Final Fantasy VII G-Bike | |
---|---|
Developer(s) | CyberConnect2 |
Publisher(s) | Square Enix |
Director(s) | Hiroshi Matsuyama |
Producer(s) | Ichiro Hazama Shinji Hashimoto |
Series | Final Fantasy |
Platform(s) | iOS, Android |
Release | October 30, 2014 |
Genre(s) | Racing, hack and slash |
Mode(s) | Single-player |
Final Fantasy VII G-Bike [lower-alpha 1] was a free-to-play video game for Android and iOS platforms. Available between October 2014 and December 2015, the title was a racing game with role-playing elements. Based on Square Enix's role-playing game Final Fantasy VII , the player controlled the protagonist of that game, Cloud Strife. While riding on a motorcycle, Cloud battled enemies with melee weapons and magic with help from other Final Fantasy VII characters. Players could modify Cloud's weapons, clothing and motorcycle, and perform powerful attacks known as limit breaks.
Square Enix and developer CyberConnect2 conceived of the game as a series of titles for mobile devices that would see the Final Fantasy VII mini-games remade. In the development process, they settled on only the most popular title, G-Bike. Developers expanded on the original idea for the mini-game in areas such as customization and gameplay but did not add an overarching story.
Critics had mixed reactions due to it not being the remake of the original Final Fantasy VII for which fans had been hoping, but they still found the game visually appealing and faithful to the original mini-games aesthetic. Square Enix shut down the game in 2015.
Final Fantasy VII G-Bike was a free-to-play racing game involving Cloud Strife, a young mercenary and protagonist of Final Fantasy VII . The game involved Cloud riding a motorcycle while fighting enemies as he travelled the roads around the city of Midgar as well as other locations. [1] Besides attacking with his weapon called the "Buster Sword", Cloud could perform magic with items called "Materia". [2] He was capable of performing a series of powerful attacks known as "Limit Breaks". Players could summon supporting characters from the original Final Fantasy VII such as Tifa Lockhart. [3] [4] Bosses drawn from FFVII are encountered at the end of stages, including Reno and Dyne. [5] [6] Players were awarded a ranking at the end of each stage based on how well they did.
Players could customize Cloud's weaponry and clothing to resemble either his original Final Fantasy VII look or a new look by visiting shops in-between missions. [7] Players could customize their bikes as well as purchase new ones. [8] In a 2015 event, players were able to replace Cloud's Hardy Daytona bike with one called Phoenix, which was more powerful and gave a boost to the characters' magical powers. [9]
The idea to create a mobile game based on Final Fantasy VII came from Square Enix producer Ichiro Hazama. He suggested partnering with a company known for action games. For this reason, Square Enix chose developer CyberConnect2 to make the game. They chose them because the developer company's staff had a close relationship with character designer Tetsuya Nomura, who worked with them on earlier projects. [10] Square Enix designated Hiroshi Matsuyama of CyberConnect2 as the game's director with oversight by Square Enix executive producer Yoshinori Kitase. [4] Nomura became the creative director, and in this role, he created a new design for Cloud Strife. [4] [11]
The initial plans were for G-Bike to be the first in a series of mobile games based on the minigames of Final Fantasy VII. [11] Of the title's several minigames, G-Bike was decided upon because of its popularity. In order to expand upon it, new gameplay was developed, such as weapon modifications and new forms of combat. The team decided not to develop an elaborate story around the game because it would necessitate more playable characters. For this reason, Cloud is the only protagonist in G-Bike. [1] Besides the original minigame, another inspiration for G-Bike's development was the 2005 film Final Fantasy VII Advent Children . In that film, Cloud fights enemies while driving a vehicle named Fenrir, which Hazama thought was "very cool, and radical", and influences from the title went into the game. [1] During production, CyberConnect2 was given access to production assets from both Advent Children and Crisis Core by Square Enix. That way, the developers' aesthetic matched the software publishers' previous works. [10] Matsumaya described the early submission and evaluation processes with Square Enix's newly-established game screening department as "bumpy". [10]
G-Bike was announced in June 2014 by Square Enix. [12] After some initial confusion, Hazama cleared up misconceptions that the game was going to be Final Fantasy VII and stated that it would be its own game. [1] Moreover, while it shared aesthetics with Final Fantasy VII and spin-off series Compilation of Final Fantasy VII , Square Enix said that the titles are not connected. [13] Matsuyama revealed that he asked Square Enix producer Shinji Hashimoto if he was interested in a Final Fantasy VII remake, but Hashimoto was not. Matsuyama interjected, "Well, if G-Bike is released and becomes a hit, let's make a Final Fantasy VII [remake]". [14]
Square Enix released the game's first trailer in September 2014. [15] Players who registered early for the game received a "Comet Materia" in-game item as a bonus. [16] G-Bike was released in Japan on October 30. [17] The game was released for free with in-app purchases. [18] At release, G-Bike had problems downloading to players' devices. While technically available, a glitch disrupted the games service until November 1. Square Enix initially stated that they will release the game in Western regions, [19] but they later canceled it for unspecified reasons. [20] Pocky maker Glico launched a special event to promote the game, and created collectible cards for the occasion. [21] G-Bike was shut down by Square Enix in December 2015. [22]
G-Bike received mixed reviews from critics. Japanese website AppGet praised the title as a quality remaking of the original minigame and its original aesthetic. [3] Ishaan Sahdev of Siliconera praised the game for its graphics, which he called "gorgeous". [19] Toshi Nakamura of Kotaku was optimistic about the game's announcement and thought the game's trailer looked appealing. He believed that it could lead to the release of other possible remakes from Square Enix. [23] Kyle Hilliard of Game Informer concluded that fans would not be upset that Square Enix announced G-Bike's release instead of Final Fantasy VII Remake. [24]
Some critics were displeased and bewildered by the game's announcement. Jason Schreier of Kotaku claimed that the initial public reaction was general surprise upon hearing Square Enix was announcing a new minigame. [1] Mike Wehner of Engadget pronounced that people would be disappointed that Square Enix was not ready with the Final Fantasy VII Remake. [18] Nikola Suprak of Hardcore Gamer went so far as to call the developers "trolls" for even working on a minigame with the main Final Fantasy remake unfinished. [25] Hidetsugu Naya of AppGet had more typical criticisms and noted the frequent load times and the many hours of gameplay required to unlock supporting characters. [3] In retrospect, Kat Bailey of USGamer said that because Square Enix has not localized the game into English, the title would stay obscure as most players will never hear about it. [26]
Final Fantasy VII is a 1997 role-playing video game developed by Square for the PlayStation console and the seventh main installment in the Final Fantasy series. Square published the game in Japan, and it was released in other regions by Sony Computer Entertainment, becoming the first game in the main series to have a PAL release. The game's story follows Cloud Strife, a mercenary who joins an eco-terrorist organization to stop a world-controlling megacorporation from using the planet's life essence as an energy source. Ensuing events send Cloud and his allies in pursuit of Sephiroth, a superhuman who seeks to wound the planet and harness its healing power in order to be reborn as a god. Throughout their journey, Cloud bonds with his party members, including Aerith Gainsborough, who holds the secret to saving their world.
Cloud Strife is the protagonist of Square Enix's role-playing video game Final Fantasy VII (1997), Final Fantasy VII Remake (2020), Final Fantasy VII Rebirth (2024) & the animated film Final Fantasy VII: Advent Children (2005). He acts in a supporting role in other Compilation of Final Fantasy VII titles, and is featured in several other games in the wider Final Fantasy series. He has also made guest appearances in various titles outside the franchise, such as the Kingdom Hearts series by Square Enix and Disney and the Super Smash Bros. series by Nintendo.
Sephiroth is a fictional character from the Final Fantasy video game series developed by Square and the main antagonist of the Final Fantasy VII. A former soldier of the megacorporation Shinra and the coworker of Zack Fair and superior of Cloud Strife, he possesses superhuman physiology as a result of an experiment in which Shinra injected him with cells from the extraterrestrial lifeform Jenova when he was still a fetus. Upon discovering this, Sephiroth becomes consumed by rage and decides to take control of the Planet by harnessing its life force and annihilating all life on it in order to become a god amidst the destruction. Sephiroth's background and role in the story are expanded upon in the Compilation of Final Fantasy VII. Additionally, he appears as a guest character in other video games and media, such as a recurring boss in the Kingdom Hearts series and as a playable character in Super Smash Bros. Ultimate.
Before Crisis: Final Fantasy VII is an action role-playing video game developed by Square Enix and originally released for the FOMA mobile service on September 24, 2004. It was later released for SoftBank Mobile and EZweb in 2007. Before Crisis is a prequel to the 1997 video game Final Fantasy VII and forms part of the Compilation of Final Fantasy VII, a metaseries expanding on and continuing the story established in Final Fantasy VII. It takes place six years prior to the events of Final Fantasy VII and focuses on the adventures of the Turks, a group of covert operatives working for the Shinra Electric Power Company, and their fights against both rebel group AVALANCHE and their corrupt employers.
Barret Wallace is a character in Square Enix's role-playing video game Final Fantasy VII. He was created by character designer Tetsuya Nomura, and has since appeared in the CGI film sequel, Final Fantasy VII: Advent Children as well as other games and media in the Compilation of Final Fantasy VII series. As of Advent Children, Barret is voiced by Masahiro Kobayashi and Masato Funaki in Japanese, while Beau Billingslea and John Eric Bentley voice him in English.
Tifa Lockhart is a character who debuted in Square's 1997 role-playing video game Final Fantasy VII. She was created as a foil to her teammate Aerith Gainsborough by members of the development team, including director Yoshinori Kitase and writers Kazushige Nojima and Tetsuya Nomura, who also contributed to her visual design. She has since appeared as a playable fighter in Ehrgeiz and the Dissidia Final Fantasy series and made cameo appearances in several other titles, such as Kingdom Hearts II and Itadaki Street. Beginning in 2005, she has been featured in sequels and spin-offs as part of the Compilation of Final Fantasy VII series, including the animated film Advent Children and Final Fantasy VII Remake.
Yuffie Kisaragi is a character from Square Enix's Final Fantasy series. She is designed by Tetsuya Nomura, and was first introduced in the 1997 role-playing video game Final Fantasy VII as a young female ninja princess and thief. She is an optional party member, and can be recruited through a sidequest. Yuffie reappears in the Compilation of Final Fantasy VII series, which expands on her background and shows her after the events of the original game.
Aerith Gainsborough, transliterated as Aeris Gainsborough in the English releases of Final Fantasy VII and Final Fantasy Tactics, is a character in Square's role-playing video game Final Fantasy VII. She was designed by Tetsuya Nomura with influence from Yoshinori Kitase, Hironobu Sakaguchi and Yoshitaka Amano.
Zack Fair is a character in the Final Fantasy role-playing video game series by Square Enix. He is first introduced as a non-player character in Final Fantasy VII (1997) and later appears in the Compilation of Final Fantasy VII works Before Crisis, Last Order, Advent Children and, most prominently, Crisis Core, a prequel to the original game which focuses on him and expands on his backstory.
The Compilation of Final Fantasy VII is a metaseries produced by Square Enix. A subseries stemming from the main Final Fantasy franchise, it is a collection of video games, animated features and short stories set in the world and continuity of Final Fantasy VII (1997). Officially announced in 2003 with the reveal of Final Fantasy VII: Advent Children, the series' core products are three video games and one film release. Alongside these are tie-in products and spin-offs including books, mobile games, and an original video animation. Advent Children and the mobile title Before Crisis are a sequel and prequel to VII respectively, focusing on Cloud Strife, the original game's main protagonist, and covert operatives known as the Turks. Crisis Core follows Zack Fair, a minor character in VII, while Dirge of Cerberus, a sequel to Advent Children, follows Vincent Valentine, one of the original's optional characters. The series has since been expanded to include more products, most notably a planned trilogy of games remaking the 1997 original; the first installment in this trilogy, Final Fantasy VII Remake, was released in 2020, while the second installment, Final Fantasy VII Rebirth, was released in 2024.
Final Fantasy VII, a role-playing video game developed by Square, now Square Enix, and originally released in 1997, features many fictional characters in both major and minor roles. VII has been followed by multiple sequels and prequels, grouped into the multimedia series Compilation of Final Fantasy VII. These include the 2004 mobile game prequel Before Crisis, the 2005 movie sequel Advent Children, the 2006 shooter spin-off sequel Dirge of Cerberus, and the 2007 action game prequel Crisis Core. Other media include spin-off books and the original video animation Last Order. The setting of Final Fantasy VII has been described as industrial or post-industrial science fiction. It is referred to as "the Planet" in most games, and was retroactively named "Gaia" in some Square Enix promotional material.
Kenichiro Fukui is a Japanese video game composer and electronic musician. Before working at Square Enix, he was employed at Konami. He was also an arranger and a keyboardist in the band The Black Mages. Additionally, Fukui arranged Angela Aki's "Kiss Me Good-Bye" from Final Fantasy XII. In October 2007, he left Square Enix to become a lecturer, although he continued to work with The Black Mages until the band dissolved in 2010, and continued to do freelance work with video games. His Konami Kukeiha Club nickname was "Funiki Fukui". He lives in Yokohama, Japan.
Yoshinori Kitase is a Japanese game director and producer working for Square Enix. He is known as the director of Final Fantasy VI, Chrono Trigger, Final Fantasy VII, Final Fantasy VIII and Final Fantasy X, and the producer of the Final Fantasy X and Final Fantasy XIII series.
CyberConnect2 Co., Ltd. is a Japanese video game development studio mostly known for its work on the .hack series, along with a series of fighting games based on the Naruto franchise. They are also known for creating the Little Tail Bronx series. In 2016, they expanded their workforce into the international market by opening a studio in Montreal, Canada; however, the studio ceased operations in July 2023 after seven years of service.
Crisis Core: Final Fantasy VII is an action role-playing game developed and published by Square Enix for the PlayStation Portable. The game was first released in 2007, and serves as a prequel to the 1997 video game Final Fantasy VII. It is part of the metaseries Compilation of Final Fantasy VII, which includes other products related to the original game.
HexaDrive Inc. is an independent video game developer based in Osaka, Japan. Founded by former Capcom programmer Masakazu Matsushita in 2007, HexaDrive has worked on different titles for various systems, notably Rez HD, a HD remastering of the title Rez exclusively for Xbox Live Arcade and The 3rd Birthday which was a collaboration between HexaDrive and Square Enix.
Final Fantasy VII Remake is an action role-playing game by Square Enix, released for PlayStation 4 in April 2020. It is the first in a planned trilogy of games remaking the 1997 PlayStation game Final Fantasy VII. An enhanced version, Final Fantasy VII Remake Intergrade, was released for PlayStation 5 and Windows in 2021.
Square Enix Image Studio Division, is a Japan-based CGI animation studio dedicated towards creating video game cut scenes and full-length feature films for Square Enix. Square Enix Image Studio Division was founded as Visual Works as the CGI department for Square and was responsible for creating the pre-rendered CG sequences for the company, starting with Final Fantasy VII in 1997.
Hiroshi Matsuyama, born in November 23, 1970 in Fukuoka, is a Japanese game designer. He is the CEO of the company CyberConnect2. He developed multiple games including the .hack franchise as well as adaptations of the anime series including Naruto and Dragon Ball. Besides developing games, Matsuyama has participated in directing two .hack films as well as voicing a character from the series.