Japan Game Awards

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Japan Game Awards. Japan Game Awards.svg
Japan Game Awards.

The Japan Game Awards is the Japanese Ministry of Economy, Trade and Industry's awards ceremony, which was created in 1996 as the CESA Awards. While it represents the Japanese video game industry, it is not limited to Japanese video games, but also includes international video games. [1] [2]

Ministry of Economy, Trade and Industry Japanese government ministry

The Ministry of Economy, Trade and Industry or METI, is a ministry of the Government of Japan. It was created by the 2001 Central Government Reform when the Ministry of International Trade and Industry merged with agencies from other ministries related to economic activities, such as the Economic Planning Agency.

Computer Entertainment Supplier's Association (CESA) is a Japanese organization that was established in 1996 to "promote the computer entertainment industry [...] with the aim of contributing to the strengthening of Japanese industry as well as to the further enrichment of people's lifestyles." It organizes the annual Tokyo Game Show and Japan Game Awards.

The video game industry is the economic sector involved in the development, marketing, and monetization of video games. It encompasses dozens of job disciplines and its component parts employ thousands of people worldwide.


METI Award Divisions

Games of the Year

The "Games of the Year Division" awards existing released works.


The "Future Division" awards non-released works.


The three-category "Amateur Division" awards original works that have not been commercially marketed regardless of whether the entrant is a juridical entity, group or individual.


The ceremony changed its name from launch's "CESA Awards" (CESA大賞, CESA taisho) and "CESA Game Awards" to the actual "Japan Game Awards" (日本ゲーム大賞).

The Japanese financial year runs from April 1 to March 31, it applies to all games that were released onto the Japanese market in this period.

Fiscal year 1 year term for government and business financial reporting

A fiscal year is the period used by governments for accounting and budget purposes, which varies between countries. It is also used for financial reporting by business and other organizations. Laws in many jurisdictions require company financial reports to be prepared and published on an annual basis, but generally do not require the reporting period to align with the calendar year. Taxation laws generally require accounting records to be maintained and taxes calculated on an annual basis, which usually corresponds to the fiscal year used for government purposes. The calculation of tax on an annual basis is especially relevant for direct taxation, such as income tax. Many annual government fees—such as Council rates, licence fees, etc.—are also levied on a fiscal year basis, while others are charged on an anniversary basis.

The following are the winners of the Grand Award.

CESA Awards '96 (1996)

CESA Awards '97 (1997)

The 3rd CESA Awards (1998)

<i>The Legend of Zelda: Ocarina of Time</i> video game on the Nintendo 64

The Legend of Zelda: Ocarina of Time is an action-adventure game developed and published by Nintendo for the Nintendo 64. It was released in Japan and North America in November 1998, and in Europe and Australia the following month. Ocarina of Time is the fifth game in the Legend of Zelda series, and the first with 3D graphics. Originally developed for the 64DD peripheral, it was instead released on a 256-megabit (32-megabyte) cartridge, the largest-capacity cartridge Nintendo produced at that time.

Nintendo 64 64-bit video game console produced by Nintendo in 1996

The Nintendo 64, stylized as NINTENDO64 and abbreviated as N64, is Nintendo's third home video game console for the international market. Named for its 64-bit central processing unit, it was released in June 1996 in Japan, September 1996 in North America and Brazil, March 1997 in Europe and Australia, and September 1997 in France. It is the last major home console to use the cartridge as its primary storage format until Nintendo's seventh console, the Nintendo Switch, released in 2017. The console was discontinued in mid-2002 following the launch of its successor, the GameCube, in 2001. It is the first Nintendo console to feature true 3D effects. Super Mario 64 and Pilotwings 64 were made to show this off, as seen in the 3D Mario environment.

The 4th Japan Game Awards (1999)

<i>Final Fantasy VIII</i> 1999 role-playing video game

Final Fantasy VIII is a role-playing video game developed and published by Square for the PlayStation console. Released in 1999, it is the eighth main installment in the Final Fantasy series. Set on an unnamed fantasy world with science fiction elements, the game follows a group of young mercenaries, led by Squall Leonhart, as they are drawn into a conflict sparked by Ultimecia, a sorceress from the future who wishes to compress time. During the quest to defeat Ultimecia, Squall struggles with his role as leader and develops a romance with one of his comrades, Rinoa Heartilly.

The 5th Japan Game Awards (2000)

The 6th CESA Game Awards (2001~2002)

Period: January 1, 2001 to March 31, 2002

The 7th CESA Game Awards (2002~2003)

Period: April 1, 2002 to March 31, 2003

<i>Taiko no Tatsujin</i> video game series

Taiko no Tatsujin, literally translating to English as Taiko Master, is a series of rhythm games created by Namco. In the games, players simulate playing a Taiko drum in time with music. The series has released games for the arcade and for console and mobile platforms including PlayStation 2, Advanced Pico Beena, PlayStation Portable, Nintendo DS, Wii, Nintendo 3DS, Wii U, PlayStation Vita, PlayStation 4, Nintendo Switch, iOS, Android and Japanese Feature phones.

<i>Final Fantasy XI</i> 2002 video game

Final Fantasy XI, also known as Final Fantasy XI Online, is a massively multiplayer online role-playing game (MMORPG), developed and published by Square as part of the Final Fantasy series. Designed and produced by Hiromichi Tanaka, it was released in Japan on May 16, 2002, for PlayStation 2 and Microsoft Windows-based personal computers in November of that year. The game was the first MMORPG to offer cross-platform play between PlayStation 2 and personal computer. It was also the Xbox 360's first MMORPG. All versions of the game require a monthly subscription to play.

The 8th CESA Game Awards (2003~2004)

Period: April 1, 2003 to March 31, 2004

The 9th CESA Game Awards (2004~2005)

Period: April 1, 2004 to March 31, 2005

Japan Game Awards 2006 (2005~2006)

Period: April 1, 2005 to March 31, 2006

Japan Game Awards 2007 (2006~2007)

Period: April 1, 2006 to March 31, 2007

Japan Game Awards 2008 (2007~2008)

Period: April 1, 2007 to March 31, 2008

Japan Game Awards 2009 (2008~2009)

Period: April 1, 2008 to March 31, 2009

Japan Game Awards 2010 (2009~2010)

Period: April 1, 2009 to March 31, 2010

Japan Game Awards 2011 (2010~2011)

Period: April 1, 2010 to March 31, 2011

Japan Game Awards 2012 (2011~2012)

Period: April 1, 2011 to March 31, 2012

Japan Game Awards 2013 (2012~2013)

Period: April 1, 2012 to March 31, 2013

Minister of Economy, Trade and Industry Award: Puzzle & Dragons development team of GungHo Online Entertainment. [4]

Games of the Year Division: [5]

Japan Game Awards 2014 (2013~2014)

Period: April 1, 2013 to March 31, 2014

Japan Game Awards 2015 (2014~2015)

Period: April 1, 2014 to March 31, 2015

Japan Game Awards 2016 (2015~2016)

Period: April 1, 2015 to March 31, 2016

Japan Game Awards 2017 (2016~2017)

Period: April 1, 2016 to March 31, 2017

Japan Game Awards 2017 (2017~2018)

Period: April 1, 2017 to March 31, 2018 [2] [6]

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  1. 1 2 "Nintendo Wins Big At TGS 2018's Japan Game Awards". Nintendo Life . 24 September 2018. Retrieved 7 April 2019.
  2. 1 2 "Japan Game Awards 2018: 'Monster Hunter: World' wins top prize". The Star . 24 September 2018. Retrieved 7 April 2019.
  3. "Anime / Manga Gaming". September 3–10 Anime News. Anime News Service. 5 September 1999. Retrieved 4 May 2012.
  4. http://awards.cesa.or.jp/2013/en/prize/prize_04.html
  5. http://awards.cesa.or.jp/2013/en/prize/prize_01.html
  6. "受賞作品|日本ゲーム大賞". Japan Game Awards. Computer Entertainment Supplier's Association. 2018. Retrieved 7 April 2019.