Final Fantasy Chronicles

Last updated
Final Fantasy Chronicles
Ffcbox.jpg
Developer(s) Square
Tose
Publisher(s) Square Electronic Arts
Square Enix (Greatest Hits re-release)
Series Final Fantasy
Chrono
Platform(s) PlayStation
Release
Genre(s) Role-playing
Mode(s) Single-player, multiplayer [2]

Final Fantasy Chronicles is a compilation of Square's role-playing video games Final Fantasy IV and Chrono Trigger , released for the North American Sony PlayStation on June 29, 2001. [1] TOSE ported both titles from the Super Nintendo Entertainment System; each had been previously released as individual Japanese PlayStation ports in 1997 (Final Fantasy IV) and 1999 (Chrono Trigger). [3] [4] Several bonus features were added to each game, such as art galleries, bestiaries, and cutscenes including computer-generated full motion video used at the beginning of Final Fantasy IV and anime scenes used throughout Chrono Trigger. [5]

Square Co., Ltd. was a Japanese video game company founded in September 1986 by Masafumi Miyamoto. It merged with Enix in 2003 to form Square Enix. The company also used SquareSoft as a brand name to refer to their games, and the term is occasionally used to refer to the company itself. In addition, "Square Soft, Inc" was the name of the company's American arm before the merger, after which it was renamed to "Square Enix, Inc".

A role-playing video game is a video game genre where the player controls the actions of a character immersed in some well-defined world. Many role-playing video games have origins in tabletop role-playing games and use much of the same terminology, settings and game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replayability and immersion. The electronic medium removes the necessity for a gamemaster and increases combat resolution speed. RPGs have evolved from simple text-based console-window games into visually rich 3D experiences.

<i>Final Fantasy IV</i> video game

Final Fantasy IV, known as Final Fantasy II for its initial North American release, is a role-playing video game developed and published by Square for the Super Nintendo Entertainment System. Released in 1991, it is the fourth main installment of the Final Fantasy series. The game's story follows Cecil, a dark knight, as he tries to prevent the sorcerer Golbez from seizing powerful crystals and destroying the world. He is joined on this quest by a frequently changing group of allies. Final Fantasy IV introduced innovations that became staples of the Final Fantasy series and role-playing games in general. Its "Active Time Battle" system was used in five subsequent Final Fantasy games, and unlike prior games in the series, IV gave each character their own unchangeable character class.

Contents

Final Fantasy Chronicles was received well by players and critics, who praised the peripheral features and the fact that Square was offering RPG classics to a new generation of gamers. [5] [6] [7] Conversely, reviewers sharply criticized "long and frequent loading" between areas and battles due to poor emulation. [6] [7] Enough copies of Chronicles were sold to warrant a second release as part of Sony's Greatest Hits in June 2003. [8]

Sony Japanese multinational conglomerate corporation

Sony Corporation is a Japanese multinational conglomerate corporation headquartered in Kōnan, Minato, Tokyo. Its diversified business includes consumer and professional electronics, gaming, entertainment and financial services. The company owns the largest music entertainment business in the world, the largest video game console business and one of the largest video game publishing businesses, and is one of the leading manufacturers of electronic products for the consumer and professional markets, and a leading player in the film and television entertainment industry. Sony was ranked 97th on the 2018 Fortune Global 500 list.

Gameplay

In Final Fantasy IV and Chrono Trigger , the player controls a set of characters, closely following the role-playing video game genre. The methods of viewing and controlling the characters are separated by three different "screens": the overworld, where the characters traverse to different locations; the field map, where the characters explore locations such as towns and dungeons; and the battle screen, where the characters fight with monsters or other enemies. [9] [10]

<i>Chrono Trigger</i> Role-playing video game

Chrono Trigger is a role-playing video game developed and published by Square for the Super Nintendo Entertainment System in 1995 that began the Chrono series. Chrono Trigger's development team included three designers that Square dubbed the "Dream Team": Hironobu Sakaguchi, the creator of Square's successful Final Fantasy series; Yuji Horii, a freelance designer and creator of Enix's popular Dragon Quest series; and Akira Toriyama, a manga artist famed for his work with Dragon Quest and Dragon Ball. In addition, Kazuhiko Aoki produced the game, Masato Kato wrote most of the story, while composer Yasunori Mitsuda wrote most of the soundtrack before falling ill and deferring the remaining tracks to Final Fantasy series-composer Nobuo Uematsu. The game's story follows a group of adventurers who travel through time to prevent a global catastrophe.

An overworld is, in a broad sense, an area within a video game that interconnects all its levels or locations. They are mostly common in role-playing games, though this does not exclude other video game genres.

Monster creature that is often hideous and may produce fear or physical harm

A monster is often a type of grotesque creature, whose appearance frightens and whose powers of destruction threaten the human world's social or moral order.

Final Fantasy IV

Final Fantasy IV introduced the Active Time Battle, a system designed by Hiroyuki Ito. It centers around the player inputting orders for the characters in "real time" during battles. [11] Each character is balanced through certain strengths and weaknesses; for instance, a strong magic user may have low defense, while a physical fighter may have low agility. [9]

Hiroyuki Ito, is a Japanese game producer, director and designer who works for Square Enix. He is known as the director of Final Fantasy VI (1994), Final Fantasy IX (2000) and Final Fantasy XII (2006) and as the creator of the Active Time Battle (ATB) system in the Final Fantasy series.

Chrono Trigger

Chrono Trigger's gameplay deviates from traditional role-playing games in that, rather than random encounters, most enemies are openly visible on field maps or lie in wait to ambush the party. Contact with enemies on a field map initiates a battle that occurs directly on the field map itself rather than on a separate battle screen. [10] Chrono Trigger uses an updated form of the Active Time Battle introduced in Final Fantasy IV, with additions such as "Techs" that rely on enemy positioning and abilities of characters. [10] [12] Other features are the employment of time travel and a "New Game Plus" option. [13] [14]

A random encounter is a feature commonly used in various role-playing games whereby combat encounters with non-player character (NPC) enemies or other dangers occur sporadically and at random, usually without the enemy being physically detected beforehand. In general, random encounters are used to simulate the challenges associated with being in a hazardous environment—such as a monster-infested wilderness or dungeon—with uncertain frequency of occurrence and makeup. Frequent random encounters are common in Japanese role-playing games like Dragon Quest,, Pokémon, and the Final Fantasy series.

Time travel is the concept of movement between certain points in time, analogous to movement between different points in space by an object or a person, typically using a hypothetical device known as a time machine. Time travel is a widely-recognized concept in philosophy and fiction. The idea of a time machine was popularized by H. G. Wells' 1895 novel The Time Machine.

A New Game Plus is an unlockable video game mode available in some video games that allows the player to start a new game after they finish it at least once, where certain features in NG+ not normally available in a first playthrough are added, and where certain aspects of the finished game affect the newly started game, such as keeping in the new game items or experience gained in the first playthrough. New Game Plus is also known as "replay mode", "remorting", "challenge mode", or "New Game Ex". The genre where they are most prevalent is role-playing games.

Development

Final Fantasy Chronicles features two previously released ports by TOSE; Final Fantasy IV and Chrono Trigger were released separately, and Final Fantasy IV was re-released as a part of Final Fantasy Collection , all published in Japan. [15] Chronicles was designed and directed by Kazuhiko Aoki, supervised by Fumiaki Fukaya, and produced by Akihiro Imai. [16] It was created as a follow-up to Final Fantasy Anthology , a compilation of Final Fantasy V and Final Fantasy VI . [6] [17]

In software engineering, porting is the process of adapting software for the purpose of achieving some form of execution in a computing environment that is different from the one that a given program was originally designed for. The term is also used when software/hardware is changed to make them usable in different environments.

Kazuhiko Aoki is a Japanese politician. After an earlier career working for a television broadcasting company, he entered the field of politics, serving as secretary to his politician father Mikio Aoki since 1999. In 2010 he succeeded his father as a member in the House of Councillors for the Shimane at-large district. A member of the Liberal Democratic Party, Aoki was re-elected to the House in July 2016 as the member for the merged Tottori-Shimane at-large district.

<i>Final Fantasy V</i> video game

Final Fantasy V is a medieval-fantasy role-playing video game developed and published by Square in 1992 as a part of the Final Fantasy series. The game first appeared only in Japan on Nintendo's Super Famicom. It has been ported with minor differences to Sony's PlayStation and Nintendo's Game Boy Advance. An original video animation produced in 1994 called Final Fantasy: Legend of the Crystals serves as a sequel to the events depicted in the game. It was released for the PlayStation Network on April 6, 2011, in Japan. An enhanced port of the game, with new high-resolution graphics and a touch-based interface, was released for iPhone and iPad on March 28, 2013, and for Android on September 25, 2013.

The original Final Fantasy IV was released in North America as Final Fantasy II in 1991, with various "Easytype" modifications. [18] These were removed in the Final Fantasy Chronicles version, and the game was re-localized, achieving a script closer Takashi Tokita's original scenario. [16] Chrono Trigger , released in 1995, was already localized by Ted Woolsey, but the Final Fantasy Chronicles version has additional modifications. [6]

A primary addition to both games is full-motion video. Final Fantasy IV features computer animated cutscene sequences, while Chrono Trigger features anime-style sequences designed by Akira Toriyama and animated by Toei Animation that "help further tell the story of Chrono Trigger". Final Fantasy IV was given gameplay features such as a two-player mode, a "Sprint Feature" to "enhance and quicken gameplay", and the "Memo File" system to "reduce saving time." Chrono Trigger, instead of added gameplay features, has an "Extras Mode". This features databases such as a bestiary and a gallery of artwork created in development. [2]

Promotion and merchandising

A compilation of Final Fantasy IV and Chrono Trigger was in consideration in December 2000, with Final Fantasy Anthology 's success a key decision factor. [17] Final Fantasy Chronicles was announced by Square Electronic Arts on April 17, 2001. President Jun Iwasaki mentioned an "overwhelming number" of requests to re-release Chrono Trigger, and believed the compilation of it and Final Fantasy IV would "appeal to fans of the original games and introduce a new generation of gamers to some of our classic titles." [19] An event was held on July 10 in San Francisco, primarily to celebrate the film Final Fantasy: The Spirits Within and release of Final Fantasy Chronicles. It featured a cosplay contest, a memorabilia raffle, and booths to play Final Fantasy Chronicles and Final Fantasy X . [20]

Music from Final Fantasy Chronicles is a set of two separately released compact discs published by TokyoPop. Final Fantasy IV Official Soundtrack and Chrono Trigger Original Soundtrack were both released on August 21, 2001. Final Fantasy IV Official Soundtrack is nearly the same release as Final Fantasy IV: Original Sound Version, the soundtrack album for the original game, except that the songs were rerecorded by TOSE, resulting in minor differences, some song titles were slightly changed, and a 45th track was added, "Theme of Love (Arranged)", which had previously only been released as a piano version on the second track of Piano Collections Final Fantasy IV. This release has the catalog number TPCD 0210-2, and its 45 tracks had a length of 62 minutes. [21] Chrono Trigger Original Soundtrack was the corresponding album for Chrono Trigger. The album was heavily based on Chrono Trigger Original Soundtrack, the soundtrack album for the PlayStation release of Chrono Trigger; the first 21 tracks of the album out of 25 were identical to Chrono Trigger Original Soundtrack, while the next three tracks corresponded to tracks 22, 23, and 29 of the Original Soundtrack and the final track was the same as the first track of Brink of Time, an arranged album of Chrono Trigger music. The album is 1:13:03 long, and has a catalog number of TPCD 0209-2. [22] In addition to the albums, a strategy guide for Final Fantasy Chronicles written by Dan Birlew and was published by BradyGames on July 2, 2001. [23]

Reception

Reception
Aggregate scores
AggregatorScore
GameRankings 87% [24]
Metacritic 89 of 100 [25]
Review scores
PublicationScore
EGM 8.33 of 10 [24] [26]
GamePro 5 of 5 [27]
GameSpot 9 of 10 [6]
IGN 9.4 of 10 [5]
OPM (US) 4 of 5 [7]
Awards
PublicationAward
IGN Editors' Choice [5]
GamePro Editors' Choice [27]
EGM Silver Award [26]

Final Fantasy Chronicles was commercially and critically successful, becoming the top selling PlayStation title for two weeks, and scoring an average of 89 out of 100 in Metacritic's aggregate, a review tallying website. [25] [28] Gaming website IGN rated it 9.4 and awarded an "Editor's Choice Award", calling the game a "must buy" for RPG fans. [5]

GameSpot reviewer Brad Shoemaker gave the game an 8.5, but cited "muffled sound effects" in Final Fantasy IV, and was displeased with frequent loading in Chrono Trigger. He added that the visuals were "stupendous" when the games were originally released, but they now look dated and will "turn off those looking for a bigger thrill for their gaming dollar". [6] Marcus Lai of Gaming Age was disappointed with a lack of additions, calling the ports "barebone games" and claiming that the full motion videos are "nice touches to both games but don't add much". [29]

See also

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Music of <i>Chrono Cross</i> album

The Chrono series is a video game franchise developed and published by Square Enix. It began in 1995 with the time travel role-playing video game Chrono Trigger, which spawned two continuations, Radical Dreamers and Chrono Cross. The music of Chrono Cross was composed by Yasunori Mitsuda, the main composer of Chrono Trigger and Radical Dreamers. Chrono Cross has sparked a soundtrack album, released in 1999 by DigiCube and re-released in 2005 by Square Enix, and a greatest hits mini-album, published in 2000 by Square along with the North American release of the game. Radical Dreamers, the music of which heavily inspired the soundtrack of Chrono Cross, has not sparked any albums, though some songs from its soundtrack were reused in Chrono Cross. An album of arrangements of Chrono Cross songs was first announced by Mitsuda in 2005, and later intended to be released to coincide with the tenth anniversary of the game in 2009; its release date was pushed back several times since then. In 2015, Mitsuda released an album of arranged music from Chrono Trigger and Chrono Cross entitled To Far Away Times to commemorate the 20-year anniversary of Chrono Trigger.

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