Tales of Arise

Last updated
Tales of Arise
Tales of Arise Box Art.jpg
Japanese cover art
Developer(s) Bandai Namco Studios [lower-alpha 1]
Publisher(s) Bandai Namco Entertainment
Director(s) Hirokazu Kagawa
Producer(s)
  • Kohei Rokugawa
  • Yoshimasa Tanaka
Artist(s)
  • Minoru Iwamoto
Writer(s)
  • Takaaki Okuda
  • Tetsutaro Hiraoka
Composer(s) Motoi Sakuraba
Series Tales
Engine Unreal Engine 4
Platform(s)
ReleaseSeptember 10, 2021
Genre(s) Action role-playing
Mode(s) Single-player

Tales of Arise [2] is a 2021 action role-playing game developed and published by Bandai Namco Entertainment. The seventeenth main entry in the Tales series, the game follows a man and a woman from the opposing worlds of Dahna and Rena and their journey to end the Renans' oppression of the Dahnan people.

Contents

Developed by a team composed of both series veterans and newcomers, the aim was to revitalize the Tales series. Minoru Iwamoto, one of several artists who worked on Tales of Zestiria and Tales of Berseria , returns as both character designer and art director. The game is built using Unreal Engine 4.

Tales of Arise was originally scheduled to release for PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S in 2020, but was delayed to September 2021 due to internal quality issues and the ability to launch the game on more platforms. It's also the first game in the series with a worldwide simultaneous launch. Upon release, it received positive reviews from critics and won the award for Best RPG at The Game Awards 2021. It sold over 3 million copies by February 2024. [3]

Gameplay

Like previous games in the series, Tales of Arise is an action role-playing game, although its gameplay has gone through unspecified alterations as part of its development goals while retaining the basic Tales battle system, dubbed the Linear Motion Battle System. [4] [5] The game has a big focus on evading and countering, with Tales of Graces , a 2009 entry praised for its combat, cited as inspiration. [6] Unlike many of the previous titles in the series, the game does not feature multiplayer, with the development team deciding to focus on various interactions between characters in combat, including the addition of the "Boost Strike" feature, allowing multiple party members to perform destructive attacks together under certain conditions. [7]

Story

Setting

Arise takes place in a setting divided between the medieval world of Dahna and the advanced world of Rena. Three centuries ago, the Renans based on Rena's artificial moon Lenegis invaded and conquered Dahna, subsequently enslaving the population and dividing the land into five isolated realms, each ruled by a Lord: The barren and scorching Calaglia, dark and cold Cyslodia, the fertile plains of Elde Menancia, the windy mountains of Mahag Saar and the rainforests of Ganath Haros. Periodically, the "Crown Contest" is held to decide which among the five Lords is chosen to become the next Renan Sovereign, based on the amount of astral energy extracted from Dahna's population and environment stored on the Master Cores in each Lord's possession.

The Dahnan resistance against the Renan occupation is currently divided into four independent movements spread across the planet: The "Crimson Crows" from Calaglia, the "Silver Swords" from Cyslodia, the "Gold Dust Cats" from Elde Menancia and the "Dark Wings" from Mahag Saar. The only realm who lacks a resistance cell is Ganath Haros whose Lord subjugated the entire population, regardless of race.

Plot

At the realm of Calaglia, a masked Dahnan slave with no memories of his past, nicknamed "Iron Mask", gets himself involved with the Crimson Crows when they rescue a Renan girl called Shionne Vymer Imeris Daymore, whom he finds familiar, from imprisonment. Shionne is afflicted with a curse that hurts anyone who touches her. While evading their pursuers, the slave pulls a blazing sword from the Master Core in Shionne's possession and uses it to repel the Renan forces. As only Iron Mask can wield the sword due to his inability to sense pain, he and Shionne form an alliance to take down the five Lords and gather the other Master Cores they possess. With help from the Crimson Crows, the pair confront and defeat Calaglia's Lord, Balseph. In the occasion, the slave's mask partially breaks and he remembers his name, "Alphen". After liberating Calaglia, Alphen, Shionne and the Crimson Crows' leader Zephyr depart to the realm of Cyslodia, guided by Rinwell, a mage and member of the Silver Swords. Once arriving there, Zephyr is captured by agents serving the local Lord Ganabelt Valkyris, led by Zephyr's son Law. Having a change of heart once his father is sentenced to a public execution, Law assists Alphen and the others in an attempt to rescue Zephyr who ends up being killed by Ganabelt himself. Law joins Alphen, Shionne and Rinwell to avenge his father and they confront and kill Ganabelt.

With Cyslodia liberated, the party travels to Elde Menancia, a realm whose Lord, Dohalim il Qaras, abolished slavery and encourages Renans and Dahnans to coexist. However, they learn from the dying Migal, leader of the Golden Dust Cats, about a plot from Dohalim's aide Kelzalik to drain the astral energy of the Dahnans in secret by poisoning them for his own gains. Accompanied by Migal's sister, the Dahnan knight Kisara, Alphen and the others stop Kelzalik's plans and Dohalim sentences him to exile, before renouncing his Lordship and joining the party with Kisara. At the realm of Mahag Saar, the party discovers that the Dark Wings overthrew the local Lord, Almeidrea Kaineris, who is in hiding. While looking for Almeidrea, Shionne confesses to the others that her objective is to collect all the Lords' Master Cores to create the ultimate Master Core, "Renas Alma", in order to get rid of her curse. Upon news that Almeidrea was captured, the party attends her public execution just to discover that she took advantage of the situation to lay a trap for the Dark Wings and kill them while extracting their astral energy before escaping. Rinwell recognizes Almeidrea as the Lord who killed her parents.

The party boards Almeidrea's battleship and defeats her in combat, when the Lord of Ganath Haros, Vholran Igniseri, appears and kills Almeidrea before attacking Alphen. During their fight, the rest of Alphen's mask is destroyed, restoring his memories and sense of pain before the enemy retreats, taking Shionne captive. Once in safety, Alphen reveals to the others that he was a test subject for Renan experiments 300 years ago, preceding the invasion, and forced to take part in the "Spirit Channeling Ceremony" along a Renan maiden called Naori Imeris who is an ancestor of Shionne's, using the Renas Alma. However, the ceremony failed, causing countless deaths and it was Naori who put the mask on Alphen to seal his memories before sending him back to Dahna in a spaceship, his body preserved in cold sleep before he awakened one year ago. The party storms Vholran's castle, where they reunite with Shionne and defeat Vholran, securing all the Lords' Master Cores. A mysterious being appears before the party, using a sixth Master Core in her possession to absorb the astral energy of the other cores to form the Renas Alma and flees with it and Vholran's body.

During the following month, Alphen and the others help the citizens of Ganath Haros to rebuild until a bio-mechanical structure sent by the Renans begins draining the astral energy of Dahna directly and sending it to Rena's moon Lenegis. The party temporarily shuts the structure down to prevent Dahna's destruction. Searching for answers, the group locates Alphen's spaceship, restores it, then travels to Lenegis, where they discover that Vholran, who is still alive and the Renas Alma are in custody of the Helganquil, alien beings who are the true inhabitants of Rena, who intend to use them to reenact the Spirit Channeling Ceremony, whose real purpose is to drain all Astral Energy from Dahna. They also learn that the human Renans living on Lenegis are descendants of Dahnans kidnapped from their home planet to take part in the Helganquil's plan to funnel Dahna's Astral Energy to Rena's Great Spirit, who had already drained all the energy from Rena and killed almost all life in the planet.

The party launches an attack on Rena where they confront and defeat the Great Spirit, destroying its core and retrieving the Renas Alma. However, when Alphen and Shionne begin the ceremony to seal it, Vholran attacks them, stealing the Renas Alma and challenging Alphen to a duel while Shionne seals the Great Spirit inside her body. Alphen defeats Vholran who refuses to concede and instead commit suicide by blowing himself up together with the Renas Alma, destroying it. Shionne asks Alphen to kill her to destroy the Great Spirit, but Alphen instead calls for the Great Spirit of Dahna's help and together, they stop the destruction of both planets by fusing them into one single world while saving Shionne by curing her curse. Some time after the battle, Alphen and Shionne get married, as they and their friends move on with their own, peaceful lives.

Beyond The Dawn

One year after the fusion of Rena and Dahna, Alphen and Shionne rescue a young girl called Nazamil from some pursuers. As the daughter of a Renan noble and a Dahnan woman, she is shunned by both races, amid increasing tensions between the displaced Renans and the now liberated Dahnans. The party takes Nazamil in and while exploring an ancient Helganquil ruin, discover that she was experimented on by the Renans, obtaining special powers like Alphen and Shionne's. During an attack on the town of Nise, Nazamil uses her powers to help defend the inhabitants, but some locals become frightened and attack her, making Alphen angry to the point of losing control of her powers and almost kill them. Feeling guilt for what happened, Nazamil flees.

Some weeks later, Nazamil returns, having unlocked some ancient technology, she created a cult called "Cal Baise" whose members wear masks similar to the one used by Alphen to supress their aggressivity and intend to force all the population to wear them in order to achieve peace. The party attempts to dissuade her but she feels herself rejected instead and puts one of the masks that take over her mind. The party chases after Nazamil all the way to Cal Baise's headquarters and manages to make her remove the mask and recover her consciousness, also turning off the other masks and liberating their wearers. Afterwards, Nazamil departs alone to look for her own happiness, promising to meet the party again and Alphen proposes to Shionne.

Development

According to producer Yusuke Tomizawa, development of Arise began before the announcement of the Definitive Edition of Tales of Vesperia in 2018. Beginning development under the codename "Arise", the aim was to reevaluate and evolve the Tales franchise formula. The game's title derived from its codename as it best exemplified both the game's story themes and the team's wishes. While previous Tales games used a dedicated in-house engine, Arise was built using Unreal Engine 4, allowing much higher graphical quality compared to earlier entries. Character models and movement were also improved, with the team aiming at the same level of quality found in 3D films and television. [5] While the previous game Tales of Berseria had been a cross-generation game for PlayStation 3 and PlayStation 4, Arise was made exclusively for modern hardware. [4] Tomizawa stated that while the team was aiming for a level of quality that can be enjoyed globally, the game would not neglect its Japanese fans. [8]

Arise was developed by Bandai Namco Studios. The team included veterans going as far back as Tales of Phantasia , alongside newcomers who were passionate about the series. The art director and character designer was Minoru Iwamoto, who had worked on both Berseria and Tales of Zestiria . This was the first time the same person had filled both roles, and was part of Bandai Namco's move towards unifying the game's themes and artstyle. The world design went in a darker direction compared to earlier entries, both to further the series evolution and appeal to the Western market. Despite the overt focus on 3D graphics, 2D anime cutscenes are still planned as with previous entries. [5] Similar to the previous games in the series, the anime sequences were produced by Ufotable, while the game's score was written by Motoi Sakuraba. [9] [10] The game's theme song is "Hibana" by Kankaku Piero, [11] which marks the third time a theme song in the Tales series has had both an English version and a Japanese version. Ayaka performs two songs for the game, "Blue Moon" for the game's grand theme song and her cover version of My Little Lover's "Hello, Again (Mukashi kara Aru Basho)" (Hello, Again 〜昔からある場所〜, Hello, Again ~A Place that has Been Around for a Long Time~) for the game's insert song.

Release

Arise was revealed at E3 2019, although details of the game had leaked on the internet a few days before. [12] [13] [14] The game was originally planned to release in 2020 for PlayStation 4, Windows, and Xbox One, [4] but was delayed to September 10, 2021, due to internal issues and the ability to launch the game on PlayStation 5 and Xbox Series X/S. [15]

On October 3, 2021, new downloadable content (DLC) was announced, including a crossover quest featuring Kirito and Asuna, the main characters of the Sword Art Online franchise (notably Sword Art Online: Alicization Lycoris ), along with new costumes based on them. [16]

A story DLC titled Tales Of Arise: Beyond The Dawn was announced in September 14, 2023, to be released in November 9, 2023. The story is set one year after the events of the original game and introduces a new character called Nazamil. [17]

Reception

Tales of Arise received "generally favorable" reviews from critics, according to review aggregator website Metacritic. [18] [19] [20] [21]

Tales of Arise won for Best RPG at The Game Awards 2021. [32] During the 25th Annual D.I.C.E. Awards, the Academy of Interactive Arts & Sciences nominated Tales of Arise for "Role-Playing Game of the Year". [33] IGN said it had the best story and gameplay of any Tales game since Tales of Symphonia. [34]

Sales

In under one week on sale, Tales of Arise had shipped over 1 million units, becoming the fastest-selling entry in the series. [35] By April 2022, the game had sold 2 million units. [36] By February 2024, it had sold over 3 million units. [37]

Notes

  1. Additional work by Yuke's and Opus [1]

Related Research Articles

<i>Final Fantasy XV</i> 2016 video game

Final Fantasy XV is an action role-playing game developed and published by Square Enix. The fifteenth main installment of the Final Fantasy series, it was released for the PlayStation 4 and Xbox One in 2016, Windows in 2018, and as a launch title for Stadia in 2019. The game features an open world environment and action-based battle system, incorporating quick-switching weapons, elemental magic, and other features such as vehicle travel and camping. The base campaign was later expanded with downloadable content (DLC), adding further gameplay options such as additional playable characters and multiplayer.

<i>Tales of Vesperia</i> 2008 roleplaying video game

Tales of Vesperia is an action role-playing game developed by Namco Tales Studio. The tenth mainline entry in the Tales series, it was released for the Xbox 360 and published in Japan and North America by Namco Bandai Games in 2008, and in European territories by Atari in 2009. An expanded port of the game for the PlayStation 3 was released in 2009 in Japan. An enhanced version, subtitled Definitive Edition, was released for the Nintendo Switch, PlayStation 4, Windows, and Xbox One in January 2019. The gameplay is similar to previous Tales games, featuring a new version of the series' trademark action-based "Linear Motion Battle System", while also introducing new elements such as online leaderboards.

Nacon is a French video game company based in Lesquin. It designs and distributes gaming accessories, and publishes and distributes video games for various platforms. In 2020, Bigben Group was consolidated to form Nacon.

In the video game industry during 2019, both Sony and Microsoft announced their intent to reveal their next-generation consoles in 2020, while Nintendo introduced a smaller Nintendo Switch Lite, and Google announced its streaming game platform Stadia. The controversy over loot boxes as a potential gambling route continued into 2019, with some governments like Belgium and the Netherlands banning games with them under their gambling laws, while the United Kingdom acknowledging their current laws prevent enforcing these as if they were games of chance. The first video cards to support real-time ray tracing were put onto the consumer market, including the first set of games that would take advantage of the new technology. The Epic Games Store continued its growth in challenging the largest digital PC game distribution service Steam, leading to concern and debate about Epic Games' methods to seek games for its service. Dota Auto Chess, a community-created mod for Dota 2, introduced a new subgenre of strategy games called auto battlers, which saw several games in the genre released throughout the year. Blizzard Entertainment faced criticism due to their involvement in the Blitzchung controversy, which began after they had banned a Hearthstone player for making comments during a tournament regarding the 2019–20 Hong Kong protests.

In the video game industry, 2020 saw the launch of the next generation of video game consoles, with both Microsoft and Sony Interactive Entertainment having released the Xbox Series X/S and PlayStation 5 consoles, respectively, in November 2020. The industry was heavily affected by the impact of the COVID-19 pandemic which had begun in March and was characterized by COVID-19 lockdowns and remote work. While this caused numerous delays in software and hardware releases and the cancellation of live conferences and events in favor of virtual shows, it also created a boon for the industry as people turned to gaming as a means to pass the time. The industry also reacted to various political/cultural events.

In the video game industry, 2021 saw the release of many new titles. The numerous delays in software and hardware releases due to the continuation of the COVID-19 pandemic heavily impacted development schedules, leading to several games being delayed into 2022 or even postponed indefinitely. Additionally, computer and console hardware were impacted by the combined effects of a semiconductor shortage and a rising growth of bitcoin mining that strained the supply of critical components.

<i>Scarlet Nexus</i> 2021 video game

Scarlet Nexus is a 2021 action role-playing game developed by Bandai Namco Studios and Tose, and published by Bandai Namco Entertainment. The game was released for PlayStation 4, PlayStation 5, Windows, Xbox One and Xbox Series X/S on June 25, 2021. It received generally positive reviews from critics, with praise for the combat, but criticism for its side missions. It sold 1 million units by April 2022.

In the video game industry, 2022 saw the lingering effects of the COVID-19 pandemic on the industry, slowing hardware sales for most of the year as well as development delays for major titles. The industry continued its trend of acquisitions and mergers, highlighted by Microsoft announcing its plan to acquire Activision Blizzard for nearly $69 billion. The industry as a whole continued to deal with issues such as workplace harassment and discrimination, alongside crunch periods, leading to at least the quality assurance staff at three separate studios to vote to unionize.

In the video game industry, 2023 saw significant changes within larger publishers and developers. Microsoft, after having satisfied worldwide regulatory bodies, completed its US$69 billion acquisition of Activision Blizzard, making them the third largest game publisher in the world. Embracer Group, which had been in an acquisition spree over the previous few years, had an estimated $2 billion deal fall through, causing many of the studios under Embracer to either lay off staff or close entirely. Similar layoffs were seen at Unity, Amazon, ByteDance, Epic Games, Bungie, and Ubisoft, leading to over 9,000 jobs lost in the industry in 2023 and part of a larger trend of layoffs at technology companies in 2023.

<i>Final Fantasy XV</i> downloadable content Series of additional content expanding the 2016 Square Enix video game Final Fantasy XV

Downloadable content for Final Fantasy XV, an action role-playing game developed and published by Square Enix, was revealed prior to the game's release for the eighth generation of video game consoles in November 2016. It was mostly developed by a smaller team from the core Final Fantasy XV staff, supervised by director Hajime Tabata and headed by producer Haruyoshi Sawatari. Both free and paid downloadable content (DLC) were announced: among the DLC released were various promotional content utilised as tie-ins to the base game, such as A King's Tale: Final Fantasy XV as well as additional story elements intended to address player criticisms of the game's narrative structure and missing details.

References

  1. "Products | 株式会社オーパス".
  2. Japanese: テイルズ オブ アライズ, Hepburn: Teiruzu obu Araizu
  3. "Tales of Arise shipments and digital sales top three million". Gematsu. 2024-02-21. Retrieved 2024-03-21.
  4. 1 2 3 Khan, Imran (13 June 2019). "Tales Of Arise Is A Reinvention Of The Series, But Not Open World". Game Informer . Archived from the original on 13 June 2019. Retrieved 13 June 2019.
  5. 1 2 3 『Tales of ARISE (テイルズ オブ アライズ)』最速インタビュー。シリーズの継承と進化、ワケありな主人公とヒロインについて富澤Pに訊く【E3 2019】 (in Japanese). Famitsu. 13 June 2019. Archived from the original on 13 June 2019. Retrieved 13 June 2019.
  6. Bailey, Kat (April 22, 2021). "How Tales of Arise Reboots the Classic RPG Series". IGN . Retrieved June 9, 2021.
  7. Agossah, Iyane (April 23, 2021). "Tales of Arise Multiplayer - Why Are JRPG Fans Angry at Bandai Namco?". DualShockers. Archived from the original on June 10, 2021. Retrieved June 9, 2021.
  8. "New information on the new "Tales of Arise" will be in 2021. Development is going well, and the second half of the 25th anniversary year is more exciting than the first half". Famitsu. 15 December 2020. Retrieved 15 December 2020.
  9. Romano, Sal (9 June 2019). "Tales of Arise announced for PS4, Xbox One, and PC". Gematsu. Archived from the original on 10 June 2019. Retrieved 14 June 2019.
  10. Bailey, Kat (22 April 2021). "How Tales of Arise Reboots the Classic RPG Series". IGN. Retrieved 24 April 2021.
  11. Tales of ARISE - Opening | "HIBANA" by Kankaku Piero , retrieved 2021-09-13
  12. Wong, Alistair (7 June 2019). "Rumor: The Latest Tales Of Game May Have Been Leaked As "Tales of Arise" [Update]". Siliconera. Archived from the original on 8 June 2019. Retrieved 13 June 2019.
  13. Espineli, Matt (9 June 2019). "E3 2019: Microsoft Confirms Tales Of Arise With Debut Trailer". GameSpot . Archived from the original on 10 June 2019. Retrieved 13 June 2019.
  14. Romano, Sal (17 June 2018). "Brand new Tales of series RPG in development for console". Gematsu. Archived from the original on 8 May 2019. Retrieved 13 June 2019.
  15. Bailey, Kat (April 22, 2021). "How Tales of Arise Reboots the Classic RPG Series". IGN . Retrieved July 30, 2021.
  16. Liu, Stephanie (October 3, 2021). "Tales of Arise Will Have a Collaboration With Sword Art Online". Siliconera. Retrieved October 6, 2021.
  17. Higham, Michael (September 14, 2023). "Tales Of Arise: Beyond The Dawn DLC Revealed, Coming This Year". IGN . Retrieved September 15, 2023.
  18. 1 2 "Tales of Arise for PC Reviews". Metacritic . Retrieved 2021-09-25.
  19. 1 2 "Tales of Arise for PlayStation 4 Reviews". Metacritic . Retrieved 2021-09-28.
  20. 1 2 "Tales of Arise for PlayStation 5 Reviews". Metacritic . Retrieved 2021-09-08.
  21. 1 2 "Tales of Arise for Xbox Series X Reviews". Metacritic . Retrieved 2021-09-24.
  22. Van Allen, Eric (8 September 2021). "Review: Tales of Arise". Destructoid . Retrieved 8 September 2021.
  23. Cryer, Hirun (September 8, 2021). "Tales of Arise review - character and combat make this an RPG epic to savour". Eurogamer . Retrieved September 8, 2021.
  24. "Famitsu Review Scores: Issue 1711". Gematsu. 15 September 2021.
  25. Guisao, Jason (September 9, 2021). "Tales Of Arise Review – A Work Of Astral Art". Game Informer .
  26. Kemps, Heidi (8 September 2021). "Tales Of Arise Review -- Wake Me Up Inside". GameSpot . Retrieved 8 September 2021.
  27. "Tales of Arise Review - IGN". 10 September 2021.
  28. Coles, Jason (8 September 2021). "Tales of Arise review – a glorious JRPG anime romp". PCGamesN . Retrieved 8 September 2021.
  29. "Tales of Arise Review (PS5) | Aces high". Push Square . 8 September 2021. Retrieved 8 September 2021.
  30. Parsons, Izzy (8 September 2021). "Tales of Arise". RPGFan . Retrieved 8 September 2021.
  31. Erskine, Donovan (8 September 2021). "Tales of Arise review: Carving a new destiny". Shacknews . Retrieved 8 September 2021.
  32. Pineda, Rafael (December 10, 2021). "Tales of Arise Wins Best RPG at The Game Awards 2021". AnimeNewsNetwork . Retrieved December 10, 2021.
  33. "2022 Awards Category Details Role-Playing Game of the Year". interactive.org. Academy of Interactive Arts & Sciences . Retrieved December 4, 2023.
  34. Wiggins, Terence (2021-09-10). "Tales of Arise Review". IGN. Retrieved 2022-02-16.
  35. Allen, Jen (September 16, 2021). "'Tales of Arise' becomes fastest-selling game in the Tales franchise". NME . Retrieved September 16, 2021.
  36. @TalesofSeries (April 28, 2022). "We're celebrating a new major milestone today,..." (Tweet). Archived from the original on April 28, 2022. Retrieved 2023-04-16 via Twitter.
  37. "Tales of Arise shipments and digital sales top three million". Gematsu. 2024-02-21. Retrieved 2024-02-21.