|Final Fantasy Artniks|
|Platform(s)||Mobile phones, GREE|
|Genre(s)||Social role-playing video game|
Final Fantasy Artniks is a Japanese video game developed by Square Enix and the GREE social network. It is the second Final Fantasy social game and the second game developed with GREE.
A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a two- or three-dimensional video display device such as a TV screen, virtual reality headset or computer monitor. Since the 1980s, video games have become an increasingly important part of the entertainment industry, and whether they are also a form of art is a matter of dispute.
Square Enix Holdings Co., Ltd. is a Japanese video game developer, publisher, and distribution company known for its Final Fantasy, Dragon Quest, and Kingdom Hearts role-playing video game franchises, among numerous others. Several of them have sold over 10 million copies worldwide, with the Final Fantasy franchise alone selling over 115 million. The Square Enix headquarters are in the Shinjuku Eastside Square Building in Shinjuku, Tokyo. The company employs over 4300 employees worldwide.
GREE is a Japanese social networking service founded by Yoshikazu Tanaka and operated by GREE, Inc..
The game is a card game using art assets, characters and battle systems from previous Final Fantasy titles. Players either fight series of battles against enemies and bosses for rewards and rankings, or engage other players.
A card game is any game using playing cards as the primary device with which the game is played, be they traditional or game-specific. Countless card games exist, including families of related games. A small number of card games played with traditional decks have formally standardized rules, but most are folk games whose rules vary by region, culture, and person. Games using playing cards exploit the fact that cards are individually identifiable from one side only, so that each player knows only the cards he holds and not those held by anyone else. For this reason card games are often characterized as games of chance or “imperfect information”—as distinct from games of strategy or “perfect information,” where the current position is fully visible to all players throughout the game.
The game was released on November 30, 2012, and in just over a month, one million players had joined. Square Enix reported in 2013 that social games like Artniks were producing "acceptable profits".
On June 30, 2014, Square Enix and GREE announced a sequel to the game, titled Final Fantasy Artniks Dive, scheduled to be released later in the near future.
Both titles have since been terminated.
Players begin by choosing a main card. They also utilize equipment cards that enhance all characters in play.Ability cards are also used to make attacks stronger and hit points higher. Defeating enemies and completing quests fills a meter that when full makes players enter "Burst Mode", releasing treasure chests. Boss combat uses Final Fantasy's active time battle system. Player versus player combat is also possible, and involves eleven cards instead of the five used in boss battles. Winners get points toward the games leaderboard, and also "Mog Medals" that are used to access a mini-game.
Characters, monsters and items from all the main Final Fantasy games appear, as well as Final Fantasy Tactics , Final Fantasy Crystal Chronicles , Dissidia Final Fantasy , Final Fantasy Type-0 , and others.Well known events from previous Final Fantasy titles are occasionally encountered. The game receives updates periodically in the form of "Most Wanted" villains for players to share information about to find and defeat to earn rewards. The first update featured Kefka Palazzo from Final Fantasy VI and the second being Sephiroth from Final Fantasy VII .
Final Fantasy Tactics is a tactical role-playing game developed and published by Squaresoft for the Sony PlayStation video game console. It is the first game of the Final Fantasy Tactics series and was released in Japan in June 1997 and in the United States in January 1998. The game combines thematic elements of the Final Fantasy video game series with a game engine and battle system unlike those previously seen in the franchise. In contrast to other 32-bit era Final Fantasy titles, Final Fantasy Tactics uses a 3D, isometric, rotatable playing field, with bitmap sprite characters.
Final Fantasy Crystal Chronicles is an action role-playing game developed by The Game Designers Studio and published for the GameCube by Nintendo in 2003 in Japan; and 2004 in North America, Europe and Australia. A remastered version for Nintendo Switch and PlayStation 4 will be released in 2019. A spin-off of the Final Fantasy series, Crystal Chronicles was the first title released for a Nintendo console since Final Fantasy VI in 1994.
Dissidia Final Fantasy is a fighting game with action RPG elements developed and published by Square Enix for the PlayStation Portable as part of the campaign for the Final Fantasy series' 20th anniversary. It was released in Japan on December 18, 2008, in North America on August 25, 2009, in Australia on September 3, 2009 and in Europe on September 4, 2009. It was then re-released as an international version in Japan, based on the North American port, as Dissidia Final Fantasy: Universal Tuning, on November 1, 2009.
The game was first revealed under the temporary title of "Final Fantasy X GREE" on October 23, 2012.Theatrhythm Final Fantasy producer Ichiro Hazama collaborated with Kazunari Itakura to create the game. It was the second social game released under the Final Fantasy title and the second collaboration with the Japanese social network GREE. In an interview with Famitsu, Yuichi Itakura explained that the graphics were not remade to have a similar aesthetic like Dissidia or Theatrythm, but were kept similar to their original appearances to appeal to players sense of nostalgia and make the game feel more like a collectible card game. Those the registered early for the games release received a free "summon ticket" reward and signing up for "The World Ends With You Live Remix" as well gave access to two extremely rare Aerith and Bahamut cards. The game was released in Japan on November 30, 2012.
Theatrhythm Final Fantasy is a rhythm video game, developed by indieszero and published by Square Enix for Nintendo 3DS and iOS. Based on the Final Fantasy video game franchise, the game involves using the touch screen in time to various pieces of music from the series. The game was released in Japan in February 2012, and in North America, Australia and Europe in July 2012. An iOS version was released in December 2012. A sequel, Theatrhythm Final Fantasy: Curtain Call, was released in 2014. A third game based on the Dragon Quest series, Theatrhythm Dragon Quest, was released in 2015. An arcade game, Theatrhythm Final Fantasy: All-Star Carnival, was released in 2016.
Famitsu, formerly Famicom Tsūshin, is a line of Japanese video game magazines published by Enterbrain, Inc. and Tokuma. Famitsu is published in both weekly and monthly formats as well as in the form of special topical issues devoted to only one console, video game company, or other theme. Shūkan Famitsū, the original Famitsū publication, is considered the most widely read and respected video game news magazine in Japan. From October 28, 2011 Enterbrain began releasing the digital version of the magazine exclusively on BookWalker weekly.
Famitsu featured Artniks on the cover of "Famitsu GREE" magazine on January 31, 2013, and carried rare character game card "Seifer Almasy".Square Enix revealed on January 11, 2013 that Artniks had reached over one million players in a little over a month, becoming their fourth game to reach one million. In February 2013 Square Enix revealed that Artniks, like their other social gaming offerings, was producing "acceptable profits".
Cloud Strife is a fictional character and the main protagonist of Square's 1997 role-playing video game Final Fantasy VII and several of its sequels and spin-offs. In Final Fantasy VII, Cloud is a mercenary claiming to be formerly of SOLDIER, a group of elite supersoldiers employed by the Shinra Electric Power Company, a megacorporation responsible for draining the life from the planet. Fighting against Shinra in the resistance group AVALANCHE, and driven by a feud with the primary antagonist, Sephiroth, Cloud learns to accept his troubled past and adapts to his role as a leader. Cloud reappears as the protagonist in the 2005 computer-animated sequel film, Final Fantasy VII: Advent Children, in which he fights a new threat to the world while dealing with a sickness that infected his body. He acts in a supporting role in other Compilation of Final Fantasy VII titles, and is featured in several other games outside the Final Fantasy VII continuity. Additionally, he has been featured in Nintendo's Super Smash Bros. series, and the Kingdom Hearts series by Square Enix.
Fortune Street is a party video game series originally created by Dragon Quest designer Yuji Horii. The first game was released in Japan on Nintendo's Family Computer console in 1991. Since then, sequels have been released for the Super Famicom and Sony's PlayStation, PlayStation 2, PlayStation Portable and Nintendo DS. The series was exclusive to Japan prior to the Wii iteration.
Sephiroth is a fictional character and main antagonist in the role-playing video game Final Fantasy VII developed by Square. Character designer Tetsuya Nomura conceived and designed Sephiroth as an antagonist to - and direct physical opposite of - the game's main character, Cloud Strife. The character was voiced in Japanese by voice actor Toshiyuki Morikawa and in English by both Lance Bass in Kingdom Hearts and George Newbern in all his subsequent appearances.
Tifa Lockhart is a fictional character in Square's role-playing video game Final Fantasy VII. Created and designed by Tetsuya Nomura, she has since appeared in the fighting game Ehrgeiz and made cameo appearances in several other titles, as well as the CGI film sequel to Final Fantasy VII, Advent Children and related games and media in the Compilation of Final Fantasy VII series.
Kefka Palazzo is a character in the Final Fantasy series of video games. Originally designed by Yoshitaka Amano, he appears in the 6th installment of the series - Final Fantasy VI. First introduced as the court jester and army general under Emperor Gestahl, throughout the game he reveals himself to be a nihilistic psychopath after setting in motion events leading to the Apocalypse and pronouncing himself the God of Magic. From that point he acts as the game's primary antagonist.
Squall Leonhart is a fictional character and the primary protagonist of Final Fantasy VIII, a role-playing video game by Square. In Final Fantasy VIII, Squall is a 17-year-old student at Balamb Garden, a prestigious military academy for elite mercenaries. He stands 177 cm tall. As the story progresses, Squall befriends Quistis Trepe, Zell Dincht, Selphie Tilmitt, and Irvine Kinneas, and falls in love with Rinoa Heartilly. These relationships, combined with the game's plot, gradually change him from a loner to an open, caring person. Squall has appeared in several other games, including Chocobo Racing, Itadaki Street Special, and the Kingdom Hearts series, as Leon.
Yoshinori Kitase is a Japanese game director and producer working for Square Enix. He is known as the director of Final Fantasy VI, Chrono Trigger, Final Fantasy VII, Final Fantasy VIII and Final Fantasy X, and the producer of the Final Fantasy X and Final Fantasy XIII series. Kitase is an Executive Officer at Square Enix, the Head of Square Enix's Business Division 1 and part of the Final Fantasy Committee that is tasked with keeping the franchise's releases and content consistent.
Sigma Harmonics is a role-playing video game developed and produced by Square Enix for the Nintendo DS handheld game console. The game involves two friends who travel through time, attempting to restore an altered past and solve murders along the way.
Claire Farron, better known by the codename Lightning, is a fictional character from Square Enix's Final Fantasy series. She first appeared as a playable character and protagonist in the role-playing video game Final Fantasy XIII, in which she features as a resident of the artificial world of Cocoon. After her sister Serah is declared an enemy of Cocoon, Lightning attempts to save her. She and others are then chosen by the fal'Cie, a divided race of demigods who rule the worlds of Gran Pulse and Cocoon, to destroy Cocoon. Lightning reappears as a supporting character in Final Fantasy XIII-2, acting as protector of the Goddess Etro. She is the sole playable character in Lightning Returns: Final Fantasy XIII, wherein she sets out to save her world, which is destined to end in thirteen days. Outside the XIII series, Lightning has been featured in multiple Final Fantasy games and had cameo appearances in other video games.
Dissidia 012 Final Fantasy is a 2011 fighting game published by Square Enix for the PlayStation Portable as part of the Final Fantasy series. It was developed by the company's 1st Production Department and released in Japan on March 3, 2011. The game is both a prequel and remake of Dissidia Final Fantasy, revealing what occurred before the events of its predecessor, and was released on March 22, 2011 in North America.
Crisis Core: Final Fantasy VII is an action role-playing game developed and published by Square Enix for the PlayStation Portable. First released in 2007, the game is a prequel to the 1997 video game Final Fantasy VII and is a part of the metaseries Compilation of Final Fantasy VII, which includes other products related to the original game.
Final Fantasy Airborne Brigade, known in Japan as Final Fantasy Brigade is a Final Fantasy video game developed and published by Square Enix for Mobage compatible mobile phones. The game is similar to other traditional Final Fantasy games with an overworld and dungeons, but is socially oriented. There are over 2.5 million players just in Japan, though reviews have commented on the games lack of polish and sound.
Emperors SaGa is a downloadable social game in the SaGa series from Square Enix. The game was released on the GREE platform on September 18, 2012. In Emperors SaGa, players take the role of the emperor of a nation, and guide the country as its ruler.
HexaDrive Inc. is an independent video game developer based in Osaka, Japan. Founded by former Capcom programmer Masakazu Matsushita in 2007, HexaDrive has worked on different titles for various systems, notably Rez HD, a HD remastering of the title Rez exclusively for Xbox Live Arcade and The 3rd Birthday which was a collaboration between HexaDrive and Square Enix.
Guardian Cross is a smartphone game for iOS and Android, created by Square Enix. It was released on September 13, 2012 for iOS, and on August 5, 2013 for Android. In it, the player captures creatures to form a deck of cards that they use to battle human and computer opponents. Battles take place as turn-based matches on the device, while capturing creatures is a first person shooter mini-game. Although reviews were not complimentary towards the game, it sold well. The multiplayer servers for the game were shut down on January 10, 2017.
Dissidia Final Fantasy NT is a fighting game with action role-playing elements developed by Koei Tecmo's Team Ninja and published by Square Enix for the PlayStation 4. The game is a follow-up to Dissidia Final Fantasy and Dissidia 012 Final Fantasy, released for PlayStation Portable, and similarly allows players to battle one another using many characters from the Final Fantasy series. The game is a console port of the 2015 Japanese arcade game Dissidia Final Fantasy, and it was released worldwide in January 2018. A free-to-play version of the game was released for PlayStation 4 and Microsoft Windows on March 12, 2019.
Tetsuya Nomura is a Japanese video game artist, designer and director working for Square Enix. He designed characters for the Final Fantasy series, debuting with Final Fantasy VI and continuing with various later installments. Additionally, Nomura has lead the development of the Kingdom Hearts series since its debut in 2002 and was also the director for the CGI film Final Fantasy VII: Advent Children.