Taito

Last updated
Taito Corporation
Native name
株式会社タイトー
Romanized name
Kabushikigaisha Taitō
Kabushiki gaisha
Subsidiary
Industry Video game industry
Video arcades
FoundedAugust 24, 1953 (as Taito Trading Company)
Founder Michael Kogan
Headquarters,
Key people
Products List of Taito games
Total equity ¥447.9 billion [3]
Owner
Number of employees
645 (March 2018) [3]
Parent Square Enix
Website www.taito.com

Taito Corporation(株式会社タイトー,Kabushiki gaisha Taitō) [3] is a Japanese company that specializes in video games, toys, arcade cabinets and game centers, based out of Shinjuku, Tokyo. The company was founded by Michael Kogan in 1953 as the Taito Trading Company, importing vodka, vending machines and jukeboxes into Japan. It would begin production of video games in 1973. In 2005, Taito was purchased by Square Enix, becoming a wholly owned subsidiary by 2006. [4]

Shinjuku Special ward in Kantō, Japan

Shinjuku is a special ward in Tokyo, Japan. It is a major commercial and administrative centre, housing the northern half of the busiest railway station in the world and the Tokyo Metropolitan Government Building, the administration centre for the government of Tokyo. As of 2015, the ward has an estimated population of 337,556, and a population density of 18,517 people per km². The total area is 18.23 km². Since the end of the Second World War, Shinjuku has been a major secondary center of Tokyo (fukutoshin), rivaling to the original city center in Marunouchi and Ginza.

Tokyo Capital of Japan

Tokyo, officially Tokyo Metropolis, one of the 47 prefectures of Japan, has served as the Japanese capital since 1869. As of 2018, the Greater Tokyo Area ranked as the most populous metropolitan area in the world. The urban area houses the seat of the Emperor of Japan, of the Japanese government and of the National Diet. Tokyo forms part of the Kantō region on the southeastern side of Japan's main island, Honshu, and includes the Izu Islands and Ogasawara Islands. Tokyo was formerly named Edo when Shōgun Tokugawa Ieyasu made the city his headquarters in 1603. It became the capital after Emperor Meiji moved his seat to the city from Kyoto in 1868; at that time Edo was renamed Tokyo. Tokyo Metropolis formed in 1943 from the merger of the former Tokyo Prefecture and the city of Tokyo. Tokyo is often referred to as a city but is officially known and governed as a "metropolitan prefecture", which differs from and combines elements of a city and a prefecture, a characteristic unique to Tokyo.

Michael Kogan

Michaell “Misha” Kogan was a Ukrainian Jewish businessman who founded the Japanese games maker Taito Corporation.

Contents

Taito is recognized as an important player in the early days of video games, producing several hit games such as Space Invaders , Bubble Bobble , Arkanoid , and Darius . Several of its games have since been recognized as important and revolutionary for the industry - Space Invaders in particular was a major contributor to the growth of video games in the mid-1970's, and the aliens featured in the games are seen as an iconic emblems within the video games industry.

<i>Space Invaders</i> 1978 fixed shooter video game

Space Invaders is a 1978 arcade game created by Tomohiro Nishikado. It was manufactured and sold by Taito in Japan, and licensed in the United States by the Midway division of Bally. Within the shooter genre, Space Invaders was the first fixed shooter and set the template for the shoot 'em up genre. The goal is to defeat wave after wave of descending aliens with a horizontally moving laser to earn as many points as possible.

<i>Bubble Bobble</i> 1986 video game

Bubble Bobble is a platform game by Taito, first released in arcades in 1986 and later ported to home systems. The game, starring the twin Bubble Dragons Bub and Bob, tasks players with travelling through one hundred stages, blowing and bursting bubbles, jumping on and off blown bubbles to navigate level obstacles, dodging and eliminating enemies, and collecting a variety of items including some that carry power-ups and significant bonuses. For example, the red shoe allows Bub and Bob to move faster, while wrapped candies cause Bub and Bob to blow bubbles faster, and blow bubbles at greater distances. Other items, such as umbrellas, allow to skip numerous levels, moving closer to the final level. The game became popular and led to a long series of sequels and spin-offs. The main goal of the game is to rescue Bub and Bob's girlfriends from the Cave of Monsters. The game has multiple endings, which depend on the player's performance and discovery of secrets.

<i>Arkanoid</i> 1986 video game

Arkanoid is an arcade game released by Taito in 1986. It expanded upon Atari's Breakout games of the 1970s by adding power-ups, different types of bricks, a variety of level layouts, and more sculpted, layered visuals. The title refers to a doomed mother ship from which the player's ship, the Vaus, escapes. It was widely ported to contemporary systems and followed by a series of remakes and sequels, including the 1987 arcade game Arkanoid: Revenge of Doh. Arkanoid revived the Breakout concept, resulting in many clones and similar games for home computers, even over a decade later.

The company currently maintains a chain of arcade centers, known as "Game Taito Stations", across Japan, alongside being a manufacturer of toys, plush dolls and UFO-catcher prizes. It is currently housed in Shinjuku Bunka Quint Building in Yoyogi, Shibuya, the same building as parent company Square Enix. [5] [6] [7]

Yoyogi town located in Shibuya-ku, Tokyo

Yoyogi (代々木) is a neighbourhood in the northern part of Shibuya, Tokyo, Japan.

Shibuya Special ward in Tokyo, Japan

Shibuya is a special ward in Tokyo, Japan. A major commercial and business center, it houses the two busiest railway stations in the world, Shinjuku Station and Shibuya Station.

History

The company was founded in 1953 by a Ukrainian Jewish businessman named Michael Kogan as Taito Trading Co., Ltd.(台東[ citation needed ]トレーディング株式会社,Taitō Torēdingu Kabushiki gaisha). Taito started out importing and distributing vending machines. It was the first company to distill and sell vodka in Japan. [8] Later, it began leasing jukeboxes and eventually started to manufacture its own. Taito began producing electro-mechanical arcade games in the 1960s.

Jewish communities have existed in the territory of Ukraine from the time of Kievan Rus' and developed many of the most distinctive modern Jewish theological and cultural traditions such as Hasidism. According to the World Jewish Congress, the Jewish community in Ukraine constitute the third biggest Jewish community in Europe and the fifth biggest in the world.

Vending machine machine which automatically dispenses products or unlocks device to customers

A vending machine is an automated machine that provides items such as snacks, beverages, cigarettes and lottery tickets to consumers after money, a credit card, or a specially designed card is inserted into the machine. The first modern vending machines were developed in England in the early 1880s and dispensed postcards. Vending machines exist in many countries, and in more recent times, specialized vending machines that provide less common products compared to traditional vending machine items have been created.

Taito changed its name from Taito Trading Company to Taito Corporation in August 1972 and introduced its first video arcade game in 1973. Several of its early arcade games saw release in North America by Midway, a Chicago area-based arcade manufacturer with strong ties to Taito. In 1978 Toshihiro Nishikado, a designer at Taito, created Space Invaders which became the company's most popular title and one of the most memorable games in arcade history, responsible for beginning the golden age of arcade video games.

Video game electronic game that involves interaction with a user interface to generate visual feedback on a video device such as a TV screen or computer monitor

A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a two- or three-dimensional video display device such as a TV screen, virtual reality headset or computer monitor. Since the 1980s, video games have become an increasingly important part of the entertainment industry, and whether they are also a form of art is a matter of dispute.

Midway Games Inc. was an American video game developer and publisher. Midway's franchises included Mortal Kombat, Rampage, Spy Hunter, NBA Jam, Cruis'n, and NFL Blitz. Midway also acquired the rights to video games that were originally developed by Williams Electronics and Atari Games, such as Defender, Joust, Robotron 2084, Gauntlet, and the Rush series.

Taito opened in 1973 its Taito America division. [9] In its first years, Taito America's sole purpose was to handle the licensing of Taito's video games to American third party publishers. It was not until the late 1970s that Taito America began to self-publish Taito's video games in North America. Initially based in Elk Grove Village, Illinois, Taito America relocated to nearby Wheeling in 1985. While the majority of Taito America's catalog were titles that were originally released in Japan by its parent company, it did also publish video games licensed from third-party companies, as well as games that were developed in the United States for Taito.

Elk Grove Village, Illinois Village in Illinois, United States

Elk Grove Village is a village located in northeastern Illinois adjacent to O'Hare International Airport and is a near northwest suburb, touching the city of Chicago. It is one of the Chicago metropolitan area's principal villages due to its large industrial park, located on the eastern border of the village. The village is located primarily in Cook County with a small portion in DuPage County. The population was 33,127 at the 2010 census. As the name suggests, Elk Grove Village is home to a small herd of elk kept in a grove at the eastern edge of the Busse Woods forest preserve for which the grove is named. Elk are not native to the area but were brought by train from Montana by an early resident, William Busse, in the 1920s. The elk are currently maintained by the Chicago Zoological Society veterinary staff and the Busse Woods Forest Preserve wildlife biologists.

Wheeling, Illinois Village in Illinois, United States

Wheeling is a village in Cook and Lake counties in the U.S. state of Illinois. A suburb of Chicago, it is primarily in Cook County, approximately 23 mi (37 km) northwest of downtown Chicago. The population was 37,648 at the 2010 census. Wheeling is named for Wheeling, West Virginia.

Logo until 1988 Taito logo (old).svg
Logo until 1988

In April 1986 and barely a month after becoming part of the Kyocera group, Taito merged with two of its subsidiaries, Pacific Industrial Co., Ltd. and the Japan Vending Machine Co., Ltd, and absorbed them both. [10] Japan Vending Machine was once an independent company but was purchased by Taito in July 1971 to strengthen its presence in the operation of amusement facilities. [11] Pacific Industrial was created by Taito itself in 1963 to develop products for the company. [11]

In August 1988, on the occasion of its 35th anniversary, the company changed its logo to the current one.

In April 1988, Taito Software, the subsidiary of Taito America responsible for non-arcade operations, opened its own office in North Vancouver, British Columbia. [12] [13] While manufacturing and distribution of Taito arcade video games in North America continued to be handled in Wheeling, the North Vancouver unit became in charge of releasing video games for Nintendo's products and the computer market. In addition to its corporate offices in North Vancouver, Taito Software operated a distribution center in Bothell, Washington. [14] [15] By early 1991 Taito Software had completely shut down, and publishing of home video games returned in Wheeling.

Taito America ceased operations in July 1996 after more than 20 years of existence. [10] Taito had already sold exclusive rights for publishing its games in America to Acclaim Entertainment the previous year. [16] [17] Similarly, a division existed in London, England, United Kingdom to distribute Taito games in Europe. Taito (Europe) Corporation Limited was created in 1988 and liquidated in February 1998. [10]

Taito has developed many arcade video games. Space Invaders (1978) is most notable; other titles include Speed Race (1974), Gun Fight (1975), Qix (1981), Jungle Hunt (1982), Elevator Action (1983), Buggy Challenge (1984), Bubble Bobble (1986), Takeshi no Chōsenjō (1986), Chase H.Q. (1988), Puzznic (1989), Kick Master (1992), Gun Buster (1992) and Puzzle Bobble (1994). Taito also had a license from Hanna-Barbera to produce games based on The Flintstones and The Jetsons .

Several of Taito's video games that were released for the Famicom and the Super Famicom in Japan were a joint venture with Disco Corporation. Disco Corporation was established in July 1972 by Taito as a subsidiary to import and sale home electronic products. [10] As of 2003, Disco's main activities were the development, sales and handling of licenses of computers, peripheral devices and software. [18]

In 1992, Taito announced a CD-ROM-based video game console named WOWOW, [19] that would have allowed people to play near-exact ports of Taito's arcades (similar to the Neo Geo), as well as download games from a satellite transmission (as the Satellaview would do later). It was named after the Japanese television station WOWOW and would have utilized its stations to download games. The WOWOW was never released.

Taito Ebina Development Center in Ebina, Kanagawa Prefecture. Opened in 1979, it closed in 2014. TAITO Ebina Development Center.jpg
Taito Ebina Development Center in Ebina, Kanagawa Prefecture. Opened in 1979, it closed in 2014.

When Taito was owned by Kyocera, its headquarters were in Hirakawachō, Chiyoda. [21] Taito entered the Tokyo Stock Exchange in January 1993, listed in the Second Section. It transitioned to the First Section in September 2003. In October 2000, Taito merged with Kyocera Multimedia Corporation to enter the market of mobile phones for the first time. [22]

On August 22, 2005, it was announced that the gaming conglomerate Square Enix would purchase 247,900 Taito shares worth ¥45.16 billion (US$409.1 million), to make Taito Corporation a subsidiary of Square Enix. [23] The purpose of the takeover by Square Enix was to both increase Taito's profit margin exponentially as well as begin its company's expansion into new forms of gaming (most notably, the arcade scene), and various other entertainment venues. The takeover bid from Square Enix was accepted by previous stockholder Kyocera, making Taito a Square Enix subsidiary. [24] On September 22, 2005, Square Enix announced successfully acquiring 93.7% of all shares of Taito, effectively owning the company by September 28, 2005. [25] [26] By March, 2006 Taito became a subsidiary wholly owned by Square Enix and was delisted from the First Section of the Tokyo Stock Exchange. [27]

Square Enix announced on July 28, 2008, that it would liquidate two subsidiaries of Taito, Taito Art Corporation (an insurance and travel agent subsidiary) and Taito Tech Co., Ltd. (an amusement and maintenance subsidiary) on the grounds that both had fulfilled their business purpose. The process ended in October 2008. [28]

Bust of founder Michael Kogan - By Daniel Baharier Kogan.jpg
Bust of founder Michael Kogan - By Daniel Baharier

In February 2010, Taito's unit for home video games split into a separate company called Taito Soft Corporation (not to be confused with Taito Software, the North American division of the late 1980s). [27] On March 11, 2010, Taito Soft was folded into Square Enix. [29] All of Taito's franchises for video game consoles in Japan are since published by Square Enix.

On November 30, 2016, Taito announced that it will distribute Space Invaders and Arkanoid for Facebook with Instant Games on Facebook Messenger and Facebook News Feed. [30]

On July 3, 2018, Taito announced in Famitsu that it will return to the software publishing business for the eighth generation of video game consoles. The intention to return to the home console market came about because the company decided that it would be necessary to release Taito's intellectual properties on current platforms in order to increase profit. The company has various properties planned in its software pipeline, from re-releases to new titles for various platforms; however, Taito highlighted that the console software market is a challenging business for the company. Taito intends to develop original games for consoles in the future. [31] [32]

Mergers

Taito Corporation has incarnated three different companies over the course of its existence. The mergers conducted in 2006 and 2010 were achieved in order for Taito to adapt to the business requirements of its parent company, Square Enix.

First company

The company was founded as "Taito Trading Company". In 1972, the name of the company was changed to "Taito Corporation".

Second company

In March 2006, Square Enix, which already owned 93% of the company, wanted to make Taito a wholly owned subsidiary. [27] To accomplish this goal, Square Enix merged Taito into SQEX Corporation. [27] Although the combined company took on the name "Taito Corporation", it was actually Taito that was dissolved and SQEX that was the surviving entity. [27]

SQEX was established on June 22, 1999, under the name The Game Designers Studio as a shell corporation of the defunct Square Co, Ltd. It was renamed to SQEX Corporation in 2005 once Square was absorbed Enix and purchased the company as a subsidiary. The Game Designer Studios was used by Square in order to exploit the loophole with its exclusivity deal to develop for Sony's PlayStation consoles. [33]

Third company

Square Enix Holdings wanted all of its arcade operations to be regrouped into one subsidiary. And so, the third and present Taito Corporation came to being on February 1, 2010, by merging Taito Corporation (formerly SQEX/Game Designers Studio) with ES1 Corporation. [34] In an "absorption-type company split" move, Taito Corporation (the second company) was split as a separate company and renamed Taito Soft Corporation, while ES1 Corporation was renamed "Taito Corporation" (the third company). [34]

During the merger with Taito Corporation (the second company) to become itself the new Taito Corporation, ES1 inherited all of Taito's arcade and mobile businesses, and nearly the totality of its employees. [34] On the other hand, Taito Soft Corporation (formerly SQEX) was left with 10 employees to concentrate exclusively on the development and publishing of video games for home consoles. [34] Taito Soft Corporation was eventually merged into Square Enix in March 2010 and dissolved.

ES1 Corporation was established on June 1, 2009, as an operator of arcade facilities. [34] ES1 Corporation was owned by the shell company SPC1, itself a wholly owned subsidiary of Square Enix Holdings. [34] SCP1 dissolved when ES1 became Taito Corporation in February 2010. [34] As such, the current Taito Corporation is technically the company formerly called ES1 Corporation. [34]

Games

Taito has developed and published video games since 1973, becoming one of the largest Japanese video game developers and one of the largest arcade game manufacturers in the world. Space Invaders is the company's most notable work, grossing $13.93 billion as of 2016. [35] Alongside Space Invaders, Taito has created several well-regarded video game franchises, including Bubble Bobble , Arkanoid , Groove Coaster , Elevator Action , Qix , RayForce , Battle Gear and Densha de Go! . Their North American division was a publisher of games for home consoles, such as the Nintendo Entertainment System and Super Nintendo Entertainment System, and also produced video games based on television series by Hanna-Barbera, including The Flintstones and The Jetsons .

See also

Related Research Articles

Square Enix Japanese video game company

Square Enix Holdings Co., Ltd. is a Japanese video game developer, publisher, and distribution company known for its Final Fantasy, Dragon Quest, and Kingdom Hearts role-playing video game franchises, among numerous others. Several of them have sold over 10 million copies worldwide, with the Final Fantasy franchise alone selling 144 million, the Dragon Quest franchise selling 78 million and the Kingdom Hearts franchise selling 30 million. The Square Enix headquarters are in the Shinjuku Eastside Square Building in Shinjuku, Tokyo. The company employs over 4300 employees worldwide.

Enix Japanese video game publisher

Enix Corporation was a Japanese video game publisher that produced video games, anime and manga. Enix is known for publishing the Dragon Quest series of role-playing video games.

Irem video game developer

Irem is a Japanese video game console developer and publisher, and formerly a developer and manufacturer of arcade games as well. The company has its headquarters in Chiyoda, Tokyo.

Tomohiro Nishikado Japanese video game designer, creator of the video game "Space Invaders"

Tomohiro Nishikado is a Japanese video game developer. He is best known as the creator of the shooter game Space Invaders, released to the public in 1978 by the Taito Corporation of Japan, often credited as the first shoot 'em up and for beginning the golden age of video arcade games. Originally Nishikado wanted to use airplanes as enemies for Space Invaders, but would have encountered problems making them move smoothly due to the limited computing power at the time. Humans would have been easier to render, but management at Taito forbade the use of human targets. Prior to Space Invaders, he was also the designer for many of Taito's earlier hits, including the early team sport games Soccer and Davis Cup in 1973, the early scrolling racing video game Speed Race in 1974, the early dual-stick on-foot multi-directional shooter Gun Fight in 1975, and the first-person combat flight simulator Interceptor in 1975.

<i>Bubble Symphony</i> video game

Bubble Symphony, also known as Bubble Bobble II, is an arcade video game in the Bubble Bobble series developed by Taito in 1994. While being a new Bubble Bobble for a new generation, in actuality it takes place after Parasol Stars.

1986 has seen many sequels and prequels in video games and several new titles such as Metroid, Out Run and Bubble Bobble.

Yoichi Wada Japanese businessman

Yoichi Wada is a former president and representative director of the Japanese video game and publishing company Square Enix as well as its subsidiary Taito. He is also the former chairman of the Computer Entertainment Supplier's Association (CESA), the former chairman of the Digital Content Use Promotion Conference, former president of Shinra Technologies and a former member of Japanese Brand and Contents Council.

<i>The Fairyland Story</i> video game

The Fairyland Story is a platform arcade game developed and published by Taito in 1985. In the game, the player controls the witch Ptolemy, with the objective being to clear the screen of all enemies. Ptolemy can use her wand to turn the enemies into large cakes, which she can then push off of platforms onto other enemies, which will squash them and award bonus points. Various Items that increase Ptolemy's projectile radius, as well as kill multiple enemies at the same time, will also appear throughout the stages.

The Taito F3 System is a 32-bit arcade system board released by Taito Corporation in 1992.

<i>Popn Pop</i> 1998 video game

Pop'n Pop is an arcade and console puzzle game by Taito. It has been ported to the PlayStation and Game Boy Color formats.

The Game Designers Studio, Inc. was a shell corporation founded in June 1999 by Square. The brand's final iteration was known as Taito Soft Corporation, a 10-employee team designed for software development for consoles. The Game Designers Studio is associated with Taito Corporation for being the legal entity to assimilate Taito into the Square Enix group.

Arkanoid DS is a breakout video game developed by Taito and published by Square Enix for the Nintendo DS. It was released on June 18, 2008.

TAD Corporation (TADコーポレーション) was a Japanese manufacturer of video arcade games that was founded and headquartered in Mitaka-shi, Tokyo, Japan. It was founded by former employees of the company Data East and was named after its founder and owner name Tadashi "TAD" Yokoyama. They are best known for their first video arcade game, the 1988 shooting gallery-type Cabal, as well as their second one, the 1989 run 'n' gun-style platformer Toki. In Japan, Taito, Tecmo and Sammy assisted TAD in distributing their arcade titles, while Fabtek distributed every arcade title of TAD's internationally with permission. TAD Corporation also licensed its titles for arcade-to-console porting to other companies such as Ocean Software, Milton Bradley, Rare, Taito and Sega; however, only Cabal and Toki received home ports. After the release of their last two arcade titles both in 1992: the beat 'em up Saishu Kakutou Kizoku Legionnaire, and the run 'n gun Heated Barrel; TAD Corporation quietly abandoned its production on February 5, 1993. After ending its business, members were traded to Mitchell Corporation.

<i>Arkanoid vs. Space Invaders</i> paid mobile game developed by Taito

Arkanoid vs Space Invaders is a paid mobile game developed by Taito and published by Taito in Japan and Square Enix worldwide. As the name suggests, it is a crossover between Arkanoid and Space Invaders and features gameplay elements adapted from both games. The game was released without any prior announcement by Square Enix internationally on May 17th 2017.

References

  1. "Square Enix Holdings Announces Management Changes of Taito Corporation" (PDF). Square Enix Holdings. 29 February 2016. Retrieved 29 February 2016.
  2. "TAITO CORPORATION Announces Management Change" (PDF). Taito. 28 February 2017. Retrieved 2 April 2017.
  3. 1 2 3 https://www.taito.co.jp/corporate/taito/outline
  4. "Revitalizing The Legacy: An Interview With Taito's Keiji Fujita". Gamasutra.
  5. "Company Overview Archived 2011-07-16 at the Wayback Machine ." Taito Corporation. Retrieved on January 30, 2011. "Head Office 15F, Shinjuku Bunka Quint Bldg,3-22-7 Yoyogi,Shibuya-ku,Tokyo 151-8648,JAPAN."
  6. "Corporate Profile." Square Enix Corporation. Retrieved on January 30, 2011. "Headquarters Shinjuku Bunka Quint Bldg. 3-22-7 Yoyogi, Shibuya-ku,Tokyo 151-8544, Japan."
  7. "Map." Square Enix Corporation. Retrieved on January 30, 2011. "Location Shinjuku Bunka Quint Bldg. 3-22-7 Yoyogi, Shibuya-ku, Tokyo 151-8544, Japan."
  8. "Looking At Taito's history As They Turn 60". August 13, 2003. Retrieved 2015-09-13.
  9. "The Golden Age Arcade Historian - Video Game Firsts". All In Color For A Quarter. 23 November 2013.
  10. 1 2 3 4 "Taito History". Sanbou. 2002.
  11. 1 2 "Taito Corporate History". Taito Corporation.
  12. https://www.ic.gc.ca/eic/site/ica-lic.nsf/eng/lk-38804.html
  13. http://www.nintendoplayer.com/features/protos/neslicenseeaddressbook.txt
  14. http://boutillon.free.fr/Underground/Cours/Cours_GDF/Gdf23/Gdf23.html
  15. http://mirror.thelifeofkenneth.com/sites/remotecpu.com/Commodore/Reference%20Material/Manuals/Game%20Manuals/R/Rambo%20Iii%20Box.pdf
  16. "Game Industry Rebounds". GamePro . No. 88. IDG. January 1996. pp. 22–23.
  17. "Jupiter Strike". Next Generation . No. 15. Imagine Media. March 1996. p. 81.
  18. "Disco and Wirebee Collaborate to Deliver Superscape Swerve 3D Applications to Japanese Mobile Marketplace". Superscape. 5 March 2003.
  19. Hernandex, Christopher. "Taito WoWoW". PSXFantatics.com. Archived from the original on 2003-03-21. Retrieved 2007-08-26.
  20. https://killscreen.com/articles/the-demolition-of-japans-videogame-history/
  21. "Company Outline." Taito Corporation. January 11, 1998. Retrieved on January 30, 2011 "Head Office 2-5-3 Hirakawa-cho,Chiyoda-ku,Tokyo 102,JAPAN." Address in Japanese: "東京都千代田区平河町二丁目5番3号"
  22. "Taito Corporate History". Taito. Retrieved 2 April 2017.
  23. Jenkins, David (August 22, 2005). "Square Enix Makes Bid For Taito" . Retrieved 2007-08-26.
  24. "Square Enix ready to acquire Taito". The Japan Times . 23 August 2005. Retrieved 2 April 2017.
  25. Carless, Simon (September 22, 2005). "Square Enix Nears Takeover Of Taito" . Retrieved 2007-08-26.
  26. Klepek, Patrick (September 28, 2005). "Square Enix Swallows Taito". Archived from the original on February 4, 2012. Retrieved 2007-08-26.
  27. 1 2 3 4 5 "Square Enix To Make Taito A Wholly-Owned Subsidiary" (PDF). Square Enix Co., Ltd. 12 December 2005. Retrieved 1 November 2016.
  28. "Notice regarding Dissolution and Liquidation of Subsidiaries" (PDF). Square Enix Co., Ltd. 28 September 2008. Retrieved 28 September 2008.
  29. "Taito Corporation - Notice of Inquiry Change". Taito Corporation. 2006. Retrieved 11 March 2010.
  30. "Timeless Classics "Space Invaders" and "Arkanoid" Heading "Instant Games" on Messenger and Facebook News Feed" (PDF). Taito. 30 November 2016. Retrieved 2 April 2017.
  31. "Ninja Warriors Again announced for Switch". Gematsu. 3 July 2018. Retrieved 7 July 2018.
  32. http://ryokutya2089.com/archives/11823
  33. "IGN - Sony buys stake in Square". IGN.com. Retrieved 2013-12-25.
  34. 1 2 3 4 5 6 7 8 "Notice of an Absorption-type Company Split Between Taito Corporation and ES1 Corporation" (PDF). Square Enix Holdings. 27 November 2009. Retrieved 1 November 2016.
  35. "World of Warcraft Leads Industry With Nearly $10 Billion In Revenue". Game Revolution . CraveOnline. January 26, 2017.