Final Fantasy All the Bravest

Last updated

Final Fantasy All the Bravest
Final Fantasy All the Bravest.PNG
Official app icon
Developer(s) BitGroove
Publisher(s) Square Enix
Director(s) Tatsuya Kando
Producer(s) Ichiro Hazama
Tetsuya Nomura
Designer(s) Kyohei Suzuki
Artist(s) Naomi Sanada
Series Final Fantasy
Platform(s) iOS, Android
ReleaseiOS
  • WW: January 17, 2013
Android
  • JP: April 11, 2013
  • NA: September 12, 2013
Mode(s) Single-player

Final Fantasy All the Bravest(Japanese:ファイナルファンタジー オール ザ ブレイベスト, Hepburn:Fainaru Fantajī ōru za bureibesuto) is a video game in the Final Fantasy series developed by BitGroove and published by Square Enix released for iOS devices. The game features gameplay, characters, locations and art assets from many different Final Fantasy games.

Japanese is an East Asian language spoken by about 128 million people, primarily in Japan, where it is the national language. It is a member of the Japonic language family, and its relation to other languages, such as Korean, is debated. Japanese has been grouped with language families such as Ainu, Austroasiatic, and the now-discredited Altaic, but none of these proposals has gained widespread acceptance.

Hepburn romanization is a system for the romanization of Japanese that uses the Latin alphabet to write the Japanese language. It is used by most foreigners learning to spell Japanese in the Latin alphabet and by the Japanese for romanizing personal names, geographical locations, and other information such as train tables, road signs, and official communications with foreign countries. Largely based on English writing conventions, consonants closely correspond to the English pronunciation and vowels approximate the Italian pronunciation.

Video game electronic game that involves interaction with a user interface to generate visual feedback on a video device such as a TV screen or computer monitor

A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a two- or three-dimensional video display device such as a TV screen, virtual reality headset or computer monitor. Since the 1980s, video games have become an increasingly important part of the entertainment industry, and whether they are also a form of art is a matter of dispute.

Contents

The game has been met with near universal disapproval, citing a lack of gameplay depth, character customization, no story, and very expensive in app purchases for basic gameplay functionality. Positives mentioned were the humorous flavor text and nostalgia for the games the assets are drawn from. On April 11, 2013 the game was released on the Android platform in Japan and on September 12, 2013 in North America. [1]

Gameplay

Combat

Final Fantasy All the Bravest features the player controlling a party of characters, and controlling them to fight an opposing enemy party of characters. Characters traverse an overhead map between battles, and engage in a series of battles culminating in a boss fight. [2] Player parties can hold up to 40 characters. [3] The game features the Active Time Battle (ATB) system. In this system, battles are turn-based, with turns being taken when the gradually increasing ATB gauge reaches its capacity. [4] Upon attacking, the bar is emptied and gradually starts refilling again. Defeating enemies grants experience points the player needs to level up and in turn gain character slots to use for the player's party. [5] When weaponry is found, it's auto equipped to all characters that can wield it. [5] Once every three hours, the Fever option is made available, granting the player the ability to attack without needing the ATB gauge to be refilled. [4]

Features

Battles feature 30 songs from the Final Fantasy franchise, most of which are battle themes from different titles. [6] Progress in the game unlocks 20 different character jobs such as blue mage, knight, and thief. [3] Enemies players encounter include boss characters from previous titles, as well as recurring enemies such as behemoths and cactuars. [7] Players can use Facebook and Twitter within the game to promote the title and earn extra character slots. [7] The game also features leader boards for those who have advanced the farthest. [3]

Facebook Global online social networking service

Facebook, Inc. is an American online social media and social networking service company. It is based in Menlo Park, California. It was founded by Mark Zuckerberg, along with fellow Harvard College students and roommates Eduardo Saverin, Andrew McCollum, Dustin Moskovitz and Chris Hughes. It is considered one of the Big Four technology companies along with Amazon, Apple, and Google.

Twitter micro-blogging Internet service

Twitter is an American online news and social networking service on which users post and interact with messages known as "tweets". Tweets were originally restricted to 140 characters, but on November 7, 2017, this limit was doubled for all languages except Chinese, Japanese, and Korean. Registered users can post, like, and retweet tweets, but unregistered users can only read them. Users access Twitter through its website interface, through Short Message Service (SMS) or its mobile-device application software ("app"). Twitter, Inc. is based in San Francisco, California, and has more than 25 offices around the world.

In-app purchases

When characters have been defeated, they take 3 minutes to revive per character (not simultaneously). Golden hourglass items are purchasable in order to revive all defeated characters instantly. [8] Premium characters from previous Final Fantasy games can be purchased in the in-game shop at random. [6] Characters include Tifa, Rinoa, Terra, the chocobo, moogle, a pig from Final Fantasy IV , and others. [9] World tickets are also purchasable to access notable Final Fantasy locations including Zanarkand, Midgar and Archylte Steppe. [10]

Tifa Lockhart character in Final Fantasy VII

Tifa Lockhart is a fictional character in Square's role-playing video game Final Fantasy VII. Created and designed by Tetsuya Nomura, she has since appeared in the fighting game Ehrgeiz and made cameo appearances in several other titles, as well as the CGI film sequel to Final Fantasy VII, Advent Children and related games and media in the Compilation of Final Fantasy VII series.

Chocobo

The Chocobo is a fictional species from the Final Fantasy video game series made by Square and Square Enix. The creature is generally a flightless bird, though certain highly specialized breeds in some titles retain the ability to fly. It bears a resemblance to casuariiformes and ratites, capable of being ridden and otherwise used by player characters during gameplay. Chocobos first appeared in Final Fantasy II and have been featured in almost all subsequent Final Fantasy games, as well as making cameo appearances in numerous other games. A spin-off Chocobo series featuring chocobos has also been created.

<i>Final Fantasy IV</i> video game

Final Fantasy IV, known as Final Fantasy II for its initial North American release, is a role-playing video game developed and published by Square for the Super Nintendo Entertainment System. Released in 1991, it is the fourth main installment of the Final Fantasy series. The game's story follows Cecil, a dark knight, as he tries to prevent the sorcerer Golbez from seizing powerful crystals and destroying the world. He is joined on this quest by a frequently changing group of allies. Final Fantasy IV introduced innovations that became staples of the Final Fantasy series and role-playing games in general. Its "Active Time Battle" system was used in five subsequent Final Fantasy games, and unlike prior games in the series, IV gave each character their own unchangeable character class.

Development

The game was hinted at when Square Enix trademarked the name All the Bravest on December 1, 2012, and was speculated to be related to Bravely Default: Flying Fairy . [11] Square Enix later posted a teaser page on their Japanese website with silhouettes of Final Fantasy heroes and enemies, and a date of 1.17. [12] This led to further speculation that the game would be a release of Final Fantasy V or Final Fantasy VI , though both theories were also quickly dismissed. [13] The game was officially unveiled on January 16, 2013 as Final Fantasy All the Bravest despite originally planned to be unveiled the next day. [14]

<i>Final Fantasy V</i> video game

Final Fantasy V is a medieval-fantasy role-playing video game developed and published by Square in 1992 as a part of the Final Fantasy series. The game first appeared only in Japan on Nintendo's Super Famicom. It has been ported with minor differences to Sony's PlayStation and Nintendo's Game Boy Advance. An original video animation produced in 1994 called Final Fantasy: Legend of the Crystals serves as a sequel to the events depicted in the game. It was released for the PlayStation Network on April 6, 2011, in Japan. An enhanced port of the game, with new high-resolution graphics and a touch-based interface, was released for iPhone and iPad on March 28, 2013, and for Android on September 25, 2013.

<i>Final Fantasy VI</i> 1994 video game

Final Fantasy VI, also known as Final Fantasy III from its marketing for initial North American release in 1994, is a role-playing video game developed and published by Japanese company Square for the Super Nintendo Entertainment System. Final Fantasy VI, being the sixth game in the series proper, was the first to be directed by someone other than producer and series creator Hironobu Sakaguchi; the role was filled instead by Yoshinori Kitase and Hiroyuki Ito. Yoshitaka Amano, long-time collaborator to the Final Fantasy series, returned as the character designer and contributed widely to visual concept design, while series-regular, composer Nobuo Uematsu, wrote the game's score, which has been released on several soundtrack albums. Set in a fantasy world with a technology level equivalent to that of the Second Industrial Revolution, the game's story follows an expanding cast that includes fourteen permanent playable characters. The drama includes and extends past depicting a rebellion against an evil military dictatorship, pursuit of a magical arms-race, use of chemical weapons in warfare, depiction of violent, apocalyptic confrontations with Divinities, several personal redemption arcs, teenage pregnancy, and the continuous renewal of hope and life itself.

Reception

Reception
Aggregate scores
AggregatorScore
GameRankings 23% [15]
Metacritic 25/100 [16]
Review scores
PublicationScore
IGN 2.5/10 [17]
Digital SpyStar full.svgStar empty.svgStar empty.svgStar empty.svgStar empty.svg [18]
Gamezebo Star full.svgStar half.svgStar empty.svgStar empty.svgStar empty.svg [19]
Pocket Gamer 3/10 [20]
Slide to Play2/4 [21]
TouchArcade Star full.svgStar empty.svgStar empty.svgStar empty.svgStar empty.svg [22]

Final Fantasy All the Bravest was critically panned. Critics mainly focused on the "poorly and greedily structured in-app purchases" and "shallow" gameplay. IGN gave the game a "poor" rating, stating that despite a small amount of nostalgia, the game was ultimately criticized for its "insulting in-game purchases and inexcusably mindless & repetitive gameplay", ultimately concluding that it was a "very disappointing black mark on Square-Enix’s long-running franchise." [17] Pocketgamer strongly criticized the gameplay and in-app purchase system stating, "There's hardly a game here to begin with - it's more a series of flashing lights to try and entice you to throw some cash down, cross your fingers, and hope you end up with a character you like." [20] Slide to Play criticized the game for having "No rhyme, reason, or strategy to gameplay; the game is a thinly-disguised piggy bank for in-app purchases." [21] Digital Spy echoed the criticisms on the method of in-app purchases and poor gameplay, stating that it was "almost a parody of the worst examples of free-to-play games" and criticizing "its reliance on predatory in-app purchases that exist solely to make loyal fans waste their money. As a free-to-play cash grab it would have still held some appeal, but the core gameplay is just too shallow without significant rewards to make it even worth the price of admission." [18] 1UP.com also stated, "ATB is essentially a narrow tunnel you blindly run down, and where games typically have choices for you to make -- whether it be what skill to choose, what weapon to pick up, what player to substitute in, what kind of unit to build, or whatever else -- there is nothing here." [23] In a rare move, IGN issued a public service announcement not to buy the game, and later cited the game for making money despite bad reviews and high prices. [24] [25] Pocket Tactics also gave a similar public service announcement to not buy the game stating, "I have been an apologist in the past for Square Enix’s unusually high price points for its Final Fantasy iOS ports. [ sic ] Developers have to make money, and no one should begrudge that. But the way that All The Bravest goes about it is so gauche, so ill-mannered, that it can only be interpreted as a measure of Square Enix’s disdain for its own fans." [26] Kotaku stated that the game is emblematic of Square Enix's lack of respect for fans, and a desire to milk the franchise for money. [27] GamesRadar ranked it as the 44th worst game ever made. The staff accused its developers of cashing in on the Final Fantasy brand. [28] US Gamer cited the game as being the most notable misstep Square Enix had done since CEO Yosuke Matsuda took over, though it also noted that the project had begun under the previous CEO Yoichi Wada. [29]

Gamezebo was slightly more positive, and though it cited common concerns with gameplay and cost, they praised the game for running well without glitches or slowdown, even with a lot of action occurring on-screen. [19] Kotaku identified the flavor text of the menus as hilarious, and the one reason to get the game. [30]

Despite the poor reception, the game still managed to chart at number 25 on the "Top Paid Apps" chart on the iTunes App Store on January 18, 2013. [27]

Related Research Articles

<i>Final Fantasy II</i> 1988 video game

Final Fantasy II is a fantasy role-playing video game developed and published by Square in 1988 for the Family Computer as the second installment of the Final Fantasy series. The game has received numerous enhanced remakes for the WonderSwan Color, the PlayStation, the Game Boy Advance, the PlayStation Portable, and multiple mobile and smartphone types. As neither this game nor Final Fantasy III were initially released outside Japan, Final Fantasy IV was originally released in North America as Final Fantasy II, so as not to confuse players. The most recent releases of the game are enhanced versions for the iOS and Android, which were released worldwide in 2010 and 2012, respectively.

Square Enix Japanese video game developer, publisher, and distribution company

Square Enix Holdings Co., Ltd. is a Japanese video game developer, publisher, and distribution company known for its Final Fantasy, Dragon Quest, and Kingdom Hearts role-playing video game franchises, among numerous others. Several of them have sold over 10 million copies worldwide, with the Final Fantasy franchise alone selling over 115 million. The Square Enix headquarters are in the Shinjuku Eastside Square Building in Shinjuku, Tokyo. The company employs over 4300 employees worldwide.

Terra Branford

Terra Branford, known as Tina Branford in Japanese media, is a character in the Final Fantasy series of role-playing video games published by Square Enix. Designed by Yoshitaka Amano and Tetsuya Nomura for the main series installment Final Fantasy VI, she also appeared in the spin-off fighting games Dissidia Final Fantasy and Dissidia 012 Final Fantasy, and made small appearances in several other games in and outside the Final Fantasy series.

<i>Final Fantasy XIII</i> 2010 role-playing video game

Final Fantasy XIII is a science fiction role-playing video game developed and published by Square Enix for the PlayStation 3 and Xbox 360 consoles and later for the Microsoft Windows operating system. Released in Japan in December 2009 and worldwide in March 2010, it is the thirteenth title in the mainline Final Fantasy series. The game includes fast-paced combat, a new system for the series for determining which abilities are developed for the characters called "Crystarium", and a customizable "Paradigm" system to control which abilities are used by the characters. Final Fantasy XIII includes elements from the previous games in the series, such as summoned monsters, chocobos, and airships.

<i>Dissidia Final Fantasy</i> video game

Dissidia Final Fantasy is a fighting game with action RPG elements developed and published by Square Enix for the PlayStation Portable as part of the campaign for the Final Fantasy series' 20th anniversary. It was released in Japan on December 18, 2008, in North America on August 25, 2009, in Australia on September 3, 2009 and in Europe on September 4, 2009. It was then re-released as an international version in Japan, based on the North American port, as Dissidia Final Fantasy: Universal Tuning, on November 1, 2009.

<i>Final Fantasy IV</i> (2007 video game) 3D remake of the Final Fantasy IV video game

Final Fantasy IV is a Nintendo DS role-playing video game and an enhanced remake of the 1991 SNES game, Final Fantasy IV, also known as Final Fantasy II in America for the SNES. It was released as part of the Final Fantasy series 20th anniversary celebrations on December 20, 2007 in Japan, on July 22, 2008 in North America, and on September 5, 2008 in Europe.

<i>Crystal Defenders</i> video game

Crystal Defenders is a set of two tower defense video games developed and published by Square Enix. The games use the setting of Ivalice and design elements from Final Fantasy Tactics A2: Grimoire of the Rift, forming part of the wider Final Fantasy franchise. The games feature a selection of characters sporting Final Fantasy-based character classes, and play out tower defense scenarios against recurring series of monsters. The first game in the series is Crystal Guardians, which was released in three parts for Japanese mobile phones in 2008. It was adapted for iOS later that year as Square Enix's first game for the platform, and renamed to Crystal Defenders. Under that name, the game was also released between 2009 and 2011 for Android, Xbox Live Arcade, WiiWare, and PlayStation 3 and PlayStation Portable via the PlayStation Store. It was re-released with graphical improvements for iOS as Crystal Defenders Plus in 2013. A sequel, Crystal Defenders: Vanguard Storm, was released for iOS in 2009.

<i>Final Fantasy XIII-2</i> video game

Final Fantasy XIII-2 is a role-playing video game developed and published by Square Enix for the PlayStation 3 and Xbox 360. Released in 2011 in Japan and 2012 in North America and PAL regions, it is a direct sequel to the 2009 role-playing game Final Fantasy XIII and is part of the Fabula Nova Crystallis subseries. A port to Microsoft Windows was released on Steam in December 2014 followed by iOS and Android in September 2015. XIII-2 includes modified features from the previous game, including fast-paced combat and a customizable "Paradigm" system to control which abilities are used by the characters, and adds a new system that allows monsters to be captured and used in battle. It features a heavy time travel element, allowing the player to jump between different times at the same location or different places at the same time. Lightning, the protagonist of the original game, has disappeared into an unknown world. Her younger sister Serah Farron, a returning character, and a young man named Noel Kreiss, journey through time in an attempt to find Lightning.

<i>Voice Fantasy</i> 2010 video game

Voice Fantasy is a 2010 action game developed and published by Square Enix and released for the Apple iOS platforms. The game centers on battles between the player's army and enemy monsters or computer-controlled players. The characters in the army are generated using the sounds of the player's own voice, and then engage in side-scrolling combat with the enemy. The game was created in concert with Koto Laboratories, and was announced on Facebook one week prior to release. It was critically panned by reviewers, who praised for its novel concept but dismissed the title as a short-lived gimmick with very little gameplay or replayability.

<i>Lightning Returns: Final Fantasy XIII</i> 2013 video game

Lightning Returns: Final Fantasy XIII is an action role-playing video game developed and published by Square Enix for the PlayStation 3 and Xbox 360. It was released in November 2013 for Japan and February 2014 for North America, Australia and Europe. A port to Microsoft Windows through Steam was released in December 2015 followed by iOS and Android in Japan during February 2016. The game is a direct sequel to Final Fantasy XIII-2, concludes the storyline of Final Fantasy XIII, and forms part of the Fabula Nova Crystallis subseries. Lightning Returns employs a highly revamped version of the gameplay system from the previous two games, with an action-oriented battle system, the ability to customize the player character's outfits, and a time limit the player must extend by completing story missions and side quests.

<i>Guardian Cross</i> smart phone game

Guardian Cross is a smartphone game for iOS and Android, created by Square Enix. It was released on September 13, 2012 for iOS, and on August 5, 2013 for Android. In it, the player captures creatures to form a deck of cards that they use to battle human and computer opponents. Battles take place as turn-based matches on the device, while capturing creatures is a first person shooter mini-game. Although reviews were not complimentary towards the game, it sold well. The multiplayer servers for the game were shut down on January 10, 2017.

<i>Final Fantasy XIV</i> Online role-playing game

Final Fantasy XIV is a massively multiplayer online role-playing game (MMORPG) developed and published by Square Enix. Directed and produced by Naoki Yoshida, it was released worldwide for Microsoft Windows and PlayStation 3 in August 2013, with clients for PlayStation 4 and macOS following later. The game, known as Final Fantasy XIV: A Realm Reborn, is a replacement for the 2010 version of Final Fantasy XIV, which was shut down after negative reception at its launch. Final Fantasy XIV takes place in the fictional land of Eorzea, five years after the events of the original release. At the conclusion of the original game, the primal dragon Bahamut escapes from its lunar prison to initiate the Seventh Umbral Calamity, an apocalyptic event which destroys much of Eorzea. Through the gods' blessing, the player character escapes the devastation by time traveling five years into the future. As Eorzea recovers and rebuilds, the player must deal with the impending threat of invasion by the Garlean Empire from the north.

<i>Final Fantasy Record Keeper</i> free-to-play role-playing game

Final Fantasy Record Keeper is a free-to-play role-playing game developed and published by DeNA for iOS and Android. The game features characters, scenarios and battles from the mainline Final Fantasy series. It was released in Japan on September 24, 2014, and worldwide on March 26, 2015.

<i>Final Fantasy XV: Pocket Edition</i>

Final Fantasy XV: Pocket Edition is a role-playing video game developed and published by Square Enix. It is an abridged version of Final Fantasy XV, and was released for iOS, Android, Windows, PlayStation 4, Xbox One, and Nintendo Switch in 2018.

References

  1. AndrewH (April 11, 2013). "Square Enix releases Final Fantasy: All The Bravest but in Japan only for now". Droidgamers. Retrieved May 10, 2013.
  2. Owen Good (January 16, 2013). "It's Official: Final Fantasy All the Bravest Comes to iOS Tomorrow". Kotaku . Retrieved March 27, 2013.
  3. 1 2 3 Sinan Kubba (January 16, 2013). "Final Fantasy All The Bravest hits iOS tomorrow". joystiq . Retrieved March 27, 2013.
  4. 1 2 James Gilmour (January 16, 2013). "Cloud and Terra together at last in Final Fantasy: All The Bravest". Pocket Gamer. Retrieved March 27, 2013.
  5. 1 2 Nicholson, Brad (January 16, 2013). "TA Plays: 'Final Fantasy: All the Bravest' – It's Like 'Final Fantasy,' Except Way Faster". TouchArcade . Retrieved March 27, 2013.
  6. 1 2 "Final Fantasy All the Bravest Coming To iOS; Uses Active Time Battle System". Siliconera. Retrieved February 23, 2013.
  7. 1 2 Connor Sheridan (January 16, 2013). "Final Fantasy: All the Bravest landing tomorrow". gamesradar. Retrieved March 27, 2013.
  8. Mark Brown (January 17, 2013). "Random characters, 69p revivals, day-one DLC - the true cost of Final Fantasy: All the Bravest". Pocket Gamer. Retrieved March 27, 2013.
  9. Spencer (January 17, 2013). "Final Fantasy: All The Bravest's Joke On Players – A Pig Is A Premium Character". Siliconera. Retrieved March 22, 2013.
  10. Ben Kuchera (January 17, 2013). "Final Fantasy: All the Bravest on iOS is a steaming pile of in-app purchasing horseshit". Penny Arcade. Archived from the original on 2013-08-26. Retrieved March 27, 2013.
  11. "Square Enix Are Working On Something Called "All The Bravest"". Siliconera. December 1, 2012. Retrieved March 22, 2013.
  12. Justin Davis (January 16, 2013). "Final Fantasy: All The Bravest Coming This Week". IGN . Retrieved March 22, 2013.
  13. Jason Schreier (January 15, 2013). "Square Enix Will Probably Announce A New, Original Final Fantasy Game For iOS On Thursday". Kotaku . Retrieved March 27, 2013.
  14. Justin Davis (January 16, 2013). "Final Fantasy: All The Bravest Coming This Week". IGN . Retrieved March 28, 2013.
  15. "Final Fantasy: All the Bravest (iPhone/iPod)". GameRankings . Retrieved 2013-02-27.
  16. "Final Fantasy: All the Bravest Critic Reviews for iPhone/iPad". Metacritic . Retrieved 2013-02-27.
  17. 1 2 Davis, Justin (January 18, 2013). "Final Fantasy All The Bravest Review". IGN. Retrieved February 14, 2013.
  18. 1 2 "'Final Fantasy: All The Bravest' review (iPhone): Free-to-play failure". Digital Spy. January 23, 2013. Retrieved February 14, 2013.
  19. 1 2 "Final Fantasy: All the Bravest Review". Gamezebo. January 21, 2013. Retrieved February 14, 2013.
  20. 1 2 "Final Fantasy: All The Bravest review - iPad reviews". Pocket Gamer. January 18, 2013. Retrieved February 14, 2013.
  21. 1 2 Oxford, Nadia (January 21, 2013). "Final Fantasy All the Bravest Review". Slide To Play. Retrieved February 14, 2013.
  22. Ford, Eric (January 18, 2013). "'Final Fantasy: All the Bravest' Review – A Cowardly Cash-grab". TouchArcade . Retrieved June 1, 2018.
  23. Chris Pereira (January 21, 2013). "Final Fantasy: All the Bravest Stands As an Insulting Excuse for a Game". 1up.com. Retrieved March 29, 2013.
  24. Justin Davis (February 4, 2013). "Real Talk: 'Nice Guy' Game Developers Make Less Money". IGN . Retrieved March 27, 2013.
  25. "PSA: Don't Buy Final Fantasy - All the Bravest". IGN. January 17, 2013. Retrieved March 27, 2013.
  26. "PSA: Do not purchase Final Fantasy All The Bravest". PocketTactics. January 17, 2013. Archived from the original on January 27, 2013. Retrieved March 31, 2013.
  27. 1 2 Jason Schreier (January 18, 2013). "The Slow, Excruciating Death Of Final Fantasy". Kotaku . Retrieved March 27, 2013.
  28. "The 50 worst games of all time". GamesRadar . 2013-04-15. Retrieved 2013-12-05.
  29. Parish, Jeremy (2014-09-20). "TGS: Can Final Fantasy XV Bring the Series Back to the Cutting Edge?". US Gamer . Retrieved 2016-06-01.
  30. Mike Fahey (January 21, 2013). "If There's One Reason to Play Final Fantasy: All the Bravest, It's The Hilarious Flavor Text". Kotaku . Retrieved March 27, 2013.