D.I.C.E. Award for Action Game of the Year

Last updated

D.I.C.E. Award for Action Game of the Year
CountryUnited States
Presented by Academy of Interactive Arts & Sciences
First awarded 1998
Currently held by Marvel's Spider-Man 2
Website www.interactive.org

The D.I.C.E. Award for Action Game of the Year is an award presented annually by the Academy of Interactive Arts & Sciences during the D.I.C.E. Awards. This award recognizes titles that "follow the gameplay from the prospective of the character that the player is controlling. These games feature heavy weapons use and/or involve characters engaged in combat while moving through a linear or open environment. The opponent can either be controlled by another player or by the game". [1] All active creative/technical, business, and affiliate members of the Academy are qualified to vote for this category. [2] The award initially had separate awards for console games and computer games at the 1st Annual Interactive Achievement Awards in 1998, with the first winners being GoldenEye 007 for console and Quake II for computer. There have been numerous mergers and additions of action-related games throughout the awards ceremony's history. The current version was officially introduced at the 11th Annual Interactive Achievement Awards in 2008, which was awarded to Call of Duty 4: Modern Warfare .

Contents

The most recent winner of the award is Marvel's Spider-Man 2 , developed by Insomniac Games and published by Sony Interactive Entertainment.

History

Initially, the Interactive Achievement Awards had separate awards for Console Action Game of the Year and Computer Action Game of the Year. [3] The 1999 awards featured genre-specific Online awards, including Online Action/Strategy Game of the Year. [4] There was only one Online Game of the Year in 2000. [5] In 2001, the awards for action games and adventure games were consolidated to Action/Adventure awards, recognizing titles in which players are challenged with real-time action activities and combat where possibly skill, accuracy and puzzle-solving are required. [6] [7] [8] Additional categories for console and computer first person action games were added for the 6th awards ceremony. [9] This was probably because both winners for console and PC Action/Adventure in 2002 were first-person shooters, being Halo: Combat Evolved for console and Return to Castle Wolfenstein for PC. [10] [11] A category for Console Platform Action/Adventure Game of the Year was also introduced in 2003. [9] Starting in 2006, genre-specific awards would no longer have separate categories for console and computer games, resulting in one Action/Adventure Game of the Year award, which included platform games going forward, and one First-Person Action Game of the Year award. [12] These would ultimately be replaced by Action Game of the Year and Adventure Game of the Year in 2008. [1] [13]

Winners and nominees

1990s

Table key
Indicates the winner
YearGameDeveloper(s)Publisher(s)Ref.
1997/1998
(1st)
Console Action Game of the Year [14] [15] [16]
GoldenEye 007 Rare Nintendo
Crash Bandicoot 2: Cortex Strikes Back Naughty Dog Sony Computer Entertainment
Gex: Enter the Gecko Crystal Dynamics Midway Games
Resident Evil 2 Capcom Capcom
Turok: Dinosaur Hunter Iguana Entertainment Acclaim Entertainment
PC Action Game of the Year
Quake II id Software Activision
Carmageddon Max Pack Stainless Games Interplay Productions
Die By the Sword Treyarch
Star Wars Jedi Knight: Dark Forces II LucasArts LucasArts
Redneck Rampage Xatrix Entertainment Interplay Productions
Wing Commander: Prophecy Origin Systems Electronic Arts
1998/1999
(2nd)
Console Action Game of the Year [17] [18]
Banjo-Kazooie Rare Nintendo
Metal Gear Solid Konami Konami
Parasite Eve SquareSoft Square Electronic Arts
Spyro the Dragon Insomniac Games Sony Computer Entertainment
Tenchu: Stealth Assassins Acquire Activision
PC Action Game of the Year
Half-Life Valve Sierra On-Line
Starsiege: Tribes Dynamix Sierra On-Line
Tom Clancy's Rainbow Six Red Storm Entertainment Red Storm Entertainment
Unreal Epic Games, Digital Extremes GT Interactive
Online Action/Strategy Game of the Year
Starsiege: Tribes Dynamix Sierra On-Line
Air Warrior III Kesmai Interactive Magic
CyberStrike 2 Simutronics 989 Studios
1999/2000
(3rd)
Console Action Game of the Year [19]
Crazy Taxi Hitmaker Sega
Armada Metro3D Metro3D
Gauntlet Legends Midway Games Midway Games
Super Smash Bros. HAL Laboratory Nintendo
Syphon Filter Eidectic 989 Studios
Computer Action Game of the Year [20] [21]
Half-Life: Opposing Force Gearbox Software Sierra On-Line
Quake III Arena id Software Activision
Tom Clancy's Rainbow Six: Rogue Spear Red Storm Entertainment Red Storm Entertainment
Unreal Tournament Epic Games, Digital Extremes GT Interactive

2000s

YearGameDeveloper(s)Publisher(s)Ref.
2000
(4th)
Console Action/Adventure Game of the Year [6] [8] [22]
The Legend of Zelda: Majora's Mask Nintendo EAD Nintendo
Banjo-Tooie Rare Nintendo
Rayman 2: The Great Escape Ubisoft Pictures Ubisoft
Spyro: Year of the Dragon Insomniac Games Sony Computer Entertainment
Vagrant Story SquareSoft Square Electronic Arts
PC Action/Adventure Game of the Year [7] [8] [22]
Deus Ex Ion Storm Eidos Interactive
Crimson Skies Zipper Interactive Microsoft Games
Escape from Monkey Island LucasArts LucasArts
Star Trek: Voyager – Elite Force Raven Software Activision
The Operative: No One Lives Forever Monolith Productions Fox Interactive
2001
(5th)
Console Action/Adventure Game of the Year [10] [11]
[23] [24]
Halo: Combat Evolved Bungie Microsoft Game Studios
Conker's Bad Fur Day Rare Rare
Grand Theft Auto III DMA Design Rockstar Games
Ico Japan Studio Sony Computer Entertainment
Jak & Daxter: The Precursor Legacy Naughty Dog
PC Action/Adventure Game of the Year
Return to Castle Wolfenstein Gray Matter Studios Activision
Aliens Versus Predator 2 Monolith Productions Sierra On-Line
Clive Barker's Undying EA Los Angeles Electronic Arts
Myst III: Exile Presto Studios Ubisoft
2002
(6th)
Console Action/Adventure Game of the Year [25] [26]
Grand Theft Auto: Vice City Rockstar North Rockstar Games
Hitman 2: Silent Assassin IO Interactive Eidos Interactive
Jet Set Radio Future Smilebit Sega
Rez United Game Artists
Tom Clancy's Splinter Cell Ubisoft Montreal Ubisoft
Computer Action/Adventure Game of the Year
Grand Theft Auto III Rockstar North Rockstar Games
Star Wars Jedi Knight II: Jedi Outcast Raven Software LucasArts
Syberia Microïds The Adventure Company
The Thing Computer Artworks Black Label Games
Console First-Person Action Game of the Year
Metroid Prime Retro Studios Nintendo
James Bond 007: Nightfire Eurocom Electronic Arts
Medal of Honor: Frontline EA Los Angeles
TimeSplitters 2 Free Radical Design Eidos Interactive
Tom Clancy's Ghost Recon Red Storm Entertainment Ubisoft
Computer First-Person Action Game of the Year
Medal of Honor: Allied Assault 2015, Inc. Electronic Arts
America's Army United States Army United States Army
No One Lives Forever 2: A Spy in H.A.R.M.'s Way Monolith Productions Sierra Entertainment
Console Platform Action/Adventure Game of the Year
Ratchet & Clank Insomniac Games Sony Computer Entertainment
Sly Cooper and the Thievius Raccoonus Sucker Punch Productions Sony Computer Entertainment
Super Mario Sunshine Nintendo EAD Nintendo
2003
(7th)
Console Action/Adventure Game of the Year [27] [28]
[29] [30]
Crimson Skies: High Road to Revenge FASA Studio Microsoft Game Studios
Manhunt Rockstar North Rockstar Games
Max Payne 2: The Fall of Max Payne Remedy Entertainment
Metal Arms: Glitch in the System Swingin' Ape Studios, Mass Media Games Vivendi Universal Games
The Simpsons: Hit & Run Radical Entertainment
Computer Action/Adventure Game of the Year
Prince of Persia: The Sands of Time Ubisoft Montreal Ubisoft
Grand Theft Auto: Vice City Rockstar North Rockstar Games
Max Payne 2: The Fall of Max Payne Remedy Entertainment
The Lord of the Rings: The Return of the King EA Redwood Studios Electronic Arts
Uru: Ages Beyond Myst Cyan Worlds Ubisoft
Console First-Person Action Game of the Year
Tom Clancy's Rainbow Six 3: Raven Shield Ubisoft Montreal , Ubisoft Milan , Red Storm Entertainment Ubisoft
Deus Ex: Invisible War Ion Storm Eidos Interactive
Computer First-Person Action Game of the Year
Call of Duty Infinity Ward Activision
Battlefield 1942: Secret Weapons of WWII DICE Electronic Arts
Tron 2.0 Monolith Productions Buena Vista Games
Console Platform Action/Adventure Game of the Year
Prince of Persia: The Sands of Time Ubisoft Montreal Ubisoft
Jak II Naughty Dog Sony Computer Entertainment
Ratchet & Clank: Going Commando Insomniac Games
The Legend of Zelda: The Wind Waker Nintendo EAD Nintendo
Viewtiful Joe Clover Studio Capcom
2004
(8th)
Console Action/Adventure Game of the Year [31] [32]
Grand Theft Auto: San Andreas Rockstar North Rockstar Games
Full Spectrum Warrior Pandemic Studios THQ
Metal Gear Solid 3: Snake Eater Konami Konami
Pikmin 2 Nintendo EAD Nintendo
Psi-Ops: The Mindgate Conspiracy Midway Games Midway Games
Computer Action/Adventure Game of the Year
Tom Clancy's Splinter Cell: Pandora Tomorrow Ubisoft Milan , Ubisoft Shanghai Ubisoft
Full Spectrum Warrior Pandemic Studios THQ
Myst IV: Revelation Ubisoft Montreal Ubisoft
The Suffering Surreal Software Midway Games, Encore, Inc.
Console First-Person Action Game of the Year
Halo 2 Bungie Microsoft Game Studios
GoldenEye: Rogue Agent EA Los Angeles Electronic Arts
Killzone Guerrilla Games Sony Computer Entertainment
Metroid Prime 2: Echoes Retro Studios Nintendo
The Chronicles of Riddick: Escape from Butcher Bay Starbreeze Studios Vivendi Universal Games
Computer First-Person Action Game of the Year
Half-Life 2 Valve Vivendi Universal Games
Doom 3 id Software Activision
Joint Operations: Typhoon Rising NovaLogic NovaLogic
Medal of Honor: Pacific Assault EA Los Angeles Electronic Arts
Unreal Tournament 2004 Epic Games, Digital Extremes Atari
Console Platform Action/Adventure Game of the Year
Prince of Persia: Warrior Within Ubisoft Montreal Ubisoft
Jak 3 Naughty Dog Sony Computer Entertainment
Ratchet & Clank: Up Your Arsenal Insomniac Games
2005
(9th)
Action/Adventure Game of the Year [33] [34]
[35] [36]
God of War Santa Monica Studio Sony Computer Entertainment
Prince of Persia: The Two Thrones Ubisoft Montreal Ubisoft
Shadow of the Colossus Japan Studio Sony Computer Entertainment
The Incredible Hulk: Ultimate Destruction Radical Entertainment Vivendi Universal Games
Tom Clancy's Splinter Cell: Chaos Theory Ubisoft Montreal, Ubisoft Milan Ubisoft
First-Person Action Game of the Year
Battlefield 2 DICE Electronic Arts
Brothers in Arms: Road to Hill 30 Gearbox Software Ubisoft
Call of Duty 2 Infinity Ward Activision
Condemned: Criminal Origins Monolith Productions Sega
F.E.A.R. Vivendi Universal Games
2006
(10th)
Action/Adventure Game of the Year [37] [38]
Gears of War Epic Games Microsoft Game Studios
Daxter Ready at Dawn Sony Computer Entertainment
Saints Row Volition THQ
The Legend of Zelda: Twilight Princess Nintendo EAD Nintendo
Tom Clancy's Splinter Cell: Double Agent Ubisoft Milan, Ubisoft Shanghai, Ubisoft Montreal Ubisoft
First-Person Action Game of the Year [39] [38]
Tom Clancy's Rainbow Six: Vegas Ubisoft Montreal Ubisoft
Black Criterion Games Electronic Arts
Half-Life 2: Episode One Valve Valve, Electronic Arts
Prey Human Head Studios 2K Games
Resistance: Fall of Man Insomniac Games Sony Computer Entertainment
2007
(11th)
Call of Duty 4: Modern Warfare Infinity Ward Activision [1] [40]
BioShock 2K Boston, 2K Australia 2K Games
Crysis Crytek Electronic Arts
Halo 3 Bungie Microsoft Game Studios
The Orange Box Valve Valve, Electronic Arts
2008
(12th)
Dead Space EA Redwood Shores Electronic Arts [41] [42]
Call of Duty: World at War Treyarch Activision
Far Cry 2 Ubisoft Montreal Ubisoft
Gears of War 2 Epic Games Microsoft Game Studios
Grand Theft Auto IV Rockstar North Rockstar Games
2009
(13th)
Call of Duty: Modern Warfare 2 Infinity Ward Activision [43] [44] [45]
Left 4 Dead 2 Valve Valve
Prototype Radical Entertainment Activision
Red Faction: Guerrilla Volition THQ
Shadow Complex Chair Entertainment Microsoft Game Studios

2010s

YearGameDeveloper(s)Publisher(s)Ref.
2010
(14th)
Red Dead Redemption Rockstar San Diego Rockstar Games [46] [47] [48]
Battlefield: Bad Company 2 DICE Electronic Arts
Call of Duty: Black Ops Treyarch Activision
God of War III Santa Monica Studio Sony Computer Entertainment
Halo: Reach Bungie Microsoft Game Studios
2011
(15th)
Call of Duty: Modern Warfare 3 Infinity Ward Activision [49] [50] [51]
Battlefield 3 DICE Electronic Arts
Dead Space 2 Visceral Games
Gears of War 3 Epic Games Microsoft Game Studios
Saints Row: The Third Volition THQ
2012
(16th)
Borderlands 2 Gearbox Software 2K Games [52] [53]
Far Cry 3 Ubisoft Montreal Ubisoft
Halo 4 343 Industries Microsoft Studios
Hitman: Absolution IO Interactive Square Enix Europe
Sleeping Dogs United Front Games
2013
(17th)
BioShock Infinite Irrational Games 2K Games [54] [55]
Battlefield 4 DICE Electronic Arts
Dead Rising 3 Capcom Vancouver Microsoft Studios
DmC: Devil May Cry Ninja Theory Capcom
Resogun Housemarque Sony Computer Entertainment
2014
(18th)
Destiny Bungie Activision [56] [57]
Call of Duty: Advanced Warfare Sledgehammer Games Activision
Far Cry 4 Ubisoft Montreal Ubisoft
Titanfall Respawn Entertainment Electronic Arts
Wolfenstein: The New Order MachineGames Bethesda Softworks
2015
(19th)
Star Wars Battlefront DICE Electronic Arts [58] [59]
Destiny: The Taken King Bungie Activision
Helldivers Arrowhead Game Studios Sony Computer Entertainment
Just Cause 3 Avalanche Studios Square Enix Europe
Splatoon Nintendo EAD Nintendo
2016
(20th)
Overwatch Blizzard Entertainment Blizzard Entertainment [60] [61]
Battlefield 1 DICE Electronic Arts
Doom id Software Bethesda Softworks
Gears of War 4 The Coalition Microsoft Studios
Titanfall 2 Respawn Entertainment Electronic Arts
2017
(21st)
PlayerUnknown's Battlegrounds PUBG Corporation Bluehole [62] [63]
Call of Duty: WWII Sledgehammer Games Activision
Cuphead Studio MDHR Studio MDHR
Destiny 2 Bungie Activision
Wolfenstein II: The New Colossus MachineGames Bethesda Softworks
2018
(22nd)
Celeste Matt Makes Games Matt Makes Games [64] [65]
Call of Duty: Black Ops 4 Treyarch Activision
Destiny 2: Forsaken Bungie
Far Cry 5 Ubisoft Montreal Ubisoft
Shadow of the Tomb Raider Eidos-Montréal Square Enix Europe
2019
(23rd)
Control Remedy Entertainment 505 Games [66] [67]
Call of Duty: Modern Warfare Infinity Ward Activision
Devil May Cry 5 Capcom Capcom
Gears 5 The Coalition Xbox Game Studios
Sekiro: Shadows Die Twice FromSoftware Activision

2020s

YearGameDeveloper(s)Publisher(s)Ref.
2020
(24th)
Hades Supergiant Games Supergiant Games [68] [69]
Doom Eternal id Software Bethesda Softworks
Half-Life: Alyx Valve Valve
Marvel's Spider-Man: Miles Morales Insomniac Games Sony Interactive Entertainment
Nioh 2 Team Ninja
2021
(25th)
Halo Infinite 343 Industries Xbox Game Studios [70] [71]
Deathloop Arkane Studios Bethesda Softworks
Metroid Dread MercurySteam Nintendo
Returnal Housemarque Sony Interactive Entertainment
The Ascent Neon Giant Curve Digital
2022
(26th)
Vampire Survivors poncleponcle [72] [73] [74]
Bayonetta 3 PlatinumGames Nintendo
Grounded Obsidian Entertainment Xbox Game Studios
Neon White Angel Matrix Annapurna Interactive
Sifu SloclapSloclap
2023
(27th)
Marvel's Spider-Man 2 Insomniac Games Sony Interactive Entertainment [75] [76] [77]
Armored Core VI: Fires of Rubicon FromSoftware Bandai Namco
Dead Space Motive Studios Electronic Arts
Hi-Fi Rush Tango Gameworks Bethesda Softworks
Remnant II Gunfire Games Gearbox Publishing

Multiple nominations and wins

Developers and publishers

Electronic Arts has published the most nominees for action-related Game of the Year awards. Activision and Ubisoft are tied for publishing the most winners for action-related Game of the Year awards. Ubisoft Montreal has developed the most nominees and award winners. Ubisoft Montreal is the only developer to win more than one award for the same game in the same year with Prince of Persia: The Sands of Time , winning for Console Platform Action/Adventure Game of the Year and Computer Action/Adventure Game of the Year in 2004.

Rockstar North and Rockstar Games have also won multiple awards in the same year, but for different games in 2003:

Sierra On-Line has published the winners for multiple awards with different developers in the same year:

There are two publishers with back-to-back wins with different developers:

There have also been two back-to-back developer-and-publisher winners of the same award:

Franchises

The Call of Duty franchise has received the most nominations and won the most awards. The Tom Clancy's franchise is second in nominations and tied for second-most wins with the Grand Theft Auto , Half-Life , Halo , and Prince of Persia franchises. In the early years of the Interactive Achievement Awards when there were multiple awards for action-related genres, some franchises has had multiple nominations in the same year. The 6th Annual Interactive Achievement Awards in 2003 have had three franchises receiving multiple nominations/awards with more than one game in action-related categories:

Some games have received more than one nomination in the same year for action-related awards:

Some games have received multiple nominations spread across multiple years, mostly for expansion packs.

There are only two franchises that have back-to-back wins for the same action-related award. The first is Half-Life for Computer Action Game of the Year in 1999 and 2000, and the second is Prince of Persia for Console Platform Action/Adventure Game of the Year in 2004 and 2005. Both the original Dead Space and the 2023 remake have been named as a finalist, with the former winning the award outright.

Franchises
FranchiseNominationsWins
Call of Duty 114
Tom Clancy's 93
Grand Theft Auto 63
Half-Life [a] 63
Halo 63
Prince of Persia 43
Battlefield 61
Gears of War 51
Destiny 41
Dead Space 31
James Bond 007 31
Medal of Honor 31
Metroid 31
Ratchet & Clank 31
Star Wars 31
The Legend of Zelda 31
Wolfenstein 31
Banjo-Kazooie 21
BioShock 21
Crimson Skies 21
Deus Ex 21
God of War 21
Marvel's Spider-Man 21
Quake 21
Tribes 21
Far Cry 40
Doom 30
Jak & Daxter 30
Myst 30
Unreal 30
Devil May Cry 20
Full Spectrum Warrior 20
Hitman 20
Max Payne 20
Metal Gear 20
No One Lives Forever20
Saints Row 20
Spyro 20
Titanfall 20

Notes

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The D.I.C.E. Award for Sports Game of the Year is an award presented annually by the Academy of Interactive Arts & Sciences during the D.I.C.E. Awards. This award recognizes games that "offer the user the opportunity to virtually reproduce a sporting experience: either a realistic portrayal of an actual sport or games that reproduce for the user experience of participating in an existing competitive sport". All active creative/technical, business, and affiliate members of the Academy are qualified to vote for this category. The award initially had separate awards for console games and computer games at the 1st Annual Interactive Achievement Awards in 1998, with the first winners being International Superstar Soccer 64 for console and FIFA: Road to World Cup 98 for computer. There have been numerous mergers and additions of sports-related games during the early years of the annual awards ceremony. The current version was established in 2006, with its winner being SSX on Tour.

The D.I.C.E. Award for Strategy/Simulation Game of the Year is an award presented annually by the Academy of Interactive Arts & Sciences during the D.I.C.E. Awards. This award recognizes games "in which user directs or manipulates resources to create a set of conditions that result in success as determined within the confines of the game. These games can offer the user the chance to simulate or to virtually reproduce an experience, real or imaginary, which would require some form of equipment. Strategy games emphasize the planning of tactics rather than the execution". All active creative/technical, business, and affiliate members of the Academy are qualified to vote for this category. Originally, there were separate awards for strategy games and simulation games, which simulate aspects of the real world.

The D.I.C.E. Award for Family Game of the Year is an award presented annually by the Academy of Interactive Arts & Sciences during the D.I.C.E. Awards. This award recognizes "the best title of any genre towards a shared, family gaming experience. The title's play dynamics must be suitable for a younger audience but can appeal to adults as well. These games often offer a mini-game component and encourage group play". All active creative/technical, business, and affiliate members of the Academy are qualified to vote for this category. Originally only offered as a computer game category, the first winner was Lego Island, developed and published by Mindscape. The first console winner was Pokémon Snap in 2000. Since condensing the computer and console awards into a single category, the first winner of the current version was Guitar Hero in 2006.

The D.I.C.E. Award for Racing Game of the Year is an award presented annually by the Academy of Interactive Arts & Sciences during the D.I.C.E. Awards. This recognizes "titles that allow the user to participate in a contest in which the objective is to convey an object through a course of virtual physical progress as quickly as possible. Racing games may involve competition against other user-controlled competitors or against system controlled competitors. Racing games must simulate vehicular motion". All active creative/technical, business, and affiliate members of the Academy are qualified to vote for this category. It was originally presented as Console Racing Game of the Year, with its first winner being Diddy Kong Racing, which was developed by Rare and published by Nintendo.

The D.I.C.E. Award for Fighting Game of the Year is an award presented annually by the Academy of Interactive Arts & Sciences during the D.I.C.E. Awards. This award recognizes "titles that offer the use the virtual experience of controlling a character engaging in individual combat with another character usually from a fixed camera perspective. The opponent can either be controlled by another player or by the game". All active creative/technical, business, and affiliate members of the Academy are qualified to vote for this category. It was originally titled Console Fighting Game of the Year, before it was simplified to just Fighting Game of the Year. It is one of two categories, the other being Online Game of the Year, that is not limited to release within the calendar year but must be supported by significant new content.

The D.I.C.E. Award for Online Game of the Year is an award presented annually by the Academy of Interactive Arts & Sciences during the D.I.C.E. Awards. This award "celebrates titles of any genre with a significant portion of the gameplay experience transpiring online — collaboratively or competitively. These titles frequently offer excellent matchmaking systems, innovative gameplay options, persistent content releases that further evolve gameplay, user customization and fluidity of gameplay. Titles submitted in this category are not limited to release within the calendar year but must be supported by significant new content". All active creative/technical, business, and affiliate members of the Academy are qualified to vote for this category. The first winner was Ultima Online at the 1st Annual Interactive Achievement Awards. It is the only "Game of the Year award" that also has been offered as a genre award and craft award.

The D.I.C.E. Award for Outstanding Achievement in Art Direction is an award presented annually by the Academy of Interactive Arts & Sciences during the D.I.C.E. Awards. This award is "presented to the individual or team whose work represents the highest level of achievement in designing a unified graphic look for an interactive title". Creative/technical Academy members with expertise as an artist, animator or programmer are qualified to vote for this award.

The D.I.C.E. Award for Mobile Game of the Year is an award presented annually by the Academy of Interactive Arts & Sciences during the D.I.C.E. Awards. This award recognizes a game "for a mobile device platform such as a mobile phone or tablet. These games demonstrate a skilled usage of the device's software and hardware features to offer a unique and addictive play experience. All game genres are eligible. Mobile platforms include, but are not limited to iOS or Android". All active creative/technical, business, and affiliate members of the Academy are qualified to vote for this category.

The D.I.C.E. Award for Outstanding Achievement for an Independent Game is an award presented annually by the Academy of Interactive Arts & Sciences during the D.I.C.E. Awards. This is "awarded to a game that embodies the independent spirit of game creation, representing a higher degree of risk tolerance and advances our media with innovative gameplay and experiences". All active creative/technical, business, and affiliate members of the Academy are qualified to vote for this category.

References

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