|Final Fantasy IX|
|Engine||Unity (enhanced ports only)|
|Platform(s)||PlayStation, iOS, Android, Microsoft Windows, PlayStation 4, Nintendo Switch, Xbox One|
Final Fantasy IXis a 2000 role-playing video game developed and published by Squaresoft for the PlayStation video game console. It is the ninth game in the main Final Fantasy series and the last to debut on the original PlayStation. The plot centers on the consequences of a war between nations in a medieval fantasy world called Gaia. Players follow bandit Zidane Tribal, who kidnaps Alexandrian princess Garnet Til Alexandros XVII as part of a gambit by the neighboring nation of Lindblum. He joins Garnet and a growing cast of characters on a quest to take down her mother, Queen Brahne of Alexandria, who started the war. The plot shifts when the player learns that Brahne is a pawn of a more menacing threat, Kuja, who shares a mysterious history with Zidane spanning two worlds.
A role-playing video game is a video game genre where the player controls the actions of a character immersed in some well-defined world. Many role-playing video games have origins in tabletop role-playing games and use much of the same terminology, settings and game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replayability and immersion. The electronic medium removes the necessity for a gamemaster and increases combat resolution speed. RPGs have evolved from simple text-based console-window games into visually rich 3D experiences.
The PlayStation is a home video game console developed and marketed by Sony Computer Entertainment. It was first released on 3 December 1994 in Japan, on 9 September 1995 in North America, on 29 September 1995 in Europe, and on 15 November 1995 in Australia, and was the first of the PlayStation lineup of video game consoles. As a fifth generation console, the PlayStation primarily competed with the Nintendo 64 and the Sega Saturn.
Final Fantasy is a Japanese science fantasy media franchise created by Hironobu Sakaguchi, and developed and owned by Square Enix. The franchise centers on a series of fantasy and science fantasy role-playing video games (RPGs/JRPGs). The first game in the series was released in 1987, with 14 other main-numbered entries being released since then. The franchise has since branched into other video game genres such as tactical role-playing, action role-playing, massively multiplayer online role-playing, racing, third-person shooter, fighting, and rhythm, as well as branching into other media, including CGI films, anime, manga, and novels.
The game was developed alongside Final Fantasy VIII . Envisioned by developers as a retrospective for the series, it departed from the futuristic settings of Final Fantasy VII and Final Fantasy VIII by returning to the medieval style of the first six installments. Consequently, it was influenced heavily by the original Final Fantasy , and features allusions to the rest of the games. Despite this approach, the game did introduce new features to the series, such as "Active Time Event" cutscenes, "Mognet", and skill systems.
Final Fantasy VIII is a role-playing video game developed and published by Square for the PlayStation console. Released in 1999, it is the eighth main installment in the Final Fantasy series. Set on an unnamed fantasy world with science fiction elements, the game follows a group of young mercenaries, led by Squall Leonhart, as they are drawn into a conflict sparked by Ultimecia, a sorceress from the future who wishes to compress time. During the quest to defeat Ultimecia, Squall struggles with his role as leader and develops a romance with one of his comrades, Rinoa Heartilly.
Final Fantasy IX was released to critical acclaim. It is often cited by critics and fans as one of the best Final Fantasy games, and holds the highest Metacritic score of the series.Final Fantasy IX was commercially successful, selling more than 5.5 million copies worldwide by February 2016. It was re-released in 2010 as a PS1 Classic on the PlayStation Store; this version was compatible with PlayStation 3 and PlayStation Portable, and PlayStation Vita support arrived in 2012. Ports featuring minor gameplay and graphical enhancements were released for various other platforms in the late 2010s.
Metacritic is a website that aggregates reviews of media products: films, TV shows, music albums, video games, and formerly, books. For each product, the scores from each review are averaged. Metacritic was created by Jason Dietz, Marc Doyle, and Julie Doyle Roberts in 1999. The site provides an excerpt from each review and hyperlinks to its source. A color of green, yellow or red summarizes the critics' recommendations. It has been described as the video game industry's "premier" review aggregator.
The PlayStation Store is a digital media store available to users of Sony's PlayStation 3, PlayStation 4, PlayStation Vita and PlayStation Portable game consoles via the PlayStation Network. The store offers a range of downloadable content both for purchase and available free of charge. Available content includes full games, add-on content, playable demos, themes and game/movie trailers.
The PlayStation 3 is a home video game console developed by Sony Computer Entertainment. It is the successor to PlayStation 2, and is part of the PlayStation brand of consoles. It was first released on November 11, 2006, in Japan, November 17, 2006, in North America, and March 23, 2007, in Europe and Australia. The PlayStation 3 competed mainly against consoles such as Microsoft's Xbox 360 and Nintendo's Wii as part of the seventh generation of video game consoles.
In Final Fantasy IX, the player navigates a character throughout the game world, exploring areas and interacting with non-player characters. Most of the game occurs on "field screens" consisting of pre-rendered backgrounds representing towns and dungeons. —a deviation from previous installments, which used a save point to perform these functions. Moogles can also be contacted from the world map; with an item called a Moogle flute. Moogles may request the playable character deliver letters to other Moogles via Mognet, playable characters might also receive letters from non-playable characters.To aid exploration on the field screen, Final Fantasy IX introduces the "field icon", an exclamation mark appearing over their lead character's head, signalling an item or sign is nearby. Players speak with moogles to record their progress, restore life energy with a tent and purchase items
A non-player character (NPC) is any character in a game which is not controlled by a player. The term originated in traditional tabletop role-playing games, where it applies to characters controlled by the gamemaster or referee, rather than another player. In video games, this usually means a character controlled by the computer via algorithmic, predetermined or responsive behavior, but not necessarily true artificial intelligence.
Pre-rendering is the process in which video footage is not rendered in real-time by the hardware that is outputting or playing back the video. Instead, the video is a recording of footage that was previously rendered on different equipment. Pre-rendered assets may also be outsourced by the developer to an outside production company. Such assets usually have a level of complexity that is too great for the target platform to render in real-time.
Players journey between field screen locations on the world map, a three dimensional, downsized representation of Final Fantasy IX's world presented from a top-down perspective. Players can freely navigate around the world map screen unless restricted by terrain like bodies of water or mountain ranges. To overcome geographical limitations, players can ride chocobos, sail on a boat or pilot airships. Like previous Final Fantasy installments, travel across the world map screen and hostile field screen locations is interrupted by random enemy encounters.
An overworld is, in a broad sense, an area within a video game that interconnects all its levels or locations. They are mostly common in role-playing games, though this does not exclude other video game genres.
The Chocobo is a fictional species from the Final Fantasy video game series made by Square and Square Enix. The creature is generally a flightless bird, though certain highly specialized breeds in some titles retain the ability to fly. It bears a resemblance to casuariiformes and ratites, capable of being ridden and otherwise used by player characters during gameplay. Chocobos first appeared in Final Fantasy II and have been featured in almost all subsequent Final Fantasy games, as well as making cameo appearances in numerous other games. A spin-off Chocobo series featuring chocobos has also been created.
A random encounter is a feature commonly used in various role-playing games whereby combat encounters with non-player character (NPC) enemies or other dangers occur sporadically and at random, usually without the enemy being physically detected beforehand. In general, random encounters are used to simulate the challenges associated with being in a hazardous environment—such as a monster-infested wilderness or dungeon—with uncertain frequency of occurrence and makeup. Frequent random encounters are common in Japanese role-playing games like Dragon Quest,, Pokémon, and the Final Fantasy series.
Final Fantasy IX offers a new approach to town exploration with the introduction of Active Time Events (ATE). These allow the player to view events unfolding at different locations, providing character development, special items and prompts for key story-altering decisions.ATE are occasionally used to simultaneously control two teams when the party is divided to solve puzzles and navigate mazes.
Whenever the playable character encounters an enemy, the map changes to the "battle screen". On the battle screen, the enemy appears on the opposite side of the characters; each battle uses the familiar Active Time Battle system that was first featured in Final Fantasy IV .The character's command list is presented in a window opposite the ATB gauge list; while all characters can physically attack the enemy or use an item from the player's inventory, they also possess unique abilities. For example, the thief Zidane can steal items from the enemy, Eiko and Garnet can summon "eidolons" to aid the party and Vivi can use black magic to damage the opposition.
These character-specific commands change when the player goes into "Trance mode", which is activated for a short duration when an uncontrollable gauge fills as character sustains damage in a style similar to the Limit Breaks used in Final Fantasy VII . When the gauge is full, the character's strength is amplified, and the player can select special attack commands.Zidane's "Skill" command list, for example, changes to "Dyne", allowing him to execute powerful attacks; Vivi's "Black Magic" command evolves into "Double Black", allowing him to cast two magic spells simultaneously. Through the Configuration screen, the player can change the Battle Style from Normal to Custom, which allows two players to control any combination of characters during battle. However, two controllers must be plugged into the PlayStation.
A character's performance in battle is determined by numerical values ("statistics") for categories like speed, strength and magical power. Character statistics are driven by experience; when players win battles, they are awarded "experience points", which accumulate until characters gain "experience levels". When characters "level up", the statistics for their attributes permanently increase, which may also be amplified by the types of equipment the character is wearing. Winning battles also awards the player money (Gil), Tetra Master playing cards, items and ability points (AP).
Final Fantasy IX deviates from the style of customisable characters featured in the last two games by reviving the character class concept, which designates a character to a certain role in battle.For example, Vivi is designated as a black mage and is the only character who can use black magic, and Steiner is a knight and is the only character who can use sword skills.
The basic function of equipment in Final Fantasy games is to increase character attributes; arming Zidane with a Mythril Vest, for example, increases his base defense statistic. In Final Fantasy IX, weapons and armor include special character abilities, which the character may use when the item is equipped (permitting the ability matches their class). Once the character accumulates enough ability points in battle, the ability becomes usable without having to keep the item equipped.In addition to granting abilities the equipment in Final Fantasy IX determines the statistical growth of the characters at the time of level up. Armor not only raises base defense or evasion statistics but raises defense and/or other statistics at level up.
Abilities are classified into action and support categories. Action abilities consume magic points (MP) and include magic spells and special moves that are used in battle. Support abilities provide functions that remain in effect indefinitely and must be equipped with magic stones to be functional. The maximum number of these stones increases as the characters level up.
Tetra Master is a card-based minigame that can be initiated with various non-playable characters in the field. Players assemble a deck of five cards, which can be obtained via chests, given as a reward, or earned from fighting monsters. Each card has various arrows which point to the four sides and four corners of the card, and various stats that vary between cards, with rarer cards being more powerful. Players take it in turns to strategically place cards on a 4x4 playing grid based on the available directions. Battles can occur when players place a card next to another card, depending on where the player places it. If the defending card has no arrows whilst the attacking card has an arrow pointing towards it, that card is placed under the player's control. When two arrows meet with each other, the cards do battle based on their point values, with the losing card coming under the winning player's control, sometimes triggering combos that put multiple cards in the winner's control. After all cards are played, the winner is the player who has the most cards under their control, with a draw occurring if they have the same number of cards. The winning player may choose a card from their opponent's deck out of the ones they put under their control. If the winning player scores a perfect win however, in which all ten cards are put under their control, they will win all five cards from the opponent's deck.
Final Fantasy IX takes place primarily on a world named Gaia. Most of Gaia's population reside on the Mist Continent, named after the thick Mist that blankets the lowlands. Large mountain ranges act as natural borders that separate its four nations: Alexandria, Lindblum, Burmecia, and Cleyra. Alexandria is a warmongering monarchy that controls the eastern half of the continent. One of its cities is Treno, a cultural nexus under perpetual starlight that is home to many aristocrats and paupers alike. The technologically advanced Lindblum, a hub of airship travel, is nestled on a plateau to the southwest. Both countries are populated by a mix of humans, humanoids, and anthropomorphic animals. Burmecia, a kingdom showered by endless rain, is in the northwest; Cleyra, a neighboring region that seceded from Burmecia due to the latter's appreciation for war, hails from a giant tree in the desert and is protected by a powerful sandstorm. Both are inhabited by anthropomorphic rats with a fondness for dance and spear fighting.
Players eventually explore the Outer, Lost, and Forgotten Continents as well. Civilizations on the Outer Continent include Conde Petie, home of the dwarves; Black Mage Village, a hidden settlement of sentient magician drones; and Madain Sari, once home to a near-extinct race of horned humanoid summoners who conjure magical entities called eidolons. Also on the Outer Continent is the Iifa Tree, which disperses the Mist to other continents through its roots. This Mist stimulates the fighting instinct in humanoids and contributes to Gaia's bloody history. The Lost and Forgotten continents are littered mostly with ancient ruins. Scattered throughout the marshes of Gaia are the Qu: large, frog-eating, and seemingly androgynous humanoidswho are considered great gourmands. Late in the game, players briefly travel to the parallel world of Terra and the dream realm of Memoria.
The main playable characters are: Zidane Tribal, a member of a group of bandits called Tantalus who are masquerading as a theater troupe; Garnet Til Alexandros XVII (alias Dagger), the Princess of Alexandria who is actually from Madain Sari; Vivi Ornitier, a young, timid, and kind black mage with an existential crisis; Adelbert Steiner, a brash Alexandrian knight captain and loyal servant of Princess Garnet; Freya Crescent, a Burmecian dragoon searching for her lost love; Quina Quen, a Qu whose master wants him/her to travel the world so that s/he will learn about cuisine; Eiko Carol, a young girl living in Madain Sari, and, along with Garnet, one of the last two summoners; and Amarant Coral, a bounty hunter hired to return Garnet to Alexandria.Other important characters include Cid Fabool, the charismatic Regent of Lindblum; Brahne, Garnet's mother and the power-hungry Queen of Alexandria; General Beatrix, the powerful leader of the female knights of Alexandria; Garland, an elderly Terran male tasked with saving his world; and antagonist Kuja, an arms dealer and pawn of Garland with his own existential crisis.
In Alexandria, Zidane and Tantalus kidnap Princess Garnet by order of Cid. Garnet does not resist, for she was already planning to flee and warn Cid of Queen Brahne's increasingly erratic behavior.Vivi and Steiner join the party during the escape. En route to Lindblum, the group discovers that Brahne is using a village to manufacture soulless black mage soldiers that look similar to Vivi. In Lindblum, Cid confirms that he hired the group to protect Garnet from Brahne's newfound aggression. After learning that Alexandria has invaded Burmecia with the black mages, Zidane and Vivi team up with Freya to investigate, while Garnet and Steiner secretly return to Alexandria to reason with Brahne.
Zidane's team finds that the Alexandrian forces, headed by Beatrix, the head of Brahne's knights, conquered Burmecia with help from Kuja, and the refugees have fled to Cleyra. Brahne imprisons Garnet and extracts her eidolons;she uses one to destroy Cleyra while Zidane's group is defending the city. The party escapes on Brahne's airship, rendezvous with Steiner, and rescues Garnet. Meanwhile, Brahne cripples Lindblum with another eidolon. Cid explains that Kuja is supplying Brahne with the black mages and knowledge to use eidolons. The party befriends Quina and tracks Kuja to the Outer Continent, a land mostly devoid of Mist and thus inaccessible by airship. Brahne hires a pair of bounty hunters, Lani and Amarant, to follow the party and bring Garnet back to Alexandria. On the Outer Continent, the party defeats Lani and meets Eiko, a summoner who lives with a group of moogles in the otherwise empty summoner village of Madain Sari. Eiko leads Zidane and the others to the Iifa Tree. Inside, they learn that Kuja uses Mist to create the black mages, and that Vivi was a prototype. The party defeats the source of the Mist within the Tree, and the substance clears from the Mist Continent. While waiting for Kuja's reprisal at Madain Sari, Lani and Amarant attempt to kidnap Eiko but are foiled by Zidane and the moogles. Amarant then challenges Zidane to a duel to Zidane and loses. He then joins the party, and Garnet learns of her summoner heritage. Kuja arrives at the Tree, but Brahne also appears and attempts to kill Kuja with an eidolon so she can rule unopposed; he takes control of it and destroys her and her army.
After Garnet's coronation, Kuja attacks Alexandria castle.Garnet and Eiko summon an extremely powerful eidolon in defense; Kuja attempts to steal the eidolon as a means to kill his master, Garland, but the latter arrives and destroys it. Seeking to stop the quarreling villains, the party chases Kuja on an airship from Cid that runs on steam rather than the now-cleared Mist. They eventually unlock a portal to Terra, where the goals of the antagonists are revealed. The Terrans created Garland to merge the dying world with Gaia; Garland, in turn, created self-aware, soulless vessels called Genomes. For millennia, Garland has been using the Iifa Tree to replace deceased Gaian souls with the hibernating Terran souls, turning the former into Mist in the process; this will allow the Terrans to be reborn into the Genomes after the planetary merge. Kuja and Zidane are Genomes created to accelerate this process by bringing war and chaos to Gaia. Kuja had betrayed Garland to avoid becoming occupied by a Terran soul. Kuja defeats Garland, who reveals before dying that the former has a limited lifespan anyhow: Zidane was designed to be his replacement. Enraged, Kuja destroys Terra and escapes to the Iifa Tree.
At the Iifa tree, the party enters Memoria and reaches the origin of the universe: the Crystal World. They defeat Kuja, preventing him from destroying the original crystal of life and thus the universe.After destroying Necron, a force of death, the Tree is destroyed; the party flees, while Zidane stays behind to rescue Kuja. One year later, the cast's fate is revealed: Tantalus arrives in Alexandria to put on a performance; Vivi's lifespan has expired, but he has left behind a number of 'sons'; Freya and Fratley are rebuilding Burmecia; Eiko has been adopted by Cid; Quina works in the castle's kitchen; Amarant and Lani are travelling together; and Garnet presides as queen of Alexandria, with Steiner and Beatrix as her guards. In the climax of Tantalus's performance, the lead actor reveals himself as Zidane in disguise and is reunited with Queen Garnet.
Development of Final Fantasy IX began before Square had finished development on Final Fantasy VIII .The game was developed in Hawaii as a compromise to developers living in the United States. As the series' last game on the PlayStation, Sakaguchi envisioned a "reflection" on the older games of the series. Leading up to its release, Sakaguchi called Final Fantasy IX his favorite Final Fantasy game as "it's closest to [his] ideal view of what Final Fantasy should be". This shift was also a response to demands from fans and other developers. Additionally, the team wanted to create an understandable story with deep character development; this led to the creation of Active Time Events. The scenario for the game was written by Sakaguchi. He began early planning on it around July 1998. Director Hiroyuki Ito had the idea to make the protagonist Zidane flirtatious towards women.
In the game's conceptual stage, the developers made it clear that the title would not necessarily be Final Fantasy IX, as its break from the realism of Final Fantasy VII and Final Fantasy VIII may have alienated audiences. This led fans to speculate that it would be released as a "gaiden" (side story) to the main series.By late 1999, however, Square had confirmed that the game would indeed be published as Final Fantasy IX, and by early 2000, the game was nearly finished. The developers made several adjustments to the game, such as changing the ending seven times. Director Ito had designed the battle system used in the game.
The game's developers sought to make the game's environment more "fantasy-oriented" than its PlayStation predecessors. Since the creators wanted to prevent the series from following a redundant setting, Final Fantasy IX distinctly breaks from the futuristic styles of Final Fantasy VII and Final Fantasy VIII by reintroducing a medieval setting.In the game, steam technology is just beginning to become widely available; the population relies on hydropower or wind power for energy sources, but sometimes harness Mist or steam to power more advanced engines. Continuing with the medieval theme, the game's setting is inspired by Norse and Northern European mythology. According to Ito, "[The development team is] attracted to European history and mythology because of its depth and its drama". The main Final Fantasy IX website says the development of the game's world serves as a culmination of the series by blending the "successful elements of the past, such as a return to the fantasy roots," with newer elements. The creators made the characters a high priority. The return to the series' roots also affected the characters' designs, which resulted in characters with "comic-like looks". Composer Nobuo Uematsu commented that the design staff attempted to give the characters realism while still appearing comic-like. To accomplish this, and to satisfy fans who had become used to the realistic designs of Final Fantasy VIII, the designers stressed creating characters with whom the player could easily relate.
The music of Final Fantasy IX was written by series regular Nobuo Uematsu. In early discussions with game director Hiroyuki Ito he was asked to compose themes for the eight main characters along with "an exciting battle track, a gloomy, danger-evoking piece, and around ten other tracks." Uematsu spent an estimated year composing and producing "around 160" pieces for Final Fantasy IX, with 140 ultimately appearing in the game.
During writing sessions he was given a travel break in Europe for inspiration where he spent time admiring ancient architecture in places like Germany. Uematsu has cited medieval music as a major influence on the score of Final Fantasy IX. He aimed for a "simple" & "warm" atmosphere and incorporated uncommon instruments like the kazoo and dulcimer. Unlike the stark realism of its predecessors, VII and VIII , the high fantasy undertones of Final Fantasy IX allowed for a wider spectrum of musical styles and moods. Uematsu composed primarily with a piano and used two contrasting methods: "I create music that fits the events in the game, but sometimes, the [developers] will adjust a game event to fit the music I've already written."
Uematsu incorporated several motifs from older Final Fantasy games into the score, such as the original battle music intro, a reworked Volcano Theme from Final Fantasy and the Pandemonium theme from Final Fantasy II .Tantalus' band is also heard playing "Rufus' Welcoming Ceremony" from Final Fantasy VII near the beginning of the game.
Uematsu has stated on several occasions that Final Fantasy IX is his favorite score."Melodies of Life" is the theme song of Final Fantasy IX, and shares its main melody with pieces frequently used in the game itself, such as the overworld theme, and a lullaby that is sung by Dagger. It was performed by Emiko Shiratori in both the Japanese and English versions and arranged by Shirō Hamaguchi.
Final Fantasy IX's release was delayed to avoid a concurrent release with then rival Enix's Dragon Quest VII . On October 7, 2000, a demo day for the North American version of Final Fantasy IX was held at the Metreon in San Francisco, California. The first American release of the game was also at the Metreon; limited edition merchandise was included with the game, and fans cosplayed as Final Fantasy characters in celebration of the release. In Canada, a production error left copies of Final Fantasy IX without an English version of the instruction manual, prompting Square to ship copies of the English manual to Canadian stores several days later.
The game was heavily promoted both before and after its release. Starting on March 6, 2000, Final Fantasy IX characters were used in a line of computer-generated Coca-Cola commercials. Figurines of several characters were also used as prizes in Coca-Cola's marketing campaign.That same year, IGN awarded Final Fantasy dolls and figurines for prizes in several of their contests.
Final Fantasy IX was also the benchmark of Square's interactive PlayOnline service. PlayOnline was originally developed to interact with Final Fantasy X, but when those plans fell through it became a strategy site for Final Fantasy IX. The site was designed to complement BradyGames' and Piggyback Interactive's official strategy guides for the game, where players who bought the print guide had access to "keywords" that could be searched for on PlayOnline's site for extra tips and information. This caused fury among buyers of the guide, as they felt cheated for the expensive print guide. The blunder made GameSpy's "Top 5 Dumbest Moments in Gaming" list,and Square dropped the idea for Final Fantasy X, which was under development at the time.
On December 18, 2012, the game was re-released as part of the Final Fantasy 25th Anniversary Ultimate Box Japanese package.On February 10, 2016, a remaster was released for iOS and Android. The remaster features HD movies and character models, an auto-save feature, 7 game boosters and achievements. A port for Microsoft Windows was released on April 14, 2016. In September 2017, the Windows port was released on PlayStation 4. It was also released on the Nintendo Switch, Xbox One, and Windows 10 in North America on February 13, 2019, and in other regions the following day.
Final Fantasy IX sold over 2.65 million copies in Japan by the end of 2000, making it the second-highest selling game of the year there. million copies worldwide. The game was voted the 24th-best game of all time by readers of the Japanese magazine Famitsu . It sold over 5.5 million copies worldwide by February 2016.Although it was a top-seller in Japan and America, Final Fantasy IX did not sell as well as Final Fantasy VII or Final Fantasy VIII in either Japan or the United States. In 2001, the game received a "Gold" certification from the Verband der Unterhaltungssoftware Deutschland (VUD), for sales of at least 100,000 units across Germany, Austria and Switzerland. As of March 31, 2003, Final Fantasy IX had sold 5.30
Final Fantasy IX was released to critical acclaim both in Japan and the US. On the review aggregator Metacritic it has achieved a score of 94/100, the highest score for a Final Fantasy game on the site.On GameRankings it has received a score of 93%, the second highest of any Final Fantasy game, behind Final Fantasy VI for the Super NES.
Across the reviews, praise was given to the graphics and nostalgic elements. Critics pointed out the strength of the game within its gameplay, character development, and visual representation. GameSpot noted that the learning curve is easily grasped, and that the ability system is not as complex as in Final Fantasy VII or Final Fantasy VIII.Each player character possesses unique abilities, which hinders the development of an over-powered character. GameSpot describes the battle system as having a tactical nature and notes that the expanded party allows for more interaction between players and between enemies. Nevertheless, IGN disliked the lengthy combat pace and the repeated battles, describing it as "aggravating", and RPGFan felt the Trance system to be ineffective as the meter buildup is slow and unpredictable, with characters Trancing just before the enemy is killed.
The characters and graphics received positive reviews. Although IGN felt that the in-depth character traits in Final Fantasy IX could be generally found in other Final Fantasy games, it still found the characters to be engaging and sympathetic.GameSpot found the characters, up to their dialogue and traits, amusing and full of humor. IGN also noted that the Active Time Event system helps to expand the player's understanding of the characters' personalities as they question many ideas and emotions. Their semi-deformed appearance, which also covers monsters of every size, contain detailed animation and design. They gave praise to the pre-rendered backgrounds, noting the careful attention given to the artwork, movement in animations and character interactivity. The movies are seen as emotive and compelling, and the seamless transition and incorporation to the in-game graphics helped to move the plot well.
Critics acknowledged that the overall storyline was mainly built upon elements found in previous Final Fantasy installments, such as evil empires and enigmatic villains.The main villain, although considered by GameSpot to be the least threatening in the series, was seen by IGN as an impeccable combination of "Kefka's cackling villainy" and "plenty of the bishonenosity that made Sephiroth such a hit with the ladies". Mixed reactions were given to the audio aspects of the game. Some reviewers, such as RPGFan felt that the music was "uninspired and dull" whereas GamePro praised the audio for evoking "emotions throughout the story, from battles to heartbreak to comedy". Some criticism was leveled on composer Nobuo Uematsu who reused some tracks from past iterations of the series. Still, reviewers have come to agree that this and many other elements are part of the overall effort to create a nostalgic game for fans of the older Final Fantasy games.
The strategy guide also received criticism; it urged buyers to log onto an online site to gain the information, instead of providing it within the actual guide. The book's given links are no longer accessible on the PlayOnline website. Tetra Master was seen by GameSpot as inferior and confusing compared to Final Fantasy VIII's minigame Triple Triad, as the rules for it were only vaguely explained in the game and there were very few rewards earned from playing it despite its expansive nature.
Final Fantasy IV, known as Final Fantasy II for its initial North American release, is a role-playing video game developed and published by Square for the Super Nintendo Entertainment System. Released in 1991, it is the fourth main installment of the Final Fantasy series. The game's story follows Cecil, a dark knight, as he tries to prevent the sorcerer Golbez from seizing powerful crystals and destroying the world. He is joined on this quest by a frequently changing group of allies. Final Fantasy IV introduced innovations that became staples of the Final Fantasy series and role-playing games in general. Its "Active Time Battle" system was used in five subsequent Final Fantasy games, and unlike prior games in the series, IV gave each character their own unchangeable character class.
Final Fantasy X is a role-playing video game developed and published by Square as the tenth entry in the Final Fantasy series. Originally released in 2001 for Sony's PlayStation 2, the game was re-released as Final Fantasy X/X-2 HD Remaster for PlayStation 3 and PlayStation Vita in 2013, for PlayStation 4 in 2015, Microsoft Windows in 2016, and for Nintendo Switch and Xbox One in 2019. The game marks the Final Fantasy series transition from entirely pre-rendered backdrops to fully three-dimensional areas, and is also the first in the series to feature voice acting. Final Fantasy X replaces the Active Time Battle (ATB) system with the "Conditional Turn-Based Battle" (CTB) system, and uses a new leveling system called the "Sphere Grid".
Nobuo Uematsu is a Japanese video game composer, best known for scoring most of the titles in the Final Fantasy series by Square Enix. He is considered to be one of the most well known composers in the video game industry. Sometimes referred to as the "Beethoven of video games music", he has appeared five times in the top 20 of the annual Classic FM Hall of Fame.
Final Fantasy Crystal Chronicles is an action role-playing game developed by The Game Designers Studio and published for the GameCube by Nintendo in 2003 in Japan; and 2004 in North America, Europe and Australia. A remastered version for Nintendo Switch, PlayStation 4, Android, and iOS will be released in 2019. A spin-off of the Final Fantasy series, Crystal Chronicles was the first title released for a Nintendo console since Final Fantasy VI in 1994.
Sephiroth is a fictional character and main antagonist in the role-playing video game Final Fantasy VII developed by Square. Character designer Tetsuya Nomura conceived and designed Sephiroth as an antagonist to - and direct physical opposite of - the game's main character, Cloud Strife. The character was voiced in Japanese by voice actor Toshiyuki Morikawa and in English by both Lance Bass in Kingdom Hearts and George Newbern in all his subsequent appearances, he will be voiced by Tyler Hoechlin in Final Fantasy VII Remake.
Final Fantasy XII is a fantasy role-playing video game developed and published by Square Enix for the PlayStation 2 home video console. A part of the Final Fantasy series, the game was released in 2006. It introduced several innovations to the series: an open world; a seamless battle system; a controllable camera; a customizable "gambit" system, which lets the player control the artificial intelligence (AI) of characters in battle; a "license" system, which determines what abilities and equipment can be used by characters; and a hunting side quest, which allows the player to find and defeat increasingly difficult monsters in the game's open world. Final Fantasy XII also includes elements from previous games in the series, such as Chocobos and Moogles.
Final Fantasy is a media franchise created by Hironobu Sakaguchi and owned by Square Enix that includes video games, motion pictures, and other merchandise. The series began in 1987 as an eponymous role-playing video game developed by Square, spawning a video game series that became the central focus of the franchise. The music of the Final Fantasy series refers to the soundtracks of the Final Fantasy series of video games, as well as the surrounding medley of soundtrack, arranged, and compilation albums. The series' music ranges from very light background music to emotionally intense interweavings of character and situation leitmotifs.
The characters of the PlayStation role-playing game Final Fantasy IX. Filling four CD-ROMs, Final Fantasy IX featured a cast containing a variety of major and minor characters. Players could control a maximum of four characters for combat at once, with eight main playable characters in the party and a few other, temporary characters.
The music of the video game Final Fantasy VIII was composed by regular series composer Nobuo Uematsu. The Final Fantasy VIII Original Soundtrack, a compilation of all music in the game, was released on four Compact Discs by DigiCube in Japan, and by Square EA in North America. A special orchestral arrangement of selected tracks from the game—arranged by Shirō Hamaguchi—was released under the title Fithos Lusec Wecos Vinosec Final Fantasy VIII, and a collection of piano arrangements—performed by Shinko Ogata—was released under the title Piano Collections Final Fantasy VIII.
Dissidia Final Fantasy is a fighting game with action RPG elements developed and published by Square Enix for the PlayStation Portable as part of the campaign for the Final Fantasy series' 20th anniversary. It was released in Japan on December 18, 2008, in North America on August 25, 2009, in Australia on September 3, 2009 and in Europe on September 4, 2009. It was then re-released as an international version in Japan, based on the North American port, as Dissidia Final Fantasy: Universal Tuning, on November 1, 2009.
Final Fantasy IV is a Nintendo DS role-playing video game and an enhanced remake of the 1991 SNES game, Final Fantasy IV, also known as Final Fantasy II in America for the SNES. It was released as part of the Final Fantasy series 20th anniversary celebrations on December 20, 2007 in Japan, on July 22, 2008 in North America, and on September 5, 2008 in Europe.
The music of the video game Final Fantasy IX was composed by regular series composer Nobuo Uematsu. It was his last exclusive Final Fantasy score. The Final Fantasy IX Original Soundtrack, a compilation of all music in the game, was originally released on four Compact Discs by DigiCube in 2000, and was re-released by Square Enix in 2004. A Best Of and arranged soundtrack album of musical tracks from the game entitled Final Fantasy IX: Uematsu's Best Selection was released in 2000 by Tokyopop Soundtrax. Final Fantasy IX Original Soundtrack PLUS, an album of music from the game's full motion videos and extra tracks, was released by DigiCube in 2000 and re-released in 2004, and a collection of piano arrangements of pieces from the original soundtrack arranged by Shirō Hamaguchi and performed by Louis Leerink was released as Piano Collections Final Fantasy IX in 2001.
Final Fantasy XIV is a massively multiplayer online role-playing game (MMORPG) for Microsoft Windows personal computers, developed and published by Square Enix in 2010. It is the fourteenth entry in the main Final Fantasy series and the second MMORPG in the series after Final Fantasy XI. Set in the fantasy realm of Eorzea, players take control of a customized avatar as they explore the land and are caught up in both an invasion by the hostile Garlean Empire and the threat of the Primals, the deities of the land's Beastmen tribes. Eventually, they are embroiled in a plot by a Garlean Legatus to destroy the Primals by bringing one of the planet's moons down on Eorzea.
Final Fantasy All the Bravest is a video game in the Final Fantasy series developed by BitGroove and published by Square Enix released for iOS devices. The game features gameplay, characters, locations and art assets from many different Final Fantasy games.
Final Fantasy is a media franchise created by Hironobu Sakaguchi, and developed and owned by Square Enix. The franchise centers on a series of fantasy and science fantasy role-playing video games (RPGs). The eponymous first game in the series, published in 1987, was conceived by Sakaguchi as his last-ditch effort in the game industry; the title was a success and spawned sequels. While most entries in the series are separate from each other, they have recurring elements carrying over between entries: these include plot themes and motifs, gameplay mechanics such as the Active Time Battle (ATB) system, and signature character designs from the likes of Yoshitaka Amano and Tetsuya Nomura.
Final Symphony II is a symphonic concert tour first held at the Beethovenhalle in Bonn, Germany on August 29, 2015 and performed through 2016. The concert tour features arrangements of video game music selected from the Final Fantasy series, specifically Final Fantasy V, VIII, IX, and XIII. It is divided into four acts, one per game, with the newest game, Final Fantasy XIII, first, and the oldest, V, last; all four arrangements are single-section arrangements, with the IX portion as a piano concerto. The tour is a follow up to Final Symphony, a similar tour of orchestral arrangement performances from Final Fantasy VI, VII, and X beginning in 2013 and continuing to date. The concert is produced and directed by Thomas Böcker of Merregnon Studios, with arrangements provided by Finnish composer and musician Jonne Valtonen, along with Roger Wanamo and Final Fantasy XIII composer Masashi Hamauzu. The original works were composed by Nobuo Uematsu and Hamauzu, and an introductory piece was composed by Valtonen. The premiere concert was performed by the Beethoven Orchestra Bonn under conduction from Eckehard Stier, with guest performer Mischa Cheung joining the orchestra on piano.
Toshiyuki Itahana: Je ne suis pas sûr, car le scénario a été écrit par Hironobu Sakaguchi / I am not sure because the scenario was written by Hironobu Sakaguchi