Company type | Private [1] |
---|---|
Industry | Video games |
Founded | 1998 [1] [ citation needed ] |
Defunct | 2004 [2] |
Fate | Closed |
Headquarters | San Jose, California [1] |
Key people | Stephen C. H. Lin (CEO) [3] |
Website | metro3d.com (archived) |
Metro3D, Inc. was an American video game developer and publisher. Based in San Jose, California, and founded in 1998 [ citation needed ], the company released several games for the Dreamcast, Game Boy Color (GBC), Game Boy Advance (GBA), and PlayStation 2 (PS2) and Xbox consoles. [1]
The formation of Metro3D was announced in April 1999, headed by the ex-Capcom employees Joe Morici and George Nakayama, after signing an agreement with Nintendo of America to become a third-party developer for Nintendo 64 and GBC games. [4] [ citation needed ]
The company's CEO, Dr. Stephen C. H. Lin, and the U.S. branch of the company filed Chapter 11 bankruptcy on April 19, 2004, after defaulting on a series of loans from Cathay Bank totaling $6.5 million. [2] In June 2005, the European branch was sold off to Stewart Green of Green Solutions Limited (the parent of Data Design Interactive), who restablished the publisher as Metro3D Europe Ltd. [5] [3] In July 2005, Metro3D Europe announced that they had secured a deal with Data Design Interactive to publish their budget titles for the PlayStation 2 and Microsoft Windows. [6] [7] The company continued releasing titles throughout the year and into 2006. [8] [9] By 2007, Green Solutions folded Metro3D into Data Design Interactive.
[The publisher is] under the management of CEO Dr. Stephen C.H. Lin [..] Metro3D Inc shareholders sold off its European division in June of 2005 to Stewart Green. Green has now re-established Metro3D Europe (M3DE), as a separate UK registered company, and will be unaffected by the on-going chapter 11 status of its former U.S. parent company. [..] [Green's own company] has three separate divisions related to gaming under its operation: Artworld Studios, Data Design Solutions, and All-Star Gaming.
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