D.I.C.E. Award for Outstanding Achievement in Game Direction

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D.I.C.E. Award for Outstanding Achievement in Game Direction
CountryUnited States
Presented by Academy of Interactive Arts & Sciences
First awarded 2009
Currently held by Baldur's Gate 3
Website www.interactive.org

The D.I.C.E. Award for Outstanding Achievement in Game Direction is an award presented annually by the Academy of Interactive Arts & Sciences during the D.I.C.E. Awards. This recognizes "the individual or small group of individuals who are responsible for directing and driving an interactive game and its team through a combination of skills that include vision, management execution, and game design to create a cohesive experience. This award recognizes the role of the creative director and game director - in guiding all elements of a title and shaping the final outcome of a game". [1] Creative/technical Academy members with expertise as a game designer or producer are qualified to vote for this award. [2]

Contents

The award's most recent winner is Baldur's Gate 3 , developed and published by Larian Studios.

Game Direction and Game of the Year

Since the award for Outstanding Achievement in Game Direction was first offered at the 12th Annual Interactive Achievement Awards, most of the finalists for Game Direction were also finalists for Game of the Year. In addition, most award winners for Game Direction would also win Game of the Year. The winners for Game Direction that did not win Game of the Year were:

The only winners for Game of the Year that were not finalists for Game Direction were:

Winners and nominees

Table key
Indicates the winner

2000s

YearGameDeveloper(s)Publisher(s)Ref.
2008
(12th)
LittleBigPlanet Media Molecule Sony Computer Entertainment [1] [3]
Fallout 3 Bethesda Game Studios Bethesda Softworks
Gears of War 2 Epic Games Microsoft Game Studios
Left 4 Dead Valve South Valve
Metal Gear Solid 4: Guns of the Patriots Kojima Productions Konami
2009
(13th)
Uncharted 2: Among Thieves Naughty Dog Sony Computer Entertainment [4] [5] [6]
Assassin's Creed II Ubisoft Montreal Ubisoft
Batman: Arkham Asylum Rocksteady Studios Warner Bros. Interactive Entertainment
Brütal Legend Double Fine Productions Electronic Arts
Flower Thatgamecompany Sony Computer Entertainment

2010s

YearGameDeveloper(s)Publisher(s)Ref.
2010
(14th)
Red Dead Redemption Rockstar San Diego Rockstar Games [7] [8] [9]
Assassin's Creed: Brotherhood Ubisoft Montreal Ubisoft
Enslaved: Odyssey to the West Ninja Theory Namco Bandai Games
Limbo Playdead Microsoft Game Studios
Mass Effect 2 BioWare Electronic Arts, Microsoft Game Studios
2011
(15th)
The Elder Scrolls V: Skyrim Bethesda Game Studios Bethesda Softworks [10] [11] [12]
Batman: Arkham City Rocksteady Studios Warner Bros. Interactive Entertainment
L.A. Noire Team Bondi Rockstar Games
Portal 2 Valve Valve
Uncharted 3: Drake's Deception Naughty Dog Sony Computer Entertainment
2012
(16th)
Journey Thatgamecompany Sony Computer Entertainment [13] [14]
Dishonored Arkane Studios Bethesda Softworks
Far Cry 3 Ubisoft Montreal Ubisoft
The Unfinished Swan Giant Sparrow, Santa Monica Studio Sony Computer Entertainment
The Walking Dead Telltale Games Telltale Games
2013
(17th)
The Last of Us Naughty Dog Sony Computer Entertainment [15] [16]
Brothers: A Tale of Two Sons Starbreeze Studios 505 Games
Grand Theft Auto V Rockstar North Rockstar Games
Papers, Please Lucas Pope 3909
Tearaway Media Molecule Sony Computer Entertainment
2014
(18th)
Middle-earth: Shadow of Mordor Monolith Productions Warner Bros. Interactive Entertainment [17] [18]
Lumino City State of Play GamesState of Play Games
Monument Valley Ustwo Ustwo
Never Alone (Kisima Ingitchuna) Upper One GamesE-Line Media
The Vanishing of Ethan Carter The Astronauts The Astronauts
2015
(19th)
Fallout 4 Bethesda Game Studios Bethesda Softworks [19] [20]
Life Is Strange Don't Nod Square Enix Europe
Rise of the Tomb Raider Crystal Dynamics Square Enix Europe, Microsoft Studios
Undertale Toby Fox Toby Fox
The Witcher 3: Wild Hunt CD Projekt Red CD Projekt
2016
(20th)
Inside Playdead Playdead [21] [22]
1979 Revolution: Black Friday iNK StoriesiNK Stories
Battlefield 1 DICE Electronic Arts
The Last Guardian Japan Studio Sony Interactive Entertainment
Uncharted 4: A Thief's End Naughty Dog
2017
(21st)
The Legend of Zelda: Breath of the Wild Nintendo EPD Nintendo [23] [24]
Gorogoa Jason Roberts, Buried Signal Annapurna Interactive
Horizon Zero Dawn Guerrilla Games Sony Interactive Entertainment
Uncharted: The Lost Legacy Naughty Dog
What Remains of Edith Finch Giant Sparrow Annapurna Interactive
2018
(22nd)
God of War Santa Monica Studio Sony Interactive Entertainment [25] [26]
Florence Mountains Annapurna Interactive
Marvel's Spider-Man Insomniac Games Sony Interactive Entertainment
Red Dead Redemption 2 Rockstar Games Rockstar Games
Return of the Obra Dinn Lucas Pope 3909
2019
(23rd)
Control Remedy Entertainment 505 Games [27] [28]
A Short Hike Adam Robinson-YuAdam Robinson-Yu
Disco Elysium ZA/UMZA/UM
Outer Wilds Mobius Digital Annapurna Interactive
Untitled Goose Game House House Panic

2020s

YearGameDeveloper(s)Publisher(s)Ref.
2020
(24th)
Hades Supergiant Games Supergiant Games [29] [30]
Ghost of Tsushima Sucker Punch Productions Sony Interactive Entertainment
Half-Life: Alyx Valve Valve
Kentucky Route Zero Cardboard Computer Annapurna Interactive
The Last of Us Part II Naughty Dog Sony Interactive Entertainment
2021
(25th)
Deathloop Arkane Studios Bethesda Softworks [31] [32]
Inscryption Daniel Mullins Games Devolver Digital
It Takes Two Hazelight Studios Electronic Arts
Ratchet & Clank: Rift Apart Insomniac Games Sony Interactive Entertainment
The Artful Escape Beethoven & Dinosaur Annapurna Interactive
2022
(26th)
Elden Ring FromSoftware Bandai Namco Entertainment [33] [34] [35]
God of War Ragnarök Santa Monica Studio Sony Interactive Entertainment
Horizon Forbidden West Guerrilla Games
Immortality Half Mermaid ProductionsHalf Mermaid Productions
Tunic Isometricorps Games Finji
2023
(27th)
Baldur's Gate 3 Larian Studios Larian Studios [36] [37] [38]
Cocoon Geometric Interactive Annapurna Interactive
Marvel's Spider-Man 2 Insomniac Games Sony Interactive Entertainment
Super Mario Bros. Wonder Nintendo EPD Nintendo
The Legend of Zelda: Tears of the Kingdom

Multiple nominations and wins

Developers and publishers

Sony has published the most nominees and the most winners, and is the only publisher with back-to-back wins. Sony's developer Naughty Dog has developed the most nominees, and is tied with Bethesda Game Studios for developing the most winners. Ubisoft Montreal and Insomniac Games are tied for developing the most nominees without a winner, while Annapurna Interactive has published the most nominees without a winner.

Franchises

Only ten franchises have been nominated more than once, with none being repeat winners. Uncharted has been the most nominated franchise in this category.

Franchises
FranchiseNominationsWins
Uncharted 41
Fallout 21
God of War 21
The Last of Us 21
The Legend of Zelda 21
Red Dead 21
Assassin's Creed 20
Batman: Arkham 20
Horizon 20
Marvel's Spider-Man 20

Notes

    Related Research Articles

    The D.I.C.E. Award for Game of the Year is an award presented annually by the Academy of Interactive Arts & Sciences during the D.I.C.E. Awards. It is given in honor of "the single game, without regard to system or delivery mechanism, voted by the membership of the Academy of Interactive Arts & Sciences that best utilizes the chosen medium to entertain users". All active creative/technical, business, and affiliate members of the Academy are qualified to vote for this category.

    The D.I.C.E. Award for Action Game of the Year is an award presented annually by the Academy of Interactive Arts & Sciences during the D.I.C.E. Awards. This award recognizes titles that "follow the gameplay from the prospective of the character that the player is controlling. These games feature heavy weapons use and/or involve characters engaged in combat while moving through a linear or open environment. The opponent can either be controlled by another player or by the game". All active creative/technical, business, and affiliate members of the Academy are qualified to vote for this category. The award initially had separate awards for console games and computer games at the 1st Annual Interactive Achievement Awards in 1998, with the first winners being GoldenEye 007 for console and Quake II for computer. There have been numerous mergers and additions of action-related games throughout the awards ceremony's history. The current version was officially introduced at the 11th Annual Interactive Achievement Awards in 2008, which was awarded to Call of Duty 4: Modern Warfare.

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    The D.I.C.E. Award for Role-Playing Game of the Year is an award presented annually by the Academy of Interactive Arts & Sciences during the D.I.C.E. Awards. "This award honors a title, single-player or multi-player, where an individual assumes the role of one or more characters and develops those characters in terms of abilities, statistics, and/or traits as the game progresses. Gameplay involves exploring, acquiring resources, solving puzzles, and interacting with player or non-player characters in the persistent world. Through the player's actions, his/her virtual characters' statistics or traits demonstrably evolve throughout the game". All active creative/technical, business, and affiliate members of the Academy are qualified to vote for this category. The award initially had separate awards for console games and computer games at the 1st Annual Interactive Achievement Awards in 1998, with the first winners being Final Fantasy VII for console and Dungeon Keeper for computer. Throughout the history of this category, there have been numerous mergers and changes for role-playing related games. The current version was established at the 21st Annual D.I.C.E. Awards in 2018, which was awarded to Nier: Automata.

    The D.I.C.E. Award for Sports Game of the Year is an award presented annually by the Academy of Interactive Arts & Sciences during the D.I.C.E. Awards. This award recognizes games that "offer the user the opportunity to virtually reproduce a sporting experience: either a realistic portrayal of an actual sport or games that reproduce for the user experience of participating in an existing competitive sport". All active creative/technical, business, and affiliate members of the Academy are qualified to vote for this category. The award initially had separate awards for console games and computer games at the 1st Annual Interactive Achievement Awards in 1998, with the first winners being International Superstar Soccer 64 for console and FIFA: Road to World Cup 98 for computer. There have been numerous mergers and additions of sports-related games during the early years of the annual awards ceremony. The current version was established in 2006, with its winner being SSX on Tour.

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    The D.I.C.E. Award for Racing Game of the Year is an award presented annually by the Academy of Interactive Arts & Sciences during the D.I.C.E. Awards. This recognizes "titles that allow the user to participate in a contest in which the objective is to convey an object through a course of virtual physical progress as quickly as possible. Racing games may involve competition against other user-controlled competitors or against system controlled competitors. Racing games must simulate vehicular motion". All active creative/technical, business, and affiliate members of the Academy are qualified to vote for this category. It was originally presented as Console Racing Game of the Year, with its first winner being Diddy Kong Racing, which was developed by Rare and published by Nintendo.

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    The D.I.C.E. Award for Immersive Reality Game of the Year is an award presented annually by the Academy of Interactive Arts & Sciences during the D.I.C.E. Awards. This award recognizes "the single game released on an immersive reality platform that best utilizes the attributes of the platform to entertain users. Elements of design, direction, and narrative are factored into the title selection".

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