Crystal Dynamics is best known for developing the Legacy of Kain and Gex series. Although the first Legacy of Kain video game was developed by Silicon Knights, Crystal Dynamics gained the rights to the franchise in 1998 and developed four sequels between 1999 and 2003. In 2003, the studio took over the development of the best-selling Tomb Raider franchise after its original developer, Core Design, failed to gain critical or commercial success with their later games. Crystal Dynamics' first Tomb Raider game, Tomb Raider: Legend, became a commercial success with 4.5 million copies sold as of February 2009. Its sequel, Tomb Raider: Underworld, sold 2.6 million copies and became the first game the studio developed for the PlayStation 3. Since 2003, the studio has focused development on the Tomb Raider franchise with the help of other studios such as Buzz Monkey Software and Nixxes Software. Crystal Dynamics has developed five games in the series, encompassing two reboots of the franchise.
As of December2012[update], 36 video games have been developed by Crystal Dynamics. The following table showcases the corresponding title, release date, publisher and the platforms on which each game was released along with any other relevant information. A detailed overview of each game can be found in their corresponding articles.
Blank cell indicates title was not released on any platform(s) by the specified manufacturers
Cell with games console(s) indicates title was released on platform(s) by the specified manufacturers
↑ The Windows, Xbox and GameCube versions of Blood Omen 2 were developed by Nixxes Software.
↑ The Windows and Xbox versions of Legacy of Kain: Defiance were developed by Nixxes Software.
↑ The PC and Xbox versions of Project Snowblind were developed by Nixxes Software.
↑ The Nintendo DS version of Tomb Raider: Legend was developed by Human Soft, and the PlayStation Portable version by Crystal Dynamics along with Buzz Monkey Software.
↑ The Mac OS version of Tomb Raider: Anniversary was developed by Robosoft Technologies and published by Feral Interactive. The Windows version was developed by Nixxes Software. The mobile version was developed by FinBlade.
↑ The PlayStation 3 and Windows versions of Tomb Raider: Underworld were developed by Nixxes Software; the Nintendo DS version by Santa Cruz Games. The Mac OS version of the game was published by Feral Interactive.
↑ The iOS version of Lara Croft and the Guardian of Light was developed by Ideaworks Game Studio. The PlayStation 3 and Windows versions of the game were co-developed with Nixxes Software.
↑ Rise of the Tomb Raider is the sequel to the 2013 Tomb Raider video game. The Xbox 360 version was developed by Nixxes Software. The Mac OS X and Linux version was developed by Feral Interactive.