Final Fantasy VII Rebirth

Last updated

Final Fantasy VII Rebirth
Boxart for Final Fantasy VII Rebirth.png
Cover art, featuring from left to right, Cloud Strife, Sephiroth and Zack Fair
Developer(s) Square Enix Creative Business Unit I
Publisher(s) Square Enix
Director(s)
Producer(s) Yoshinori Kitase
Artist(s) Shintaro Takai
Writer(s) Kazushige Nojima
Composer(s)
Series Final Fantasy
Engine Unreal Engine 4
Platform(s)
Release
  • PlayStation 5
  • February 29, 2024
  • Windows
  • January 23, 2025
Genre(s) Action role-playing
Mode(s) Single-player

Final Fantasy VII Rebirth [b] is a 2024 action role-playing game developed and published by Square Enix. The game is a sequel to Final Fantasy VII Remake (2020) and the second in a planned trilogy of games remaking the 1997 PlayStation game Final Fantasy VII .

Contents

Like its predecessor, the gameplay of Rebirth combines real-time action with strategic and role-playing elements. Set immediately after Remake's events, players control mercenary Cloud Strife and a party of characters principally comprising the eco-terrorist group Avalanche, who embark on a journey across the Planet to prevent the megacorporation Shinra from exploiting its life essence, the Lifestream, as an energy source, and defeat former elite SOLDIER Sephiroth, who seeks to unite with the Planet to achieve greater power.

Rebirth entered production in November 2019 prior to Remake's release, and was announced in June 2022. All of the previous game's lead staff return in the same positions, but with Tetsuya Nomura as creative director instead of director, and Naoki Hamaguchi as director instead of co-director.

Rebirth was released for the PlayStation 5 on February 29, 2024, with a Windows version featuring various improvements, planned to be released on January 23, 2025. Upon release, the game was critically acclaimed, having been nominated and winning several year-end accolades.

Gameplay

Final Fantasy VII Rebirth is the second in a planned trilogy of games remaking the 1997 PlayStation game Final Fantasy VII . It begins after the events of Final Fantasy VII Remake (2020), following the party's escape from the metropolis of Midgar. [1] [2]

Players primarily control Cloud Strife, a former Shinra soldier who joins the eco-terrorist group Avalanche to fight Shinra, who has been draining the Planet's life energy, and is drawn into a conflict with the legendary SOLDIER Sephiroth, who has returned after being presumed dead. [3] [4] Like Remake, Rebirth reimagines elements of the original game while expanding upon character development and the overall narrative structure. [5] [6]

The game features real-time exploration and combat, with a more open-ended overworld compared to the linear progression of Remake's Midgar. Objective markers appear in the heads-up display, highlighting main story quests and sidequests to complete along with their respective distances from the party in the overworld. In addition to walking on foot, the party can ride on Chocobos as a faster means of traversal. Rebirth expands on the hybrid of action-focused melee combat and the Active-Time Battle (ATB) system introduced in Remake, in which the player takes control of a party of characters that can be freely switched between during gameplay. During combat, characters use both physical attacks and magic, and can consume items for offensive, defensive and resuscitative purposes from a menu while gameplay is suspended around them. The "Synergized" mechanic, first introduced in the downloadable content (DLC) "Episode INTERmission" campaign for Final Fantasy VII Remake Intergrade (2021), returns, allowing party members to synchronize their attacks. [7]

Plot

Setting and characters

Final Fantasy VII Rebirth continues the overarching narrative first introduced in Final Fantasy VII Remake (2020), which reimagines the plot, world, and cast of the original Final Fantasy VII (1997). The game takes place on "The Planet" and centers on the journey of the main characters as they seek to end the tyranny of the Shinra Electric Power Company, which controls the megalopolis of Midgar by weaponizing the Lifestream, and defeat Sephiroth (Tyler Hoechlin / Toshiyuki Morikawa), a legendary veteran of Shinra's elite SOLDIER unit who was presumed dead and seeks to summon Meteor to wound the Planet, enabling him to attain godhood by uniting with the Lifestream. Rebirth spans the events from leaving Midgar to the Forgotten Capital; however, the order in which locations are explored is changed from the original game. For example, the visit to Wutai will be saved for the third installment. [8]

The protagonist and leader of the party is Cloud Strife (Cody Christian / Takahiro Sakurai), a former member of SOLDIER's 1st Class who now works as a mercenary assisting the eco-terrorist group Avalanche, which opposes Shinra's exploitation of the Planet and its resources. Accompanying him are two of its members: Barret Wallace (John Eric Bentley / Masato Funaki), its brazen but empathetic leader, and Tifa Lockhart (Britt Baron / Ayumi Ito), Cloud's compassionate but shy childhood friend who works as a bartender at the 7th Heaven in Midgar and is a practicing martial artist. They are joined by Aerith Gainsborough (Briana White / Maaya Sakamoto), a flower merchant who previously lived in Midgar's Sector 5 Slums and is the sole survivor of the ancient Cetra; Red XIII (Max Mittelman / Kappei Yamaguchi), an intelligent quadruped from Cosmo Canyon who Shinra held captive as a lab rat; and Yuffie Kisaragi (Suzie Yeung / Yumi Kakazu), an expert Materia thief and ninja from Wutai who resolves to join the team to realize Shinra's downfall after losing her partner Sonon Kusakabe in a failed attempt to extract the "Ultimate Materia" from their headquarters. [9]

Supporting characters play roles throughout the story, including Zack Fair (Caleb Pierce / Kenichi Suzumura [10] ), Aerith's former boyfriend and the previous wielder of the Buster Sword, who escaped with Cloud after Shinra experimented on them using the cells of the extraterrestrial life-form Jenova; Cait Sith (Paul Tinto / Hideo Ishikawa), a robotic cat remotely controlled by Shinra's Head of Urban Development Reeve Tuesti (Jon Root/Banjō Ginga); Vincent Valentine (Matthew Mercer / Shōgo Suzuki), a former member of the Turks who Professor Hojo (James Sie / Shigeru Chiba) experimented on; and Cid Highwind (J. Michael Tatum / Kazuhiro Yamaji), a grizzled pilot from Rocket Town and an ex-Shinra rocket scientist who is dedicated to achieving spaceflight. [11] [12] [13]

Other characters include Bugenhagen (Frank Todaro / Yōhei Tadano), the elder of Cosmo Canyon; Avalanche member Biggs (Gideon Emery / Shūhei Sakaguchi), who, unlike in the original game, survives the Sector 7 Plate's collapse in Midgar and now seeks revenge against Shinra for the deaths of his friends; [14] Dyne (Dave B. Mitchell / Kenjiro Tsuda), a childhood friend of Barret from Mt. Corel and the biological father of his adopted daughter Marlene; [15] and Elena (Piper Reese / Megumi Toyoguchi), a new recruit of the Turks who seeks to apprehend Cloud and his allies. [16]

Synopsis

Following the events of the previous game, Zack Fair reaches Midgar with a comatose Cloud, and it is revealed that he resides in a timeline where the end of the world is imminent as a result of the Planet's mako having been depleted entirely. Shinra has captured Barret and Tifa, while Red XIII sacrificed himself to free a comatose Aerith. Zack takes Cloud and Aerith to Aerith's mother Elmyra's house to hide out and tracks down Biggs, the last survivor of Avalanche, who is revealed to be from the original timeline, having been transported to Zack's timeline due to the Whispers' intervention. After Shinra troops kill Biggs and Marlene gives an ominous prophecy that Sephiroth will kill Aerith, Zack is left conflicted on whether to focus on saving Cloud or Aerith.

Back in the original timeline, Cloud and his friends rest in Kalm, and he tells them about his past with Sephiroth. Five years earlier, Cloud and Sephiroth were posted to Cloud and Tifa's hometown of Nibelheim to investigate its mako reactor. There, Sephiroth went insane after discovering that he was actually an artificial being created from Jenova's cells and set fire to Nibelheim, then murdered many of its inhabitants, including Cloud's mother and Tifa's father. Cloud pursued Sephiroth to the reactor where Jenova's body was stored but has no memory of what happened afterward. Later, Tifa confides in Aerith that while the events five years ago did occur, she has no recollection of Cloud being present for them.

The next day, Shinra forces raid Kalm in search of the party, forcing them to flee. They decide to follow the trail of the mysterious "black robes," former Shinra test subjects who Cloud believes are congregating towards Sephiroth's location. The party follows their trail through various locations, including the Shinra-occupied port city of Junon, the resort city of Costa del Sol, Barret's hometown of Corel, the Gold Saucer amusement park, Zack's hometown of Gongaga, Red XIII's hometown of Cosmo Canyon, where they learn Red XIII's real name is Nanaki, and a rebuilt Nibelheim. They also meet and recruit new members into their party: Wutai ninja Yuffie Kisaragi, remote-controlled fortune-telling robot cat Cait Sith, freelance pilot Cid Highwind, and ex-Turk supersoldier Vincent Valentine.

During their journey, the party discovers that the Planet has manifested its guardians, the Weapons, to protect itself, and that with the absence of the Arbiter of Fate, a schism has formed between the Whispers, with one side aiding Sephiroth and the other trying to protect the Planet. Rufus is inaugurated as Shinra's new president and continues the company's search for the Promised Land in a bid to surpass his father, as diplomatic relations between Shinra and Wutai worsen, threatening war. Eventually, the party discovers that Sephiroth's ultimate plan is to use the Black Materia to summon Meteor to destroy the Planet. The party races Shinra to a mystical fortress (known to Shinra as the "Temple of the Ancients") and obtains the Black Materia, only for Sephiroth to mind-control Cloud into handing it over. He tells Cloud and Aerith that countless alternate worlds were created following the destruction of the Arbiter of Fate, allowing him to carry out "Reunion" by forcibly fusing them into one world to create the paradise he seeks to rule over. While almost forced to kill Aerith, Cloud manages to fight off Sephiroth's control, instead plunging him and Aerith into a forest far below

Waking up later with Aerith missing, Cloud finds himself back in a version of Midgar with an oddly cheerful Aerith. As it turns out that the Whispers have depleted her ancestral White Materia, which can counter the Black Materia, An alternate Aerith summons Cloud to her world, where she confesses her feelings for him and gives him her White Materia as a replacement. Reuniting with the rest of the party, they follow Aerith's traces to an ancient Cetran City, where a horde of whispers prevent them from going into the temple that Aerith has entered; However, the group is capable of opening a tear in space similar to how Sephiroth did on the highway leading away from Midgar. Unable to go through the tear as a group and realizing that going through the tear could very well change fate as it did the first time, the rest of the group urge Cloud to go through while they hold it open and promise to catch up with him. After going through the tear and searching, Cloud finds Aerith attempting to perform a Cetra ritual to thwart Sephiroth's plans, and is almost forced by the Whispers to attack her, but resists their attempt, just in time for Sephiroth to descend from the skies in an attempt to kill Aerith himself. Although Cloud blocks his sword and disarms him, saving the Aerith of his reality, it distorts into one where Sephiroth succeeds in killing Aerith as the rest of the group manages to catch up and the White Materia falls into the water. As the party battle Jenova, Cloud is separated from the others, his reality converging with that of an alternate Zack. Sephiroth banishes Zack back to his timeline, only for the Aerith from his reality to arrive to aid Cloud. Sephiroth is defeated and retreats as Zack is confident that he and Cloud will cross paths again. Meanwhile, Rufus realizes that Sephiroth caused the recent tensions between Shinra and Wutai to distract him as more black robes congregate in Nibelheim. The party is left despondent by Aerith's death in their reality, except for Cloud, still able to interact with Aerith but seemingly unaware that he is the only one who can perceive her (though Red XIII briefly senses her). As the party prepares to pursue Sephiroth further north, Cloud discovers he somehow still has the Black Materia, which he fuses into the Buster Sword, and parts ways with Aerith, who says she will stay behind to find a way to stop the Meteor.

Development

During the promotion of Final Fantasy VII Remake (2020), Square Enix confirmed that it would not cover the original's complete story, but rather act as a standalone first game in "a multi-part series, with each entry providing its own unique experience". [17] Game director Tetsuya Nomura cited a "massive undertaking to reconstruct Final Fantasy VII from the ground up with the current technology" as the reason why a remake was not possible for some time. He went on to elaborate that fully remaking its content in a single installment would necessitate cutting various elements to suit the target hardware and gameplay design, by which point a remake would be considered pointless. He additionally expressed a desire to expand on the original game's depiction of Midgar for one game, wanting players to explore various areas that were previously inaccessible in the original, with heightened detail due to the increased power of newer generation hardware. While Nomura understood the nostalgia behind the original game's story, he envisioned Remake as a reimagining that would "get the fans of the original version excited". [18]

Producer Yoshinori Kitase likened the remake's "multi-part" structure to Final Fantasy XIII (2009) being followed by Final Fantasy XIII-2 (2011) and Lightning Returns: Final Fantasy XIII (2013). He stated that Remake's structure would differ from that of XIII's due to its nature as a remake of a pre-existing narrative centered on a central protagonist, Cloud Strife, as opposed to the multiple perspectives focused on across the XIII trilogy. He also anticipated each game in the Remake series to be approximately as long as one of the Final Fantasy XIII games. [19] Kitase would subsequently reveal the Final Fantasy VII Remake project to encompass a trilogy, between Remake, its sequel, and a third, final entry. [20] [21] The development team had initially conceived of remaking it across two games rather than three, citing the indecision on direction as a primary reason for their lack of clarification on how many parts the remake would have. Kitase explained that this was due to the difficulties in determining development scheduling due to the lack of understanding regarding the project's overall scope. [22] The follow-up to Remake had begun active development by November 2019 prior to the game's initial release on PlayStation 4. [23] According to Nomura, the game was designed with newcomers in mind. [24]

Nomura later stated in July 2020 that the intent was to produce a higher quality game than its predecessor, while also ensuring it was released "as quickly as possible". [25] In regards to the technical improvements made in Remake's enhanced 2021 port, Final Fantasy VII Remake Intergrade , Nomura noted that while environmental effects such as fog were added to the port in order to, "further enhance the sense of realism and immersion in the world", he advised fans to wait for future entries that would take proper advantage of the PS5's hardware and features in both gameplay and graphics. [26] [27] Game director Naoki Hamaguchi separately expressed a desire to leverage the new gameplay and battle mechanics introduced in the downloadable content (DLC) episode INTERmission, such as team-up attacks performed by Yuffie Kisaragi and Sonon Kusakabe, in the next game, as he felt they made for a "different feel in battle strategy". [28]

Rebirth was revealed alongside Crisis Core: Final Fantasy VII Reunion , a remaster of Crisis Core for modern platforms using Unreal Engine 4 which implements quality-of-life improvements to gameplay and presentation to bring the game in line with Remake. This includes Remake's English voice cast, who replace the original actors from other media in the Compilation of Final Fantasy VII . [29] [30] Reunion was part of the Final Fantasy VII Remake project and served as a prequel to the main trilogy, with the remaster designed to familiarize players with the story of Zack Fair ahead of his appearance in Rebirth, where he would play a more significant role. [31] [32] Lead battle programmer Satoru Koyama spoke on the potential of incorporating improved party A.I. in the battle system for Rebirth and its sequel, remarking on its potential to multitask between physical attack techniques and magic casting, while expressing a desire to surpass the 'gambit' system used for non-controlled party members in Final Fantasy XII (2006). [33]

Marketing and release

Taipei Bus 353-FZ left side at Hankou Street side, Taipei Zhonghua Building 20240309.jpg
Taipei bus advertising
Final Fantasy VII Rebirth
Hong Kong Tramways 91(140) to Happy Valley 29-03-2024.jpg
Hong Kong tram with advertising
Final Fantasy VII Rebirth
Box art of the Japanese and Korean release FINAL FANTASY VII REBIRTH JP.jpg
Box art of the Japanese and Korean release

Final Fantasy VII Rebirth was announced by Square Enix as the third installment of the Final Fantasy VII Remake project, alongside Crisis Core: Final Fantasy VII Reunion and the Steam version of Final Fantasy VII Remake Intergrade, in June 2022 during the Final Fantasy VII 25th Anniversary Celebration livestream. [34] [35] [36]

In June 2023, the official social media handles for the game began posting a series of developer messages. Game director Naoki Hamaguchi promised that Rebirth would feature a "wide and multifaceted world with a high degree of freedom" with multiple story routes, in comparison to the more structured, linear progression throughout Midgar in Remake. [37] A gameplay trailer was presented on June 9 during that year's Summer Game Fest live show hosted by Geoff Keighley, unveiling the game's exploration and combat mechanics, teasing various story elements, as well as detailing characters set to appear in the game. [38] [39] Another trailer premiered during PlayStation's State of Play presentation held in September revealing the game's release date of February 29, 2024. A new trailer was revealed at The Game Awards 2023, which showcased the song "No Promises to Keep" by Loren Allred, as well as new gameplay footage, including Vincent Valentine and Cid Highwind. [40] [41] Also revealed at The Game Awards was a collaboration with Apex Legends . [42]

Rebirth was released for the PlayStation 5 on February 29, 2024, as a timed console exclusive for at least 3 months. [43] [44] [45] Alongside the standard edition, a physical Deluxe Edition was available to purchase from participating retailers, while a Collector's Edition was distributed in limited quantities exclusively through the Square Enix Store. Both editions bundle the game with a special steelbook case for the game discs, a mini-soundtrack CD and an artbook. The Collector's Edition includes the aforementioned content alongside a collectible statue of Sephiroth and downloadable content (DLC) keys for additional in-game items. [46] The game was one of the first major video game releases to release on Leap Day. [47]

On December 12, 2024, during The Game Awards 2024, Square Enix announced that a Windows version of the game is planned to be released on January 23, 2025. [48]

Downloadable content

The Collector's Edition of Final Fantasy VII Rebirth includes access keys for downloadable content (DLC) items that can be equipped on the party earlier in the game. These include a Summon Materia DLC pack unlocking the Moogle Trio and Magic Pot Summons for use in battle, and various accessories and equipment for the characters such as a Reclaimant Choker and Orchid Bracelet armor set. [49] Additional Summon Materia are available as early unlocks to players who have save data from either Final Fantasy VII Remake on PlayStation 4 or Final Fantasy VII Remake Intergrade on their PS5 console when launching Rebirth. Players with save data from the aforementioned games can unlock the Leviathan Summon Materia from the start of the game, while players on PS5 with save data from the "Episode INTERmission" story DLC for Intergrade also have access to the Ramuh Summon Materia. [50]

PC edition

During The Game Awards on 13 December 2024, Square Enix announced that Final Fantasy VII Rebirth will be releasing on Windows PC via Steam and Epic Games Store on January 23, 2025. The PC version will features a range of graphics settings that will allow players to get the best quality across their different machines. There are three default graphics presets and the ability to customize the settings. These presets have been optimized to allow PC players to experience the game with optimised quality across various different set-ups. PC players can also tweak individual settings to suit the PC.

Depending on the PC, PC players will be able to play the game with frame rates of up to 120FPS and a range of visual enhancements, including refined lighting, improved environment detail, more detailed textures, and also potentially be able to experience enhanced framerates and image quality with NVIDIA DLSS. VRR is also supported. As for controls, connecting a DualSense controller with a PC allows players to use the same controls as the PS5 version. Keyboard and mouse support has also been added, alongside the option to freely customize the controls between world exploration and combat or mini-games. [51]

Reception

Critical response

Final Fantasy VII Rebirth received "universal acclaim" from critics, according to review aggregator website Metacritic. [52] OpenCritic reported that 99% of critic reviews recommended the game. [53]

Final Fantasy VII Rebirth is an action-RPG that builds on the success of Final Fantasy VII Remake. Critics have praised the game's expansive open world, enhanced combat mechanics, and nostalgic recreation of key moments from the original. The story continues to engage players emotionally, though some critics found pacing issues and a tendency to include unnecessary content. The game's sheer size impressed many, though a few mentioned that the open-world design occasionally detracts from the main narrative's focus.

Critic consensus on OpenCritic [53]

Sales

In Japan, the game was the highest-selling new release during its first week, selling over 260,000 units. [72] The game failed to meet Square Enix's sales expectations, with no sale numbers having been disclosed. [73]

Awards

YearCeremonyCategoryResultRef.
2023 Golden Joystick Awards Most Wanted GameWon [74]
The Game Awards 2023 Most Anticipated GameWon [75]
2024 Japan Game Awards 2024Award for ExcellenceWon [76]
15th Hollywood Music in Media Awards Music Supervision – Video GameNominated [77]
Golden Joystick Awards Ultimate Game of the Year Runner-up [78] [79]
Best StorytellingWon
Best SoundtrackWon
Best Lead Performer (Cody Christian)Won
Best Supporting Performer (Briana White)Won
Console Game of the YearNominated
Equinox Latam Game AwardsGame of the YearNominated [80]
Best PlayStation GameNominated
Best Portuguese AdapationWon
Best Role-Playing GameWon
Best SoundtrackWon
Best NarrativeWon
PlayStation Partner AwardsGrand AwardWon [81]
Users' Choice AwardWon
NextPlay Game AwardsGame of the YearWon [82]
Best RPGHonorable mention
Best Game DirectionWon
Best NarrativeWon
Best SoundtrackWon
Best Performance (Briana White)Honorable mention
Titanium Awards 2024Game of the YearNominated [83]
The Game Awards 2024 Game of the Year Nominated [84]
Best Game DirectionNominated
Best NarrativeNominated
Best Score and MusicWon
Best Audio DesignNominated
Best Performance (Briana White)Nominated
Best Role-Playing GameNominated
PS Blog Game of the YearBest StoryRunner-up [85]
Best Graphical ShowcaseRunner-up
Best Art DirectionRunner-up
Best Audio Design3rd place
Best SoundtrackWon
Best Use of DualSenseRunner-up
Best PS5 Game3rd Place

Notes

  1. Original Final Fantasy VII music and the main theme "No Promises to Keep" were composed by Nobuo Uematsu. Additional music was contributed by Shotaro Shima, Shoya Sunakawa, Junnosuke Usui, Reo Uratani, Ryo Furukawa, Yoshitaka Suzuki, Yoshinori Nakamura, Tadayoshi Makino, Nozomi Toki, Shingo Kataoka, Tsuyoshi Sekito, and Keiki Kobayashi.
  2. Japanese: ファイナルファンタジーVII リバース, Hepburn: Fainaru Fantajī VII Ribāsu
  3. Based on 151 critic reviews
  4. Based on 150 critic reviews

Related Research Articles

<i>Final Fantasy VII</i> 1997 video game

Final Fantasy VII is a 1997 role-playing video game developed by Square for the PlayStation. The seventh main installment in the Final Fantasy series, it was released in Japan by Square and internationally by Sony Computer Entertainment, becoming the first game in the main series to have a PAL release. The game's story follows Cloud Strife, a mercenary who joins an eco-terrorist organization to stop a world-controlling megacorporation from using the planet's life essence as an energy source. Ensuing events send Cloud and his allies in pursuit of Sephiroth, a superhuman who seeks to wound the planet and harness its healing power in order to be reborn as a god. Throughout their journey, Cloud bonds with his party members, including Aerith Gainsborough, who holds the secret to saving their world.

<span class="mw-page-title-main">Cloud Strife</span> Protagonist in Final Fantasy VII

Cloud Strife is a character in the media franchise Compilation of Final Fantasy VII by Square Enix. He is the protagonist of the role-playing video games Final Fantasy VII (1997), Final Fantasy VII Remake (2020) and Final Fantasy VII Rebirth (2024) and the animated film Final Fantasy VII: Advent Children (2005), and appears in several other instalments in the wider Final Fantasy series. He has also appeared in other media, such as the Kingdom Hearts series by Square Enix and Disney and the Super Smash Bros. series by Nintendo.

<span class="mw-page-title-main">Midgar</span> Fictional city in Final Fantasy VII

Midgar is a fictional city from the Final Fantasy media franchise. It first appears in the 1997 video game Final Fantasy VII, and is depicted as a bustling metropolis built, occupied, and controlled by the megacorporation Shinra Electric Power Company. The city is powered by electricity drawn from reactors which run on Mako, the processed form of spiritual energy extracted by Shinra from beneath the surface of the planet on which the Compilation of Final Fantasy VII takes place. Shinra's activities drain the world of its life force, the "Lifestream", threatening the existence of all life as the planet weakens. In spin-offs of the game, the city spanned a town named Edge.

Sephiroth (<i>Final Fantasy</i>) Fictional character from Final Fantasy VII

Sephiroth is a character from the Final Fantasy video game series developed by Square, appearing as the main antagonist of Final Fantasy VII. A former soldier of the megacorporation Shinra and the coworker of Zack Fair and superior of Cloud Strife, he possesses superhuman physiology as a result of an experiment in which Shinra injected him with cells from the extraterrestrial lifeform Jenova when he was still a fetus. Upon discovering this, Sephiroth becomes consumed by rage and decides to take control of the Planet by harnessing its life force and annihilating all life on it in order to become a god amidst the destruction. Sephiroth's background and role in the story are expanded upon in the Compilation of Final Fantasy VII. Additionally, he appears as a guest character in other video games and media, such as a recurring boss in the Kingdom Hearts series and as a playable character in Super Smash Bros. Ultimate.

<i>Final Fantasy VII: Advent Children</i> Japanese 2005 3D animated film by Tetsuya Nomura

Final Fantasy VII: Advent Children is a 2005 Japanese adult animated science fantasy action-adventure film directed by Tetsuya Nomura, written by Kazushige Nojima, and produced by Yoshinori Kitase and Shinji Hashimoto. Developed by Visual Works and Square Enix, Advent Children is part of the Compilation of Final Fantasy VII series of media, which is based in the world and continuity of the 1997 role-playing video game Final Fantasy VII. Final Fantasy VII: Advent Children was released on DVD and Universal Media Disc with Japanese voice acting in Japan on September 14, 2005, and on April 25, 2006 with English voice acting in North America and the UK.

<span class="mw-page-title-main">Vincent Valentine</span> Final Fantasy VII Character

Vincent Valentine is a character in Square's 1997 role-playing video game Final Fantasy VII. He is designed by Tetsuya Nomura, and also appears in various titles from the Compilation of Final Fantasy VII, a metaseries set in the Final Fantasy VII continuity. He is the protagonist of the 2006 third-person shooter Dirge of Cerberus: Final Fantasy VII and its mobile phone tie-in Dirge of Cerberus: Lost Episode. Vincent is voiced in Japanese by Shōgo Suzuki and in English by Steven Blum and Matthew Mercer.

<i>Before Crisis: Final Fantasy VII</i> 2004 video game

Before Crisis: Final Fantasy VII is an action role-playing video game developed by Square Enix and originally released for the FOMA mobile service on September 24, 2004. It was later released for SoftBank Mobile and EZweb in 2007. Before Crisis is a prequel to the 1997 video game Final Fantasy VII and forms part of the Compilation of Final Fantasy VII, a metaseries expanding on and continuing the story established in Final Fantasy VII. It takes place six years prior to the events of Final Fantasy VII and focuses on the adventures of the Turks, a group of covert operatives working for the Shinra Electric Power Company, and their fights against both rebel group AVALANCHE and their corrupt employers.

<span class="mw-page-title-main">Barret Wallace</span> Fictional character

Barret Wallace is a character in Square Enix's role-playing video game Final Fantasy VII. He was created by character designer Tetsuya Nomura, and has since appeared in the CGI film sequel, Final Fantasy VII: Advent Children as well as other games and media in the Compilation of Final Fantasy VII series. As of Advent Children, Barret is voiced by Masahiro Kobayashi and Masato Funaki in Japanese, while Beau Billingslea and John Eric Bentley voice him in English.

<span class="mw-page-title-main">Tifa Lockhart</span> Video game character

Tifa Lockhart is a character who debuted in Square's 1997 role-playing video game Final Fantasy VII. She was created as a foil to her teammate Aerith Gainsborough by members of the development team including director Yoshinori Kitase and writers Kazushige Nojima and Tetsuya Nomura; Nomura additionally contributed her visual design. She has since appeared as a playable fighter in Ehrgeiz and the Dissidia Final Fantasy series and made cameo appearances in several other titles, such as Kingdom Hearts II and Itadaki Street. Beginning in 2005, she has been featured in sequels and spin-offs as part of the Compilation of Final Fantasy VII series, including the animated film Advent Children and the Final Fantasy VII Remake trilogy.

<span class="mw-page-title-main">Yuffie Kisaragi</span> Character in Final Fantasy

Yuffie Kisaragi is a character from Square Enix's Final Fantasy series. She was designed by Tetsuya Nomura, and was first introduced in the 1997 role-playing video game Final Fantasy VII as a young female ninja princess and thief. She is an optional party member, and can be recruited through a sidequest. Yuffie reappears in the Compilation of Final Fantasy VII series, which expands on her background and shows her after the events of the original game.

<span class="mw-page-title-main">Aerith Gainsborough</span> Character in Final Fantasy VII

Aerith Gainsborough, transliterated as Aeris Gainsborough in the English releases of Final Fantasy VII and Final Fantasy Tactics, is a character in Square's role-playing video game Final Fantasy VII. She was designed by Tetsuya Nomura with influence from Yoshinori Kitase, Hironobu Sakaguchi and Yoshitaka Amano.

<span class="mw-page-title-main">Zack Fair</span> Character in Final Fantasy

Zack Fair is a character in the Final Fantasy role-playing video game series by Square Enix. He is first introduced as a non-player character in Final Fantasy VII (1997) and later appears in the Compilation of Final Fantasy VII works Before Crisis, Last Order, Advent Children and, most prominently, Crisis Core, a prequel to the original game which focuses on him and expands on his backstory.

<i>Dirge of Cerberus: Final Fantasy VII</i> 2006 video game

Dirge of Cerberus: Final Fantasy VII is a 2006 action role-playing third-person shooter video game developed and published by Square Enix for the PlayStation 2. It is part of the Compilation of Final Fantasy VII metaseries, a multimedia collection set within the universe of Final Fantasy VII. The game is set three years after the events of the original game and focuses on one of the game's playable characters, Vincent Valentine. In the story, Vincent is targeted by Deepground, a mysterious organization that plans to awaken a creature known as Omega, with the ability to destroy the Planet.

<i>Compilation of Final Fantasy VII</i> Metaseries produced by Square Enix

The Compilation of Final Fantasy VII is a metaseries produced by Square Enix. A subseries stemming from the main Final Fantasy franchise, it is a collection of video games, animated features and short stories set in the world and continuity of Final Fantasy VII (1997). Officially announced in 2003 with the reveal of Final Fantasy VII: Advent Children, the series' core products are three video games and one film release. Alongside these are tie-in products and spin-offs including books, mobile games, and an original video animation. Advent Children and the mobile title Before Crisis are a sequel and prequel to VII respectively, focusing on Cloud Strife, the original game's main protagonist, and covert operatives known as the Turks. Crisis Core follows Zack Fair, a minor character in VII, while Dirge of Cerberus, a sequel to Advent Children, follows Vincent Valentine, one of the original's optional characters. The series has since been expanded to include more products, most notably a planned trilogy of games remaking the 1997 original; the first installment in this trilogy, Final Fantasy VII Remake, was released in 2020, while the second installment, Final Fantasy VII Rebirth, was released in 2024.

<i>Last Order: Final Fantasy VII</i> 2005 anime film by Morio Asaka

Last Order: Final Fantasy VII, also abbreviated as Last Order or LO, is a 2005 Japanese anime original video animation produced by Madhouse and released by Square Enix. It was directed by Morio Asaka, and produced by Masao Maruyama, Jungo Maruta and Akio Ofuji. Tetsuya Nomura served as supervising director. The OVA is an alternate rendition of two flashbacks which were first seen in the video game Final Fantasy VII. Last Order was released in Japan with Advent Pieces: Limited, a special edition release of the film Final Fantasy VII: Advent Children, and as a bonus feature in the North American "Limited Edition Collector's Set" release.

Characters of the <i>Final Fantasy VII</i> series

Final Fantasy VII, a role-playing video game developed by Square, now Square Enix, and originally released in 1997, features many fictional characters in both major and minor roles. VII has been followed by multiple sequels and prequels, grouped into the multimedia series Compilation of Final Fantasy VII. These include the 2004 mobile game prequel Before Crisis, the 2005 movie sequel Advent Children, the 2006 shooter spin-off sequel Dirge of Cerberus, and the 2007 action game prequel Crisis Core. Other media include spin-off books and the original video animation Last Order. The setting of Final Fantasy VII has been described as industrial or post-industrial science fiction. It is referred to as "the Planet" in most games, and was retroactively named "Gaia" in some Square Enix promotional material.

Cait Sith (<i>Final Fantasy</i>) Fictional character

Cait Sith is a character in Square's role-playing video game Final Fantasy VII and its Square Enix-developed remake installments Final Fantasy VII Remake and Final Fantasy VII Rebirth. Taking its name from the Scottish mythology fairy Cat-sìth, he is a fortune-telling robot that initially joins the group to act as a spy for the game's ShinRa corporation, controlled remotely by their employee Reeve Tuesti. After his betrayal is revealed, he joins the protagonists fully to help stop an impending disaster to the planet. In English Cait Sith is voiced by Greg Ellis and Paul Tinto, while in Japanese he is voiced by Hideo Ishikawa. Reeve meanwhile is voiced by Jamieson Price and Jon Root in English, and Banjô Ginga in Japanese.

<i>Crisis Core: Final Fantasy VII</i> 2007 video game

Crisis Core: Final Fantasy VII is a 2007 action role-playing game developed and published by Square Enix for the PlayStation Portable. The game serves as a prequel to the 1997 title Final Fantasy VII, and is part of the metaseries Compilation of Final Fantasy VII, which includes other products related to the original game.

<i>Final Fantasy VII Remake</i> 2020 video game

Final Fantasy VII Remake is a 2020 action role-playing game developed and published by Square Enix for the PlayStation 4. It is the first in a planned trilogy of games remaking the PlayStation game Final Fantasy VII (1997). An enhanced version, Final Fantasy VII Remake Intergrade, was released for PlayStation 5 and Windows in 2021.

<i>Final Fantasy VII: Ever Crisis</i> 2023 video game

Final Fantasy VII: Ever Crisis is a role-playing video game developed by Applibot and Square Enix, who also publishes it for Android, iOS and Windows. It forms part of the Compilation of Final Fantasy VII, a series of media spin-offs from the 1997 video game Final Fantasy VII.

References

  1. Cryer, Hirun (June 10, 2021). "Final Fantasy 7 Remake Intergrade ending adds a new scene to the original finale". gamesradar. Retrieved June 17, 2022.
  2. "Final Fantasy 7 Remake director suggests future instalments could focus on 'smaller sections'". VGC. April 28, 2020. Retrieved June 17, 2022.
  3. Webster, Andrew (April 9, 2020). "Redesigning Midgar, Final Fantasy VII Remake's gritty cyberpunk metropolis". The Verge. Retrieved June 17, 2022.
  4. Shanley, Patrick (April 21, 2020). "'Final Fantasy VII' Remake Sells 3.5M Copies Over Launch Weekend". The Hollywood Reporter. Retrieved June 17, 2022.
  5. "FINAL FANTASY VII REBIRTH announced | Square Enix Blog". square-enix-games.com. Retrieved June 17, 2022.
  6. "Final Fantasy VII Rebirth Continues Retelling The RPG Classic In Winter 2023". Kotaku. June 16, 2022. Retrieved June 17, 2022.
  7. "Final Fantasy 7 Rebirth Launches In Early 2024 On Two Discs; New Trailer Debuts". GameSpot. Retrieved June 8, 2023.
  8. McAllister, Gillen (September 14, 2023). "Final Fantasy VII Rebirth: developer interview reveals fresh gameplay details as new trailer debuts at State of Play". PlayStation Blog. Retrieved September 14, 2023.
  9. "Final Fantasy VII Rebirth Teases Wild Twist In New Deep-Dive". Kotaku. June 8, 2023. Retrieved June 8, 2023.
  10. Perez, Cody (February 29, 2024). "Who Are the Final Fantasy VII Rebirth Voice Actors?". Siliconera. Retrieved May 2, 2024.
  11. Stedman, Alex (September 16, 2023). "Final Fantasy 7: Rebirth New Trailer Reveals Cait Sith, Vincent, and Release Date". IGN. Retrieved September 21, 2023.
  12. Stewart, Marcus (September 20, 2023). "Square Enix Answers 6 Burning Questions About Final Fantasy VII Rebirth". Game Informer. Archived from the original on September 21, 2023. Retrieved September 21, 2023.
  13. Romano, Sal (December 7, 2023). "Final Fantasy VII Rebirth 'Theme Song' trailer, Gold Saucer, Corel Prison, Vincent Valentine, Cid Highwind, and more detailed". Gematsu. Retrieved December 7, 2023.
  14. Nolan, Liam (December 13, 2023). "FF7 Confirms Fate of a Key Avalanche Member After Remake". The Escapist. Retrieved February 3, 2024.
  15. "Dyne Shown in Final Fantasy VII and FFVII Rebirth Screenshots". Siliconera. December 19, 2023. Retrieved February 29, 2024.
  16. FINAL FANTASY VII REBIRTH - Theme Song Announcement Trailer, December 7, 2023, retrieved December 8, 2023
  17. Goldfarb, Andrew (December 7, 2015). "PSX 2015: Final Fantasy 7 Remake Will Be a Multi-Part Series". IGN. Retrieved June 17, 2022.
  18. Blake, Vikki (December 7, 2015). "This Is Why the Final Fantasy 7 Remake Is In Multiple Parts". IGN. Retrieved June 17, 2022.
  19. "Final Fantasy 7 Remake Still Releasing In Multiple Parts". GameSpot. Retrieved June 17, 2022.
  20. "Final Fantasy VII Rebirth Revealed As Name Of Remake Part 2, Part Of A Trilogy". GameSpot. Retrieved June 17, 2022.
  21. "Final Fantasy VII Remake Will Be A Trilogy". Kotaku. June 16, 2022. Retrieved June 17, 2022.
  22. Ramsey, Robert (July 9, 2022). "Final Fantasy 7 Remake Devs Considered a Two-Game Series Instead of a Trilogy". Push Square . Retrieved May 2, 2023.
  23. "The FINAL FANTASY VII REMAKE development team | Square Enix Blog". square-enix-games.com. Retrieved April 25, 2023.
  24. "We're delighted to present messages from Final Fantasy VII Rebirth creative director Tetsuya Nomura, director Naoki Hamaguchi and producer Yoshinori Kitase. #FF7R". Twitter . June 16, 2022. Retrieved June 16, 2022.
  25. Ramsey, Robert (July 21, 2020). "Final Fantasy VII Remake 2 Now In Development, 'You'll Be Waiting a Little While', Says Square Enix". Push Square . Retrieved April 25, 2023.
  26. "PS5『FF7 リメイク』&スマホ『FF7』関連作を野村哲也氏にインタビュー。ユフィを使ったバトルやヴァイス登場の由来、PS5の機能の活用に迫る | ゲーム・エンタメ最新情報のファミ通.com". ファミ通.com (in Japanese). Retrieved June 17, 2022.
  27. "Final Fantasy 7 Remake 2 to flex PS5's power, UE5 upgrades possible". TweakTown. March 2, 2021. Retrieved June 17, 2022.
  28. "'Final Fantasy VII Remake' directors say 'Intermission' points directly to the sequel". Washington Post. ISSN   0190-8286 . Retrieved April 25, 2023.
  29. "'Crisis Core: Final Fantasy VII Reunion' is the perfect holiday gaming binge". Mashable. December 8, 2022. Retrieved August 10, 2023.
  30. Friscia, John (December 13, 2022). "Who Are the Voice Actors in Crisis Core Reunion Remaster?". The Escapist. Retrieved August 10, 2023.
  31. Gilliam, Ryan (July 18, 2022). "The Crisis Core remaster may add a new wrinkle to the FF7 Remake trilogy". Polygon. Retrieved October 12, 2022.
  32. "Crisis Core Reunion can be considered part of the FF7 Remake project, producer says". Destructoid. July 18, 2022. Retrieved October 12, 2022.
  33. Adam, Khayl (April 10, 2023). "Final Fantasy 7 Remake Battle Lead Wants to 'Surpass Final Fantasy 12's Gambit System'". Push Square . Retrieved May 2, 2023.
  34. Wilde, Tyler; Litchfield, Ted (June 16, 2022). "Crisis Core: Final Fantasy 7 Reunion coming to Steam this winter". PC Gamer. Retrieved June 17, 2022.
  35. Faulkner, Cameron (June 16, 2022). "Final Fantasy VII Remake is coming to Steam on June 17th". The Verge. Retrieved June 17, 2022.
  36. "Everything revealed in the FINAL FANTASY VII 25th ANNIVERSARY CELEBRATION stream | Square Enix Blog". square-enix-games.com. Retrieved June 17, 2022.
  37. Barker, Sammy (June 3, 2023). "Final Fantasy 7 Rebirth Will Offer a 'High Degree of Freedom' on PS5". Push Square . Retrieved June 4, 2023.
  38. "Final Fantasy VII Rebirth Makes Debut at Summer Game Fest". CNET. Retrieved July 29, 2023.
  39. Bailey, Kat (June 8, 2023). "Final Fantasy 7 Rebirth Revealed in Summer Game Fest Trailer Alongside Release Window". IGN . Retrieved July 29, 2023.
  40. "Final Fantasy 7 Rebirth has a new theme song by Nobuo Uematsu". Eurogamer.net. December 8, 2023. Retrieved December 8, 2023.
  41. "Final Fantasy VII Rebirth 'Theme Song' trailer; Gold Saucer, Corel Prison, Vincent Valentine, Cid Highwind, and more detailed". Gematsu. December 8, 2023. Retrieved December 8, 2023.
  42. Apex Legends x Final Fantasy 7: Rebirth Reveal Trailer | Game Awards 2023 - IGN, December 8, 2023, retrieved December 8, 2023
  43. Peters, Jay (June 16, 2022). "Final Fantasy VII Remake's sequel is called Rebirth, and it's out next year". The Verge. Retrieved June 17, 2022.
  44. ""DISCOVER A VIBRANT AND VAST WORLD IN FINAL FANTASY VII REBIRTH, COMING IN EARLY 2024 TO PLAYSTATION 5" - Square Enix Press Hub". press.uk.square-enix.com. Retrieved July 26, 2023.
  45. Ramsey, Robert (September 14, 2023). "Final Fantasy 7 Rebirth Is a PS5 Exclusive for 'At Least' Three Months". Push Square . Retrieved September 15, 2023.
  46. "Square Enix Announces Final Fantasy VII Rebirth Will Launch on February 29 for the Playstation 5 Console". Square Enix Press. September 14, 2023. Retrieved September 15, 2023.
  47. King, Jade (September 15, 2023). "Final Fantasy 7 Rebirth's Leap Day Release Date Is Deeper Than You Think". TheGamer. Retrieved December 8, 2023.
  48. Bailey, Kat (December 12, 2024). "Final Fantasy 7 Rebirth Officially Coming to PC in January 2025 - The Game Awards 2024". IGN. Retrieved December 12, 2024.
  49. "FINAL FANTASY VII REBIRTH launch date and preorder information | Square Enix Blog". square-enix-games.com. Retrieved September 15, 2023.
  50. Croft, Liam (September 15, 2023). "Final Fantasy 7 Remake PS5, PS4 Save Data Gets You Bonus Rebirth Items". Push Square . Retrieved September 15, 2023.
  51. "FINAL FANTASY VII REBIRTH on PC". square-enix-games.com. Retrieved December 13, 2024.
  52. 1 2 "Final Fantasy VII Rebirth". Metacritic . Retrieved October 5, 2024.
  53. 1 2 3 "Final Fantasy VII Rebirth Reviews". OpenCritic . February 22, 2024. Retrieved October 5, 2024.
  54. Carter, Chris (February 22, 2024). "Review: Final Fantasy 7 Rebirth". Destructoid . Retrieved February 22, 2024.
  55. Colantonio, Giovanni (February 22, 2024). "Final Fantasy VII Rebirth review: unforgettable sequel fights for the future". Digital Trends . Retrieved February 22, 2024.
  56. Damiani, Michael (February 22, 2024). "Review: Final Fantasy VII Rebirth". Easy Allies . Retrieved February 22, 2024.
  57. "Final Fantasy VII Rebirth". Metacritic. Retrieved March 22, 2024.
  58. Nightingale, Ed (February 22, 2024). "Final Fantasy 7 Rebirth review - an overstuffed but lovable re-imagining". Eurogamer . Retrieved February 22, 2024.
  59. Romano, Sal (February 28, 2024). "Famitsu Review Scores: Issue 1839". Gematsu. Archived from the original on February 28, 2024. Retrieved June 21, 2024.
  60. LeBlanc, Wesley (February 22, 2024). "Final Fantasy VII Rebirth Review - Cracking The Planet Wide Open". Game Informer . Archived from the original on February 22, 2024. Retrieved February 22, 2024.
  61. Hussain, Tamoor (February 22, 2024). "Final Fantasy 7 Rebirth Review - Destiny's Child". GameSpot . Retrieved February 22, 2024.
  62. Harris, Iain (February 22, 2024). "Final Fantasy 7 Rebirth review: "Meaningful improvements make the step outside Midgar worth taking"". GamesRadar+ . Retrieved February 22, 2024.
  63. Beck, Adam (February 22, 2024). "Review: Final Fantasy VII Rebirth". Hardcore Gamer. Retrieved February 22, 2024.
  64. Higham, Michael (February 22, 2024). "Final Fantasy VII Rebirth Review". IGN . Retrieved February 22, 2024.
  65. Brown, Andy (February 22, 2024). "'Final Fantasy 7 Rebirth' review: this first-class remake will put you on cloud nine". NME . Retrieved February 22, 2024.
  66. Ramsey, Robert (February 22, 2024). "Final Fantasy VII Rebirth Review (PS5)". Push Square . Retrieved February 22, 2024.
  67. Wilkerson, Zach (February 22, 2024). "Final Fantasy VII Rebirth Review". RPGFan. Retrieved February 22, 2024.
  68. Vitelli, Jesse (February 22, 2024). "Final Fantasy 7 Rebirth review: The price of freedom". Shacknews . Retrieved February 22, 2024.
  69. Regan, Tom (February 22, 2024). "Final Fantasy VII Rebirth review – a miracle of fan-service". The Guardian . Retrieved February 22, 2024.
  70. Middler, Jordan (February 22, 2024). "Review: Final Fantasy 7 Rebirth is an utterly massive RPG pushed to its limit". Video Games Chronicle . Retrieved February 22, 2024.
  71. Donaldson, Alex (February 22, 2024). "Final Fantasy 7 Rebirth review: Ambitious, joyous, and bursting with an energy FF hasn't had since the 90s". VG247 . Retrieved February 22, 2024.
  72. Romano, Sal (March 7, 2024). "Famitsu Sales: 2/26/24 – 3/3/24". Gematsu. Retrieved March 7, 2024.
  73. Mochizuki, Takashi (May 13, 2024). "Square Enix Shares Tumble by Most in 13 Years on Weak Outlook". Bloomberg. Retrieved May 13, 2024.
  74. Donnelly, Joe (November 11, 2023). "Final Fantasy 7 Rebirth is your Most Wanted Game at the Golden Joystick Awards 2023". GamesRadar+ . Retrieved November 11, 2023.
  75. Fanelli, Jason (November 13, 2023). "The Game Awards 2023 Nominees Announced, See Them All Now". GameSpot . Retrieved November 13, 2023.
  76. "【日本ゲーム大賞2024】年間作品部門大賞は 「ゼルダの伝説 ティアーズ オブ ザ キングダム」 (任天堂株式会社)". PR Times (in Japanese). September 26, 2024.
  77. Grein, Paul (November 7, 2024). "'Emilia Pérez' Leads 2024 Hollywood Music in Media Awards Nominations: Full List". Billboard . Retrieved November 8, 2024.
  78. West, Josh (October 4, 2024). "Astro Bot and Final Fantasy 7 Rebirth lead the shortlist for the Golden Joystick Awards 2024, nudging out Helldivers 2 and Balatro for the most nominations". GamesRadar+ . Archived from the original on October 4, 2024.
  79. Gardner, Matt (November 4, 2024). "2024 Golden Joysticks Unveils Intriguing Game Of The Year Shortlist". Forbes . Retrieved November 4, 2024.
  80. "Equinox Latam Game Award Winners". equinoxawards.com.
  81. "30th Anniversary PlayStation Partner Awards 2024 Japan Asia winners announced". blog.playstation.com. December 3, 2024.
  82. "NextPlay Game Awards 2024". December 2, 2024.
  83. "Astro Bot wins Game of the Year at BIG's Titanium Awards". gaming.yugatech.com. December 10, 2024.
  84. Maas, Jennifer (November 18, 2024). "Game Awards Nominations 2024: 'Astro Bot,' 'Final Fantasy VII Rebirth' Lead With 7 Nods Each". Variety .
  85. McAllister, Gillen (December 11, 2024). "PS Blog Game of the Year 2024". blog.playstation.com.