Music of Final Fantasy XVI

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The music for the 2023 video game Final Fantasy XVI , developed and published by Square Enix as the sixteenth mainline entry in the Final Fantasy series, was principally composed by Masayoshi Soken, with additional tracks by Takafumi Imamura, Daiki Ishikawa, Saya Yasaki, and Justin Frieden. The composers had previously worked on the soundtracks for Final Fantasy XIV and its expansions, developed by many of the same team as Final Fantasy XVI. The music was written principally in a classical style to match the game's dark tone, making recurring series themes such as the "Prelude" and "Chocobo" themes difficult to incorporate. Some songs, including the victory theme, included lyrics in Ancient Greek. The ending themes were "Tsuki Wo Miteita – Moongazing", written and performed by Kenshi Yonezu, and "My Star", written by Soken and performed by Amanda Achen.

Contents

"Tsuki Wo Miteita – Moongazing" was released as a digital single on June 26, 2023 alongside the game. The music album, Final Fantasy XVI Original Soundtrack, was released physically and digitally by Square Enix's music label on July 19. The physical versions were a standard seven-disc edition and an eight disc "Ultimate Edition". A digital album covering the game's downloadable content, Final Fantasy XVI - Original DLC Soundtrack - From Spire to Sea, was released on September 18, 2024. The main album and single reached high positions on sales charts, and the music overall had seen positive reviews from music and video game journalists.

Creation and development

Masayoshi Soken (pictured 2016) was the main composer for Final Fantasy XVI. The Primals @ Final Fantasy XIV Fanfest 2016.jpg
Masayoshi Soken (pictured 2016) was the main composer for Final Fantasy XVI.

The musical score for the Final Fantasy XVI was primarily composed by Masayoshi Soken. [1] [2] Soken acted as music director and lead composer. Additional tracks were created by Takafumi Imamura, Daiki Ishikawa, Saya Yasaki, and Justin Frieden. Arrangements were done by Soken, Imamura, Ishikawa, Yasaki, Frieden, Yoshitaka Suzuki, Ryo Furukawa, Keiko, and TomoLow. [3] The first tracks were completed in early 2020. [4] The music was the last element to be put in place, after the narrative and gameplay were set. [5] Having worked for a long time on the MMORPG Final Fantasy XIV , which used multiple styles and paid homage to the entire series, Soken had trouble adjusting to composing for a single-player with a central narrative and musical tone. [6] The guidelines for the score were "epic", "dark fantasy" and "preferably classic". [7] Soken described the music as having a singular direction inspired by the overall dark fantasy setting, contrasting it against the variety and lighter tunes for XIV. [5] So as to stop the music becoming disjointed, tracks reused a number of leitmotifs for consistency. [8] To fit in with the darker theme, producer Naoki Yoshida wanted the score created with a live orchestra. [9] Rather than using a single instrument or motif for the soundtrack, the music was written based on the locations it would be used. [10]

Soken talked extensively with scenario writer Kazutoyo Maehiro about the score and matching it to the narrative's progress and themes. [11] Initially asked to provide 140 songs, the game's final total was over 200, including variations on established character themes. He attributed the large number of songs to the wide variety of characters and situations, wanting to avoid repeating the same music too often. [5] There were also a number of individual tracks for cutscenes to match the mood, rather than relying too much on character theme arrangements. [9] Imamura and Ishikawa were fairly new arrivals, brought onto the project in early 2020 and working closely with Soken on their contributions. [12] Keiko arranged several songs and themes for piano at Soken's request. [9]

To ease music production, Soken created a dedicated sound engine for the PlayStation 5 environment. [9] Dubbed the "Mini-Soken", the sound engine could edit and arrange music in real-time, adjusting a music's speed and volume based on a player's in-game actions. Soken wanted a system like this in place as many battles started seamlessly from real-time cutscenes, and he wanted the music to match that smooth transition. [12] Soken and Imamura worked together on implementing the sound engine, with its implementation indirectly causing the number of in-game tracks to increase to account for variations and player progress. Soken, Imamura, and Ishikawa stayed together late into music production, adjusting the sound design and musical volume until close to release. [7]

Composition

Creating a main theme was difficult as the game's story lacked a smaller narrative focus, covering large-scale events and characters. Soken instead gave multiple themes were given equivalent weight, emphasising different characters' importance. [4] Two themes remembered by Soken were "Find the Flame" and "Away", associated respectively with brothers Clive and Joshua Rosfield when they transformed into Eikons, the game's version of recurring summoned monsters. "Find the Flame" was written as an energetic and consistent track, while "Away" was intended to be sad due to the scene where Joshua first transforms. [9] Soken later defined "Away" as a pillar piece for the soundtrack, while "Find the Flame" was originally created for a trailer and incorporated into the game at Imamura's request. [7] While Clive is the main protagonist, due to story reasons Soken felt he had no main theme, as his development and progression relied on other characters. [12] When writing the battle themes, as with the rest of the score, Soken kept common musical elements for consistency with battle tracks sharing the same melody. [8] Due to the gameplay being action-based and not using separate battle arenas, field themes had different versions for when the player was exploring, approaching an enemy, and transitioning into battle to avoid jarring music changes. [9]

To create a sombre tone, male choir was used frequently, especially for tracks involving the Eikons. With a notable exception, the Eikon themes were written in a classical style, with a focus on strings and brass instruments. [10] That exception was the battle theme for Titan, which used a rock music style. [9] Soken wrote that theme and put it into the game in secret, with the staff agreeing to keep it as they felt it fit the battle. [10] Another theme with a different style was a battle against the monster Typhon, which Imamura created using electronic dance music. Several of the Eikon themes were references to their respective character's narratives and themes, such as Dion Lesage and his Eikon Bahamut being themed around tragedy and nobility. [9] For the final sections of the game, the score was written to complement the story revelations and events. [12]

Vocal lyrics were written for some themes at Soken's request. [13] These songs were recorded relatively early in the music production, and ran into trouble with recording due to the COVID-19 pandemic, as the company did not have reliable remote recording set up. The English versions of songs were recorded first, and Soken had trouble matching them due to different pitches and keys. When recording the Japanese versions, Soken had the song recorded by members of the company's sound team. [9] The lyrics were written by Maehiro and localization team members Michael-Christopher Koji Fox and John Taylor. [3] [14] One of the notable vocal tracks was the Victory Theme, which in earlier series entries was orchestral. To create a sense of otherness without using a fictional language, the lyrics were translated into Ancient Greek by Tomislav Milković. [3] [13] One recalled episode from the music writing was a bardic song performed both in spoken and sung form by a trained singer and actor that would change depending on Clive's position in the story. The songs proved difficult as they needed localizing in several languages and recording a cappella, which resulted in issues with the pitch and tempo. [15] Song vocals were performed by Soken, Fox, and Takashi Baba. [3]

Several recurring themes created by Nobuo Uematsu were arranged for the score. [3] [11] A recurring problem with the music was that the sombre tone clashed with several of these reused tracks. [11] [8] The Prelude, a recurring theme, was a challenge for Soken to include due to being originally written in a major key. To match the tone Yoshida wanted, Soken reworked the Prelude into a minor key. [11] The "Victory Theme" was also included and rewritten to have a dark tone using a male choir. The Victory Theme was reworked nearly thirty times during production, with Soken calling his initial draft for it "absolutely terrible". [16] A problematic track to include was the recurring "Chocobo" theme, which had an established light and playful tone. Rather than a full track, it was included as a short jingle. [5] The series' recurring main theme was arranged into the track "A New Beginning" for the final cutscene. [12] Several original themes also referenced pieces from earlier Final Fantasy games. [9]

Theme songs

The main theme song, "Tsuki Wo Miteita – Moongazing", was written and performed by Kenshi Yonezu. [17] It was co-arranged by Yonezu and Yuta Bandoh. [18] Both Yonezu and Yoshida expressed pleasure and enthusiasm at the collaboration, as each was a fan of the other's work. [17] Yonezu, a long-time fan of the series, was excited about Final Fantasy XVI when it was announced and voiced a wish to write its theme song. His staff contacted series developer and publisher Square Enix about a collaboration, and Yoshida reached out to Yonezu and asked him to participate in creating the theme song while the game was still in development rather than rushing closer to release. [19] Yonezu and Yoshida talked frequently during the song's creation, with Yoshida giving updates on the game's progress and content. [20] Yonezu both read the script, and saw cutscenes at various stages of development. [21] Contrasted with his earlier songs, which placed a heavy focus on pop and lacked an emphasis on the associated narrative, Yonezu created the theme to heavily reference the narrative and have a less pop-style instrumentation. [19]

Yonezu wanted to create a song that would offer hope for Clive, as he wanted him to have a happy ending after going through a harsh life. [20] Describing the writing process, Yonezu created the initial demo based on what he had been told about the story, revising the text and tone as he played through a pre-release version. The song's tone was adjusted to match Clive's potential feelings at the game's ending; while he destroys Valisthea's Mothercrystals to provide a better future and gains a kind of freedom, he also bears the guilt of ending a way of life and bringing hardship to the world. [19] He summarised this feeling as "a sense of salvation and a kind of grudge that would never be healed". [20] As the game's story focuses on Clive and his brother Joshua, the song was originally about that perspective. Talking with Yoshida, Yonezu felt the heroine Jill Warrick was unrepresented, so the song ended up focusing on their relationship, with the lyrics referencing the full moon seen by both. The title was originally provisional, but as development ended, Yonezu decided to make it the official name. [19]

A second ending theme was "My Star", described as the main theme for Jill, with its tone and lyrics representing the story's thematic conclusion. [8] [12] "My Star" was written by Soken and arranged by Keiko, with lyrics by Fox in English and Maehiro in Japanese. [22] Originally unplanned, a vocal theme dedicated to Jill was included at Ishikawa and Imamura's insistence during the playtesting stage. "My Star" was sung by Amanda Achen, who had previously performed vocal pieces for Final Fantasy XIV. Compared to the classical choral tone of other pieces written for Achen, "My Star" was written as a "jazzy, mellow melody" which Soken was unsure Achen could do. He nonetheless asked her to audition, and was shocked by her performance, saying she sang it perfectly. [12] Soken also created an orchestral version called "My Lady" for a specific cutscene. [8] He called "My Star" the piece from the soundtrack which gave him the most "deep feelings". [12]

Releases

Final Fantasy XVI Original Soundtrack

Final Fantasy XVI Original Soundtrack
FFXVI album cover.jpg
Soundtrack album by
ReleasedJuly 19, 2023
Genre Video game soundtrack
Length8:06:42
8:51:44 (Ultimate Edition)
Label Square Enix Music
Producer
  • Akio Shiraishi
  • Shohei Negishi
Masayoshi Soken chronology
Death Unto Dawn: Final Fantasy XIV Original Soundtrack
(2021)
Final Fantasy XVI Original Soundtrack
(2023)

The official soundtrack album, Final Fantasy XVI Original Soundtrack, was released physically and digitally on July 19, 2023, through Square Enix's music label. The physical edition came in a standard seven-disc release, and an eight-disc "Ultimate Edition". [23] The seventh disc is dedicated to late-game story-related tracks, while the Ultimate Edition-exclusive eighth disc includes smaller cutscene tracks and unused or beta pieces. [12] A small promotional album featuring six tracks from the album, Final Fantasy XVI Original Soundtrack Prelude, was released on July 6 the same year. [24] The track "Find the Flame" was released in June ahead of the game's release. [23] The album includes 199 tracks covering most of the game's music, with some tracks being composites of multiple smaller pieces. [7]

Patrick Gann of RPGFan gave praise to both the original tracks and the arrangements of series themes and motifs, though he felt the eight-disc "Ultimate Edition" was overwhelming to listen to in one sitting. He also noted the use of multiple genres across the game, highlighting the Titan battle theme and "My Star". [25] Cat Bussell of TechRadar lauded the score as a key part of the game's storytelling and called the soundtrack "the best and most interesting video game soundtrack of the year." [26] Reviewers of the game praised the soundtrack, [27] [28] [29] [30] [31] and the game won in the "Best Score and Music" category at The Game Awards 2023. [32]

Track listing

Disc 1 [3]
No.TitleMusicLength
1."Land of Eikons"Masayoshi Soken, Nobuo Uematsu2:27
2."Away (Overture)"Soken, Uematsu2:39
3."The Lion and the Hare – The Nysa Defile"Uematsu3:07
4."Shattered"Soken4:21
5."A Rose Is a Rose"Soken4:30
6."Return of the Archduke"Soken2:44
7."My Lady"Soken1:52
8."Into the Mire – Stillwind"Soken4:48
9."Sixteen Bells"Soken4:59
10."There His Quarry Lies"Justin Frieden1:30
11."On the Wind Borne – The Rosarian Ducal Anthem"Soken1:09
12."Duty"Soken2:41
13."Enterprising Traders"Saya Yasaki, Takafumi Imamura2:32
14."Betrayal – Phoenix Gate"Soken4:25
15."Twin Flames"Soken0:46
16."Found"Soken0:13
17."Time and Death"Soken1:45
18."The Match"Soken0:45
19."Away"Soken6:40
20."Winter's Bound"Soken4:43
21."Frozen Tears"Soken0:21
22."Tonitrua ex Machina"Imamura1:03
23."Gathering Cloud"Soken1:17
Total length:1:01:25
Disc 2 [3]
No.TitleMusicLength
1."Hide, Hideaway"Imamura5:27
2."Lovely, Dark, and Deep – The Greatwood"Soken5:24
3."Too Bloody Quiet"Soken, Uematsu2:00
4."The Chase"Frieden0:40
5."Idylls of the Empire"Soken2:54
6."Words to the Wise"Imamura1:45
7."Domina"Soken, Uematsu2:33
8."Before the Storm – Caer Norvent"Soken5:24
9."Thunderstorm"Imamura1:09
10."The Shepherd's Lament"Soken0:59
11."A Land in Peril"Soken, Uematsu2:58
12."Brothers"Soken1:30
13."Downburst"Soken1:35
14."Vengeance Found"Soken0:47
15."Calling"Soken0:39
16."Against the Wind – The Eye of the Tempest"Soken, Uematsu4:19
17."Control"Soken, Uematsu7:50
18."Fanfare"Uematsu0:12
19."Fall from Grace"Imamura1:02
20."A Pendant Darkly"Soken1:29
21."The Battle of Belenus Tor"Soken3:26
Total length:54:12
Disc 3 [3]
No.TitleMusicLength
1."Whitewater – Kingsfall"Soken5:28
2."Dying Sun"Uematsu0:22
3."On the Shoulders of Giants"Soken, Uematsu5:13
4."A Long Way Down"Soken1:06
5."Out of Time"Soken0:18
6."Aligned"Soken1:36
7."Forevermore – The Grand Duchy of Rosaria"Soken3:07
8."The Founder's Footsteps"Imamura3:49
9."Happier Times"Soken2:04
10."A Prayer to Metia"Soken2:14
11."Found (Reprise)"Soken0:07
12."Where It All Began – The Apodytery"Soken4:18
13."We Are You"Soken0:55
14."Away (Refrain)"Soken1:29
15."Press On"Soken3:53
16."Find the Flame"Soken3:32
17."Who I Really Am"Soken1:05
18."The Se7enth Sin"Soken1:52
19."A Mother's Madness"Frieden, Uematsu0:47
20."Unforgiven"Frieden0:32
21."Acceptance"Soken0:55
22."The Journey Begins"Uematsu0:28
23."Will of the Goddess"Soken2:10
24."Histoire – The Holy Empire of Sanbreque"Soken2:58
25."Sway"Imamura2:09
26."Treading Lightly – The Glass Gate"Soken4:40
27."Reflections – Drake's Head"Soken, Uematsu5:48
28."The Heart"Uematsu0:21
29."Deliver Us Thunder"Imamura0:38
30."Babel of Savage Screams"Soken1:29
31."Catacecaumene"Soken3:52
32."The Outlaw"Imamura2:40
33."In Ashen Grip"Soken1:36
Total length:1:13:44
Disc 4 [3]
No.TitleMusicLength
1."Evening the Odds"Imamura0:41
2."Our Terms"Imamura3:16
3."The State of the Realm"Soken, Uematsu2:33
4."And Melancholy Marked Him"Soken0:58
5."Death Looks Down"Frieden1:16
6."Ghosts of the Past"Soken0:36
7."Color and Crackle"Daiki Ishikawa4:18
8."An Unexpected Visit"Soken1:05
9."An Outlaw's Uncle"Uematsu1:57
10."Currents"Soken1:56
11."Blood Beats Black – The Iron Kingdom"Ishikawa5:25
12."Out of the Frying Pan"Ishikawa0:38
13."The Promise"Ishikawa0:35
14."Enter the Oratrix – Drake's Breath"Ishikawa3:46
15."Màtham Sanomh"Ishikawa1:06
16."Monster"Ishikawa, Uematsu1:35
17."Fire and Ice"Ishikawa1:09
18."Harmatia"Soken5:32
19."In the Light of the Mothercrystal"Uematsu1:20
20."Azure Skies"Uematsu1:05
21."Desert Ministrations"Soken, Imamura2:10
22."Beasts Among Beasts"Imamura3:11
23."Homecoming – Rosalith"Soken5:58
24."Fenris Kindir"Ishikawa0:34
25."The Host"Soken0:49
26."King of the World"Soken1:42
27."To Sail Forbidden Seas"Soken6:02
28."A Guest Most Welcome"Soken0:34
29."Vive l'Empire"Frieden0:36
30."Sand and Stone – The Republic of Dhalmekia"Soken, Imamura2:51
31."Fanfarrado de Chocobo"Uematsu0:11
32."The Thousand Tables"Soken, Imamura5:17
33."Courage"Soken2:02
Total length:1:14:03
Disc 5 [3]
No.TitleMusicLength
1."Anon Becomes a Mountain – Castle Dazbog"Soken, Imamura4:08
2."Titanomachy – Drake's Fang"Soken, Imamura4:44
3."Visions of Wind"Soken, Uematsu2:34
4."Do or Die"Soken2:13
5."Titan Lost"Soken7:37
6."Heart of Stone"Soken5:00
7."Consciousness"Soken2:07
8."Champion of the Empire"Frieden0:55
9."Uninvited"Soken0:45
10."O'er Shifting Sands Lie – The Republic of Dhalmekia"Soken, Imamura2:02
11."From the Shadows"Soken2:23
12."My Decree"Soken0:29
13."Rooftops – The Crystalline Dominion"Ishikawa5:11
14."Dreadwyrm"Ishikawa, Uematsu2:20
15."A City in Ruin"Ishikawa4:34
16."Facets of Rage – Drake's Tail"Ishikawa4:40
17."Bloodlines"Uematsu2:11
18."The Flame Alights"Soken0:25
19."Fiery Resolve"Soken0:30
20."Beyond the Heavens"Soken4:49
21."Ascension"Soken9:11
22."Brotherhood"Soken0:55
23."Kinslayer"Imamura1:39
24."Miséricorde"Yasaki0:46
25."The Final Temptation"Soken3:30
Total length:1:15:53
Disc 6 [3]
No.TitleMusicLength
1."Twilight"Ishikawa4:30
2."Dark Designs"Soken1:15
3."We Travel Together"Uematsu0:56
4."The Desert Dims – The Republic of Dhalmekia"Soken, Imamura3:00
5."Undying"Soken0:53
6."Under Siege – The Free Cities of Kanver"Soken, Imamura4:28
7."Furor"Soken4:30
8."The World Won't Save Itself"Soken0:27
9."No Risk, No Reward"Soken4:48
10."Darkest Before the Dawn – The Imperial Territory of Rosaria"Soken3:47
11."The Parting Sea"Imamura1:38
12."Army of One – The Einherjar"Soken, Imamura4:33
13."Mighty Acts of God"Uematsu1:12
14."Not Alone"Soken6:22
15."Heal"Soken1:33
16."Indomitable – The Kingdom of Waloed"Soken, Imamura, Uematsu4:20
17."Heavensbound – Reverie"Soken, Imamura6:10
18."Salvation"Uematsu1:24
19."Sever"Soken3:32
20."The Riddle"Soken5:45
21."One with God"Soken1:13
22."Fighting Fate"Uematsu1:51
23."Bastion – Stonhyrr"Soken, Imamura5:35
24."To Boldly Go"Uematsu0:50
25."A Debt Repaid"Uematsu1:33
26."Rapture"Soken0:50
Total length:1:16:08
Disc 7 [3]
No.TitleMusicVocalsLength
1."Bow"Soken 6:11
2."Death Shall Me Devour"Soken, Uematsu 5:20
3."'Neath the Pall"Soken, Uematsu 7:14
4."Once More"Soken, Uematsu 1:02
5."Eschaton"Soken, Uematsu 1:27
6."In Darkness Hope – The Holy Empire of Sanbreque"Soken 3:48
7."A Better World"Soken 2:45
8."Final Farewells"Uematsu 2:42
9."A Far Cry from Heaven"Soken 4:39
10."Only Forgiveness"Soken 2:15
11."The Nexus"Soken 3:06
12."Faith"Soken, Uematsu 4:31
13."Logos"Soken 3:10
14."Hymn of the Penitent"Soken 3:22
15."All as One"Soken, Uematsu 5:34
16."Horizons"Uematsu 1:34
17."Holos"Soken 4:11
18."My Star"SokenAmanda Achen4:49
19."A New Beginning"Uematsu 0:54
20."Land of Eikons (Reprise)"Soken, Uematsu 2:30
Total length:1:11:17
Disc 8 [3]
No.TitleMusicLength
1."Cut from the Cloth"Ishikawa1:38
2."Priceless"Soken3:01
3."Old Friend"Imamura2:23
4."Death of a Council"Imamura0:56
5."Pathetic Creatures"Soken3:08
6."Where the Heart Is"Imamura3:23
7."Mourning"Soken, Imamura3:16
8."The Mural"Uematsu0:55
9."For the Water Was a Wall"Soken2:36
10."Away (1987)"Soken, Uematsu2:18
11."The Grand Duchy of Rosaria – Unused"Ishikawa2:19
12."The Imperial Province of Rosaria – Unused"Soken3:00
13."The Republic of Dhalmekia – Unused"Imamura2:56
14."Mid Boss Battle – Unused"Soken, Uematsu2:05
15."Ifrit vs Ifrit – Unused"Soken2:11
16."The Kingdom of Waloed – Unused"Imamura2:45
17."Ifrit vs Last Boss – Unused"Soken3:37
18."Ending – Unused"Soken2:35
Total length:45:02

Charts

Chart performance for Final Fantasy XVI Original Soundtrack
Chart (2023)Peak
position
Japanese Albums (Oricon) [33] 11
Japanese Combined Albums (Oricon) [34] 11
Japanese Hot Albums ( Billboard Japan ) [35] 10
UK Album Downloads (OCC) [36] 23

Final Fantasy XVI - Original DLC Soundtrack - From Spire to Sea

Final Fantasy XVI - Original DLC Soundtrack - From Spire to Sea
Soundtrack album by
Masayoshi Soken and Saya Yasaki
ReleasedSeptember 18, 2024
Genre Video game soundtrack
Length1:05:57
Label Square Enix Music

Final Fantasy XVI was expanded with two downloadable content (DLC) expansions; Echoes of the Fallen in December 2023, and The Rising Tide in April 2024. [37] [38] The DLC's music was co-composed by Soken and Yasaki. [39] During production, the DLC's director Takeo Kujiraoka showed Soken footage of where he wanted a piece to be. Soken would also contribute elements of his own to the score. [40] For Echoes of the Fallen, Soken created a new arrangement of the battle theme for the recurring series boss Omega. This song used digital rock as a musical guideline to contrast against the main game's orchestral style. [41] For The Rising Tide, Yoshida described Soken as "going all out" with the game's established musical style. The track for the Eikon Leviathan's battle also followed the established pattern of a complex theme which changed depending on the phase. [42]

An 18-track digital album for the downloadable content of Final Fantasy XVI, titled Final Fantasy XVI - Original DLC Soundtrack - From Spire to Sea, was released on September 18, 2024 worldwide for streaming and download. [43]

No.TitleMusicLength
1."The Worm Mounts"Soken6:20
2."The Secret of Its Laboring Heart"Soken7:07
3."Eikonoklasm"Soken6:11
4."Our Mothers' Sky"Yasaki0:42
5."The Ceaseless Rill"Yasaki5:12
6."From Spire to Sea"Yasaki0:30
7."Writ in Water"Yasaki2:46
8."Safe Haven"Soken4:04
9."Unforgivable"Soken0:52
10."Bid Time Return"Yasaki4:35
11."O Call Back Yesterday"Soken5:17
12."Black and Gold"Soken, Uematsu1:10
13."Eternal Vigil"Soken2:00
14."Never to Break"Soken4:29
15."A Most Profaned Fragment"Soken4:29
16."High Tide"Soken2:23
17."Cascade"Soken, Uematsu5:34
18."Immersion"Soken2:24
Total length:1:06

"Tsuki Wo Miteita – Moongazing"

The theme song "Tsuki Wo Miteita – Moongazing" (月を見ていた) was released as a digital single on online stores and streaming platforms on June 19, 2023. The single featured a cover created by Yonezu featuring a wolf based on the character Torgal. [18] A music video for the song was released on July 6. Directed by Osrin of the music group Perimetron, the video features three overlapping narratives matched to the song's tone. [44]

The single was a commercial success upon release, with Oricon recording over 31,000 downloads over two weeks and ranking first in its singles chart. It was the thirteenth number one single for Yonezu, and tying with Yoasobi for highest-selling solo single. [45] Over its first two days of release, the single ranked first on all major distribution sites across daily and real-time rankings. [46] Billboard Japan described the song as "a moving number with deeply layered sound and emotional vocals". [47] Adam Klayl of Push Square described the song as "a pretty grim offering" which fitted in with the game's dark tone. [48]

Related Research Articles

Final Fantasy is a media franchise created by Hironobu Sakaguchi and owned by Square Enix that includes video games, motion pictures, and other merchandise. The series began in 1987 as an eponymous role-playing video game developed by Square, spawning a video game series that became the central focus of the franchise. The music of the Final Fantasy series refers to the soundtracks of the Final Fantasy series of video games, as well as the surrounding medley of soundtrack, arranged, and compilation albums. The series' music ranges from very light background music to emotionally intense interweavings of character and situation leitmotifs.

The music of the video game Final Fantasy X was composed by regular series composer Nobuo Uematsu, along with Masashi Hamauzu and Junya Nakano. It was the first title in the main Final Fantasy series in which Uematsu was not the sole composer. The Final Fantasy X Original Soundtrack was released on four Compact Discs in 2001 by DigiCube, and was re-released in 2004 by Square Enix. Prior to the album's North American release, a reduced version entitled Final Fantasy X Official Soundtrack was released on a single disk by Tokyopop in 2002. An EP entitled feel/Go dream: Yuna & Tidus containing additional singles not present in the game was released by DigiCube in 2001. Piano Collections Final Fantasy X, a collection of piano arrangements of the original soundtracks by Masashi Hamauzu and performed by Aki Kuroda, was released by DigiCube in 2002 and re-released by Square EA in 2004. A collection of vocal arrangements of pieces from the game arranged by Katsumi Suyama along with radio drama tracks was released as Final Fantasy X Vocal Collection in 2002 by DigiCube.

Final Fantasy VII is a role-playing video game by Square as the seventh installment in the Final Fantasy series. Released in 1997, the game sparked the release of a collection of media centered on the game entitled the Compilation of Final Fantasy VII. The music of the Final Fantasy VII series includes not only the soundtrack to the original game and its associated albums, but also the soundtracks and music albums released for the other titles in the collection. The first album produced was Final Fantasy VII Original Soundtrack, a compilation of all the music in the game. It was released as a soundtrack album on four CDs by DigiCube in 1997. A selection of tracks from the album was released in the single-disc Reunion Tracks by DigiCube the same year. Piano Collections Final Fantasy VII, an album featuring piano arrangements of pieces from the soundtrack, was released in 2003 by DigiCube, and Square Enix began reprinting all three albums in 2004. To date, these are the only released albums based on the original game's soundtrack, and were solely composed by regular series composer Nobuo Uematsu; his role for the majority of subsequent albums has been filled by Masashi Hamauzu and Takeharu Ishimoto.

The Mana series, known in Japan as Seiken Densetsu, is a role-playing video game series from Square Enix, created by Koichi Ishii. The series began as a handheld side story to Square's flagship franchise Final Fantasy, although most Final Fantasy-inspired elements were subsequently dropped, starting with the second installment, Secret of Mana. It has since grown to include games of various genres within the fictional world of Mana. The music of the Mana series includes soundtracks and arranged albums of music from the series, which is currently composed of Final Fantasy Adventure and its remake Sword of Mana, Secret of Mana, Trials of Mana, Legend of Mana, Dawn of Mana, Children of Mana, Friends of Mana, Heroes of Mana, Circle of Mana, and Rise of Mana. Each game except for Friends and Circle has produced a soundtrack album, while Adventure has sparked an arranged album as well as a combined soundtrack and arranged album, Legend of Mana has an additional promotional EP, and music from Secret and Trials were combined into an arranged album. For the series' 20th anniversary, a 20-disc box set of previously-released albums was produced, as well as an album of arrangements by Kenji Ito, composer for several games in the series.

<span class="mw-page-title-main">Masayoshi Soken</span> Japanese composer (born 1975)

Masayoshi Soken is a Japanese video game composer and sound editor who has worked for Square Enix since 2001. Soken is best known for being the lead composer and sound director of Final Fantasy XIV and its expansions and lead composer of Final Fantasy XVI.

<i>Final Fantasy XVI</i> 2023 video game

Final Fantasy XVI is a 2023 action role-playing game developed and published by Square Enix. The sixteenth main installment in the Final Fantasy series, it was released for the PlayStation 5 in June 2023, with a Windows version released in September 2024. The game features segmented open environments and an action-based combat system involving melee and magic-based attacks. There are recurring series features including Chocobos for area travel, and summoned monsters called Eikons, which are both fought as bosses and used through channelling their power in combat.

The music of the video game Final Fantasy XIII was composed by Masashi Hamauzu. Former regular series composer Nobuo Uematsu did not contribute any pieces to the soundtrack. Music from the game has been released in several albums. The main soundtrack album, Final Fantasy XIII Original Soundtrack, was released on four Compact Discs in 2010 by Square Enix, the developers and producers of the game. Selections from the soundtrack have been released on two gramophone record albums, W/F: Music from Final Fantasy XIII and W/F: Music from Final Fantasy XIII Gentle Reveries, both in 2010 by Square Enix. An album of arranged pieces from the soundtrack, Final Fantasy XIII Original Soundtrack -PLUS-, was also released by Square Enix in 2010, as was an album of piano arrangements, Piano Collection Final Fantasy XIII. The theme song for the Japanese version of the game, "Kimi ga Iru Kara", was released as a single by For Life Music in 2009.

<i>Final Fantasy XIV</i> 2013 video game

Final Fantasy XIV is a massively multiplayer online role-playing game (MMORPG) developed and published by Square Enix. Directed and produced by Naoki Yoshida and released worldwide for PlayStation 3 and Windows in August 2013, it replaced the failed 2010 version, with subsequent support for PlayStation 4, macOS, PlayStation 5, and Xbox Series X/S. Final Fantasy XIV is set in the fantasy region of Eorzea, five years after the devastating Seventh Umbral Calamity which ended the original version. In the Calamity, the elder primal Bahamut escaped from his prison, an ancient space station called Dalamud, unleashing an apocalypse across Eorzea. Through temporal magic, the player character of the original version escaped, reappearing at the start of A Realm Reborn. As Eorzea cements its recovery, the player must fend off a reignited invasion from the Garlean Empire.

Kenshi Yonezu is a Japanese musician, singer-songwriter, record producer, videographer and illustrator. He began releasing Vocaloid music under the stage name Hachi (ハチ) in 2009. In 2012, he debuted under his real name, releasing music with his own voice. He has sold at least 4.2 million physical copies and over 7 million digital copies in Japan.

The music for the MMORPG Final Fantasy XIV was composed by Nobuo Uematsu, a regular contributor to the music of the Final Fantasy series. Several other composers including Masayoshi Soken and Naoshi Mizuta contributed music for updates to the game. The music for the game's reboot, Final Fantasy XIV: A Realm Reborn, and subsequent expansions, is compiled of a collection of original and remixed songs by numerous composers, namely Uematsu, Soken, as well as others including guest composers such as Okabe of the NIER series. Soken was the sound director for both releases of the game. Music from both releases of the game has been released in several albums. A pair of mini-albums containing a handful of selected tracks from XIV, Final Fantasy XIV: Battle Tracks and Final Fantasy XIV: Field Tracks, were released by Square Enix in 2010 when XIV first launched. A soundtrack album titled Final Fantasy XIV - Eorzean Frontiers, containing most of the music that had been released by that point for XIV, was digitally released in 2012. A final soundtrack album for the original release of the game, Before Meteor: Final Fantasy XIV Original Soundtrack, was released in 2013 just before the launch of A Realm Reborn, and contains all of the music that was composed for XIV throughout its lifetime. The latest soundtrack album, Shadowbringers: Final Fantasy XIV Original Soundtrack, was released in 2019. This album contains the music for the third expansion, Shadowbringers, and music from the previous expansion, Stormblood, that was added to the game via patches after the release of that expansion's soundtrack.

<i>Theatrhythm Final Fantasy: Curtain Call</i> 2014 video game

Theatrhythm Final Fantasy: Curtain Call is a 2014 rhythm video game developed by indieszero and published by Square Enix for the Nintendo 3DS. As a sequel to the Theatrhythm Final Fantasy (2012) and the second title in the Theatrhythm series, Curtain Call retains the core gameplay, where players hit notes in time with music from the Final Fantasy series. Also similar to its predecessor, the game features role-playing elements, allowing players to develop their characters, arrange parties with four-person, and defeat bosses to clear quests.

<i>Theatrhythm Dragon Quest</i> 2015 video game

Theatrhythm Dragon Quest is a 2015 rhythm game developed by indieszero and published by Square Enix for the Nintendo 3DS in Japan. It was the first game of its type in the Dragon Quest series, and the third Theatrhythm game after Theatrhythm Final Fantasy and Theatrhythm Final Fantasy: Curtain Call. While following rhythm games' formula, players hit notes on the beat of music. The title also incorporates role-playing elements, allowing players to assemble a party of four characters to engage in battles or march automatically, in synchronizing with the players' beats.

<i>Final Fantasy XIV: Heavensward</i> 2015 Final Fantasy XIV: A Realm Reborn expansion pack

Final Fantasy XIV: Heavensward is the first expansion pack to Final Fantasy XIV: A Realm Reborn, a massively multiplayer online role-playing game (MMORPG) developed and published by Square Enix for macOS, PlayStation 3, PlayStation 4, and Windows. It was released on June 23, 2015, nearly two years after the debut of A Realm Reborn. Naoki Yoshida served as director and producer and Nobuo Uematsu, who had not worked on the title since the ill-fated 2010 launch of the original Final Fantasy XIV, returned to collaborate with Masayoshi Soken on the soundtrack. The expansion pack was released as a standalone product for current players, as well as an "all-in-one" bundle containing A Realm Reborn and Heavensward. The latter was the only way to access the OS X version of the game, which premiered on the same day as the expansion pack's launch.

<i>Final Fantasy XIV: Stormblood</i> 2017 Final Fantasy XIV: A Realm Reborn expansion pack

Final Fantasy XIV: Stormblood is the second expansion pack to Final Fantasy XIV: A Realm Reborn, a massively multiplayer online role-playing game (MMORPG) developed and published by Square Enix for macOS, PlayStation 4, and Windows, then later on PlayStation 5 and Xbox Series X/S. It was released on June 20, 2017, just under two years after Heavensward, the previous expansion. Like for its predecessor, Naoki Yoshida served as director and producer and Masayoshi Soken composed the soundtrack, with Nobuo Uematsu contributing the theme song. The expansion pack was released as a standalone product for current players; for new players, the "Complete Edition" of Final Fantasy XIV that originally launched with Heavensward was updated to include both expansions. In order to make necessary engine improvements, service for the PlayStation 3 game client was terminated with the expansion's early access period. A special upgrade campaign allowed affected players to obtain the PlayStation 4 version for free.

The music for the video game Final Fantasy XV, developed and published by Square Enix as the fifteenth mainline entry in the Final Fantasy series, was composed primarily by Yoko Shimomura. Having previously worked on the Kingdom Hearts series, among various other titles, Final Fantasy XV was her first project for the series. Shimomura was brought on board the project in 2006, when it was a spin-off title called Final Fantasy Versus XIII, and stayed in her role during the game's ten-year development cycle. Her music, based around themes of "friendship" and "filial bonds", incorporates multiple musical genres, such as orchestral, bossa nova, and American blues. Several tracks, including the main theme "Somnus", feature Latin lyrics written by the game's original director Tetsuya Nomura.

<span class="mw-page-title-main">Lemon (Kenshi Yonezu song)</span> 2018 single by Kenshi Yonezu

"Lemon" is a song by Japanese singer-songwriter Kenshi Yonezu, released as a single through Sony Music Entertainment Japan on March 14, 2018. It is the theme song for the TV series Unnatural. It has sold more than 500,000 physical copies and 3,000,000 digital copies in Japan.

<i>Final Fantasy XIV: Shadowbringers</i> 2019 Final Fantasy XIV: A Realm Reborn expansion pack

Final Fantasy XIV: Shadowbringers is the third expansion pack to Final Fantasy XIV, a massively multiplayer online role-playing game (MMORPG) developed and published by Square Enix for macOS, PlayStation 4, and Windows, then later on PlayStation 5 and Xbox Series X/S. It was released on July 2, 2019, two years after Stormblood. As before, Naoki Yoshida served as director and producer and Masayoshi Soken composed the soundtrack. It released as a standalone product for current players; for new players, the "Complete Edition", originally launched with Heavensward, was updated to include all available expansions.

<i>Fantasian</i> 2021 video game

Fantasian is a 2021 role-playing video game developed and published by Hawaii-based studio Mistwalker for iOS, macOS and tvOS through Apple Arcade. It was produced and written by Hironobu Sakaguchi with music by Nobuo Uematsu, best known for their involvement in the Final Fantasy series. The game was released in two parts. An enhanced version named Fantasian: Neo Dimension will be released by Square Enix for additional platforms in December 5, 2024.

<span class="mw-page-title-main">Pale Blue (song)</span> 2021 single by Kenshi Yonezu

"Pale Blue" is a song by Japanese singer-songwriter Kenshi Yonezu. It was released as a single by Sony Music Records on June 16, 2021. It reached number one on the Billboard Japan Hot 100.

<span class="mw-page-title-main">Kick Back (song)</span> 2022 single by Kenshi Yonezu

"Kick Back" is a song by Japanese musician Kenshi Yonezu. It was released as a single digitally by Sony Music Records on October 12, 2022, as well as in three physical editions: a regular CD edition, a video edition, and a chainsaw edition. The song serves as the opening theme for the anime series Chainsaw Man.

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