Puzzle Bobble 2

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Puzzle Bobble 2
Puzzle Bobble 2 arcade flyer.jpg
Developer(s) Taito [lower-alpha 1]
Publisher(s)
Taito
  • PlayStation/Sega Saturn
    MS-DOS/Nintendo 64/Game Boy
    Acclaim Entertainment
    Windows
    Neo Geo MVS
    SNK
    Macintosh
    CyberFront
Designer(s) Seiichi Nakakuki
Programmer(s) Hiroshi Maruyama
Junichiro Noguchi
Artist(s) Kazuhiro Kinoshita
Composer(s) Kazuko Umino
Norihiro Furukawa
Shuichiro Nakazawa
Series Puzzle Bobble
Platform(s)
Release
1995
  • Arcade
    • WW: 1995 (Taito F3)
    • WW: 1999 (Neo-Geo)
    PlayStation
    • JP: 29 March 1996
    • NA: 4 June 1996 [1]
    • EU: 15 August 1996
    Saturn
    • JP: 26 July 1996
    • EU: 28 August 1996
    • NA: 24 September 1996
    DOS
    Windows
    Game Boy
    • NA: February 1998
    • JP: 10 April 1998
    • EU: 1998
    Nintendo 64
    Macintosh
    • JP: 28 January 2000
Genre(s) Puzzle
Mode(s)
Arcade system Taito F3 System, Neo-Geo MVS

Puzzle Bobble 2 is a tile-matching video game by Taito. The first sequel to Puzzle Bobble , it is also known in Europe and North America as Bust-A-Move Again for arcades and Bust-A-Move 2: Arcade Edition for home consoles. Released into the arcades in 1995, home conversions followed for the PlayStation, Sega Saturn, Nintendo 64, and Windows platforms. The game was included in Taito Legends 2 , but the US arcade version was included in the US PS2 version instead. Further ports for the Nintendo Switch, PlayStation 4, and Xbox One were released by City Connection alongside Puzzle Bobble 3 in February 2023.

Contents

The game builds on the original by adding a tournament-style variation on the two-player game for play against the computer and by adding a branching map to the one-player game, allowing the player to periodically select one of two groups of five levels to play next, leading to different game endings. Some of the contestants in the new tournament mode are based on characters from Bubble Bobble, including variations on a Monsta and a Mighta.

Some versions of the game, including the PlayStation, feature time trial competitions in which a single player attempts to finish simple rounds quickly enough to beat previous time records or two players simultaneously attempt to beat the records and each other.

Completion of the single-player game gives the player a code that can be entered to unlock 'Another World' for the single-player game, which features subtle changes to the existing levels to increase their difficulty and changes to all backdrops to resemble levels from Bubble Bobble. The various enemies from Bubble Bobble also make an appearance in the background of the credits sequence.

North American version

Arcade version screenshot ARC Puzzle Bobble 2 (Bust-a-Move Again).png
Arcade version screenshot

The North American version of the original arcade release is much different than the other versions. One of the most major changes in this version is that Bub and Bob were removed from the game and replaced with a pair of disembodied hands. Also, the characters that were in the Vs. CPU mode was removed and replaced with a generic computer. The backgrounds from the original version were also removed and replaced with 15 new backgrounds, but this also means that the backgrounds get looped in the Puzzle mode, which is 30 stages long. The audio was also changed, and the voices in the game were removed, even though they were in English anyway. These changes were only made for the Taito F3 System version since the Neo Geo and console releases are based on the original Japanese version. If this version was played in an emulator, it would have the Japanese audio, although the music would cut out on some levels. This emulation error was fixed in 2006 - although not before it appeared in Taito Legends 2 .

Puzzle Bobble 2X

Taito later repacked the game with an optional alternative set of levels and some new attract mode animations (including holiday-themed ones), under the titles Puzzle Bobble 2X and Bust-A-Move 2X.

Ports of Bust-A-Move 2 to MS-DOS and Sega Saturn are of Bust-A-Move 2X and additionally include a level editor/designer. A port of 2X was made to the PlayStation but was not released until some time after a port of Bust-A-Move 2 was released, and didn't see an international release.

North American cover art

The North American cover art of the PSX and Saturn editions was considered wildly inappropriate for a cheerful game that could be played by young children. Bust-a-move-2 cover art PSX North America.png
The North American cover art of the PSX and Saturn editions was considered wildly inappropriate for a cheerful game that could be played by young children.

In North America, print advertisements for the Saturn and PlayStation editions featured a picture of several large blue balls with human faces trapped inside, moaning in apparent agony, with white sticks forcing their eyes open. The shots of the game packaging in the lower right corner of the ad show that the North American release of the game was to use the same cover art as the PAL release. [3] Instead, possibly due to a mix-up by Acclaim's marketing department, the North American release of both Saturn and PlayStation editions uses the horror-esque art from the advertisement as their cover art. This cover (jointly with the cover art to Super Bust-A-Move ) was included on a list published by on GameSpy of the "Top Ten Worst Covers", with journalist Kevin Bowen writing that the disturbing imagery was likely to frighten away the game's young target audience. [4] The later MS-DOS and Nintendo 64 releases from Acclaim would use the proper cover art used on the PAL releases.

Reception

Promotion

The game was showcased at JAMMA 95 along with Dangerous Curves and Gekirindan . [22]

Commercial

In Japan, Game Machine listed Puzzle Bobble 2 on their 15 October 1995 issue as being the fourth most-successful arcade game of the month. [23] Game Machine also listed Puzzle Bobble 2X on their 1 February 1996 issue as being the ninth most-successful arcade game of the month. [24]

In the United Kingdom, it was among the nineteen best-selling PlayStation games of 1996, according to HMV. [25]

Critical

A Next Generation critic gave the game a rave review, calling it "One of the most addictive puzzle games in the arcades right now". He praised the challenging gameplay and the "fascinating" trick of bouncing bubbles off the walls to ricochet into the right spot, and concluded, "It's fast, fun, and because of the title's bright, innocent looks and unpretentious simplicity, it's almost unfair." [16]

A brief review of the PlayStation version in Next Generation said it was "sure to please, especially in two-player mode." [17] The four reviewers of Electronic Gaming Monthly applauded the game for its addictive puzzle play, its large amount of content, the usage of tricky bank shots in addition to the color-matching traditional to action puzzlers, and the fierce competitiveness of the two-player mode. [11] Rad Automatic also commented positively on these aspects in Sega Saturn Magazine , and said that though the game is best with two players, the single-player Puzzle Mode makes the game worth buying even for those who have no one to play with. Echoing Next Generation, he remarked that "whilst Bust-a-Move 2 maintains the sweet harmless exterior of a sherbert bonbon, inside beats the addictive heart of a malteser." [21]

Electronic Gaming Monthly named the Saturn and PlayStation versions a runner-up for Puzzle Game of the Year (behind Tetris Attack ). [26] It was also a finalist for the Computer Game Developers Conference's 1996 "Best Trivia or Puzzle Game" Spotlight Award, [27] but lost the prize to You Don't Know Jack XL . [28] In 1996, GamesMaster ranked the game 20th on their "Top 100 Games of All Time." [29]

In PC Zone, Charlie Brooker critically called the Windows version a bad conversion with slowdowns, clunky animation, jerky aiming and blurry high resolution. They recommended buying the Game Boy version instead. [20]

Notes

  1. Ported to Nintendo 64 by Probe Entertainment, who also developed the Game Boy version. ISCO ported the game to Macintosh.

Related Research Articles

<i>Puzzle Bobble</i> 1994 video game

Puzzle Bobble, internationally known as Bust-A-Move, is a 1994 tile-matching puzzle arcade game developed and published by Taito. It is based on the 1986 arcade game Bubble Bobble, featuring characters and themes from that game. Its characteristically cute Japanese animation and music, along with its play mechanics and level designs, made it successful as an arcade title and spawned several sequels and ports to home gaming systems.

<i>Bubble Bobble</i> (video game) 1986 video game

Bubble Bobble is a 1986 platform game developed and published by Taito for arcades. It was distributed in the United States by Romstar, and in Europe by Electrocoin. Players control Bub and Bob, two dragons that set out to save their girlfriends from a world known as the Cave of Monsters. In each level, Bub and Bob must defeat each enemy present by trapping them in bubbles and popping, who turn into bonus items when they hit the ground. There are 100 levels total, each becoming progressively more difficult.

<i>Zoop</i> 1995 video game

Zoop is a puzzle video game originally developed by Hookstone and published by Viacom New Media in 1995 for the Genesis, Super Nintendo Entertainment System, MS-DOS, Macintosh, PlayStation, Game Gear, and Game Boy, then in 1996 for the Saturn and Jaguar. Zoop has similarities to Taito's 1989 arcade video game Plotting, but Zoop runs in real-time instead. Players are tasked with eliminating pieces that spawn from one of the sides of the screen before they reach the center of the playfield. By pointing at a piece and shooting it, the player can either swap it with the current player color and thus arrange the same color pieces in a row or column, or match the color.

<i>The NewZealand Story</i> 1988 video game

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<i>Rainbow Islands: The Story of Bubble Bobble 2</i> 1987 video game

Rainbow Islands: The Story of Bubble Bobble 2 (レインボーアイランド) is a 1987 arcade video game developed and published by Taito, with the arcade version licensed to Romstar for North American manufacturing and distribution. The game is the sequel to Bubble Bobble from the previous year, and it is the second of four arcade games in the series. The game was ported to home computers and home video game consoles.

<i>Parasol Stars</i> 1991 video game

Parasol Stars: The Story of Bubble Bobble III (パラソルスター) is a video game by Taito released in 1991. It is a sequel to Rainbow Islands and the third game in the Bubble Bobble series. On July 11, 2024, the game got ported for the PlayStation 4, PlayStation 5, Xbox one, Xbox series X/S, Nintendo Switch, and PC.

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<i>Bubble Symphony</i> 1994 video game

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<i>Tetris Plus</i> 1996 video game

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<i>Puzzle Bobble 3</i> 1996 arcade game

Puzzle Bobble 3 is an action puzzle video game developed by Taito. The second sequel to Puzzle Bobble, it was released for arcades in September 1996 and later ported to the Sega Saturn, PlayStation, Game Boy, Nintendo 64 and Microsoft Windows. Like its predecessors, the player is tasked with shooting balls at groups of balls, creating groups of three or more, which are then removed from play. Further ports for the Nintendo Switch, PlayStation 4 and Xbox One were released in February 2023 by City Connection alongside Puzzle Bobble 2.

<i>Chackn Pop</i> 1984 video game

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Space Invaders DX is a 1993 fixed shooter arcade game developed and published in Japan by Taito. It has been re-released for several consoles since, including the Super Nintendo Entertainment System, PC Engine Super CD, and Sega Saturn — several of these conversions use the name Space Invaders: The Original Game. The player assumes control of a laser base that must fend off waves of incoming enemies, who march down in formation towards the bottom of the screen. It is the fifth entry in the long-running Space Invaders series. DX contains four variations of the original Space Invaders, in addition to a multiplayer mode and a "Parody Mode" that replaces the characters with those from other Taito franchises. Home ports of DX received mixed reviews for their high price point and general lack of content.

<i>Puzzle Bobble Plus!</i> 2009 video game

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<i>Space Bust-a-Move</i> 2008 video game

Space Bust-A-Move is a puzzle video game developed by Lancarse and published by Taito in Japan, and Square Enix worldwide for the Nintendo DS. It was first released in Japan under the title Space Puzzle Bobble on December 18, 2008. It was later released in North America under the title Space Bust-A-Move on July 28, 2009, and in Europe under the title Puzzle Bobble Galaxy on August 28, 2009. As with Arkanoid DS, Space Invaders Extreme and Space Invaders Extreme 2, the game is compatible with Taito's paddle controller.

<i>Touhou Spell Bubble</i> 2020 video game

Touhou Spell Bubble is a rhythm based competitive arcade puzzle game developed in 2020 by Taito as an officially licensed spin-off in the Touhou Project series. The gameplay is similar to that of the Puzzle Bobble series, which Taito also developed. The company has referred to the game as "Puzzle Bobble meets Touhou Project," implying that they consider it to also be a spinoff of both series.

<i>Bubble Bobble</i> Video game series

Bubble Bobble is a platform game series originally developed and published by Taito. The first entry in the series, Bubble Bobble, was released in 1986 as an arcade cabinet. In most entries in the series, players control two dragons named Bub and Bob. This was followed by many sequels in both the main Bubble Bobble series, as well as the spin-off Rainbow Islands series. They were published for and ported to a wide variety of arcade and home video game consoles. The most recent release in the series is Bubble Bobble 4 Friends in 2019.

References

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