Nixxes Software

Last updated

Nixxes Software B.V.
Company type Subsidiary
Industry Video games
Founded1999;25 years ago (1999)
FounderJurjen Katsman
Headquarters,
Netherlands
Number of employees
55 [1]  (2022)
Parent PlayStation Studios (2021–present)
Website nixxes.com

Nixxes Software B.V. is a Dutch video game developer based in Utrecht. [2] It was founded by former demoscene developer Jurjen Katsman in 1999 to port the game Legacy of Kain: Soul Reaver to the Dreamcast. In July 2021, the company was acquired by Sony Interactive Entertainment to help bring its games from PlayStation platforms to personal computers. As of 2020, 40% of Nixxes' work comprises game ports, with the remainder being co-development efforts like the production of art assets. [2]

Contents

History

During the mid-1990s, Jurjen Katsman was a computer science student, gamer, and demoscene developer in the Netherlands. During one weekend, he was invited to meet Dutch developers working for the British publisher Eidos Interactive. Without his knowledge, these developers had arranged a job interview for him. He was hired by Eidos and asked to relocate to London within three weeks, forcing him to cease his studies. Katsman remained in London for two years before being transferred to Crystal Dynamics in the United States, which Eidos had acquired in 1998. After some time of living in hotels, Katsman chose to return to the Netherlands. By this time, Crystal Dynamics was developing Legacy of Kain: Soul Reaver and sought a developer capable of porting it to the Dreamcast. Believing that Katsman had the right skill set, the company hired him for the conversion. At their behest, Katsman founded Nixxes Software in 1999, deriving the name from "nix", his demoscene nickname. The Dreamcast port of Legacy of Kain: Soul Reaver was Nixxes' first project, which Katsman completed on his own. [2]

By 2013, when Nixxes was working on Thief , the company employed seventeen people. [2] In 2018, it moved into Utrecht's World Trade Center. [3]

The company faced some hardships during the onset of the COVID-19 pandemic because a lot of hardware had to remain in the office while most employees transitioned to remote work, and many workflows required a high-speed connection to the company servers. [4] On 1 July 2021, Sony Interactive Entertainment announced its acquisition of Nixxes Software to undisclosed terms. [5] In a statement to Famitsu later that month, Sony Interactive Entertainment's CEO, Jim Ryan, stated that the acquisition aimed at bringing first-party PlayStation games to personal computers. [6] After initially assisting Guerilla Games in patching the Microsoft Windows version of Horizon Zero Dawn Complete Edition throughout 2020 and 2021, [7] their first standalone project as a PlayStation Studios subsidiary was revealed in June 2022 to be the PC ports of Marvel's Spider-Man Remastered and Marvel's Spider-Man: Miles Morales , developed in collaboration with sister studio Insomniac Games. [8]

In 2023, Nixxes confirmed that it would start working on more remasters while also continuing their work on PC ports. [9]

List of games

YearTitlePlatform(s)Original developerNotesRef(s).
2000 Legacy of Kain: Soul Reaver Dreamcast Crystal Dynamics Ported to Dreamcast [10]
2001 Mad Dash Racing Xbox Developed new renderer [11]
Soul Reaver 2 Microsoft Windows Ported to Microsoft Windows [12]
2002 Blood Omen 2 GameCube, Microsoft Windows, Xbox Ported to GameCube, Microsoft Windows and Xbox [13]
2003 Legacy of Kain: Defiance Microsoft Windows, Xbox Ported to Microsoft Windows and Xbox, helped build developer tools [14]
Whiplash PlayStation 2, Xbox Developed new renderer [15]
2005 Project Snowblind Microsoft Windows, Xbox Ported to Microsoft Windows and Xbox, integrated Xbox Live support [16]
2006 Tomb Raider: Legend GameCube, Microsoft Windows, Xbox Ported to GameCube, Microsoft Windows and Xbox, helped build developer tools [17]
2007 Tomb Raider: Anniversary Microsoft Windows Ported to Microsoft Windows [18]
2008 Tomb Raider: Underworld Microsoft Windows, PlayStation 3 Ported to Microsoft Windows and PlayStation 3 [19]
2010 Kane & Lynch 2: Dog Days Microsoft Windows IO Interactive Ported to Microsoft Windows [20]
Lara Croft and the Guardian of Light Microsoft Windows, PlayStation 3 Crystal Dynamics Ported to Microsoft Windows and PlayStation 3 [21]
2011 Deus Ex: Human Revolution Microsoft Windows Eidos-Montréal Ported to Microsoft Windows, Added DX11 Support [22]
2012 Hitman: Absolution IO Interactive [23]
2013 Tomb Raider Microsoft Windows, PlayStation 3, PlayStation 4 Crystal Dynamics Ported to Microsoft Windows and PlayStation 3, also ported Definitive Edition to PlayStation 4, added higher quality physics, textures and 60fps support. [24] [25]
Killzone Shadow Fall PlayStation 4 Guerrilla Games Development Assistance [26]
2014 Thief Microsoft Windows Eidos-Montréal Ported to Microsoft Windows [27]
Lara Croft and the Temple of Osiris Microsoft Windows, PlayStation 4 Crystal Dynamics Ported to Microsoft Windows and PlayStation 4 [28]
2015 Rise of the Tomb Raider Microsoft Windows, Xbox 360, PlayStation 4 Ported to Microsoft Windows and Xbox 360, also ported 20th Anniversary to PlayStation 4, helped with VR content [29] [30]
2016 Deus Ex: Mankind Divided Microsoft Windows Eidos-Montréal Ported to Microsoft Windows [31]
2018 Shadow of the Tomb Raider [32]
2020 Marvel's Avengers Crystal Dynamics [33]
2021 Horizon Zero Dawn Complete Edition Guerrilla Games Developed patches [34]
2022 Marvel's Spider-Man Remastered Insomniac Games Ported to Microsoft Windows [35]
Marvel's Spider-Man: Miles Morales
2023 Ratchet & Clank: Rift Apart [36]
2024 Horizon Forbidden West Complete Edition Guerrilla Games [37]
Ghost of Tsushima Director's Cut Sucker Punch Productions [38]

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Further reading