to March 31, 2018 [2] [10]
Period: April 1, 2018, and March 31, 2019 [11]
Period: April 1, 2019, and March 31, 2020 [12]
Period: April 1, 2020, and March 31, 2021 [13] [14]
Period: April 1, 2021, and March 31, 2022 [15]
Period: April 1, 2022, and March 31, 2023. [16]
Period: April 1, 2023 - March 31, 2024. [17]
Shigeru Miyamoto is a Japanese video game designer, producer and game director at Nintendo, where he serves as one of its representative directors as an executive since 2002. Widely regarded as one of the most accomplished and influential designers in video games, he is the creator of some of the most acclaimed and best-selling game franchises of all time, including Mario,The Legend of Zelda, Donkey Kong, Star Fox and Pikmin. More than 1 billion copies of games featuring franchises created by Miyamoto have been sold.
1988 saw many sequels and prequels in video games, such as Dragon Quest III, Super Contra, Super Mario Bros. 2, Mega Man 2, Double Dragon II: The Revenge, and Super Mario Bros. 3, along with new titles such as Assault, Altered Beast, Capcom Bowling, Ninja Gaiden, RoboCop, Winning Run and Chase H.Q.
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