|Theatrhythm Final Fantasy|
European cover art
|Developer(s)|| Square Enix 1st Production Department |
|Series|| Final Fantasy |
|Platform(s)||Nintendo 3DS, iOS|
Theatrhythm Final Fantasyis a rhythm video game, developed by indieszero and published by Square Enix for Nintendo 3DS and iOS. Based on the Final Fantasy video game franchise, the game involves using the touch screen in time to various pieces of music from the series. The game was released in Japan in February 2012, and in North America, Australia and Europe in July 2012. An iOS version was released in December 2012. A sequel, Theatrhythm Final Fantasy: Curtain Call , was released in 2014. A third game based on the Dragon Quest series, Theatrhythm Dragon Quest , was released in 2015. An arcade game, Theatrhythm Final Fantasy: All-Star Carnival, was released in 2016.
Rhythm game or rhythm action is a genre of music-themed action video game that challenges a player's sense of rhythm. Games in the genre typically focus on dance or the simulated performance of musical instruments, and require players to press buttons in a sequence dictated on the screen. Doing so causes the game's protagonist or avatar to dance or to play their instrument correctly, which increases the player's score. Many rhythm games include multiplayer modes in which players compete for the highest score or cooperate as a simulated musical ensemble. While conventional control pads may be used as input devices, rhythm games often feature novel game controllers that emulate musical instruments. Certain dance-based games require the player to physically dance on a mat, with pressure-sensitive pads acting as the input device.
A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a two- or three-dimensional video display device such as a TV screen, virtual reality headset or computer monitor. Since the 1980s, video games have become an increasingly important part of the entertainment industry, and whether they are also a form of art is a matter of dispute.
indieszero Corporation, Ltd. is a video game development company headquartered in Musashino, Tokyo, Japan. It was founded on April 21, 1997, and has developed video games for other video game companies, including Nintendo, SEGA, and Square Enix.
Theatrhythm Final Fantasy is a rhythm video game. Players take control of four Final Fantasy characters, and select a Final Fantasy game from the first Final Fantasy to Final Fantasy XIII . Each game has three stages: field, battle, and event. Each stage features different game mechanics than the others; once a stage is completed, the characters level up. The difficulty level can be changed in order to make it appealing to "beginners and rhythm masters alike". Throughout the game, players can unlock music and movie scenes.The gameplay requires players to tap on the screen in correct spots to the beat of the music playing. Within the main game section "Series Mode", there are 3 unique stage styles: Field (Overworld) Music, Battle Music, and Event (Dramatic) Music, as well as the option to play through the opening and ending themes.
Final Fantasy is a Japanese science fantasy media franchise created by Hironobu Sakaguchi, and developed and owned by Square Enix. The franchise centers on a series of fantasy and science fantasy role-playing video games (RPGs/JRPGs). The first game in the series was released in 1987, with 14 other main-numbered entries being released since then. The franchise has since branched into other video game genres such as tactical role-playing, action role-playing, massively multiplayer online role-playing, racing, third-person shooter, fighting, and rhythm, as well as branching into other media, including CGI films, anime, manga, and novels.
Final Fantasy is a fantasy role-playing video game developed and published by Square in 1987. It is the first game in Square's Final Fantasy series, created by Hironobu Sakaguchi. Originally released for the NES, Final Fantasy was remade for several video game consoles and is frequently packaged with Final Fantasy II in video game collections. The story follows four youths called the Light Warriors, who each carry one of their world's four elemental orbs which have been darkened by the four Elemental Fiends. Together, they quest to defeat these evil forces, restore light to the orbs, and save their world.
Final Fantasy XIII is a science fiction role-playing video game developed and published by Square Enix for the PlayStation 3 and Xbox 360 consoles and later for the Microsoft Windows operating system. Released in Japan in December 2009 and worldwide in March 2010, it is the thirteenth title in the mainline Final Fantasy series. The game includes fast-paced combat, a new system for the series for determining which abilities are developed for the characters called "Crystarium", and a customizable "Paradigm" system to control which abilities are used by the characters. Final Fantasy XIII includes elements from the previous games in the series, such as summoned monsters, chocobos, and airships.
The Chocobo is a fictional species from the Final Fantasy video game series made by Square and Square Enix. The creature is generally a flightless bird, though certain highly specialized breeds in some titles retain the ability to fly. It bears a resemblance to casuariiformes and ratites, capable of being ridden and otherwise used by player characters during gameplay. Chocobos first appeared in Final Fantasy II and have been featured in almost all subsequent Final Fantasy games, as well as making cameo appearances in numerous other games. A spin-off Chocobo series featuring chocobos has also been created.
There is also a "Challenge Mode" that allows the player to choose the Battle, Overworld, or Dramatic music from a Final Fantasy game that they have cleared the normal difficulty of in Series Mode. The player then plays these one stage at a time, instead of in succession as in Series Mode. If an A rank or better is received on a song, a higher difficulty is unlocked. Unlocking a higher difficulty for all three songs from a Final Fantasy Game will unlock that difficulty in Series Mode. Within Challenge Mode, there is also a "no fail" practice option for each stage.
Lastly for the music section of the game, there is a "Chaos Shrine" mode. There are a total of 99 levels, with two stages per level - a field music followed by a battle music. For each level, there are three possible bosses, with each boss dropping three items for a total of nine potential item drops per level. These items are usually rarer items or crystals needed to unlock additional characters. If one scores high enough in the first field music stage, a sign will appear indicating they will go to "Boss 2 or 3", who will have better item drops. These levels have a difficulty level between the 2nd and 3rd levels from Challenge Mode. Additionally, Chaos Shrine contains songs from Final Fantasy games not featured in other areas of the game (for example, Mambo de Chocobo). The game also features downloadable content, allowing players to purchase new songs and stages from the Nintendo eShop.
Downloadable content (DLC) is additional content created for a released video game. It is distributed through the Internet by the game's official publisher. Downloadable content can be of several types, ranging from aesthetic outfit changes to a new, extensive storyline, similar to an expansion pack. As such, DLC may add new game modes, objects, levels, challenges, or other features to a complete, already-released game. It is a form of video game monetization, enabling a publisher to gain additional revenue from a title after it has been purchased by offering DLC at low costs, frequently using a type of microtransaction system for payment.
The Nintendo eShop is a digital distribution service powered by the Nintendo Network for the Nintendo 3DS and Wii U, and by a dedicated online infrastructure for the Nintendo Switch. Launched in June 2011 on the Nintendo 3DS, the eShop was enabled by the release of a system update that added the functionality to the Nintendo 3DS's HOME Menu. It is the successor to both the Wii Shop Channel and DSi Shop. Unlike on the Nintendo 3DS, the eShop was made available on the launch date of the Wii U, although a system update is required in order to access it. It is also a multitasking application, which means it is easily accessible even when a game is already running in the background through the system software, though this feature is exclusive to the Wii U and the Nintendo Switch. The Nintendo eShop features downloadable games, demos, applications, streaming videos, consumer rating feedback, and other information on upcoming game releases.
The game follows the events of the gods Chaos and Cosmos, a similar plot to Dissidia Final Fantasy for the PlayStation Portable. The space between the two is called Rhythm, which gives birth to a crystal that controls music. Chaos causes the crystal to become disrupted, and the only way to return it to normal is to increase a music wave known as "Rhythmia" (known as "Rhythpo" in the Japanese version).As such, various characters from the Final Fantasy universe are brought together in order to harness the power of Rhythmia.
Dissidia Final Fantasy is a fighting game with action RPG elements developed and published by Square Enix for the PlayStation Portable as part of the campaign for the Final Fantasy series' 20th anniversary. It was released in Japan on December 18, 2008, in North America on August 25, 2009, in Australia on September 3, 2009 and in Europe on September 4, 2009. It was then re-released as an international version in Japan, based on the North American port, as Dissidia Final Fantasy: Universal Tuning, on November 1, 2009.
The PlayStation Portable (PSP) is a handheld game console that was developed by Sony Computer Entertainment and competed with the Nintendo DS as part of the seventh generation of video-game consoles. Development of the handheld console was announced during E3 2003 and it was unveiled on May 11, 2004, at a Sony press conference before the next E3. The system was released in Japan on December 12, 2004; in North America on March 24, 2005; and in the PAL region on September 1, 2005.
Theatrhythm Final Fantasy was proposed by Square Enix's Ichiro Hazama after working in the film Final Fantasy VII: Advent Children . It was originally envisioned for the Nintendo DS but development faced difficulties due to the console's limitations. Upon seeing the Nintendo 3DS, Hazama once again gave his idea to his superior Tetsuya Nomura and the company Indieszero, which resulted in the production for the game on the Nintendo 3DS.For the music selection, the Square Enix staff made a music survey during development of Dissidia Final Fantasy although most of the chosen songs were from Final Fantasy VII . All the songs were included in their original versions with the exception of the "Gurugu Volcano" from the first Final Fantasy which is based on the PlayStation release since the original version was shorter. The idea of using the gods Chaos and Cosmos from Dissidia was proposed by Nomura as both Hazama and he had worked in such game and wanted to continue using them.
Square Enix Holdings Co., Ltd. is a Japanese video game developer, publisher, and distribution company known for its Final Fantasy, Dragon Quest, and Kingdom Hearts role-playing video game franchises, among numerous others. Several of them have sold over 10 million copies worldwide, with the Final Fantasy franchise alone selling over 115 million. The Square Enix headquarters are in the Shinjuku Eastside Square Building in Shinjuku, Tokyo. The company employs over 4300 employees worldwide.
Final Fantasy VII: Advent Children is a 2005 Japanese computer-animated film directed by Tetsuya Nomura, written by Kazushige Nojima, and produced by Yoshinori Kitase and Shinji Hashimoto. Developed by Visual Works and Square Enix, Advent Children is part of the Compilation of Final Fantasy VII series of media, which is based in the world and continuity of the highly successful 1997 role-playing video game Final Fantasy VII. Final Fantasy VII: Advent Children was released on DVD and Universal Media Discs with Japanese voice acting in Japan on September 14, 2005, and on April 25, 2006, with English voice acting in North America and Europe.
The Nintendo DS, or simply DS, is a dual-screen handheld game console developed and released by Nintendo. The device released globally across 2004 and 2005. The DS, short for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld gaming: two LCD screens working in tandem, a built-in microphone, and support for wireless connectivity. Both screens are encompassed within a clamshell design similar to the Game Boy Advance SP. The Nintendo DS also features the ability for multiple DS consoles to directly interact with each other over Wi-Fi within a short range without the need to connect to an existing wireless network. Alternatively, they could interact online using the now-defunct Nintendo Wi-Fi Connection service. Its main competitor was Sony's PlayStation Portable during the seventh generation of video game consoles. It was likened to the Nintendo 64 from the 1990s, which led to several N64 ports such as Super Mario 64 DS and Diddy Kong Racing DS, among others.
The trademark "Theatrhythm" was filed near the end of E3 2011 by Square Enix.Theatrhythm Final Fantasy was officially announced for release exclusively on the Nintendo 3DS handheld game console in the Japanese manga anthology Weekly Shōnen Jump . It was originally announced for release only in Japan. Square Enix Japan created an official website to promote the game. Rumours came up that Theatrhythm Final Fantasy would be developed by Jupiter; however, it was later confirmed on the official website that it would be developed by Indieszero. The character and monster designs are designed by MonsterOctopus, who also designed the Kingdom Hearts avatars found in Kingdom Hearts Mobile and Kingdom Hearts Re:Coded .
In the first week of release in Japan, sales of just shy of 70,000 were reported,despite Famitsu giving the 3DS version a score of one ten, two nines, and one eight for a total of 36 out of 40. Within one month, by March 11, 2012, said handheld version had sold 112,344 copies in Japan. As of February 4, 2013, said version sold 163,098 units in Japan.
In February 2012, Nobuo Uematsu, longtime Final Fantasy composer, played the 3DS version of Theatrhythm Final Fantasy and expressed satisfaction, stating that "As I remembered various things from the past 20 years, I was reduced to tears. FF music fans should definitely play it. Won't you cry with me?"
Elsewhere, the 3DS version received "generally favorable reviews", while the iOS version received "average" reviews, according to the review aggregation website Metacritic. 's One Winged Angel and Final Fantasy X 's Zanarkand, with the rest of the 59-song soundtrack available as in-app purchases for $0.99 / 69p each." Anime News Network gave the 3DS version a B, saying, "Not every song in Theatrhythm is a hit, nor is every Final Fantasy, but the moments endure: groups of wizards in the Marsh Cave, Celes singing at the opera, even Tidus and Yuna's infamous laugh-out-loud lakeside sequence." Slant Magazine , however, gave the same handheld version three-and-a-half stars out of five, stating that "in the face of its minor lapses, Square Enix has constructed an adequate gift to itself and to its followers with Theatrhythm, a magnanimous memento and time capsule to honor one of the greatest and most musically eloquent game series to ever exist."411Mania gave the 3DS version a score of 8.1 out of 10, saying that the game "was developed with only fans of the series in mind, and it shows. But, when you build a game around music from only one series, that’s to be expected. What FF fans need to know is that the game is fun, and worth picking up for the music alone. Just be prepared to work for some of the top tunes." Digital Spy gave the same handheld version a score of four stars out of five, saying, "While Final Fantasy has lost its way in recent years, Theatrhythm is a warm, wonderful reminder of why you fell in love with the series in the first place. While your mileage will depend on your familiarity with the series, in its own right this is a fun and quirky rhythm game full of neat ideas, but for long-time Final Fantasy fans this is nigh-on essential." However, the same website gave the iOS version three stars out of five, saying, "The iOS game is much abridged compared to the iOS original. The game starts as a free download with two songs, Final Fantasy VII
A sequel, Theatrhythm Final Fantasy: Curtain Call, was released for the Nintendo 3DS on April 24, 2014 in Japan, on September 16, 2014 in North America, on September 18, 2014 in Australia, and in Europe the following day.The game features 221 songs and a new versus battle mode. An arcade-based entry in the series, Theatrhythm Final Fantasy: All-Star Carnival, was released in 2016.
Final Fantasy IV, known as Final Fantasy II for its initial North American release, is a role-playing video game developed and published by Square for the Super Nintendo Entertainment System. Released in 1991, it is the fourth main installment of the Final Fantasy series. The game's story follows Cecil, a dark knight, as he tries to prevent the sorcerer Golbez from seizing powerful crystals and destroying the world. He is joined on this quest by a frequently changing group of allies. Final Fantasy IV introduced innovations that became staples of the Final Fantasy series and role-playing games in general. Its "Active Time Battle" system was used in five subsequent Final Fantasy games, and unlike prior games in the series, IV gave each character their own unchangeable character class.
The Slime series is a spinoff series of games from Dragon Quest featuring its Slime character. Three games have been released, the second of which, Dragon Quest Heroes: Rocket Slime, has been released in North America.
1-Up Studio Inc., formerly Brownie Brown Inc., is a Japanese Nintendo-funded and owned video game developer founded on June 30, 2000 in Tokyo, Japan. On February 1, 2013, the company announced that due to their recent co-development efforts with Nintendo, that they were undergoing a change in internal structure, which included changing the name of their company to 1-Up Studio.
Final Fantasy Type-0 is an action role-playing game developed and published by Square Enix for the PlayStation Portable (PSP). Released in Japan on October 27, 2011, Type-0 is part of the Fabula Nova Crystallis subseries, a set of games sharing a common mythos which includes Final Fantasy XIII and Final Fantasy XV. The gameplay, similar to Crisis Core: Final Fantasy VII, has the player taking control of characters in real-time combat during missions across Orience. The player also engages in large-scale strategy-based battles on the world map, and has access to a multiplayer option during story missions and side quests.
Final Fantasy IV is a Nintendo DS role-playing video game and an enhanced remake of the 1991 SNES game, Final Fantasy IV, also known as Final Fantasy II in America for the SNES. It was released as part of the Final Fantasy series 20th anniversary celebrations on December 20, 2007 in Japan, on July 22, 2008 in North America, and on September 5, 2008 in Europe.
Kingdom Hearts 3D: Dream Drop Distance is an action role-playing video game developed and published by Square Enix for the Nintendo 3DS, revealed at E3 2010. The game is the seventh installment in the Kingdom Hearts series and was released in Japan on March 29, 2012. It was released outside Japan on July 20, 2012 in Europe, July 26, 2012 in Australasia and July 31, 2012 in North America.
Dissidia 012 Final Fantasy is a 2011 fighting game published by Square Enix for the PlayStation Portable as part of the Final Fantasy series. It was developed by the company's 1st Production Department and released in Japan on March 3, 2011. The game is both a prequel and remake of Dissidia Final Fantasy, revealing what occurred before the events of its predecessor, and was released on March 22, 2011 in North America.
Final Fantasy IV: The Complete Collection is a compilation consisting of enhanced ports of the role-playing video games Final Fantasy IV and Final Fantasy IV: The After Years, as well as a new scenario called Final Fantasy IV Interlude, which is set between the two games. It was published by Square Enix for the PlayStation Portable in Japan on March 24, 2011; in North America on April 19, 2011; in Europe on April 21, 2011; and in Australia on April 28, 2011. It was also released as digital download.
Rhythm Heaven Fever, known in PAL regions as Beat the Beat: Rhythm Paradise, is a music video game developed by Nintendo and TNX for the Wii and the Wii U. It is the third game in the Rhythm Heaven series, following Rhythm Tengoku for the Game Boy Advance and Rhythm Heaven for the Nintendo DS, and was succeeded by Rhythm Heaven Megamix for the Nintendo 3DS. The game was released in Japan on July 21, 2011, in North America on February 13, 2012, in Europe on July 6, 2012, and in Australia on September 13, 2012. It was digitally re-released for the Wii U in Japan on July 27, 2016, in North America on November 10, 2016 and in Europe on November 24, 2016.
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The Guild series is a compilation of video games produced by Level-5 for the Nintendo 3DS in cooperation with various game designers. The first compilation, Guild01, consists of four games and was released at retail in Japan on May 31, 2012. Three of the titles have been announced for individual release on the Nintendo eShop in Western territories during Fall 2012. All four of them were released individually on the Japanese eShop not long after. A second compilation, Guild02, which features three games designed by Keiji Inafune, Kazuya Asano, Takemaru Abiko and Kaz Ayabe, was released on the Nintendo eShop in Japan during March 2013 and began releasing in Western territories in May 2013.
Unchained Blades, titled UnchainBlades ReXX in Japan, is a dungeon crawler role-playing video game developed by Japanese developer FuRyu for the Nintendo 3DS and PlayStation Portable video game consoles. It was released in Japan on July 14, 2011, and in North America exclusively as a digital download on June 26, 2012 for the PlayStation Portable, and on January 3, 2013 for the Nintendo 3DS.
Hatsune Miku and Future Stars: Project Mirai is a 2012 rhythm game created by Sega and Crypton Future Media for the Nintendo 3DS. The game is a spin-off of the Hatsune Miku: Project DIVA series of Vocaloid rhythm games and was first released on March 8, 2012 in Japan with no international release. Like the original the game primarily makes use of Vocaloids, a series of singing synthesizer software, and the songs created using these vocaloids most notably the virtual-diva Vocaloid Hatsune Miku. It is also the first Project Diva/Mirai game to include a Vocaloid made by Internet Co., Ltd. and the mascot Gumi appeared as a guest star.
Hatsune Miku: Project DIVA ƒ is a 2012 rhythm game created by Sega and Crypton Future Media for the PlayStation Vita and PlayStation 3. The game is the fifth entry in the Hatsune Miku: Project DIVA series of Vocaloid rhythm games and was released on the PlayStation Vita on August 30, 2012. A PlayStation 3 version titled Hatsune Miku: Project DIVA Ƒ was released on March 7, 2013. The PS3 version was released physically and digitally in North America on August 27, 2013, making it the first game in the Project DIVA series to be released in the West. It was to be released in Europe at the same time, but instead released one week later, on September 4, 2013 as a digital download only title. The PS Vita version was released in North America and Europe in March 2014, both as digital download only titles as well.
Liberation Maiden is a shooter game developed by Grasshopper Manufacture and published by Level-5. It was originally included in the Guild01 compilation for the Nintendo 3DS in 2012, and later made available separately on Nintendo eShop. A stand-alone high definition version was also released for the iOS in 2013.
Theatrhythm Final Fantasy: Curtain Call is a rhythm video game. A sequel to the 2012 video game Theatrhythm Final Fantasy and the second title in the rhythm series, it features similar gameplay to its predecessor. It was released for the Nintendo 3DS on April 24, 2014 in Japan, on September 16, 2014 in North America, on September 18, 2014 in Australia, and in Europe on September 19, 2014.
Theatrhythm Dragon Quest is a 2015 rhythm game developed by indieszero and published by Square Enix for the Nintendo 3DS. It was released on March 26, 2015, as the first music video game of the Dragon Quest series. It is the third Theatrhythm game after Theatrhythm Final Fantasy and Theatrhythm Final Fantasy: Curtain Call.
The Japanese video game magazine Famitsū assigns scores to video games by having four reviewers each give a score from 0 to 10. The scores of the four reviewers are then added up for a maximum possible score of 40. From the twenty two games awarded with a perfect score as of 2016, three are for the Nintendo DS and five are for the Wii. The PlayStation 3 also has five games with a perfect score and the Xbox 360 has four, with both consoles having two titles in common. The others are for different platforms with only one title each. Franchises with multiple perfect score winners include The Legend of Zelda with four, Metal Gear with three, followed by Dragon Quest and Final Fantasy with two.
Tetsuya Nomura is a Japanese video game artist, designer and director working for Square Enix. He designed characters for the Final Fantasy series, debuting with Final Fantasy VI and continuing with various later installments. Additionally, Nomura has helmed the development of the Kingdom Hearts series since its debut in 2002 and was also the director for the CGI film Final Fantasy VII: Advent Children.