Darius Force

Last updated
Darius Force
SuperNovaUSBoxShotSNES.jpg
North American cover art
Developer(s) Taito
Publisher(s) Taito
Composer(s) Kiyoshi Kusatsu, Yoshio Watanabe
Series Darius
Platform(s) Super NES
Release
  • JP: September 24, 1993
  • NA: December 1993
Genre(s) Horizontal scrolling shooter
Mode(s) Single-player

Darius Force, [lower-alpha 1] known as Super Nova in North America, is a horizontal scrolling shooter for the Super Famicom/SNES, released in 1993 and is part of the Darius series.

Contents

Gameplay

One main difference between this game and the rest of the Darius games is that the player can choose one of three Silver Hawks to play. The green one is the Silver Hawk of Darius . The blue one is the Silver Hawk of Darius II . The red one is a new prototype of Silver Hawk that exists only in this game.

There are three power-ups in this game, which can be obtained in three ways:

The power-ups for this game are the red bubble (shot and bomb power up), the blue bubble (shield regenerate and level up), and the green bubble (randomly gives a bonus point or an extra ship). There is also a special power up that can destroy all enemies on screen if it's destroyed (like Darius II) or can make the Silver Hawk shoot a powerful laser beam if grabbed by the player.

There is no power-up bar, which means that if a Silver Hawk is destroyed, the shots and bombs are powered down to the minimum level. Also, when the player loses a ship on a stage, it is returned to the 'check point' (not identified in-game) of that stage; if the ship has lost during a boss, it also returns to the last 'check point' before the boss appears.

Like Darius Twin, the player uses (by default) the Y button for shots and the B button for dropping bombs. As long as the player keeps both buttons pressed, the shots are powered down one level. The player can switch between bombs and side laser guns by pressing the R button.

The stages map for this game is very different from the rest of the Darius games. This map contains 15 stages, but only allows the player to take the forward or up paths, until the player reaches the L, N or O stage. Each one of those three stages contains its own boss and ending.

Reception

Notes

  1. Japanese: ダライアスフォース, Hepburn: Daraiasu Fōsu
  2. Nintendo Power scored Super Nova 3.1/5 for graphics/sound, 3.4/5 for play control, 2.9/5 for challenge, and 2.6/5 for theme/fun. [2]

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References

  1. Gaksch, Martin (April 1994). "Super Nova". MANIAC (in German). p. 18. Retrieved July 10, 2021.
  2. "Now Playing". Nintendo Power . Vol. 54. November 1993. pp. 102–107. Retrieved July 10, 2021.
  3. "Darius Force". Video Games (in German). February 1994. p. 100. Retrieved July 10, 2021.