Naruto: Ultimate Ninja Storm | |
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Developer(s) | CyberConnect2 |
Publisher(s) | Namco Bandai Games |
Composer(s) | Chikayo Fukuda Yasunori Ebina |
Series | Naruto: Ultimate Ninja |
Platform(s) | PlayStation 3 PlayStation 4 Windows Xbox One Nintendo Switch Android iOS |
Release | |
Genre(s) | Fighting |
Mode(s) | Single-player, multiplayer |
Naruto: Ultimate Ninja Storm, known in Japan as Naruto: Narutimate Storm [1] is a 2008 fighting video game developed by CyberConnect2 and published by Namco Bandai Games (now Bandai Namco Entertainment) for the PlayStation 3. It is based on the popular manga and anime series Naruto by Masashi Kishimoto, and the first installment of the Naruto: Ultimate Ninja series, followed up by Naruto Shippuden: Ultimate Ninja Storm 2 (2010). [2] The game has since been remastered and released as part of the series Trilogy on newer platforms in 2017, as well as mobile platforms in 2024.
Naruto: Ultimate Ninja Storm retains many of the gameplay elements from earlier installments of the Ultimate Ninja series. However, Ultimate Ninja Storm allows players to fight in three-dimensional environments, as opposed to the two-dimensional planes in previous games. [3]
One of the new features introduced to the series in Ultimate Ninja Storm is "Awakening Mode", a transformation that can be activated when a player loses a certain amount of health during a match. The health requirement for each character differs based on how powerful the transformation is. Once activated, the character gains new abilities, speed, and stronger attacks. A few of the characters in the game gain entirely new movesets after transforming. With the d-pad, players can use preset items during a match that either damage the opponent or provide various status effects like increasing attack power, or lowering the opponent's defense. Players are also able to customize their character's jutsu and select two support characters to use in a match. Returning to the game from previous installments is "jutsu clash" mode, which is initiated if both players activate their special attack at the same time. During this mode, both players have to press the corresponding button as fast as possible in order to knock away their opponent. [4] Each character has an "ultimate jutsu". If it hits, both players either input button commands, mash a certain button, or spin the analogue stick the fastest during the time limit. If the attacking player wins, the ultimate will hit, typically taking away around a third to a full bar of the opponent's health. If the defending player wins, they will escape without major damage. Each character also has an "ultimate impact", where if the player holds down the melee button, the character controlled will charge up a very powerful strike. If it hits, it zooms in on the opponent's face taking a heavy blow in a short, cinematic close-up.
The game includes 25 playable characters, each of which can also be used as a support character during battle. [3] Ten additional support-only characters are available as free downloadable content released over the five-month period that followed the game's release. [5] Additional downloadable content include alternative costumes, and new missions. [6]
The story mode loosely covers the events of the Part I of the manga and the anime. [7] Players are able to explore the Hidden Leaf Village between missions, which acts as a central hub for the story mode, and access more missions. [6]
The game was first unveiled in September 2007, under the code name Naruto PS3 Project. Namco Bandai said the title would start with "Naruto: Ultimate Ninja" and asked fans for suggestions on a suffix consisting of one or two words. [8] In April 2008 the game was officially named Naruto: Ultimate Ninja Storm, in addition, the developers allowed fans to choose the final front cover for the game out of a possible six. [9]
The game features cel-shaded graphics that "will break the barrier between anime and video game". [10] Hiroshi Matsuyama, one of the creators of the game, commented that the staff wanted to try to remove the borderline between the anime and actual gameplay. They wanted to reach an effect where people actually look at the scenes as anime rather than a game. The core concept of the game is that of a one on one battle. Though the storyline from the game is based on the first part of the anime series and the manga, the producers picked out key areas within the story, effectively forming a line from the first to the 135th episode. [7]
A playable demo of the game was released on Sony's PlayStation Network on July 17, 2008. Only Naruto Uzumaki and Kakashi Hatake were playable and only one stage was included. [11] The official North American release date of the game was confirmed in a trailer shown during the 2008 Tokyo Game Show. [12]
A limited edition version of Ultimate Ninja Storm was available to those who pre-ordered the game at select retailers. It included a steel book case with an alternate art plastic slip cover, two exclusive cards for the Naruto collectible card game, a CD of the game's soundtrack, and an individually numbered "Laser Cel" depicting Naruto Uzumaki and Sasuke Uchiha. [13] The game was first released in North America on November 4, 2008, in Europe, on November 7, 2008, and in Australia on November 20, 2008. The Japanese version of the game was released on January 15, 2009 under the name of Naruto: Narutimate Storm (NARUTO-ナルト-ナルティメットストーム, Naruto: Narutimetto Sutōmu).
A remastered version of the game was released in Naruto: Ultimate Ninja Storm Trilogy alongside Ninja Storm 2 and Ninja Storm 3 Full Burst for the PlayStation 4, Windows, and Xbox One on August 25, 2017, and was released for Nintendo Switch on April 26, 2018. [14] A mobile version was released on September 24, 2024. [15]
Aggregator | Score |
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Metacritic | 75/100 [16] |
Publication | Score |
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1Up.com | B− [17] |
GameRevolution | C [18] |
GameSpot | 7.5/10 [19] |
GamesRadar+ | [20] |
GameTrailers | 7.5/10 [21] |
GameZone | 8.5/10 [22] |
IGN | 8.4/10 [23] |
PlayStation Official Magazine – UK | 5/10 [24] |
PlayStation: The Official Magazine | [25] |
X-Play | [16] |
This section needs expansionwith: examples and additional citations. You can help by adding to it. (November 2008) |
Naruto: Ultimate Ninja Storm received "generally positive" reception, according to review aggregator Metacritic. [16]
IGN gave the game an 8.4 out of 10, praising it for its "phenomenal visuals" and the variety of things that can be done between missions. It noted that the single-button combat might turn away hardcore gamers, but found the fast-paced action and chakra management system to be redeeming factors. [23] GameSpot gave the game a score of 7.5 out of ten saying it wasn't a bad game but it wasn't a great one either. [19] 1UP.com gave it a B− and praised the game's graphics, but commented that some parts of the game system have issues. [17]
As of July 2009, 83,868 units have been sold in Japan. [26] It was the only video game to win the Excellence Prize in the Entertainment Division of the 13th annual Japan Media Arts Festival. [27] As of 2016, the game has sold over two million copies. [28]
Naruto is a Japanese manga series written and illustrated by Masashi Kishimoto. It tells the story of Naruto Uzumaki, a young ninja who seeks recognition from his peers and dreams of becoming the Hokage, the leader of his village. The story is told in two parts: the first is set in Naruto's pre-teen years, and the second in his teens. The series is based on two one-shot manga by Kishimoto: Karakuri (1995), which earned Kishimoto an honorable mention in Shueisha's monthly Hop Step Award the following year, and Naruto (1997).
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Naruto: Clash of Ninja is a 3-D cel-shaded fighting game developed by Eighting and published by D3 Publisher and Tomy. It is based on the popular anime and manga series Naruto by Masashi Kishimoto, and the first installment of the Naruto: Clash of Ninja video game series. In the game, players pit two characters from the Naruto manga and anime series against each other, using basic attacks and special techniques to defeat their opponent in one of the game's modes.
Orochimaru (大蛇丸) is a fictional character from Naruto, a manga series created by Masashi Kishimoto. Orochimaru is a former ninja from the village of Konohagakure who is well known for work in wars which earned him the title of Sannin and becomes a terrorist as a means to cheat death, and built his own ninja village Otogakure. He succeeds to some extent in obtaining immortality by transferring between different host bodies, which became one of his driving motivations throughout the series as he targets Sasuke Uchiha for his genetic heritage. By the events of Boruto: Naruto Next Generations, he has seemingly redeemed himself and has sent his experiment Mitsuki to Konoha to become a ninja. Orochimaru has appeared in media outside the Naruto anime and manga, including several video games.
Itachi Uchiha is a character in the Naruto manga and anime series created by Masashi Kishimoto. Itachi is the older brother of Sasuke Uchiha, and is responsible for killing all the members of their clan, sparing only Sasuke. He appears working as a terrorist from the organisation Akatsuki and serves as Sasuke's greatest enemy.
CyberConnect2 Co., Ltd. is a Japanese video game development studio mostly known for its work on the .hack series, along with a series of fighting games based on the Naruto franchise. They are also known for creating the Little Tail Bronx series. In 2016, they expanded their workforce into the international market by opening a studio in Montreal, Canada; however, the studio ceased operations in July 2023 after seven years of service.
Naruto: Clash of Ninja, released in Japan as Naruto: Gekitō Ninja Taisen!, is a series of 3D cel-shaded fighting games based on the manga and anime series Naruto by Masashi Kishimoto. They are developed by Eighting and published by D3 Publisher and Tomy. The series began with four GameCube games, with the first two available internationally and the last two released exclusively in Japan, before splitting into two parallel Wii-exclusive follow-up series: the Gekitō Ninja Taisen EX tetralogy released exclusively in Japan and its international counterpart, the Clash of Ninja: Revolution trilogy. The two Wii series share the same gameplay mechanics, but differ with respect to content and characters, with the international Revolution series being based on a localized version of the Naruto anime series. The first half of the original series and the entire Revolution trilogy are available in North America and Europe, the first two Revolution games are available in Australasia and all games in the series except the Revolution trilogy are available in Japan.
Naruto: Ultimate Ninja, known in Japan as the Naruto: Narutimate Series, is a series of fighting video games, based on the popular manga and anime series Naruto by Masashi Kishimoto. It was developed by CyberConnect2, and published by Bandai and later Bandai Namco Games. The first game was released in 2004 for the PlayStation 2, and was followed by four more titles for the system, as well as five spinoffs for the PlayStation Portable. A follow-up for the PlayStation 3, titled Naruto: Ultimate Ninja Storm, was the first to feature three-dimensional battles, and began the long-running Storm sub-series. While starting out as a series exclusive to the PlayStation family of systems, the series has also been present on Xbox and PC platforms since the release of Naruto Shippuden: Ultimate Ninja Storm 2 for the Xbox 360 and Naruto Shippuden: Ultimate Ninja Storm 3 Full Burst for Windows, respectively. Latest releases were also ported to the Nintendo Switch. The Naruto: Ultimate Ninja series sold over 20 million copies worldwide as of December 2019.
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