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|Final Fantasy Type-0|
Final Fantasy Type-0 , an action role-playing game developed and published by Square Enix in 2011, revolves around a war between four nations in the world of Orience. An episodic companion game, Final Fantasy Agito , was released in 2014. Type-0 was re-released internationally in 2015 as a high-definition remaster for PlayStation 4 and Xbox One. The main protagonists are Class Zero, a group of students at the magical academy in Rubrum. The story is told through two new members of Class Zero: Machina Kunagiri and Rem Tokimiya. The main character of Agito is a player-created cadet at the Rubrum magical academy. The world and characters were designed by Yusuke Naora, Yusaku Nakaaki and Tetsuya Nomura. Their stories were created by Hajime Tabata, Hiroki Chiba and Sarah Obake.
Final Fantasy Type-0 is an action role-playing game developed and published by Square Enix for the PlayStation Portable (PSP). Released in Japan on October 27, 2011, Type-0 is part of the Fabula Nova Crystallis subseries, a set of games sharing a common mythos which includes Final Fantasy XIII and Final Fantasy XV. The gameplay, similar to Crisis Core: Final Fantasy VII, has the player taking control of characters in real-time combat during missions across Orience. The player also engages in large-scale strategy-based battles on the world map, and has access to a multiplayer option during story missions and side quests.
Action role-playing video games are a subgenre of role-playing video games. The games emphasize real-time combat where the player has direct control over the characters as opposed to turn or menu-based combat. These games often use action game combat systems similar to hack and slash or shooter games. Action role-playing games may also incorporate action-adventure games, which include a mission system and RPG mechanics, or massively multiplayer online role-playing games (MMORPGs) with real-time combat systems.
Square Enix Holdings Co., Ltd. is a Japanese video game developer, publisher, and distribution company known for its Final Fantasy, Dragon Quest, and Kingdom Hearts role-playing video game franchises, among numerous others. Several of them have sold over 10 million copies worldwide, with the Final Fantasy franchise alone selling 144 million, the Dragon Quest franchise selling 78 million and the Kingdom Hearts franchise selling 30 million. The Square Enix headquarters are in the Shinjuku Eastside Square Building in Shinjuku, Tokyo. The company employs over 4300 employees worldwide.
The main characters are the twelve members of Class Zero: Ace, Deuce, Trey, Cater, Cinque, Sice, Seven, Eight, Nine, Jack, Queen and King. Alongside them are Machina Kunagiri and Rem Tokimiya, old friends who are assigned to Class Zero shortly after the events of the game begin. A guest character is Kurasame Susaya, Class Zero's tutor and a veteran warrior. Other major characters include Arecia Al-Rashia, head of the Rubrum Academy's magical department and a key figure in Orience's lore; Cid Aulstyne, the leader of Milites Empire and the game's main antagonist; and Joker and Tiz, two characters who observe the events of the games.
The concept, which was set within the mythos of the Fabula Nova Crystallis subseries, was for a much darker scenario than other Final Fantasy games. The main cast were designed by Nomura and Naora, while side characters were handled by Nakaaki. Multiple pieces of merchandise and additional media have been created around the characters, including trading cards and multiple manga. They have been the subject of positive reviews in Japan and import reviews: the main praise has gone to their interactions and writing, while the main criticism was difficulties arising from handling the large cast. Western reviews were also generally positive about the character portrayals, but there were criticisms about dialogue, character interactions, and the quality of the localization.
Fabula Nova Crystallis Final Fantasy is a series of games within the Final Fantasy video game franchise. It was primarily developed by series creator and developer Square Enix, which also acted as publisher for all titles. While featuring various worlds and different characters, each Fabula Nova Crystallis game is ultimately based on and expands upon a common mythos focusing on important crystals tied to deities. The level of connection to the mythos varies between each title. The series title translates from Latin as 'The New Tale of the Crystal'. Each development team was given the freedom to adapt the mythos to fit the context of a game's story.
The original scenario and concept of Final Fantasy Type-0 , originally a mobile title named Final Fantasy Agito XIII, was conceived by Hajime Tabata. 's script was written by Hiroki Chiba and Sarah Okabe. During the rough draft stage, elements such as extra plot points involving Khalia Chival, a boss fight with Arecia, and a main plot thread involving Joker and Tiz were planned. Most of these elements were cut from the final product, meaning elements such as Joker and Tiz's role needed to be included in written texts found in-game so they were not left hanging. The deaths of Class Zero were planned from an early stage, and to emphasize the state of the world, a large number of the supporting cast were killed off near the end. Tabata wanted to create a story depicting different fates for Type-0's characters, and this decision was supported by both staff members and fans of the original. He also implemented the ability for players to decide the course of the story, which was to have been included in the Type-0 when it was still known as Agito XIII. Final Fantasy Agito was given a more upbeat atmosphere when compared to Type-0, although dark and more dramatic moments were still present. The story grew out of what Tabata originally envisioned for Type-0.He wished for a group-driven story as he felt that a single playable character would not be able to properly convey the scope and themes of the story. Because Tabata wanted to show a history of survival told from the point of view of young people caught in a war, it was decided to set the story during a war between four nations. Much of the original story, which mainly revolved about defying the gods, was drawn from popular anime and manga and did not survive. After the platform change to PlayStation Portable, Tabata adopted a story-telling style similar to a documentary film: a direct inspiration for this was Centuries of Picture, a documentary series broadcast on NHK. Alongside that, multiple war films were used as inspiration. Type-0
Hajime Tabata is a Japanese game director and the previous Luminous Productions COO and Head of Studio who formerly worked for Square Enix. He was the Head of Square Enix's Business Division 2 and part of the Final Fantasy Committee that is tasked with keeping the franchise's releases and content consistent.
Anime is hand-drawn and computer animation originating from or associated with Japan.
Manga are comics or graphic novels created in Japan or by creators in the Japanese language, conforming to a style developed in Japan in the late 19th century. They have a long and complex pre-history in earlier Japanese art.
The setting of Type-0 was written around the Fabula Nova Crystallis subseries, which also includes Final Fantasy XIII and Final Fantasy XV . 's world were the equivalent of the fal'Cie, demigods serving these deities. Originally, the crystals were to have been called "fal'Cie". The characters Arecia, Gala and Diva were also created to fill the roles of fal'Cie. The approach taken to the incorporation of the mythos was that the world of Orience was part of a shared universe that also contained the worlds of XIII and XV rather than a standalone existence. As opposed to XIII, which told a story directly related to the mythos' deities, Type-0 focused on the human side of the story, depicting the deities' role in world events from a historical standpoint. A key element carried directly from the mythos is the l'Cie, humans chosen by servants of the world's deities to fulfill a pre-determined task called a "Focus". Tabata neglected including elements from the Fabula Nova Crystallis mythos until approximately halfway through the process. Chiba and Obake were the ones responsible for including the elements in the storyline, as well as including the cyclic nature of the game's world to help communicate some aspects of the mythos: originally disliked by Tabata, he later said that it suited the game due to the heavy eastern influences.The mythos involves how humans are manipulated and controlled by the world's deities. The crystals of Type-0
Final Fantasy XIII is a science fiction role-playing video game developed and published by Square Enix for the PlayStation 3 and Xbox 360 consoles and later for the Microsoft Windows operating system. Released in Japan in December 2009 and worldwide in March 2010, it is the thirteenth title in the mainline Final Fantasy series. The game includes fast-paced combat, a new system for the series for determining which abilities are developed for the characters called "Crystarium", and a customizable "Paradigm" system to control which abilities are used by the characters. Final Fantasy XIII includes elements from the previous games in the series, such as summoned monsters, chocobos, and airships.
Final Fantasy XV is an action role-playing game developed and published by Square Enix as part of the long-running Final Fantasy series. It was released for the PlayStation 4 and Xbox One in 2016, and for Microsoft Windows in 2018, with a version for Google Stadia scheduled for a later date. The game features an open world environment and action-based battle system, incorporating quick-switching weapons, elemental magic, and other features such as vehicle travel and camping. The base campaign was later expanded with downloadable content (DLC), adding further gameplay options such as additional playable characters and multiplayer.
The characters were designed by regular Final Fantasy designer Tetsuya Nomura, art director Yusuke Naora, co-art director Yusaku Nakaaki, and sub-character designer Roberto Ferrari. Naora asked Nomura to contribute to the character designs. Naora and Nomura did the main cast, while Nakaaki and Ferrari handled secondary characters.Each player character was initially given a basic design trait drawn by Nomura. The design was gradually expanded upon during the creative process, working to avoid making them appear similar. Part of this was giving each character a unique weapon: Deuce's flute and Ace's cards were the most difficult to realize from a technical standpoint. After the world and setting were created, the characters' personalities and traits were finalized: for each character, the team planned how each character originated and the events which happened around them. The main cast's naming system, based on playing cards, was chosen because the team liked the idea. Nomura came up with the idea of having fourteen characters, with thirteen main characters and a "Joker". This idea, originally created for Agito XIII, carried over into Type-0. The characters were made of various heights and builds to emphasize both the game's realism and the characters being teenagers.
Tetsuya Nomura is a Japanese video game artist, designer and director working for Square Enix. He designed characters for the Final Fantasy series, debuting with Final Fantasy VI and continuing with various later installments. Additionally, Nomura has led the development of the Kingdom Hearts series since its debut in 2002 and was the director for the CGI film Final Fantasy VII: Advent Children.
Yusuke Naora is a Japanese video game art director and character designer who worked for Square Enix. He served as the art director for several Final Fantasy and Compilation of Final Fantasy VII titles. He also served as the producer of the Code Age franchise. On October 1, 2016 he announced on Twitter that he had left the company, but would continue to contribute to Square Enix games as a freelancer.
While portraying the bonds between the members of Class Zero, and between them and their summoned monsters, along with the game's themes of death and war, Naora drew inspiration from when he saw a cat killed by a car surrounded by other cats.Nomura was in charge of choosing the voice cast, which featured several well-known voice actors. When listening to the samples and picking the actors, Nomura focused on whether they could successfully project the characters' personalities. The actors and actresses helped define the characters, adding individual touches during voice recording sessions. Sayoko Hoshino acted as the game's character texture artist. Originally, she was going to put in black voids where a female character's panties would have been due to hardware limitations. However the staff realized that the players would be looking at the backs of characters a lot, so Hoshino designed panties for each female character and worked with the staff to incorporate them into the character models.
After Type-0's release, Tabata resurrected his initial concept for a mobile game as the prequel Agito. Hoshino became the title's art director. As with Type-0, one of the areas she focused on was the female characters' underwear. The characters' facial animations were done using Silicon Studio's Motion Portrait middleware. For Type-0 HD, the characters' original gameplay models were replaced with updated versions of the original cutscene models due to the latter's higher detail. Due to this higher detail, the cutscene models looked older than the gameplay models, so they needed adjustments to look more like the original models. Their appearances were also adjusted to look more "charming". The game's graphical upgrade was only partially done for the game's characters due to time constraints: while the main cast were given the most attention, secondary characters such as Kurasame received less work.
Class Zero(0組Kurasu Zero) are the main protagonists and playable cast of Type-0, later revealed to have been chosen for their potential to become saviors referred to as Agito, a group of people created to force open the barrier between the mortal world and the Unseen Realm. Each member of Class Zero also appears in Agito, although the others are in different classes while Ace remains a member of Class Zero. They can also be summoned into battle to assist the Cadet. In Type-0, Machina and Rem were recently transferred to Class Zero but not fully classed with the rest of the group. During their battle with the Rursan Arbiter, Class Zero are fatally wounded, and during their final moments, they imagine their possible post-war lives. Their deaths are instrumental in convincing Arecia to free Orience from its cycle of war.
Ace(エースĒsu) is a cool-headed youth who is one of the first members of Class Zero, able to use cards and with knowledge of magic and warfare. He is one of the few in Orience to be able to sense the raw emotions of the dead and mourn them. He was also a friend of Machina's brother Izana. In Agito, Ace remains a member of Class Zero. First introduced after saving the Cadet from a monster attack, he remains a close ally throughout the game's events. In Agito's second cycle, Ace is chosen to become the Rursan Arbiter and is defeated by the Cadet and the chosen representatives of Agito. In the end credits of Type-0 alternate ending, a character possibly Ace is shown wounded dressed in a samurai outfit at what seems to be the aftermath of a battle. This hints at possible future extensions of the franchise.
Ace later appears as a playable character in Dissidia Final Fantasy NT . Ace is voiced by Jonathon McClendon in English and Yūki Kaji in Japanese.
While they are members of Class Zero in Type-0, they appear in other classes during the events of Agito.
Machina Kunagiri(マキナ・クナギリMakina Kunagiri) is the thirteenth member of Class Zero and acts as one of the game's narrators. During the events of Type-0, Machina became a Milites l'Cie and was forced to kill Rem before joining her in crystal stasis. He is later revived by Arecia to rebuild Orience once the crystals are removed. In Agito, he is a member of Class Second. Machina is voiced by Bryce Papenbrook in English and Hiroshi Kamiya in Japanese.
Rem Tokimiya(レム・トキミヤRemu Tokimiya) is the fourteenth member of Class Zero and acts as one of the game's narrators. During the events of Type-0, as Finis begins, Rem becomes a Vermillion Bird l'Cie and is fatally wounded by Machina before entering crystal stasis and later being revived by Arecia to rebuild Orience once the crystals are removed. In Agito, she is a member of Class Seventh. Rem is voiced by Peyton McCormick in English and Ryoko Shiraishi in Japanese.
The player-customized Cadet(候補生Kōho-sei) is the playable character of Final Fantasy Agito. The Cadet's gender, appearance, equipment and other aspects are chosen by the player before the game starts. The Cadet is first encountered when they are saved by Ace from a beast attack, and thereafter become part of Rubrum's general effort to fight against the Milites Empire. Their final appearance is at the end of Orience's second cycle, where Tiz and Joker wish them well and vow to free Orience from its cycle.
Kurasame Susaya(クラサメ・スサヤ) is Class Zero's mentor and a guest character in battle. He is accompanied by a tonberry, a recurring monster in the Final Fantasy series. In earlier years, he was friends with Kazusa and Emina, and his performance on the battlefield earned him the moniker "Reaper of the Icy Blade"(氷剣の死神Hitsurugi no Shinigami). A betrayal left his lower face permanently scarred, and he wears a mask to hide it. Kurasame is voiced by Robbie Daymond in English and Takahiro Sakurai in Japanese.
Arecia Al-Rashia(アレシア・アルラシアAreshia Arurashia) is the one who established Class Zero. Though she appears human, Arecia is a being who serves the deity Pulse and is responsible for the creation of Orience's crystals. Arecia's purpose was to use the powerful souls among Class Zero to locate Etro's Gate in an endless cycle of conflict, but the events of Type-0 have Arecia end the experiment and depart to points unknown. Before she leaves, she frees Machina and Rem from crystal stasis. Arecia is voiced by Eliza Jane Schneider in English and Atsuko Tanaka in Japanese.
Joker(ジョーカーJōkā) and Tiz(ティスTisu) are supporting characters in Type-0. The two are unofficial members of Class Zero, acting as Arecia's agents. As revealed in Agito, their respective real names are Lean Hampelmann(リーン・ハンペルマンRīn Hanperuman) and Tohno Mahoroha(トオノ・マホロハToono Mahoroha): Lean was allied with the Milites Empire as a scientist, while Tohno is an antisocial student at Akademeia. During the events of the final chapter of Orience's second cycle, Arecia chooses them to be her immortal agents, retaining their memories of each cycle. During Type-0, Tiz decides to use the accumulated memories of Orience's dead to convince Arecia to abandon the experiment. Joker is voiced by Adam McArthur in English and Kōki Uchiyama in Japanese, while Tiz is voiced by Chelsea Ricketts in English and Hitomi Terakado in Japanese.
Cid Aulstyne(シド・オールドスタインShido Ōrudosutain) is Imperial Marshal of the Milites army, having become the empire's acting leader and the main antagonist of Type-0 and Agito. Seeing his people's prayers to the White Tiger Crystal go unanswered, he decided to oust the crystals and others related to the world's deities, bringing Orience under the rule of humans. Enacting a coup d'état against the Militesi Emperor, Cid appointed himself as the ruler of the Empire and took control of the White Tiger Crystal. When Tempus Finis arrives, Cid is confronted by Gala and chosen as the Rursan Arbiter, the being who carries out Gala's will. In a futile attempt to thwart Gala's plan, Cid kills himself. Resurrected by Gala as the Rursan Arbiter, he acts as the game's final antagonist, and is finally defeated by Class Zero. Cid is voiced by Steven Blum in English and Shuichiro Moriyama in Japanese.
Gala(ガーラGāra) and Diva(ディーヴァDīva) are minor characters related to the lore of Orience. Gala is a servant of the deity Lindzei, he is the leader of the Lulusath Army: whenever the balance between Orience's nations is disrupted, he summons his army to slaughter the population. After Arecia abandons the experiment, he falls into a coma. He remains unnamed in the game, being referred to as "the Masked Man", but is named in the Ultimania guide book. Diva is the main narrator of Final Fantasy Type-0. Like Arecia and Gala, she is a being created by the world's deities: her duty is to watch over the world and record the events of each cycle. Diva is voiced by Fleur Saville in English and Maaya Sakamoto in Japanese.
Miyu Kagerohi(ミユウ・カゲロヒMiyuu Kagerohi) is a supporting character from Final Fantasy Agito. A member of Class Second, she is the representative for the cadets in the Vermillion Peristylium. Her true identity, as revealed with the coming of Tempus Finis, is Myuria(ミューリアMyūria), a servant of Gala who oversees the Lulusath Army. Her defeat signals the coming of Tempus Finis, as the first cycle is deemed a failure. She later appears at the end of the second cycle, pondering with Arecia whether to continue with the experiment. She is voiced by Haruka Tomatsu in Japanese. Miyu as Myuria appears in concept art for Type-0, but she was cut from the game.
Characters from the game, including Ace, Mog, Machina and other members of Class Zero, appeared in the fourth series of releases for the Final Fantasy Trading Card Game. (ファイナルファンタジー零式外伝 氷剣の死神Fainaru Fantajī Reishiki Gaiden Hyouken no Shinigami). The manga is also illustrated by Shiozawa, supervised by Tetsuya Nomura and published in Young Gangan magazine from April 2012. The manga ended in January 2014, with a bonus chapter being published in February. It was later released in five compiled volumes. Yen Press will begin distribution of the manga in the west in July 2015. A novel adaptation titled Final Fantasy Type-0: Change the World -The Answer-(ファイナルファンタジー零式 Change the World -The Answer-) has been released by Square Enix on April 21, 2012. A second novel adaptation titled Final Fantasy Type-0: Change the World 2 -The Penultimate Truth-(ファイナルファンタジー零式 Change the World 2 巻 -最後から二番目の真実-) was released by Square Enix on June 28, 2012. The novels depict an alternate version of Type-0's story.On November 2011, a manga adaptation of Type-0 began serialization. It is illustrated by Takatoshi Shiozawa and published in Young Gangan magazine. The manga has been collected into a tankōbon volume and was released on April 21, 2012. An English translation was released with the Collector's Edition of Type-0 HD in March 2015, exclusive to Square Enix's website. Another manga titled Final Fantasy Type-0 Side Story: Reaper of the Icy Blade
The characters of Type-0 have so far received positive reception from video game critics in both local and import reviews. One of the reviewers for Famitsu magazine said that the large number of characters made the game "a very different [Final Fantasy]."RPG Site's Erren Van Duine was very impressed, saying that certain character interactions were "handled excellently and you really get a sense of specific character motivations because of it." He also praised the sympathetic portrayal of Cid Aulstyne, and stated that the game had "so many great moments, [the player will] have to experience each little detail for [themselves]. Heath Hindman, writing for PlayStation Lifestyle, called the characters "pretty strong overall", although she cited some scenes where various characters' inclusion felt like a necessity rather than a useful element to be a fault.
Western reception of the characters has been mixed to positive. IGN's Meghan Sullivan said that the story's focus on young cadets sent into battle "reminder that it’s the young who die in war, and who are the first to be forgotten." She also praised the comedic side characters, which helped strike a balance with the serious story. 's Matt Miller was fairly critical, saying that the abundance of main characters hampered character development, and found conversations "stilted and melodramatic". Alexa Ray Corriae of GameSpot was pleased with the main cast, enjoyed the romance between Rem and Machina, and praised the reactions of non-playable characters around the Peristylium to Class Zero's achievements during the story. Her main criticism was that she found the supporting cast fell short as the player often needed to remember faces only briefly seen before. Becky Cunningham of GamesRadar said that Class Zero's incerations with the story's political intrigues and interpersonal drama "make a story worth experiencing." GameTrailers' Michael Damiani felt that the character's "awkward" dialogue hampered the otherwise intriguing story, saying that the script relied too much on the player accepting leaps in logic on a character's say-so.Game Informer
Mollie L Patterson of Electronic Gaming Monthly enjoyed the game's fresh take on the high school setting so common in Japanese media, while PC Gamer 's Samuel Roberts found the size of the cast hindered the story and compared the experience to a low-quality anime series. RPGamer's Michael A Cunningham enjoyed the characters despite being shallow, with him saying Machina and Rem had the best development out of the main cast. Destructoid's Chris Carter said that, as with other Final Fantasy games, players would find favorites among the characters, and was entertained by the conflict between classes and classmates, which worked in the school setting. Most of the reviewers made mixed to negative comments on the quality of the localization; Sullivan drew attention to Nine's incongruous addition of "yo" and "hey" to his sentences, Cunngingham found the experience better when she switched to the Japanese voice track, while Cunningham appreciated the effort put into the translation while finding the final product inconsistent with the new platforms. The exception was Cartar, who said that the English cast "do a great job".
Final Fantasy II is a fantasy role-playing video game developed and published by Square in 1988 for the Family Computer as the second installment of the Final Fantasy series. The game has received numerous enhanced remakes for the WonderSwan Color, the PlayStation, the Game Boy Advance, the PlayStation Portable, and multiple mobile and smartphone types. As neither this game nor Final Fantasy III were initially released outside Japan, Final Fantasy IV was originally released in North America as Final Fantasy II, so as not to confuse players. The most recent releases of the game are enhanced versions for iOS and Android, which were released worldwide in 2010 and 2012, respectively.
Final Fantasy IV, known as Final Fantasy II for its initial North American release, is a role-playing video game developed and published by Square for the Super Nintendo Entertainment System. Released in 1991, it is the fourth main installment of the Final Fantasy series. The game's story follows Cecil, a dark knight, as he tries to prevent the sorcerer Golbez from seizing powerful crystals and destroying the world. He is joined on this quest by a frequently changing group of allies. Final Fantasy IV introduced innovations that became staples of the Final Fantasy series and role-playing games in general. Its "Active Time Battle" system was used in five subsequent Final Fantasy games, and unlike prior games in the series, IV gave each character their own unchangeable character class.
Final Fantasy III is a role-playing video game developed and published by Square for the Family Computer. The third installment in the Final Fantasy series, it was released in 1990. It is the first numbered Final Fantasy game to feature the job-change system. The story revolves around four orphaned youths drawn to a crystal of light. The crystal grants them some of its power, and instructs them to go forth and restore balance to the world. Not knowing what to make of the crystal's pronouncements, but nonetheless recognizing the importance of its words, the four inform their adoptive families of their mission and set out to explore and bring back balance to the world.
Final Fantasy X-2 is a role-playing video game developed and published by Square for the PlayStation 2. As a direct sequel to 2001's Final Fantasy X, the story follows Yuna as she seeks for her lost love Tidus and tries to resolve political conflicts in Spira before it can lead to war.
Final Fantasy Crystal Chronicles is an action role-playing game developed by The Game Designers Studio and published for the GameCube by Nintendo in 2003 in Japan; and 2004 in North America, Europe and Australia. A remastered version for Nintendo Switch, PlayStation 4, Android, and iOS will be released in 2019. A spin-off of the Final Fantasy series, Crystal Chronicles was the first title released for a Nintendo console since Final Fantasy VI in 1994.
Mayuko Aoki is a Japanese voice actress who has worked on several anime and video game productions. Mayuko Aoki also sang the FINAL FANTASY X-2 VOCAL COLLECTION / YUNA * 4 tracks*.
Motomu Toriyama is a Japanese game director and scenario writer who has been working for Square Enix since 1994. He initially worked on cutscenes in Bahamut Lagoon and Final Fantasy VII. Toriyama started directing with Final Fantasy X-2 and has continued doing so with large-scale projects such as Final Fantasy XIII and its sequels Final Fantasy XIII-2 and Lightning Returns: Final Fantasy XIII. Since 2003, he has been directing his own team of scenario writers at the company. He is currently directing Mobius Final Fantasy and is a member of Square Enix's Business Division 1, and part of the Final Fantasy Committee that is tasked with keeping the franchise's releases and content consistent.
Shinji Hashimoto is a Japanese game producer at Square Enix. He currently serves as the Final Fantasy series Brand Manager, as an Executive Officer at Square Enix and the Head of Square Enix's Business Division 3. He is also the co-creator of the Kingdom Hearts series. He served as corporate executive of the company's 1st Production Department during its entire existence.
Final Fantasy XIII - a role-playing game released by Square Enix in 2009 - revolves around the struggles of a group of humans over a predestined fate. The game's two sequels, Final Fantasy XIII-2 and Lightning Returns: Final Fantasy XIII, build on the first game's story and mythos. In video game publications and among the staff at Square Enix, the three games have come to be referred to as the "Lightning Saga", and the core concepts they contain are drawn from the mythos of the Fabula Nova Crystallis subseries. The visuals of the original characters were designed by Tetsuya Nomura and Nao Ikeda, while many later characters were created by other designers, including Hideo Minaba, Yusuke Naora and Toshiyuki Itahana. Their original stories were created by Motomu Toriyama and written up by Daisuke Watanabe.
Final Fantasy Agito is a role-playing video game developed and published by Square Enix for mobile devices. The game's story is set in the universe of Final Fantasy Type-0, and is an entry in the Fabula Nova Crystallis subseries. A downloadable episodic game similar to Final Fantasy Dimensions, it featured a turn-based combat system encouraging both single-player exploration and multiplayer combat. There was a day-night cycle tied to the real-world time of day, and featured a social element whereby talking with and befriending certain characters advances the player's ranking in the game.
Final Fantasy Type-0 HD is an action role-playing game developed by Square Enix and HexaDrive, and published by Square Enix for PlayStation 4 and Xbox One, and later for Microsoft Windows via Steam. It was released worldwide in March 2015, while the Steam port was released in August 2015. Type-0 HD is a high-definition remaster of the Japan-exclusive PlayStation Portable game Final Fantasy Type-0, a spin-off from the main Final Fantasy series and part of the Fabula Nova Crystallis subseries, a set of games sharing a common mythos. The story focuses on Class Zero, a group of fourteen students from the Dominion of Rubrum who must fight the neighboring Militesi Empire when they launch an assault on the other Crystal States of Orience. In doing so, the group become entangled in both the efforts to push back and defeat the forces of Militesi, and the secret behind the war and the existence of the crystals.
Final Fantasy Awakening is a multiplayer action role-playing game developed by Perfect World and published by Square Enix for iOS, Android, and Microsoft Windows. It was first released in China for iOS and Android devices in December 2016, with releases in other languages including English over the following two years. The game is set in the universe of Final Fantasy Type-0, forming part of the Fabula Nova Crystallis subseries. Acting as a replacement to Final Fantasy Agito, the game features multiplayer hack-and-slash gameplay.
The development of Final Fantasy XV, a Japanese action role-playing video game, began in 2006 shortly before its announcement at that year's Electronic Entertainment Expo. Square Enix handled primary development on Final Fantasy XV, and the game was released worldwide in November 2016; the total development time covered approximately ten years. The game was originally announced as Final Fantasy Versus XIII, a PlayStation 3-exclusive spin-off title. It was part of Fabula Nova Crystallis Final Fantasy, a subseries of games linked by a common mythos: while retaining thematic links, specific references were removed to aid with marketing. Additional media was created to portray the world of XV without using sequels; dubbed the "Final Fantasy XV Universe", it included a feature film, an original net animation, a virtual reality simulation game and multiple mobile projects including a version of the game.
Final Fantasy XV, an action role-playing video game released in November 2016, is the fifteenth main installment in the Final Fantasy series, and is thematically connected to Fabula Nova Crystallis Final Fantasy, a subseries of games linked by a common mythos which includes Final Fantasy XIII and Final Fantasy Type-0. The world and main characters were created by Tetsuya Nomura, the game's original director. Nomura also designed the main characters, with later revisions and additional characters being designed by Yusuke Naora: other character designers involved with the game included Roberto Ferrari and Yusaku Nakaaki.
Noctis Lucis Caelum, "Noct" for short, is a fictional character from Square Enix's Final Fantasy series. He is a playable character and main protagonist of Final Fantasy XV, originally a spin-off titled Final Fantasy Versus XIII. The crown prince and protector of Lucis, Noctis and his allies must defend their country when the empire of Niflheim attacks Lucis in an attempt to take control of its magical Crystal. Alongside Final Fantasy XV, Noctis has appeared in the game's expanded media, including Final Fantasy crossover titles, and other game titles including Puzzle & Dragons and the fighting game Tekken 7.
Final Fantasy is a media franchise created by Hironobu Sakaguchi, and developed and owned by Square Enix. The franchise centers on a series of fantasy and science fantasy role-playing video games (RPGs). The eponymous first game in the series, published in 1987, was conceived by Sakaguchi as his last-ditch effort in the game industry; the title was a success and spawned sequels. While most entries in the series are separate from each other, they have recurring elements carrying over between entries: these include plot themes and motifs, gameplay mechanics such as the Active Time Battle (ATB) system, and signature character designs from the likes of Yoshitaka Amano and Tetsuya Nomura.
Eight: Hey, the war is over now, right? / King: That's right. / Eight: Well then, let's think about what comes next. / Cinque: Next? We don't have a "next"... / Trey: But we're free to think about it, Cinque. / Cinque: Yeah. Good point! Then let's think of a future...a big happy future!
Joker: Did you know? They took out the Judge, and then... / Tiz: They died—while facing the fear of death. It was not only them, but many souls in this world, willingly chose the path of death over that of life. I've come to deliver all of that along with the memories of the Crystals.
Text: After the war's end, the light gradually faded from the world's Crystals. Now bereft of their beacons of hope, the civilizations of Orience descended into an age of darkness and destruction. Yet in the midst of this chaos, a young man entreated the denizens of Orience to seek hope in the blessings of nature around them; to rebuild this broken world with their own hands and breathe life anew into the land. The people turned to him as their new beacon of hope, the leader of their new Orience. That man's name was Machina Kunagiri. And, at the age of 67, with a smile on his face and his loving wife at his side, he took one last look at the world he saved.
Arecia: You can hear my voice, can't you? Please tell me all about yourselves. Tell me about my children... [Machina and Rem's crystal form communicates with Arecia] I understand. Then you two shall go forth. [Machina and Rem are returned to human form] The world will change to one where death cannot be forgotten. So please, I ask that you remember my children.
Tiz: The multitude of souls they have collected... All the memories that they have shared... They will lead us to a world with no end, no limits. Yes, rest assured: your voices have been heard. [...] I will deliver you all, so please hear my wish...
Rubicus/Historical Personae: Marshal Aulstyne - The Man Known as Cid Aulstyne: Cid Aulstyne was a precocious child blessed with numerous talents. Even in his youth, he questioned the nation's pious devotion to a Crystal that failed to serve its people. All around him, he watched innocent people starve and prosperous cities fall to ruin in spite of their unwavering faith. How could they continue to worship an entity which spurned its followers so callously? What future did Orience have so long as her people depended upon gods who led them to their demise? The contradictions surrounding Cid fostered within him a hatred of the four Crystals and any other beings deemed "deities." It was this selfsame mistrust of higher powers that spurred Cid to take action towards the unification of Orience—not under a Crystal, but a human being.
Rubicus/Historical Personae: Marshal Aulstyne - Cid Aulstyne: Crafty and charismatic, Cid Aulstyne once only held the reins of the imperial army. In a bid for power, however, the grand marshal used his influence to launch a coup d'état. He successfully incarcerated the emperor, seizing control of both the Militesi Empire and its affiliated White Peristylium.
Cid Aulstyne: I will not allow you to further. People...are not puppets...of the gods! [Cid slits his throat and collapses]
Rubicus/Enemy Compendium: The Rursan Arbiter: Blessed—or cursed, perhaps—with the power of the Rursus, Cid awakens as adjudicator of all in the depths of Pandæmonium. [...] However, despite his demigod status, Cid is not invincible. By harvesting the twelve phantoma housed within his core, one can turn the tables and pass Final Judgment upon the Arbiter himself.
Commandant: As I'm sure you've guessed by now, he was killed in the line of duty while completing a top secret mission. / Machina: My brother...on a top secret mission? / Commandant: Class Zero's involvement in the capital liberation campaign was highly classified. Even I didn't know until the last minute. Therefore, it became necessary to dispatch a liaison between Class Zero and operation HQ. The liaison that was chosen turned out to be your brother. / Machina: That's why he was so far our on the front lines? / Commandant: Yes. Your brother died because of Doctor Arecia and Class Zero. You could even go so far as to say they were the ones who killed him. He was originally assigned to a different mission. But Class Zero took him for their own use and sent him to his death! It was unnecessary... Your brother didn't have to die! / Machina: They killed my brother? / Commandant: Class Zero and the doctor's objectives remain a mystery to us. That is why we assigned you there—to monitor their actions.
Narrator: The Militesi forces crumbled before Alexander, the Eidolon summoned by the l'Cie Caetuna, and began withdrawing troops from the border. Upon hearing the news, the Concordian forces in the east began falling back. Victory belonged to Rubrum on this day.
Rubicus/Historical Personae: Nimbus - Nimbus: A Primus l'Cie has gradually lost his humanity over his near-hundred-year life, leaving behind only absolute obedience to the White Tiger Crystal and nothing else. Now that Marshal Aulstyne has taken the Crystal hostage, however, Nimbus answers only to Cid.
Andoria: I hereby invoke the Fabula Pact. The tripartite peace talks shall commence. In the name of the Divine Pulse, I order you to cease fire and put down your weapons. I, Queen Andoria of Concordia, declare this battle ended.
Narrator: Glaciamens, 842. Andoria, Queen of Concordia, was assassinated in the Militesi capital city amidst peace talks. In regards to this tragic event, the kingdom prepared a statement for all of Orience to hear, which claimed that Rubrum's Agito Cadets were involved, and publicly condemned them. In the same month, Concordia's provincial government formed an alliance with Milites. [...] Now Milites and Concordia made preparations to simultaneously attack Rubrum as allies.