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Final Fantasy XV , an action role-playing video game released in November 2016, is the fifteenth main installment in the Final Fantasy series, and is thematically connected to Fabula Nova Crystallis Final Fantasy , a subseries of games linked by a common mythos which includes Final Fantasy XIII and Final Fantasy Type-0 . The world and main characters were created by Tetsuya Nomura, the game's original director. Nomura also designed the main characters, with later revisions and additional characters being designed by Yusuke Naora: other character designers involved with the game included Roberto Ferrari and Yusaku Nakaaki.
Final Fantasy XV is an action role-playing game developed and published by Square Enix as part of the long-running Final Fantasy series. It was released for the PlayStation 4 and Xbox One in 2016, and for Microsoft Windows in 2018. The game features an open world environment and action-based battle system, incorporating quick-switching weapons, elemental magic, and other features such as vehicle travel and camping. The base campaign was later expanded with downloadable content (DLC), adding further gameplay options such as additional playable characters and multiplayer.
Fabula Nova Crystallis Final Fantasy is a series of games within the Final Fantasy video game franchise. It was primarily developed by series creator and developer Square Enix, which also acted as publisher for all titles. While featuring various worlds and different characters, each Fabula Nova Crystallis game is ultimately based on and expands upon a common mythos focusing on important crystals tied to deities. The level of connection to the mythos varies between each title. The series title translates from Latin as 'The New Tale of the Crystal'. Each development team was given the freedom to adapt the mythos to fit the context of a game's story.
Final Fantasy XIII is a science fiction role-playing video game developed and published by Square Enix for the PlayStation 3 and Xbox 360 consoles and later for the Microsoft Windows operating system. Released in Japan in December 2009 and worldwide in March 2010, it is the thirteenth title in the mainline Final Fantasy series. The game includes fast-paced combat, a new system for the series for determining which abilities are developed for the characters called "Crystarium", and a customizable "Paradigm" system to control which abilities are used by the characters. Final Fantasy XIII includes elements from the previous games in the series, such as summoned monsters, chocobos, and airships.
The story revolves around a conflict between Lucis, the last free kingdom in the world, and the expansionist empire of Niflheim. The main protagonist is Noctis Lucis Caelum, sole heir to the throne of Lucis. On his journey, he is accompanied by three companions: Gladiolus Amicitia, a brother-figure from a noble family sworn to Noctis's protection; Ignis Scientia, Noctis's strategist; and Prompto Argentum, a friend of Noctis from a lower-class family. A key character is Lunafreya Nox Fleuret, Noctis's fiancée through an arranged marriage. Other characters include Noctis's father Regis, the king of Lucis; Cor Leonis, a famous warrior of Lucis; Gentiana, Lunafreya's companion and attendant; Cindy, who with her grandfather Cid acts as mechanic for Noctis' car; and Iris, Gladiolus's sister. The game's main antagonist Ardyn Izuna is supported by the forces of Niflheim under emperor Iedolas Aldercapt and his chief scientist Verstael Besithia, Lunafreya's brother Ravus Nox Fleuret, and the mercenary dragoon Aranea Highwind.
Noctis Lucis Caelum, "Noct" for short, is a fictional character from Square Enix's Final Fantasy series. He is a playable character and main protagonist of Final Fantasy XV, originally a spin-off titled Final Fantasy Versus XIII. The crown prince and protector of Lucis, Noctis and his allies must defend their country when the empire of Niflheim attacks Lucis in an attempt to take control of its magical Crystal. Alongside Final Fantasy XV, Noctis has appeared in the game's expanded media, including Final Fantasy crossover titles, and other game titles including Puzzle & Dragons and the fighting game Tekken 7.
Originally a spin-off game titled Final Fantasy Versus XIII, the game changed multiple times during its ten-year development cycle, including the redesign or removal of characters and story elements. Additional media and merchandise based upon the world and characters of XV have been produced, with its expanded media being dubbed the "Final Fantasy XV Universe": these include the original net animation Brotherhood: Final Fantasy XV and the CGI feature film Kingsglaive: Final Fantasy XV .
The development of Final Fantasy XV, a Japanese action role-playing video game, began in 2006 shortly before its announcement at that year's Electronic Entertainment Expo. Square Enix handled primary development on Final Fantasy XV, and the game was released worldwide in November 2016; the total development time covered approximately ten years. The game was originally announced as Final Fantasy Versus XIII, a PlayStation 3-exclusive spin-off title. It was part of Fabula Nova Crystallis Final Fantasy, a subseries of games linked by a common mythos: while retaining thematic links, specific references were removed to aid with marketing. Additional media was created to portray the world of XV without using sequels; dubbed the "Final Fantasy XV Universe", it included a feature film, an original net animation, a virtual reality simulation game and multiple mobile projects including a version of the game.
An original net animation (ONA), known in Japan as Web Anime, is an anime that is directly released onto the Internet. ONAs may also have been aired on television if they were first directly released on the Internet. The name mirrors original video animation, a term that has been used in the anime industry for straight-to-video animation since the early 1980s. The Internet is a relatively new outlet for animation distribution that has been made viable by the increasing number of streaming media websites in Japan.
Brotherhood: Final Fantasy XV is an original net animation series directed by Soichi Masui, produced by Akio Ofuji, written by Yuniko Ayana, and composed for by Yasuhisa Inoue and Susumi Akizuki. Co-produced by Square Enix and A-1 Pictures, it is based on the setting and story of the 2016 video game Final Fantasy XV, which is thematically connected to the Fabula Nova Crystallis subseries. Brotherhood is set within the events of Final Fantasy XV, and details the backstories of main protagonist Noctis Lucis Caelum and those closest to him.
The concept and setting of Final Fantasy XV, initially a spin-off titled Final Fantasy Versus XIII(ファイナルファンタジーヴェルサスXIIIFainaru Fantajī Verusasu Sātīn), was created by original director Tetsuya Nomura. Initially in development for PlayStation 3, Versus XIII was shifted to the eighth generation consoles PlayStation 4 and Xbox One. During this transition, Final Fantasy Type-0 director Hajime Tabata became co-director; later in development, he assumed full directorial duties from Nomura. The development period ultimately lasted about ten years, although Tabata now refers to Versus XIII and XV as different games.
Tetsuya Nomura is a Japanese video game artist, designer and director working for Square Enix. He designed characters for the Final Fantasy series, debuting with Final Fantasy VI and continuing with various later installments. Additionally, Nomura has helmed the development of the Kingdom Hearts series since its debut in 2002 and was also the director for the CGI film Final Fantasy VII: Advent Children.
The PlayStation 3 (PS3) is a home video game console developed by Sony Computer Entertainment. It is the successor to PlayStation 2, and is part of the PlayStation brand of consoles. It was first released on November 11, 2006, in Japan, November 17, 2006, in North America, and March 23, 2007, in Europe and Australia. The PlayStation 3 competed mainly against consoles such as Microsoft's Xbox 360 and Nintendo's Wii as part of the seventh generation of video game consoles.
The PlayStation 4 (PS4) is an eighth-generation home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February, 2013, it was launched on November 15 in North America, November 29 in Europe, South America and Australia, and on February 22, 2014, in Japan. It competes with Microsoft's Xbox One and Nintendo's Wii U and Switch.
The game was originally part of Fabula Nova Crystallis Final Fantasy , a collection of games united by a common mythology and shared themes.When it was renamed, XV "disconnected" from Fabula Nova Crystallis; although the mythos was retained, its role in the story was reduced and its unique terminology was removed to aid with marketing and provide Final Fantasy XV with an individual identity. A surviving theme from the mythos was the struggles of humans chosen by a divine crystal. The central concept behind the world of XV is "a fantasy based on reality": the setting is based on the real world and the fantasy elements grew out of familiar settings. Realizing this aspect of the game was quite difficult for Nomura before the game's move onto eighth-generation hardware. While the story was similar to other entries, he wanted to create more realistic characters. His ambition was to make XV "about man in the real world", including less fantasy elements. He also described Final Fantasy XV as the darkest entry in the series, acknowledging that this atmosphere might narrow its target audience while feeling that the time was right for such characters. Nomura wanted to depict a story centered on a group of men traveling the world, much like that of a road movie. This approach was inspired by experiences from his youth, in which he often witnessed single-gender groups taking extended trips. Nomura also did not want the protagonists to be drawn together by a grand destiny, instead being natural friends confronted with bizarre and dangerous situations. To help convey the road movie theme, the team created towns featuring both strange and familiar elements, taking inspiration from the opening scenes of Back to the Future Part II .
A road movie is a film genre in which the main characters leave home on a road trip, typically altering the perspective from their everyday lives. Road movies often depict travel in the hinterlands, with the films exploring the theme of alienation and examining the tensions and issues of the cultural identity of a nation or historical period; this is all often enmeshed in a mood of actual or potential menace, lawlessness, and violence, a "distinctly existential air" and is populated by restless, "frustrated, often desperate characters". The setting includes not just the close confines of the car as it moves on highways and roads, but also booths in diners and rooms in roadside motels, all of which helps to create intimacy and tension between the characters. Road movies tend to focus on the theme of masculinity, some type of rebellion, car culture, and self-discovery. The core theme of road movies is "rebellion against conservative social norms".
Back to the Future Part II is a 1989 American science fiction film directed by Robert Zemeckis and written by Bob Gale. It is the sequel to the 1985 film Back to the Future and the second installment in the Back to the Future trilogy. The film stars Michael J. Fox, Christopher Lloyd, Thomas F. Wilson, and Lea Thompson. In the plot, Marty McFly (Fox) and his friend Dr. Emmett "Doc" Brown (Lloyd) travel to 2015, where bully Biff Tannen (Wilson) steals Doc's DeLorean time machine and uses it to alter history for the worse.
The initial story themes were "misery" and "bonds", with all characters representing these themes through their actions and circumstances. It was intended to be a painful story that emphasized the power of friendship.The theme of bonds was represented in Final Fantasy XV by the relationships between Noctis and his comrades, as well as Noctis and his father, Regis. A key narrative element was Noctis' personal journey from prince to king. The original script was written by Kazushige Nojima, who described his story for Versus XIII as "Myth vs. Reality". When Versus XIII became FInal Fantasy XV, multiple aspects were changed. A scene that was removed was the original opening, in which Noctis met another character at a treaty-signing party, then had to escape Lucis when the forces of Niflheim attacked; those scenes were changed to have the group being away at the time of the invasion. However, other characters revealed during earlier trailers were retained and would have important roles in the story. When consulted over how his original draft could be reworked, Nojima said that he would be content as long as the overall concept remained faithful to the original. This gave the team the confidence to rework and realize the original story within XV. This rewriting was primarily done by Saori Itamuro, who was credited as "Lead Scenario Designer". The story takes place over a ten-year period, and the characters' appearances were altered as they aged: this bucked the trend of many similar JRPGs, with the team wanting to properly represent the characters growing through their journey. The game's opening depicts a scene late in the game; this approach was inspired by Crisis Core: Final Fantasy VII , which featured a conclusion linked to the original Final Fantasy VII . In both cases, the developers wanted players to experience a sequence of events leading up to a known conclusion. The ending was left deliberately ambiguous so that players could develop their own interpretations. For both Versus XIII and XV, game staff stated that it would likely be the saddest Final Fantasy story to date. Alongside the serious plot, several elements of light comedy were added as a counterbalance. A large amount of dialogue was conveyed using in-game conversations instead of cutscenes. Nomura also wanted the dialogue to sound "natural and not game-like or lofty".
Kazushige Nojima is a Japanese video game writer and is the founder of Stellavista Ltd. He is best known for writing several installments of Square Enix's Final Fantasy video game series—namely Final Fantasy VII,Final Fantasy VIII,Final Fantasy X, Final Fantasy X-2, Final Fantasy VII: Advent Children, Crisis Core: Final Fantasy VII and the Kingdom Hearts series. Nojima also wrote the original lyrics of Liberi Fatali for Final Fantasy VIII and both Suteki da Ne and the Hymn of the Fayth for Final Fantasy X.
Crisis Core: Final Fantasy VII is an action role-playing game developed and published by Square Enix for the PlayStation Portable. First released in 2007, the game is a prequel to the 1997 video game Final Fantasy VII and is a part of the metaseries Compilation of Final Fantasy VII, which includes other products related to the original game.
Final Fantasy VII is a 1997 role-playing video game developed by Square for the PlayStation console. It is the seventh main installment in the Final Fantasy series. Published in Japan by Square, it was released in other regions by Sony Computer Entertainment and became the first in the main series to see a PAL release. The game's story follows Cloud Strife, a mercenary who joins an eco-terrorist organization to stop a world-controlling megacorporation from using the planet's life essence as an energy source. Events send Cloud and his allies in pursuit of Sephiroth, a superhuman intent on destroying their planet. During the journey, Cloud builds close friendships with his party members, including Aerith Gainsborough, who holds the secret to saving their world.
In contrast to many previous Final Fantasy titles, the playable cast of XV is all male. This concept was chosen by Nomura from the outset, and agreed upon by Tabata despite some later reservations on his part. Women still have significant roles in the story, and Tabata noted in an interview that it is "not healthy to have a bias in genders".The game's main cast was designed by Nomura. The clothing for characters was designed by Hiromu Takahara, lead designer for Japanese fashion house Roen. Takahara's involvement principally came due to the detail needed for the costumes, which were inspired by western fashion: designing them himself would have been time-consuming for Nomura to do along with his other duties, which included designing characters for Final Fantasy XIII . He also wanted to continue to express the game's realism through the character outfits. The design trait for the main characters was "jet-black", while all the character clothing in the game utilized Roen's distinctive asymmetrical styling. Roen's designs were kept in the game when it became XV, as the team felt it would be wrong to remove them. The changeover from Versus XIII to XV resulted in the redesign of characters such as Regis, and the replacement of the previous main heroine Stella with the similarly-named Lunafreya. A result of the shift onto new hardware was that the art style moved away from the "stylized" look required by earlier hardware limitations. To help maximize the realism of the characters, their hair was first created by a hairstylist using a mannequin's wig, then rendered into the game using the technology of the Luminous Studio engine. The same technique was used for Agni's Philosophy, the engine's demo at E3 2012.
The characters of Ardyn, Gentiana, Iris, Aranea, Umbra, Cindy, Cid, and Verstael were all designed by Roberto Ferrari, who had previously done work on Type-0 and was involved with the project from its earlier development as Versus XIII. These designs were completed by 2010, when the project was still known as Versus XIII.Ferrari was brought on board the project in 2010 after an unidentified female designer resigned from the project as her art was repeatedly rejected by the developers. The change and subsequent alterations to the game's content meant that many of Ferrari's character designs went unused, something he was openly frustrated about as he considered these unseen characters more visually striking than his surviving designs. Many of his surviving character designs were altered during later development, including those for Gentiana and Umbra. Ardyn and Aranea remained mostly unchanged. Another contributing artist was Yusaku Nakaaki, who helped design the character Cindy.
Final Japanese voice casting for the game began in 2010. —which drew public attention with the release of Episode Duscae—was Noctis's voice in the English dub; it was pitched rather low, making the character seem older and less energetic than his Japanese counterpart. This was explained as being due to tight scheduling removing the opportunity for Tabata to catch the issue and re-record before it was time for release. After Episode Duscae, the voice work was redone to better convey Noctis's personality. Different issues raised later included Ignis's localized lines, which changed aspects of the character interaction, and the alteration of Cindy's name from the original "Cidney". In an interview with Famitsu during Gamescom, Tabata revealed that the main reason for the delays in XV's release were related to the game's localization and debugging, as the team wanted to bring the game out in the west close to its Japanese release. In addition to being released with French and German dubs and text translation for those respective regions, it was also localized for Latin America with Latin American Spanish and Brazilian Portuguese text: this was the first time a Final Fantasy title was localized into these languages.The English localization of XV was led by Dan Inoue. One of the aspects of the localization was using different accents to show the characters originating from different regions of the world: a cited example was Ignis, who spoke with a British accent while the other main characters spoke with an American accent. One of the early issues
Noctis Lucis Caelum(ノクティス・ルシス・チェラムNokutisu Rushisu Cheramu) is the protagonist and sole playable character of XV. The crown prince and protector of Lucis, he was chosen by the Crystal as the legendary True King when he was five years old. At the game's beginning, he is en route to the city of Altissia for his arranged marriage with Lunafreya when he receives the news of Lucis's invasion by Niflheim.
Regis Lucis Caelum CXIII(レギス・ルシス・チェラム113世Regisu Rushisu Cheramu Hyakujūsansei) is the king of Lucis and Noctis's father, being a key character in Final Fantasy XV and Brotherhood, as well a protagonist in Kingsglaive and an antagonist in Episode Ardyn. As the ruling king of Lucis, he safeguards the Crystal and protects Insomnia using a magical barrier called the Wall using the hereditary Ring of the Lucii. Maintaining the Wall drains Regis of his life energy, causing him to age rapidly. In Brotherhood, it is revealed that Regis fought off the Daemon that almost killed Noctis, but the two become estranged due to Regis's failing health to meet the Wall's energy demands. When Regis accepted Niflheim's peace offer despite knowing it is a trap, he sends Noctis away from Insomnia from the chaos that would ensue in the events of Kingsglaive. Losing the Ring of the Lucii when it was cut from his hand by Niflheim's General Glauca, Regis dies fighting the general despite Lunafreya and Nyx Ulric trying to save him. Regis reappears as one of the Lucii—the spirits of past Lucian kings bound to the Ring of the Lucii—when Noctis sacrifices himself to end the Starscourge and destroy Ardyn, delivering the final blow that destroys Noctis' life force.
A character carried over from Versus XIII, Regis underwent a major redesign during development, becoming an older character in appearance. This was due to Regis's expanding role in Kingsglaive and the new technology available. The development team wanted to create a more expressive character and aged him to properly convey his stature as a king. Due to this, his in-game incarnation was redesigned to better fit with his portrayal in Kingsglaive.The redesign was also chosen as his original design no longer fit into the reworked story of Final Fantasy XV. As with the rest of Lucis' royalty, he is dressed in black due to its specific significance. Regis' motion capture and physical model were provided by British actor Jon Campling.
Lunafreya Nox Fleuret(ルナフレーナ・ノックス・フルーレRunafurēna Nokkusu Furūre, Lunafrena Nox Fleuret), "Luna"(ルーナRūna) for short, is the main heroine of Final Fantasy XV and Kingsglaive, and one of the central figures in Noctis' journey. A princess of the royal family of Tenebrae, Lunafreya forms an early connection with Noctis when her mother, Queen Sylva, cures him of a Starscourge infection. During Noctis' stay, Lunafreya tells him of his role as the True King who will save Eos, and her future role as Oracle acting in support of him. Following the death of Sylva during Niflheim's attempted assassination of Regis and Noctis, Lunafreya becomes the youngest Oracle in history, her position granting limited autonomy to Tenebrae. During the events of Kingsglaive, Lunafreya unsuccessfully attempts to reach Noctis and Regis, then becomes central to Niflheim's infiltration and eventual invasion of Lucis's capital Insomnia. Lunafreya escapes with the Ring of the Lucii as both Regis and Kingsglaive member Nyx Ulric sacrifice themselves to ensure her safe escape. Lunafreya then travels ahead of Noctis, waking the Astrals and preparing Noctis' covenants with them while guiding him through her companion Gentiana. After successfully awakening the Astral Leviathan, she is fatally stabbed by Ardyn, managing to give the Ring of the Lucii to Noctis before dying. It is later revealed that her covenants with the Astrals were slowly killing her, and she had been counting on her brother Ravus to finish what she started. Lunafreya continues to support Noctis in spirit form, aiding him directly in his final confrontation with Ardyn in the afterlife. She then reunites with Noctis.
Lunafreya's place in XV was originally held by the similarly-named Stella Nox Fleuret(ステラ・ノックス・フルーレSutera Nokkusu Furūre), the main female protagonist of Versus XIII. The relationship between Stella and Noctis was originally designed to be platonic rather than romantic, as Nomura felt a preference towards portraying a different kind of relationship between male and female protagonists. He also wanted to make her the first female character to "stand out from all previous [Final Fantasy heroines]". A key scene for Stella was the meeting and conversation with Noctis during the game's opening. While Nomura deliberately designed her against his usual tastes, he grew fond of her design over the years. Stella's design underwent alterations between 2011 and 2013, mainly to make her more beautiful. She was intended to be a very polite person, with that politeness conveyed through specific dialogue traits in her speech. During the transition from Versus XIII to XV, the developers envisioned a different type of heroine which did not fit with Stella's original role, but Stella was already known to and expected by fans who had followed the game's development. Stella was initially redesigned to play a more active role in the story, but Tabata was uncomfortable about this. Faced with the scenario of fans being disappointed if Stella's personality or role were changed, the developers instead opted to replace her entirely.
Stella's replacement Lunafreya was conceived by Tabata; he wanted a heroine who would properly portray the darker and more somber elements of the rewritten story of Final Fantasy XV.Lunafreya was described as the "keystone" linking the narratives of Final Fantasy XV, Kingsglaive and Brotherhood. While she did not have an active role in Kingsglaive, her character strength was conveyed through a single-minded determination. During the design process, it was decided that Lunafreya would assume and accept responsibility from a young age, putting her in direct contrast with Noctis; this required Lunafreya to be older than Noctis, which influenced elements of her character design. According to Tabata, the relationship between Noctis and Lunafreya was not a typical love story despite their being engaged. He also defined Lunafreya's personality as being stronger than either Stella or Noctis. Lunafreya was designed by Naora. Her appearance was defined by Tabata as "strong and heroic", which would be conveyed by her expressions and actions. Lunafreya was designed to give off the look of a strong-willed woman. To achieve this, the designers focused on the shape of her eyes and mouth, blending her appearance in Final Fantasy XV with that in Kingsglaive so she could project an air of grace and strength even when standing still. Her expressions reflected a notably wide range of emotions born from her goals, which resulted in her expression being "serious and somewhat sad". To convey Lunafreya's strong will and her high-born status through her appearance, Naora consulted a professional hairstylist and makeup artist; the way makeup was applied to her eyes and mouth was changed accordingly, and her hairstyle was done to resemble "something that would require the assistance of a handmaiden". Care was taken not to make her too prim, so that players could relate more to her.
Gladiolus Amicitia(グラディオラス・アミシティアGuradiorasu Amishitia) is the eldest son of a noble family pledged to the protection of the Lucian royal family, being Noctis's guardian as his father Claris was to Regis. While initially Gladiolus disliked Noctis for his cold attitude when they first met as children, he warmed up to Noctis keeping his sister Iris safe and the two developed a brotherly relationship. During the course of the story, Gladiolus serves as both Noctis' most loyal companion and a foil for his impulsive nature. He is briefly demoralized when he is easily defeated by Ravus and left the party to on a personal quest in Episode Gladiolus to face the Founder King's Shield Gilgamesh to regains his confidence while recognized as the Shield of the Chosen King. The events at Altissia and Ignis' injury drive a brief wedge between Gladiolus and Noctis until Ignis forces a reconciliation. Gladiolus and Ignis later make their way through the Niflheim fortress Zegnautus Keep after being separated from Noctis, encountering the Daemon form of Emperor Aldercapt and seeing footage of Ravus' death. Gladiolus, along with Noctis' other companions, become Daemon Hunters until his return, and accompanies him to the final battle against Ardyn.
Gladiolus' design and role was established from an early stage: as the King's Shield, he was more than a part of Noctis' entourage, having trained all his life to protect and at times chastise the current Lucian king. With this in mind, he was given a muscular design and an outspoken personality, with his other hobbies and quirks fitted in around that.Gladiolus's original design was dubbed a "straight muscleman" by Naora, but was redesigned to appear more intellectual for Final Fantasy XV. His eyes were also narrowed to give him a "sultry gaze off into the distance". For the musculature of his chest and midriff, which was designed to appear realistic and in keeping with his lifelong training, martial artists and other similar real-life figures were used as references. As with the rest of the party, he is dressed in black due to its specific significance to the Lucian royal family. When deciding upon Gladiolus' English vocal performance, Inoue's guideline was to make him sound like a young version of John McClane, the main protagonist of the Die Hard film series.
Ignis Scientia(イグニス・スキエンティアIgunisu Sukientia) is a man raised alongside Noctis to be his advisor. Provided with an extensive education, he developed a collected composure and tactical instinct. Ignis acts as Noctis' confidant and helper, forming a deep connection to Noctis during their youth when Noctis begins realizing his eventual fate of becoming king. Ignis is blinded during the Covenant ceremony with Leviathan, when he wields the Ring of the Lucii to drive Ardyn away from an unconscious Noctis. His blindness causes tension within the group until he forces a reconciliation. Ignis and Gladiolus later make their way through the imperial fortress of Zegnautus Keep after being separated from Noctis, encountering the Daemon form of Emperor Aldercapt and seeing footage of Ravus' death. Ignis, along with Noctis' other companions, become Daemon Hunters until his return, and accompanies him to the final battle against Ardyn.
Ignis' personality was designed to be expressed in both his looks, the way he spoke, and his gestures. His role as the party's cook came about when considering which among them would be most likely to take up that duty. His cooking skills are explained in-game to exchanges with Noctis during their early lives.Out of the main cast, Ignis went through the least changes despite the technological improvements during the shift between Versus XIII and Final Fantasy XV. To reflect his position as Noctis's protector from a young age, he was made to look more toned and his musculature was developed, particularly around the neck. Care was taken to retain his intellectual look. As with the rest of the party, he is dressed in black due to its specific significance to the Lucian royal family. For Ignis' English version, Inoue wrote him to be a suave and logical character like a younger version of James Bond or Sherlock Holmes.
Prompto Argentum(プロンプト・アージェンタムPuronputo Ājentamu) is a friend of Noctis from a lower-class family, dating back to their teenage years. On their journey, Prompto acts to lighten the atmosphere of the party, taking on burdens for others and lifting their spirits with his antics. Initially a shy and obese child when he first met Noctis at school, a chance encounter with an injured Pryna prompts Lunafreya to ask him to be Noctis' friend—Prompto slims down and builds up his confidence, ending up firm friends with Noctis when they meet in high school. During their journey to Niflheim, Ardyn tricks Noctis into knocking Prompto from the train, leading to his capture by Niflheim's forces. Upon being found, Prompto reveals that he is actually from Niflheim, a baby designed to become a Magitek soldier but was spirited away to Lucis. Prompto, along with Noctis' other companions, become Daemon Hunters until his return, and accompanies him to the final battle against Ardyn.
A major element of Prompto's character is his humble origins when compared to Gladiolus and Ignis, expressing this in his words and actions.Prompto's facial features and hairstyle underwent multiple redesigns, the more recent ones based on negative feedback from fans, so that he would have international appeal. As with the rest of the party, he is dressed in black due to its specific significance to the Lucian royal family. The character was initially unpopular with series fans, so the team designed Prompto's photography hobby—and its subsequent gameplay and story interactions—as a way of making him useful and enabling each player to chronicle their journey through the game. Tabata later defined Prompto's camera as a manifestation of Prompto's wish to record Noctis and Lunafreya's journey. Prompto proved to be the starting point for Brotherhood, as producer Akio Ofuji conceived the series based around wanting to expand upon a backstory created by staff surrounding his difficult childhood. For Prompto's English performance, Inoue based him on the titular protagonist of Ferris Bueller's Day Off .
Ardyn Izunia(アーデン・イズニアĀden Izunia) is the main antagonist of XV, introduced as Niflheim's Imperial Chancellor and regarded as both its main political force running the empire and benefactor of its advances in Magitek technology. His true name is eventually revealed as Ardyn Lucis Caelum(アーデン・ルシス・チェラムĀden Rushisu Cheramu), a wandering healer who cured victims of the Starscourge by taking it into his own body. His deeds won him the respect of the ancient Lucians, who preferred him as their king over his ambitious younger brother Somnus. But his method of preventing a Starscourge outbreak led to his own infection, which resulted in the Astrals denouncing him as impure and Somnus named as the Crystal's champion. Rendered immortal by the Starscourge and demonized as the Accursed, Ardyn was sealed away on Angelgard for two millennia while all traces of existence were destroyed. There, the memory of watching his beloved Aera die when she protected him from Somnus driving him to madness, Ardyn swears revenge against Somnus's bloodline and the Crystal. As revealed in Episode Ardyn, he was released by Niflheim's Verstael Besithia and made an attempt on the life of Regis while winning over the rogue Astral Ifrit after reviving him. Assuming his family's old name of "Izunia", Ardyn manipulates Niflheim into weaponizing the Starscourge into their Magitek army to spread the plague across Eos while guiding Noctis in forming Covenants with the Astrals, so he can kill him once he becomes the True King. Ardyn later reveals his true colors by fatally wounding Lunafreya after she summons Leviathan, as well as tricking Noctis into attacking Prompto and later harassing Noctis as he travels through Zegnautus Keep. After Noctis enters the Crystal to complete his ascension, Ardyn spends the next ten years having the Starscourge overrun Eos from Insomnia, using a Star Scourge-infected Ifrit and the enslaved Lucii to test Noctis and his group before they confront him. Ardyn then challenges Noctis to single combat, dying in battle before his spirit is destroyed by Noctis and the combined power of the Lucian kings.
Ardyn was created in 2010 while the game was still titled Versus XIII following the deletion of another character, a Niflheim officer called Safay Roth.According to Tabata, Ardyn is an unusual antagonist within the Final Fantasy series as he actively helps Noctis through his quest, even though it ultimately serves his desire for revenge. Both Tabata and Itamuro called Ardyn a character driven by his hatred of the Lucian royal line, with everything in his life serving his quest for revenge and his wish to torment Noctis. Ardyn was designed by Roberto Ferrari, remaining nearly unchanged throughout development; his design stood out from the other cast members', with one notable feature being the fedora he wore. He is described by the staff as "an interesting and strange character", with a unique personality and using his attire to express it, comparing it to the outfit of Kefka Palazzo, the main antagonist of Final Fantasy VI . His red hair color was chosen because his Japanese voice actor, Keiji Fujiwara, had previously voiced red-haired characters Reno from Final Fantasy VII and Axel from the Kingdom Hearts series.
Iedolas Aldercapt(イドラ・エルダーキャプトIdora Erudākyaputo) is the emperor of Niflheim and an antagonist in XV. At the game's beginning he has withdrawn from frontline politics, delegating the task of administrating his empire to his chancellor Ardyn. Nevertheless, he retains an active role within Niflheim's political scene. He sees the Crystal as a prize and his possession of it a symbol of his control over the nations of Eos. Once a benevolent monarch of the people, the war with Lucis turned Aldercapt into a power-hungry tyrant whom Ardyn easily manipulated for his own. Ardyn eventually transformed Aldercapt into the gargoyle-like Daemon Foras, who retained his obsession for the Crystal even when finally killed by Notcis's group once they reached the imperial capital of Gralea.
Ravus Nox Fleuret(レイヴス・ノックス・フルーレReivusu Nokkusu Furūre) is Lunafreya's older brother and a former prince of Tenebrae. He bears a grudge against Lucis and the Caelum dynasty for abandoning his homeland, joining the imperial army in order to exact his revenge. During the events of Kingsglaive, Ravus attends the treaty-signing as part of Niflheim's delegation, subsequently participating in the empire's invasion of Lucis. He attempts to wield the Ring of the Lucii, but it rejects him and burns his arm. Upon the death of General Glauca, Ravus is promoted to high commander of Niflheim's armies, with his maimed arm replaced by a Magitek prosthesis. While appearing antagonistic, it is revealed that he merely deemed Noctis unworthy and resented the fact that Lunafreya's work on his behalf was killing her. After Lunafreya asks him to give Noctis Regis' sword, Ravus is labeled an enemy of the empire for both this and his failure to contain the summoning of Leviathan during he forged an uneasy alliance with Ignis during the events of Episode Ignis as a guest character. Later finding Niflheim's capital Gralea being overrun with Daemons, Ravis is killed by Ardyn who resurrects him as a partially transformed Daemon which the party defeats.
Verstael Besithia(ヴァーサタイル・べスティアVāsatairu Besutia) is the head researcher of Niflheim, and the "father" of Prompto. He was originally a promising scientist in his youth who developed the magitek army to reduce casualties in his people's war against Lucis. As revealed in Episode Ardyn, he was the one to discover and free Ardyn from his prison; under his guidance, Verstael used Daemons as an energy source for the Magitek army, creating clones from his DNA and infecting them with the Starscourge at a young age, and also created the Diamond Weapons that sacked Insomnia. In the main storyline, Verstael is seen persuading Emperor Aldercapt to capture Lunafreya alive, as he saw potential in her link to the Astrals. In Episode: Prompto, he reveals Prompto's origins as a clone of his that was spirited to Lucis, goading his "son" into shooting him. Upon his death, his consciousness is uploaded into his final magitek invention, Immortalis, which he plans to use to conquer the world. He is eventually destroyed by Prompto with Aranea's help.
Loqi Tummelt(ロキ・タメルトRoki Tameruto) is a minor antagonist in Final Fantasy XV. He is the main antagonist in Final Fantasy XV: Assassin's Festival, a free DLC event. He is a Brigadier General for Niflheim and commands a unique magitek armor.
Caligo Ulldor(カリゴ・ウルドーKarigo Urudō) is a minor antagonist in Final Fantasy XV and Episode Ignis. He is a Brigadier General in the Niflheim army. He is killed by Ravus in Episode Ignis during the Niflheim invasion of Altissia.
Cor Leonis(コル・リオニスKoru Rionisu) is a guest character in XV, following the party in order to protect the prince and his group, occasionally joining them in battle. The Marshal of the Crownsguard and a famous warrior of Lucis known as "the Immortal"(不死将軍Fushi Shōgun), a name he earned at age 15 for being the only survivor of a Lucian squad that encountered Gilgamesh and managed to cut the Blademaster's arm despite using his Genji Blade to him. . He fought alongside King Regis against the forces of Niflheim in his youth, being friends with Gladious's father Clarus. While Cor initially assists the party by organising the search for tombs holding the Royal Arms, he is later referred to as suspending the search to assist the hunters in dealing with particularly difficult Daemons as the nights grow longer. Cor admits to Noctis that he struggles to deal with his failure to protect King Regis, and is last seen sitting alone. He later reappears in the Royal Pack expansion, leading the Kingsglaive in reclaiming Insomnia from the Daemons.
Cor was one of the characters created for Versus XIII, initially designed as the fifth permanent playable character who joined the group during the course of the game. When transitioning from Versus XIII to Final Fantasy XV, Cor was retained, but his role was reduced to a guest character and mentor figure for the group. This was because the team decided to focus on the dynamics within the core group of similarly-aged men rather than have an older man changing that dynamic. His character went otherwise unchanged.Cor's Japanese voice actor, Hiroki Tōchi, was originally cast as Noctis's chauffeur in Versus XIII before its transition to Final Fantasy XV.
Gentiana(ゲンティアナGentiana) is a non-playable character who serves as Lunafreya's lady-in-waiting. She plays an important role in the game; where Lunafreya, as Oracle, speaks to the Astrals so that they may know the will of the people, Gentiana acts as High Messenger, speaking to the people—through Lunafreya—so that they may know the will of the Astrals. Gentiana is ultimately revealed to be the human form of the Astral Shiva.
Iris Amicitia(イリス・アミシティアIrisu Amishitia) is a guest character in XV. The younger sister of Gladiolus and a childhood friend of Noctis and Ignis. When she was younger she got into trouble wandering outside, Noctis took the blame for her; this prompted Gladiolus' respect and changed his views on the prince. After this Iris became friends with Noctis. She escaped Insomnia during Niflheim's invasion, taking refuge in Lestallum. Iris is depicted as having a carefree attitude and is close to all four of the party members; particularly Noctis, whom she has a crush on. While Gladiolus is very protective of her, he acknowledges that she is capable of taking care of herself. Following Ardyn's conquest of the world and Eos' descent into eternal night, Iris becomes one of the most notorious Daemon hunters in the world, being dubbed "the Daemon Slayer".
Cid Sophiar(シド・ソフィアShido Sofia) and his granddaughter Cindy Aurum(シドニー・オールムShidonī Ōrumu, "Cidney" ) are supporting characters who act as mechanics for Noctis's car. In his youth, Cid fought alongside Regis and Cor against the forces of Niflheim.
Cindy was designed by designers Roberto Ferrari and Yusaku Nakaaki, among others.A character crucial to the story and gameplay, Cindy was first introduced in the Episode Duscae demo. Tabata described her as "the kind of girl who is very good at dealing with men". In response to negative comments about her appearance in player feedback for Episode Duscae, Nakaaki stated she had not been deliberately sexualized, but that the team had perhaps put too much "heart and soul" into her design. They chose to make adjustments so players would be more comfortable with her. Originally, Cindy's breasts jiggled so much that Tabata had to ask the team to tone it down.
Aranea Highwind(アラネア・ハイウィンドAranea Haiuindo) is the commodore of Niflheim's Third Army Z-Corps 87th Airborne Units, a group of Daemon hunters and mercenaries employed by Niflheim. Due to her prowess in aerial combat, she is known as "the Dragoon". Over the course of the story, she becomes increasingly uncomfortable with the empire's actions—particularly in capturing Daemons for experimentation—and ultimately cuts her ties to them, instead using her resources to aid refugees. She later appears in Episode Prompto, sent by Noctis to find Prompto. She chastises Prompto for doubting Noctis and refuses his help in fighting Verstael until he overcomes it.
Aranea was designed by Roberto Ferrari.Compared to other characters, Aranea—who was designed in mid-2010—underwent very few changes during the game's development. The only notable change was to her weapon, which was altered as it was deemed unsuitable. Two characters closely connected to her, Biggs and Wedge, originally had major roles with unique designs; they were eventually reduced to a minor role with Niflheim NPC character models.
Nyx Ulric(ニックス・ウリックNikkusu Urikku) is the main protagonist of Kingsglaive, and a member of the titular elite guard that defends Lucis from the invading forces of Niflheim. Having lost his mother and sister in his youth when his hometown of Galahd was conquered by the empire, Nyx developed a fierce loyalty to Regis when rescued by the king. During the events of Kingsglaive, Nyx is appointed as Lunafreya's protector and eventually learns of Niflheim's plot to invade Insomnia under the ruse of a treaty; subsequently sacrificing himself by using the Ring of the Lucii to enable Lunafreya's escape amidst the chaos.
Libertus Ostium(リベルテス・オスティウムRiberutesu Osutiumu) is a character in Kingsglaive: Final Fantasy XV and Final Fantasy XV: Comrades. He is a member of the Kingsglaive. Born in Galahd, he is Nyx Ulric's childhood friend.
Titus Drautos(タイタスドロートスTaitasudorōtosu) is a character in Kingsglaive: Final Fantasy XV who also makes a brief appearance in Final Fantasy XV. The mentor of Nyx Ulric, Drautos is captain of the eponymous Kingsglaive, an elite group of soldiers originally tasked as frontline battle infantry, now being tasked with protecting the king of Lucis, Regis Lucis Caelum, and it is blessed with the monarch's magic.
Somnus Lucis Caelum(ソムヌス・ルシス・チェラムSomunusu Rushisu Cheramu) is Noctis's ancestor and the Founder King of Lucis. The younger brother of Ardyn, he was an ambitious and harsh man, who saw burning all traces of the Starscourge in the people's best interests. Once chosen by the Astrals, Somnus lures Ardyn into a trap where he killed the Oracle Aera while subduing his brother before sealing him away and erased all traces of his existence from Eos's history. Somnus appears before Noctis during the events of Final Fantasy XV as the Lucii spirit known as the Mystic, who is bound to the Ring of the Lucii until it shattered after Ardyn has been completely destroyed.
Gilgamesh(ギルガメッシュGirugamesshu) is a formidable warrior who was revered as both Blademaster and the Shield of the Founding King in life, being Somnus's childhood friend and closest ally as he played a role in subduing Ardyn. After Somnus's reign ended, Gilgamesh became immortal as he made his home on the Tempering Grounds within Taelpar Crag in the Cleigne region so he may face the Shield of the Chosen King. As a result, he became infamous for placing Lucian warriors in trial by combat, killing those deems unworthy while sparing those like Cor Leonis who managed to cut his arm off. Gilgamesh serves as the main antagonist in the DLC Episode Gladiolus, testing Gladiolus's worth before recognizing him as True King's protector.
Aera Mils Fleuret(エイラ・ミルス・フルーレEira Mirusu Furūre) is Lunafreya's ancestor and the first Oracle, bearing an identical appearance to Lunafreya. Aera was also Ardyn's lover as she assured him that she would always remember him even if time forgets him when he and Somnus had a falling out over how to best eliminate the threat of the Starscourge. When Aera was forced to reveal the identity of the Chosen King to Somnus, she was used to lure Ardyn into his brother's trap and she died protecting Ardyn from Somnus. Her death would play a vital role in Ardyn's vendetta against Somnus's bloodline.
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Gladiolus' relationship with the rest of the party members was praised for its portrayal of male bonding.He has been described as the "big brother" of the group and as "a man who knows exactly where his place is in the world and embraces it". Favorable reception also went to the fact he challenges gender roles by expressing emotion and adoration to his teammates, as well as being a healer.
Ignis has been given the 2016 Best Sidekick of the Year award from Game Informer, who cited "...the multifaceted ways he helps the group and the sacrifices he makes to ensure their journey is successful" as their reasoning for their choice.Ignis also came in second in USGamer's Best Sidekick of the Year award; USGamer's Kat Bailey, in her reasoning for nominating Ignis for Sidekick of the Year, said that "...Ignis still makes his mark in the latter part of the story. In fact, the turn his character takes and the effect that it has on the party is ultimately why I think he's the most significant of Final Fantasy XV's secondary characters."
There has been an internet meme focused on Noctis and his friends in the Regalia looking at photoshopped images. Square Enix producer Shinji Hashimoto found it comical and motivated fans to produce more in order to increase people's interest in Final Fantasy XV.
Square Enix Holdings Co., Ltd. is a Japanese video game developer, publisher, and distribution company known for its Final Fantasy, Dragon Quest, and Kingdom Hearts role-playing video game franchises, among numerous others. Several of them have sold over 10 million copies worldwide, with the Final Fantasy franchise alone selling over 115 million. The Square Enix headquarters are in the Shinjuku Eastside Square Building in Shinjuku, Tokyo. The company employs over 4300 employees worldwide.
Yoshinori Kitase is a Japanese game director and producer working for Square Enix. He is known as the director of Final Fantasy VI, Chrono Trigger, Final Fantasy VII, Final Fantasy VIII and Final Fantasy X, and the producer of the Final Fantasy X and Final Fantasy XIII series. Kitase is an Executive Officer at Square Enix, the Head of Square Enix's Business Division 1 and part of the Final Fantasy Committee that is tasked with keeping the franchise's releases and content consistent.
Final Fantasy Type-0 is an action role-playing game developed and published by Square Enix for the PlayStation Portable (PSP). Released in Japan on October 27, 2011, Type-0 is part of the Fabula Nova Crystallis subseries, a set of games sharing a common mythos which includes Final Fantasy XIII and Final Fantasy XV. The gameplay, similar to Crisis Core: Final Fantasy VII, has the player taking control of characters in real-time combat during missions across Orience. The player also engages in large-scale strategy-based battles on the world map, and has access to a multiplayer option during story missions and side quests.
Tsutomu Isobe is a Japanese actor and voice actor from Tokyo.
Final Fantasy Agito is a role-playing video game developed and published by Square Enix for mobile devices. The game's story is set in the universe of Final Fantasy Type-0, and is an entry in the Fabula Nova Crystallis subseries. A downloadable episodic game similar to Final Fantasy Dimensions, it featured a turn-based combat system encouraging both single-player exploration and multiplayer combat. There was a day-night cycle tied to the real-world time of day, and featured a social element whereby talking with and befriending certain characters advances the player's ranking in the game.
Final Fantasy Type-0, an action role-playing game developed and published by Square Enix in 2011, revolves around a war between four nations in the world of Orience. An episodic companion game, Final Fantasy Agito, was released in 2014. Type-0 was re-released internationally in 2015 as a high-definition remaster for PlayStation 4 and Xbox One. The main protagonists are Class Zero, a group of students at the magical academy in Rubrum. The story is told through two new members of Class Zero: Machina Kunagiri and Rem Tokimiya. The main character of Agito is a player-created cadet at the Rubrum magical academy. The world and characters were designed by Yusuke Naora, Yusaku Nakaaki and Tetsuya Nomura. Their stories were created by Hajime Tabata, Hiroki Chiba and Sarah Obake.
Luminous Studio is a multi-platform game engine developed and used internally by Square Enix. The engine was developed for and targeted at eighth-generation hardware and DirectX 11-compatible platforms, such as Xbox One, the PlayStation 4, and versions of Microsoft Windows. It was conceived during the development of Final Fantasy XIII-2 to be compatible with next generation consoles that their existing platform, Crystal Tools, could not handle.
Final Fantasy Type-0 HD is an action role-playing game developed by Square Enix and HexaDrive, and published by Square Enix for PlayStation 4 and Xbox One, and later for Microsoft Windows via Steam. It was released worldwide in March 2015, while the Steam port was released in August 2015. Type-0 HD is a high-definition remaster of the Japan-exclusive PlayStation Portable game Final Fantasy Type-0, a spin-off from the main Final Fantasy series and part of the Fabula Nova Crystallis subseries, a set of games sharing a common mythos. The story focuses on Class Zero, a group of fourteen students from the Dominion of Rubrum who must fight the neighboring Militesi Empire when they launch an assault on the other Crystal States of Orience. In doing so, the group become entangled in both the efforts to push back and defeat the forces of Militesi, and the secret behind the war and the existence of the crystals.
Hajime Tabata is a Japanese game director and the previous Luminous Productions COO and Head of Studio who formerly worked for Square Enix. He was the Head of Square Enix's Business Division 2 and part of the Final Fantasy Committee that is tasked with keeping the franchise's releases and content consistent.
Kingsglaive: Final Fantasy XV is a 2016 Japanese computer-animated fantasy film directed by Takeshi Nozue and scripted by Takashi Hasegawa from a story by Kazushige Nojima and Saori Itamuro. Developed primarily by Square Enix's exclusive CGI studio Visual Works, Kingsglaive is based on the setting and story of the 2016 video game Final Fantasy XV, which is thematically connected to the Fabula Nova Crystallis subseries. Kingsglaive: Final Fantasy XV released theatrically in July 2016 in Japan by Aniplex, and received a limited theatrical run in August in North America by Stage 6 Films. Digital and physical home video versions were released in October 2016, and the film was bundled with different editions of Final Fantasy XV alongside Brotherhood: Final Fantasy XV.
Final Fantasy is a media franchise created by Hironobu Sakaguchi, and developed and owned by Square Enix. The franchise centers on a series of fantasy and science fantasy role-playing video games (RPGs). The eponymous first game in the series, published in 1987, was conceived by Sakaguchi as his last-ditch effort in the game industry; the title was a success and spawned sequels. While most entries in the series are separate from each other, they have recurring elements carrying over between entries: these include plot themes and motifs, gameplay mechanics such as the Active Time Battle (ATB) system, and signature character designs from the likes of Yoshitaka Amano and Tetsuya Nomura.
Visual Works is a Japan-based CGI animation studio dedicated towards creating video game cut scenes and full-length feature films for Square Enix. Visual Works was founded as the CGI department for Square and was responsible for creating the pre-rendered CG openings for the company, starting with Final Fantasy VII in 1997.
Monster of the Deep: Final Fantasy XV is a downloadable virtual reality (VR) simulation video game developed and published by Square Enix for the PlayStation 4's PlayStation VR peripheral. The game was released on November 21, 2017. It forms part of the multimedia project surrounding the 2016 video game Final Fantasy XV. Players interact with the four main characters of Final Fantasy XV while taking part in fishing around a variety of locations.
The music for the video game Final Fantasy XV, developed and published by Square Enix as the fifteenth mainline entry in the Final Fantasy series, was composed primarily by Yoko Shimomura. Having previously worked on the Kingdom Hearts series, among various other titles, Final Fantasy XV was her first project for the series. Shimomura was brought on board the project in 2006, when it was a spin-off title called Final Fantasy Versus XIII, and stayed in her role during the game's ten-year development cycle. Her music, based around themes of "friendship" and "filial bonds", incorporates multiple musical genres, such as orchestral, bossa nova, and American blues. Several tracks, including the main theme "Somnus", feature Latin lyrics written by the game's original director Tetsuya Nomura.