The cover of Sega Saturn Magazine (June 1998)
|Editor||Samantha Robinson, Richard Leadbetter|
|First issue||January 1994 (as Sega Magazine)|
Sega Saturn Magazine was a monthly UK magazine dedicated to the Sega Saturn.It held the official Saturn magazine license for the UK, and as such some issues included a demo CD created by Sega, called Sega Flash, which included playable games and game footage. In 1997 they claimed a readership of 30,140. The last issue was Issue 37, November 1998.
The United Kingdom of Great Britain and Northern Ireland, commonly known as the United Kingdom (UK) or Britain, is a sovereign country located off the north-western coast of the European mainland. The United Kingdom includes the island of Great Britain, the north-eastern part of the island of Ireland, and many smaller islands. Northern Ireland is the only part of the United Kingdom that shares a land border with another sovereign state, the Republic of Ireland. Apart from this land border, the United Kingdom is surrounded by the Atlantic Ocean, with the North Sea to the east, the English Channel to the south and the Celtic Sea to the south-west, giving it the 12th-longest coastline in the world. The Irish Sea lies between Great Britain and Ireland. The United Kingdom's 242,500 square kilometres (93,600 sq mi) were home to an estimated 66.0 million inhabitants in 2017.
A magazine is a publication, usually a periodical publication, which is printed or electronically published. This article concerns magazines printed on paper. Digital or online electronic magazines are covered in a different Wikipedia article. Magazines are generally published serially on a regular schedule and contain a variety of content. They are generally financed by advertising, by a purchase price, by prepaid subscriptions, or a combination of the three.
The Sega Saturn is a 32-bit fifth-generation home video game console developed by Sega and released on November 22, 1994 in Japan, May 11, 1995 in North America, and July 8, 1995 in Europe. The successor to the successful Sega Genesis, the Saturn has a dual-CPU architecture and eight processors. Its games are in CD-ROM format, and its game library contains several arcade ports as well as original games.
Sega Saturn Magazine was originally known as Sega Magazinewhich launched in 1994 and covered the Sega consoles available at the time, including the Sega Master System, Sega Mega Drive, Sega Mega-CD, Sega 32X and Sega Game Gear. From November 1995 the magazine was relaunched as Sega Saturn Magazine and coverage of other Sega consoles were gradually reduced and withdrawn in favour of the Sega Saturn.
In addition to reviews, previews, and demo discs, the magazine included interviews with developers about topics such as the development libraries that Sega was providing them with, and would routinely cover topics of interest only to hardcore gamers such as imported Japanese RPGs and beat 'em ups. The magazine retained its title even after its content became chiefly devoted to the Saturn's successor, the Dreamcast, as the Saturn had been discontinued in Europe.
Beat 'em up is a video game genre featuring hand-to-hand combat between the protagonist and an improbably large number of opponents. Traditional beat 'em ups take place in scrolling, two-dimensional (2D) levels, though some later games feature more open three-dimensional (3D) environments with yet larger numbers of enemies. These games are noted for their simple gameplay, a source of both critical acclaim and derision. Two-player cooperative gameplay and multiple player characters are also hallmarks of the genre. Most of these games take place in urban settings and feature crime-fighting and revenge-based plots, though some games may employ historical, science fiction or fantasy themes.
The Dreamcast is a home video game console released by Sega on November 27, 1998 in Japan, September 9, 1999 in North America, and October 14, 1999 in Europe. It was the first in the sixth generation of video game consoles, preceding Sony's PlayStation 2, Nintendo's GameCube and Microsoft's Xbox. The Dreamcast was Sega's final home console, marking the end of the company's 18 years in the console market.
The 32X is an add-on for the Sega Genesis video game console. Codenamed "Project Mars", the 32X was designed to expand the power of the Genesis and serve as a transitional console into the 32-bit era until the release of the Sega Saturn. Independent of the Genesis, the 32X uses its own ROM cartridges and has its own library of games. The add-on was distributed under the name Super 32X in Japan, Genesis 32X in North America, Mega Drive 32X in the PAL region, and Mega 32X in Brazil.
The Sega CD, released as the Mega-CD in most regions outside North America and Brazil, is a CD-ROM accessory for the Sega Genesis video game console designed and produced by Sega as part of the fourth generation of video game consoles. It was released on December 12, 1991 in Japan, October 15, 1992 in North America, and April 2, 1993 in Europe. The Sega CD lets the user play CD-based games and adds hardware functionality such as a faster central processing unit and graphic enhancements. It can also play audio CDs and CD+G discs.
The Genesis Nomad is a handheld game console manufactured by Sega and released in North America in October 1995. The Nomad is a portable variation of the Sega Genesis home video game console. Based on the Mega Jet, a portable version of the home console designed for use on airline flights in Japan, Nomad was the last handheld console released by Sega. In addition to functioning as a portable device, it was designed to be used with a television set via a video port. Released late in the Genesis era, the Nomad had a short lifespan.
Columns is a match-three puzzle video game created by Jay Geertsen in 1989. Early versions of the game were ported across early computer platforms and Atari ST. In 1990, Jay Geertsen sold the rights to Sega, who ported the game to several Sega consoles.
Sonic 3D Blast, known in Europe as Sonic 3D: Flickies' Island, is a 1996 platform game in the Sonic the Hedgehog series for the Sega Genesis and Sega Saturn. As Sonic the Hedgehog, the player embarks on a journey to save the Flickies, birds enslaved by Doctor Robotnik. The player must guide Sonic through a series of themed levels to collect Flickies and defeat Robotnik. Though it retains game mechanics from prior Sonic games, Sonic 3D Blast is differentiated by its isometric perspective, with pre-rendered 3D models converted into sprites.
The fifth-generation era refers to computer and video games, video game consoles, and handheld gaming consoles dating from approximately October 1993 to May 2002. For home consoles, the best-selling console was the PlayStation (PS), followed by the Nintendo 64 (N64), and then the Sega Saturn. The PlayStation also had a redesigned version, the PSOne, which was launched in July 2000.
Next Generation was a video game magazine that was published by Imagine Media. It was affiliated to and shared editorial with the UK's Edge magazine. Next Generation ran from January 1995 until January 2002. It was published by Jonathan Simpson-Bint and edited by Neil West. Other editors included Chris Charla, Tom Russo, and Blake Fischer.
Sega Channel was an online game service developed by Sega for the Genesis video game console, serving as a content delivery system. Launching in December 1994, Sega Channel was provided to the public by TCI and Time Warner Cable through cable television services by way of coaxial cable. It was a pay to play service, through which customers could access Genesis games online, play game demos, and get cheat codes. Lasting until July 31, 1998, Sega Channel operated three years after the release of Sega's next generation console, the Sega Saturn. Though criticized for its poorly timed launch and high subscription fee, Sega Channel has been praised for its innovations in downloadable content and impact on online services for video games.
Virtua Fighter 2 is a fighting video game developed by Sega. It is the sequel to Virtua Fighter and the second game in the Virtua Fighter series. It was created by Sega's Yu Suzuki-headed AM2 and was released in the arcade in 1994. It was ported to the Sega Saturn in 1995 and Microsoft Windows in 1997. In 1996, a super deformed version of the game, Virtua Fighter Kids, arrived in arcades and was ported to the Sega Saturn. A 2D remake was released for the Mega Drive/Genesis in 1996. In addition, Virtua Fighter 2 was converted for the PlayStation 2 in 2004 as part of Sega's Ages 2500 series in Japan. The Mega Drive/Genesis port was re-released on the PS2 and PSP in 2006 as part of Sega Genesis Collection, on the Virtual Console for the Wii on March 20, 2007 (Japan) and April 16, 2007, and for iOS on January 20, 2011.
The Sega Genesis, known as the Mega Drive in regions outside North America, is a 16-bit home video game console developed and sold by Sega. The Genesis is Sega's third console and the successor to the Master System. Sega released it as the Mega Drive in Japan in 1988, followed by North America as the Genesis in 1989. In 1990, it was distributed as the Mega Drive by Virgin Mastertronic in Europe, Ozisoft in Australasia, and Tectoy in Brazil. In South Korea, it was distributed by Samsung as the Super Gam*Boy and later the Super Aladdin Boy.
Virtua Fighter 3 is the third fighting game in the Virtua Fighter series, developed by Sega AM2 and published by Sega in 1996. It was the first arcade game to run on the Sega Model 3 system board. A port for the Sega Saturn was announced but ultimately cancelled. However, the game eventually reached home consoles in the form of a conversion for the Dreamcast.
Sonic the Hedgehog 2 is a platform game developed and published by Sega for the Sega Genesis console, released worldwide in November 1992. It is the second main entry in the Sonic the Hedgehog series, and introduced Sonic's sidekick, Miles "Tails" Prower, controllable by a second player. In the story, Sonic and Tails must stop series antagonist Dr. Ivo Robotnik from stealing the Chaos Emeralds to power his space station, the Death Egg.
Mean Machines was a multi-format video game magazine published between 1990 and 1992 in the United Kingdom.
Soulstar is a hybrid rail shooter/third-person shooter video game developed and originally published by Core Design for the Sega CD in Europe on April 1994, then in North America by Time Warner Interactive on September 1994, and later in Japan by Victor Interactive Software on December 22 of the same year as well.
Mega, subtitled "100% pure Sega Mega Drive...", was a monthly magazine, published in the United Kingdom, aimed at users of the Sega Mega Drive and its additions, the Mega-CD and 32X. During its time as one of the main Mega Drive publications, Mega covered the golden age of the Sega Mega Drive from 1992 to 1995. The magazine went through many changes including a re-design in content and layout before being sold to a rival publisher.
Mega Power was launched following the success of Paragon Publishing's first publication, Sega Pro. Dave Perry along with a small editorial team helped the magazine become the first console publication to include a cover CD. The magazine was in circulation between August 1993 and July 1995.
Sega Power, initially known as S: The Sega Magazine, was a Future publication aimed at the Sega range of consoles, including the Master System, Mega Drive, Game Gear and later on the Mega-CD, 32X and Saturn. The magazine was later relaunched as Saturn Power when the other Sega consoles were discontinued.
Sega Pro was the first publication from Paragon Publishing and catered for the Sega consoles: the Master System, Game Gear and the Mega Drive. Early editorial staff included Dominic Handy (editor), Les Ellis, Dave Perry (designer), Simon Christophers (designer), James Scullion and Damian Butt as staff writers. The magazine existed between 1991 and 1996.
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