Metroid

Last updated

Metroid
Metroid Logo 2017.svg
Logo since 2017
Genre(s)
Developer(s)
Publisher(s) Nintendo
Creator(s)
Platform(s)
First release Metroid
August 6, 1986
Latest release Metroid Prime Remastered
February 8, 2023

Metroid [lower-alpha 1] is an action-adventure game franchise created by Nintendo. The player controls the bounty hunter Samus Aran, who protects the galaxy from Space Pirates and other malevolent forces and their attempts to harness the power of the parasitic Metroid creatures.

Contents

Metroid combines the platforming of Super Mario Bros. and the exploration of The Legend of Zelda with a science fiction setting and an emphasis on nonlinear gameplay. Most Metroid games are side-scrolling, while the 3D games use a first-person perspective. Players battle hostile alien enemies and obtain power-ups as they progress through the game world. The series is known for its isolated atmosphere, featuring few non-player characters.

The first Metroid was developed by Nintendo R&D1 and released on the Nintendo Entertainment System in 1986. Metroid II: Return of Samus was released for the handheld Game Boy in 1991. Super Metroid (1994), released for the Super Nintendo Entertainment System, received acclaim. After a hiatus, Metroid Fusion (2002) and Metroid: Zero Mission (2004) were released for the Game Boy Advance.

The first 3D Metroid game, Metroid Prime (2002), was developed by Retro Studios for the GameCube and received acclaim. It was followed by Metroid Prime 2: Echoes (2004) and the Wii game Metroid Prime 3: Corruption (2007). Metroid: Other M (2010), developed by Team Ninja for the Wii, received weaker reviews. After another hiatus, MercurySteam developed a remake of Metroid II: Return of Samus, Metroid: Samus Returns (2017) for the handheld Nintendo 3DS, followed by Metroid Dread (2021) for the Nintendo Switch. Metroid Prime 4: Beyond is scheduled for 2025.

As of September 2012, the Metroid series had sold over 17.44 million copies. [2] It has been represented in other Nintendo media, including the Super Smash Bros. series. Additional media includes soundtracks, comic books, and manga. Along with the 1997 Konami game Castlevania: Symphony of the Night , the early Metroid games defined the Metroidvania subgenre, inspiring other games with continuous, explorable side-scrolling levels. Samus was one of the first prominent female video game characters.

Gameplay

The Metroid series contains gameplay elements from shooter, platformer, adventure, survival and sometimes first person games. [3] The series is notable for its non-linear progression and solitary exploration format where the player only controls Samus Aran, with few or no other characters to interact with. The player gains items and power-ups for Samus's cybernetic suit primarily through exploration, and occasionally by defeating alien creatures through real-time combat with the suit's arm cannon. Many such upgrades enable further avenues of exploration. [3] [4] A recurring upgrade is the Morph Ball, which allows Samus to curl into a ball, roll into tight places and plant bombs. [3]

The classic series consists of 2D side-scrollers, while the Metroid Prime series uses a first-person perspective, and first-person shooter mechanics. The 2010 Other M made use of a third person shooter format.[ citation needed ]

The original Metroid was influenced by two other major Nintendo franchises: Mario , from which it borrowed extensive areas of platform jumping, and The Legend of Zelda , from which it borrowed non-linear exploration. [3] Metroid differed in its atmosphere of solitude and foreboding. [3] Metroid was also one of the first video games to feature an exploration to the left as well as the right, and backtracking to already explored areas to search for secret items and paths. [5] Since the late 1990s, the term "Metroidvania" has been applied to this format.

Audio

The Metroid series has been noted and praised for its unique style of video game music. [3] [6] [7] Hirokazu "Hip" Tanaka, composer of the original Metroid, has said he wanted to make a score that made players feel like they were encountering a "living creature" and had no distinction between music and sound effects. [6] [8] The only time the main Metroid theme was heard was after Mother Brain is defeated; this is intended to give the player a catharsis. At all other times, no melodies are present in the game. [8] The composer of Super Metroid , Kenji Yamamoto, came up with some themes by humming to himself while riding his motorcycle to work. He was asked to compose the music for Metroid Prime to reinforce the series continuity. [9] Metroid Prime's Dolby Pro Logic II surround sound was mixed by a member of Dolby. [10]

Developers from Retro Studios noted how the 6 MB memory budget for all sound effects of a level in Metroid Prime was crucial in producing a quality soundtrack, as each sound had to be of high quality to be included. [9] Yamamoto used heavy drums, piano, voiced chants, clangs of pipes, and electric guitar. [10] Metroid Prime 3: Corruption took advantage of the increased RAM in the Wii, allowing for higher-quality audio samples. [9] Kenji Yamamoto, who composed the music for Super Metroid and the Prime trilogy, copied the musical design of the original Metroid in Metroid Prime 3, by keeping the music and themes dark and scary until the very end, when uplifting music is played during the credits. [9]

Plot

Setting

The Metroid franchise takes place in a science fiction setting where humanity is shown to be a part of a spacefaring sovereignty known as the Galactic Federation. Other races are both a part of the Federation as well as close allies, the most prolific being the Chozo, an avian species possessing advanced technology and skills in bioengineering. The mutual nemesis of the Federation and the Chozo are the Space Pirates, a villainous interstellar cabal comprising multiple alien races of disreputable nature that all refuse to abide to the Galactic Federation's rule. They are led by the dragon-like warlord Ridley, and plot to develop weapons of mass destruction from hazardous life forms and materials to destroy the Federation and secure galactic dominance.

The eponymous Metroids are a species of predatory, jellyfish-like organisms that feed on an undetectable life energy found in all living creatures. Biological weapons, the Metroids were engineered by the Chozo to eradicate a parasitic, shapeshifting virus known as the "X" that threatened their civilization. While the Metroids succeeded in stopping the X, they became a danger to the Chozo themselves when they developed the ability to evolve into different and far deadlier forms. Most of the games center around the efforts of various organizations, including the Space Pirates, the Galactic Federation, and rogue members of the Chozo race, to weaponize the Metroids and the subsequent conflicts they cause.

Story

Metroid follows the adventures of the bounty hunter Samus Aran, who battles the Space Pirates and the Metroids. [13] Samus was raised by the Chozo after her parents were killed by a Space Pirate raid led by Ridley. She serves in the military of the Galactic Federation before departing and beginning work as a bounty hunter, [14] while facing the forces of Ridley and Mother Brain. [15] [16]

In the original Metroid, Samus travels to the planet Zebes to stop the Space Pirates from using the Metroids to create biological weapons. [17] She defeats the cybernetic lifeform Mother Brain, as well as Ridley and his fellow Space Pirate leader, Kraid. [13]

The Metroid Prime series is set between Metroid and Metroid II: Return of Samus , and chronicles Samus' conflicts with a malignant, radioactive substance named Phazon. [14] In Metroid Prime, Samus travels to Tallon IV to stop the Space Pirates from exploiting a Phazon-infused meteor that has poisoned the local ecosystem. [13] After battling a cybernetically enhanced Ridley and clearing out the Space Pirate presence on the planet, Samus purges the Phazon from Tallon IV by defeating the titular enemy, a Phazon-infected Metroid. Metroid Prime: Hunters, which is unconnected to the Phazon storyline, sees Samus respond to a distress call to the Alimbic Cluster. Other bounty hunters respond to the call, and after conflicting amongst themselves, they all ultimately band together to fight against a creature named Gorea. [14] In Metroid Prime 2: Echoes, Samus explores the planet Aether, which is suffering from a Phazon outbreak. The Phazon has split the world into "light" and "dark" dimensions, leading to the rise of the evil Ing race. While liberating Aether from the Ing, Samus encounters Dark Samus, a revitalized Metroid Prime that has partially copied her physical appearance. In Metroid Prime 3: Corruption, Samus and three other bounty hunters are recruited by the Federation to stop Dark Samus from infecting the galaxy with Phazon. While fighting to avoid being slowly corrupted by Phazon herself, Samus eradicates Phazon and her double. [13] Metroid Prime: Federation Force, the only game in which players do not control Samus, sees Samus mind-controlled by Space Pirates; the Federation Force, an elite squadron of marines equipped with powerful exosuits, battles to rescue her and destroy the Space Pirates. [14]

In Metroid II, the Galactic Federation calls for the extermination of the Metroid species and contracts Samus to travel to the species' homeworld, SR388, to carry out their extinction. She succeeds in wiping out the planet's Metroid population, but saves a single hatchling Metroid that bonds to her and delivers it to the Ceres research station for study. [13] In Super Metroid, Ridley steals the hatchling and takes it to Zebes, where the Space Pirates are attempting to clone the Metroids. After killing Ridley, Samus herself is nearly killed by the revived Mother Brain, but is rescued by the now grown Metroid which sacrifices itself. Samus destroys Mother Brain in retaliation and escapes as Zebes explodes, exterminating her old enemies for good. [14]

In Metroid: Other M, set after Super Metroid, Samus investigates the Bottle Ship, a derelict scientific research station, with a Galactic Federation platoon led by her former commanding officer, Adam Malkovich. [13] They team up against many bioweapons created by a Federation science group, including clones of creatures Samus faced on Zebes like Ridley and the Metroids. A revived Mother Brain, now occupying a humanoid body supplied to her by the Federation, takes control of the Metroids and attempts to unleash them upon the Federation, but is stopped by Samus at the cost of Adam's life. Afterward, Samus encounters and kills the ethereal entity Phantoon and sets the Bottle Ship to self-destruct. [14] In Metroid Fusion, Samus accompanies a team of scientists to SR388, where she has her first encounter with the X parasites when the species reappears in the absence of the Metroids. The X overruns a scientific research station in the planet's orbit, assimilating and imitating many creatures being studied on board. [13] Samus is infected by one but is saved using a vaccine made from the baby Metroid's cells. She discovers that the Federation has been cloning Metroids in secret, and sets the space station on a collision with SR388 to destroy the X parasites. [14] Metroid Dread continues where Fusion left off, with the Federation dispatching a squadron of advanced automatons known as E.M.M.I. to investigate the planet ZDR, where X parasites have been sighted. Samus is sent to the planet herself after contact is lost, coming into conflict with the X and a Chozo war criminal named Raven Beak, stopping both from invading the rest of the galaxy.

Development and history

Release timeline
Main entries in bold
1986 Metroid
1987
1988
1989
1990
1991 Metroid II: Return of Samus
1992
1993
1994 Super Metroid
1995
1996
1997
1998
1999
2000
2001
2002 Metroid Fusion
Metroid Prime
2003
2004 Metroid: Zero Mission
Metroid Prime 2: Echoes
2005 Metroid Prime Pinball
2006 Metroid Prime Hunters
2007 Metroid Prime 3: Corruption
2008
2009 Metroid Prime: Trilogy
2010 Metroid: Other M
2011
2012
2013
2014
2015
2016 Metroid Prime: Federation Force
2017 Metroid: Samus Returns
2018
2019
2020
2021 Metroid Dread
2022
2023 Metroid Prime Remastered
2024
2025 Metroid Prime 4: Beyond

1986–1991: Conception and first game

In Metroid (the first game in the series), released in 1986 for the Nintendo Entertainment System, the player controls Samus Aran who fights alien monsters on the fictional planet Zebes. NES Metroid.png
In Metroid (the first game in the series), released in 1986 for the Nintendo Entertainment System, the player controls Samus Aran who fights alien monsters on the fictional planet Zebes.

The central figures in the production and development of the Metroid series are Satoru Okada, who directed Metroid and created the series; Yoshio Sakamoto, who was a character designer for the first game and has directed or supervised most of the sequels; Gunpei Yokoi, who headed the R&D1 division and produced the first two games; Makoto Kano, who wrote the scenario for Metroid, co-designed the second game, and produced the third; and Hiroji Kiyotake, who designed characters for the original. [3]

The original Metroid , an action game for the Family Computer Disk System, was developed by Nintendo's Research & Development 1 (R&D1) and released in Japan on August 6, 1986. [5] It was published for the Nintendo Entertainment System in August 1987 in North America and on January 15, 1988, in Europe. [18] [19] It was directed by Satoru Okada. [3]

Metroid was designed to be a shooting game that combined the platform jumping of Super Mario Bros. with the non-linear exploration of The Legend of Zelda and a darker aesthetic. The name of the game is a portmanteau of the words "metro" (as in rapid transit) and android, and was meant to allude to the mainly underground setting of the first game as well as its robot-like protagonist. [20] Halfway through development of the original Metroid, one of the staff said to his fellow developers "Hey, wouldn't that be kind of cool if it turned out that this person inside the suit was a woman?", and the idea was accepted. [3] [21] Ridley Scott's 1979 science-fiction horror film Alien was described by Sakamoto as a "huge influence" after the world of the first Metroid had been created. In recognition of this, an antagonist was given the name Ridley, after director Ridley Scott. The development staff were also influenced by the work of the film's creature designer H. R. Giger, finding his style to be fitting for the Metroid universe. [22]

1991–2002: Sequels and first hiatus

Metroid II: Return of Samus was released for the Game Boy in 1991 in North America and in 1992 in Japan and Europe. Metroid II also further established Samus' visual design, with the bulky Varia Suit upgrade and different arm cannons. [5]

As R&D1 were committed to making another game, Nintendo brought in Intelligent Systems to develop Super Metroid for the Super Nintendo Entertainment System (SNES). [23] Development began in late 1991. [24] [25] Released in 1994, Super Metroid drastically expanded the Metroid formula, with numerous new power-ups [26] and a richer story. [27] It received acclaim and is considered one of the best SNES games. [3] It was directed by Yoshio Sakamoto, character designer for the first Metroid; Sakamoto has directed or produced most of the 2D Metroid games since. [3]

After Super Metroid, Nintendo released no new Metroid games for eight years. They considered developing a Metroid game for its next console, the Nintendo 64, but could not generate firm ideas. [28] Sakamoto said he could not imagine how the Nintendo 64 controller could be used to move Samus. [29] An unidentified company declined an offer from Nintendo to develop a Metroid game for the Nintendo 64, as they were not confident they could create a worthwhile successor to Super Metroid. [29] Samus appeared in the Nintendo 64 fighting game Super Smash Bros. (1999). [30]

2002–2009: Metroid Prime and Game Boy Advance games

Metroid Prime, released in 2002 for the GameCube, introduced 3D graphics and first-person shooter gameplay to the series. Metroidprime10101.jpg
Metroid Prime , released in 2002 for the GameCube, introduced 3D graphics and first-person shooter gameplay to the series.

In 2000, the Nintendo producer Shigeru Miyamoto visited the new Nintendo subsidiary Retro Studios in Austin, Texas. He did not like any of the projects they had in development, but spent time playing Action Adventure, a third-person science-fiction action game with a female protagonist. Miyamoto tasked Retro with developing a Metroid game for the new Nintendo console, the GameCube. The team terminated Action Adventure and moved to Metroid. [31] [32]

Metroid Prime , the first 3D Metroid game, released in 2002, moved the nonlinear structure of Super Metroid to a first-person perspective. [33] Nintendo stressed that it was not a first-person shooter but a "first-person adventure". [3] Metroid Prime received acclaim. [34] It sold 2.84 million copies worldwide [35] and was the best-selling Metroid game until Metroid Dread (2021). [36]

In 2002, Nintendo released Metroid Fusion , a 2D game for the Game Boy Advance (GBA). [3] It was developed by R&D1 and written and directed by Sakamoto. [37] Its gameplay is similar to Super Metroid, [38] but with a more mission-based structure that gives more guidance to the player. [39] The team's next GBA project was Zero Mission (2004), a remake of the original Metroid. [3] Both GBA games received acclaim. [40] [41] A Nintendo restructure merged R&D1 with R&D2 in 2003, shortly ahead of the release of Zero Mission. [42] A 2D Metroid game for the Nintendo DS, Metroid Dread , was in development around 2006, but the hardware was not suitable for the project. Dread was ultimately revived in 2021 for the Nintendo Switch. [43]

In 2004, Nintendo also released Metroid Prime 2: Echoes , which sees Samus switching between parallel light and dark worlds and introduced more difficulty. [33] Metroid Prime 3: Corruption , released for the Wii in 2007, added motion controls [3] and has Samus exploring separate planets, with more emphasis on shooting action. [33] The Prime games were rereleased for the Wii in the compilation Metroid Prime: Trilogy . [44]

In 2005, Nintendo released Metroid Prime Pinball , a pinball spin-off for the DS developed by Fuse Games. [45] Metroid Prime Hunters , a multiplayer game developed by Nintendo Software Technology, was released for the DS in 2006. [3]

2010–2016: Other M and second hiatus

A new 3D Metroid game, Metroid: Other M , developed with the Japanese studio Team Ninja and directed by Sakamoto, was released for Wii in 2010. [46] It featured a third-person perspective and placed a greater focus on story and action. Other M received weaker reviews, with criticism for its characterization of Samus as timid and emotional and its reduced emphasis on exploration. [47] Polygon described Other M as "such a massive misfire and a flop with fans that it practically killed the series", with the series going on another hiatus for six years. [33]

A Metroid minigame, "Metroid Blast", appeared in the Wii U game Nintendo Land (2012), which had a mixed reception. [48] Using the Wii U GamePad, the player controls Samus's gunship, while up to four players with Wii Remotes and Nunchuks control Mii characters on foot, wearing Varia Suits. Miyamoto said this reflected his ideas for future Metroid games. [49]

In 2014, a former artist from Next Level Games said that Next Level had built a Metroid prototype for the Nintendo 3DS handheld before Nintendo asked them to develop Luigi's Mansion: Dark Moon instead. [50] In 2016, Nintendo released Metroid Prime: Federation Force , a multiplayer game for the 3DS developed by Next Level. It received criticism for its multiplayer focus and frivolous tone. [51]

2017–present: Samus Returns, Dread and Prime 4: Beyond

Metroid: Samus Returns, released in 2017 for the Nintendo 3DS Metroid Samus Returns gameplay.jpg
Metroid: Samus Returns , released in 2017 for the Nintendo 3DS

A remake of Metroid II, Metroid: Samus Returns , was developed by MercurySteam and released for the 3DS in September 2017. It retained the gameplay of the original and added 3D graphics and gameplay features such as melee combat. [52] [53] [54] MercurySteam's next project was Metroid Dread for the Nintendo Switch, a realization of the cancelled Nintendo DS project from the late 2000s. [43] [55] Released in October 2021, it had sold more than 2.9 million copies worldwide by May 2022, making it the best-selling Metroid game. [56]

In February 2023, Nintendo released Metroid Prime Remastered, a high-definition remaster of Metroid Prime for the Switch. [57] It was developed by Retro Studios with assistance from developers including Iron Galaxy Studios. [58]

In June 2017, at E3, Nintendo announced Metroid Prime 4 for the Switch. [59] While not confirmed by Nintendo, Eurogamer reported that Prime 4 was being developed by Bandai Namco Studios. [60] Unsatisfied with the progress, Nintendo announced in January 2019 that it had restarted the development under Retro Studios, the developer of the previous Metroid Prime games. [61] In June 2024, Nintendo revealed a trailer and the title Metroid Prime 4: Beyond , with a release year of 2025. [62]

Reception

Sales and aggregate review scores
GameUnits sold GameRankings Metacritic
Metroid 2.73 million [63] --
Metroid II: Return of Samus 1.72 million [63] 79% [64] -
Super Metroid 1.42 million [63] 96% [65] -
Metroid Fusion 1.39 million [63] 91% [66] 92 [67]
Metroid Prime 2.84 million [29] 96% [68] 97 [69]
Metroid: Zero Mission 90% [70] 89 [71]
Metroid (GBA re-release)62% [72] 58 [73]
Metroid Prime 2: Echoes 1.10 million [74] 92% [75] 92 [76]
Metroid Prime Pinball 80% [77] 79 [78]
Metroid Prime Hunters 84% [79] 85 [80]
Metroid Prime 3: Corruption 1.31 million [81] 90% [82] 90 [83]
Metroid Prime: Trilogy 92% [84] 91 [85]
Metroid: Other M 79% [86] 79 [87]
Metroid Prime: Federation Force 65% [88] 64 [89]
Metroid: Samus Returns 87% [90] 85 [91]
Metroid Dread 3.07 million [56] -88 [92]
Metroid Prime Remastered 1.09 million [93] -94 [94]

Metroid ranked the 70th top game (collectively) by Next Generation in 1996 [95] and the 6th in 1999, [96] and as the eighth best game franchise by IGN in 2008. [97] In 2001, Electronic Gaming Monthly named Super Metroid the best game ever. [98] All the Metroid games released by 2005 were included in a Nintendo Power top 200 Nintendo games list, [99] Prime in the IGN top 100, [100] Metroid, Super Metroid, Prime and Echoes in a list by GameFAQs users; [101] Metroid and Super Metroid in Game Informer 's list; [102] and Prime and Super Metroid in Edge 's list. [103] The series has influenced games including Castlevania: Symphony of the Night . [4]

Samus Aran was recognized by Guinness World Records as "enduringly popular" [2] and as the "first playable human female character in a mainstream video game", although Toby Masuyo ("Kissy") from Namco's Alien Sector predates her by one year. [104] [105] Ridley was the second-most requested Nintendo character by IGN and number one by the fans to be added as a playable character to the Super Smash Bros. series [106] and Mother Brain is often named among the best video game bosses. [107]

The original Metroid has been described as boosted by its "eerie" music, adding a "sense of mystery and exploration" to the game by making the game "moody and atmospheric". [3] [6] IGN praised the well-timed music that helped add suspense. [7] GameSpot described Super Metroid as better than the original "in literally every conceivable way", [108] Metroid Fusion was noted for its "understated score" which fit the mood of the adventure and its excellent stereo sound effects, making it an uncommonly good Game Boy Advance sound experience. [109] Metroid Prime was considered one of the best games ever made upon its release, winning Game of the Year from various publications and websites. [110] [111] [112] IGN called the aural experience with Metroid Prime 2: Echoes "mesmerizing". [113] Music from Metroid has been frequently re-released as part of "best of" video game music releases. [114] [115] [116] Metroid Prime's soundtrack was called the best sound design on the GameCube. The sound effects were also noted for a high degree of accuracy and blending with the soundtrack. [10] On the popular video game music site OverClocked ReMix, Super Metroid is the tenth-most remixed video game, while the first Metroid video game was twenty-fifth. [117]

Sales

Each Metroid game, excluding spin-offs and remakes, has sold more than one million copies. [23] [118] [119] By September 2012, the series had sold over 17.44 million copies worldwide. [2]

Sales of Metroid games in Japan have typically been lower than in the United States. [120] In its debut week in Japan, Metroid Prime 3: Corruption sold 32,388 units, ranking it behind Ryū ga Gotoku Kenzan! , Super Smash Bros. Brawl , Wii Fit , and Gundam Musou Special . [121] Metroid: Other M was the third-bestselling video game in Japan during its week of release with 45,398 copies sold, ranking it behind Wii Party and Monster Hunter Diary: Poka Poka Airu Village . [122] It sold an additional 11,239 copies the following week. [123]

Legacy

Along with the 1997 Konami game Castlevania: Symphony of the Night , the early Metroid games defined a subgenre known as Metroidvania. Tom Happ, developer of the 2015 Metroidvania game Axiom Verge , defined Metroidvania games as side-scrolling adventures with continuous maps, rather than discrete levels, that require the player to collect items and backtrack. Other notable Metroidvania games include Cave Story (2004), Shadow Complex (2009), Ori and the Blind Forest (2014), Hollow Knight (2017), and Chasm (2018). [124] Metroid is therefore among a handful of game series to have genres named after them, along with Dark Souls (Soulslike) and Rogue (Roguelike). [125]

In 2016, AM2R , a fan-made remake of Metroid II was released. Nintendo issued takedown notices to halt its distribution, citing the potential damage to its intellectual property. [126] AM2R was nominated for the Game Awards 2016, but was removed as it had not been cleared by Nintendo for inclusion. [127]

Crossovers

Super Smash Bros. franchise

Samus is a playable character in all five Super Smash Bros. games. [128] [129] Games from Super Smash Bros. Brawl onward also feature Zero Suit Samus, a version of the heroine using the blue form-fitting suit seen in Zero Mission and the Prime series. [130] [131] Ridley makes cameos in Super Smash Bros. , where he can be seen flying through the level Zebes, and in Super Smash Bros. Melee both as an unlockable trophy and in the game's opening, where he is fighting Samus at Ceres Space Station. [132] In Super Smash Bros. Brawl , Ridley appears as a boss character in both normal and Meta Ridley forms. [106] Ridley's clone from Metroid: Other M appears as a boss on the Pyroshpere stage in Super Smash Bros. for Wii U, where he will join a fighter's side if they manage to knock him out. [133] [134] Due to demand from fans, Ridley was made a playable fighter in Super Smash Bros. Ultimate . Kraid also appeared in Super Smash Bros. Melee as a stage hazard in Brinstar Depths and unlockable trophy. Various other characters such as Metroids, Mother Brain and Dark Samus appear as either trophies or stickers in the Super Smash Bros. series as well. Dark Samus would later debut as a fighter in Super Smash Bros. Ultimate, sharing a moveset similar to Samus. A number of locations from the Metroid franchise have appeared in Super Smash Bros. games as battle stages. [135]

Other games

Samus has appeared in other Nintendo games such as Super Mario RPG , the NES version of Tetris , Tetris DS , Galactic Pinball , Kirby Super Star , Kirby's Dream Land 3 and WarioWare . [5] [136] [137]

A Metroid-lookalike enemy, called the Komayto, appears in Kid Icarus for the NES; the characters allude to the similarities between the two in Kid Icarus: Uprising . [5] [138] In Dead or Alive: Dimensions , a fighting game developed by Team Ninja for the 3DS, one stage is a replica of the arena in which Samus fights Ridley in Metroid: Other M and features both as non-playable characters. [139] When asked why Samus is not playable in Dimensions, [140] Team Ninja's Yosuke Hayashi said in an interview that "it would be better to let her focus on her job rather than kicking everyone's butt in [Dead or Alive: Dimensions]". [141] The Wii U launch game Nintendo Land has a minigame based on the series called "Metroid Blast". [48]

A Samus amiibo figure can be used to unlock a Mii costume based on her appearance in Mario Kart 8 and a Samus costume in Super Mario Maker . [142]

In 2020, Nintendo and Epic Games began negotiations to include Samus in Fortnite as a skin. The plans for this first came to light publicly when internal Epic documents were released as part of the Epic Games v. Apple case in 2021. Other characters from the batch in the document such as Kratos and Master Chief were added to the game in late 2020, but Samus was not. [143] In 2024, former Epic creative director Donald Mustard revealed that Nintendo had requested Nintendo Switch exclusivity for the Samus skin, which was against Epic's policy of maintaining feature parity for Fortnite across all platforms, and so the character was never included. [144]

In other media

Television

A Metroid animated series was considered for the Super Mario Bros. Power Hour, a cancelled animation block that would have aired in the 1980s. Concept art was produced for the series, which notably featured a male incarnation of Samus. Power Hour never moved forward in the intended format, instead being replaced by The Super Mario Bros. Super Show! which aired in 1989. [145] Mother Brain was the primary villain in the Captain N: The Game Master TV show. [146]

Manga

Various magazines have published comics and manga based on Metroid, [147] Super Metroid, [148] Metroid Prime, [149] Metroid Prime 2: Echoes, [150] and Metroid: Zero Mission [151] in both the United States and Japan. Samus Aran and other Metroid characters also featured in the Captain N: The Game Master comic books by Valiant Comics. [152] In Japan, a Metroid manga series was published in Kodansha's Monthly Magazine Z beginning in November 2003, and ran for 16 chapters which were later collected into two Tankōbon volumes. The series chronicled Samus' life up through the events of the original game, and went on to influence the plots of subsequent games in the franchise. [5] [153] Also in Japan, Comic Bom Bom published a three-volume manga starring Samus, Metroid: Samus and Joey . [lower-alpha 2] [154]

Proposed film

In 2003, two producers optioned the rights to create a live-action film based on Metroid, but the rights expired. [5] The director John Woo acquired the rights a few years later, [155] and his studio Lion Rock Productions was to produce and release the film before 2006. [156] The writers included David Greenwalt, who had worked on Buffy the Vampire Slayer , Angel , and Grimm . [156] According to the producer Brad Froxhoven, the film would have explored Samus' origin story; she would be "an exceptionally talented, but also flawed character who was looking for redemption ... We wanted to see her struggle, to be humbled, and to be forced to rise up against crazy odds. And of course we wanted to see the cool weapons in all of their glory". [157]

According to Foxhoven, Nintendo was protective due to the failure of the 1993 Super Mario Bros. film. [157] Nintendo had no answers to the team's questions about Samus' personal life, relationships, and other personal characteristics, and was uncomfortable with the film team "being the ones to propose those answers". [157] Foxhoven said Nintendo left the discussions appreciating that they needed to develop the franchise further if it were to become a Hollywood film. [157] In 2013, Sakamoto said he could support a film directed by Ryuji Kitaura, the director of the CG scenes in Other M, if the concept and methodologies were good enough. [158]

Notes

  1. Japanese: メトロイド, Hepburn: Metoroido
  2. メトロイド サムス&ジョイ, Metoroido Samusu& joi

Related Research Articles

<i>Metroid Prime</i> 2002 video game

Metroid Prime is a 2002 action-adventure game developed by Retro Studios and published by Nintendo for the GameCube. Metroid Prime is the fifth main Metroid game and the first to use 3D computer graphics and a first-person perspective. It was released in North America in November 2002, and in Japan and Europe the following year. Along with the Game Boy Advance game Metroid Fusion, Prime marked the return of the Metroid series after an eight-year hiatus following Super Metroid (1994).

<i>Metroid II: Return of Samus</i> 1991 video game

Metroid II: Return of Samus is a 1991 action-adventure game developed and published by Nintendo for the Game Boy. The first Metroid game for a handheld game console, it was released in North America in November 1991 and in Japan and Europe in 1992. The game follows bounty hunter Samus Aran on her mission to eradicate the Metroids from their home planet, SR388, before the Space Pirates can obtain them. Players must find and exterminate the Metroids to progress.

<i>Super Metroid</i> 1994 video game

Super Metroid is a 1994 action-adventure game developed by Nintendo and Intelligent Systems and published by Nintendo for the Super Nintendo Entertainment System. It is the third installment in the Metroid series, following the events of the Game Boy game Metroid II: Return of Samus (1991). Players control bounty hunter Samus Aran, who travels to planet Zebes to retrieve an infant Metroid creature stolen by the Space Pirate leader Ridley.

<i>Metroid Fusion</i> 2002 video game

Metroid Fusion is a 2002 action-adventure game developed and published by Nintendo for the Game Boy Advance. It was developed by Nintendo Research & Development 1, which had developed the previous Metroid game, Super Metroid (1994). Fusion is part of the Metroid series, and takes place between the events of Metroid: Other M and Metroid Dread. Players control the bounty hunter Samus Aran, who investigates a space station infected with shapeshifting parasites known as X.

<i>Metroid Prime 2: Echoes</i> 2004 video game

Metroid Prime 2: Echoes is a 2004 adventure game developed by Retro Studios and published by Nintendo for the GameCube. The sequel to Metroid Prime (2002) and the first Metroid game with a multiplayer feature, Echoes was released in North America, Europe and Australia in 2004 and in Japan under the name Metroid Prime 2: Dark Echoes in May 2005.

<i>Metroid: Zero Mission</i> 2004 video game

Metroid: Zero Mission is a 2004 action-adventure game developed and published by Nintendo for the Game Boy Advance. It is a remake of the original Metroid (1986), and retells the story with updated visuals and gameplay.

Ridley (<i>Metroid</i>) Fictional antagonist of the Metroid franchise

Ridley, also known by his aliases Geoform 187 and the Cunning God of Death, is a fictional supervillain and the main antagonist of the Metroid series. An evil and aggressive draconic extraterrestrial, he became Samus Aran's archnemesis after murdering the latter's parents as he led a Space Pirate raid on her homeworld. Though having been destroyed numerous times by Samus, he is always resurrected, due in equal part to Space Pirate engineering and his natural regenerative ability, which allows him to swiftly recover from what would otherwise be fatal wounds as long as he is able to consume enough biomatter from his fallen adversaries.

<i>Metroid Prime Hunters</i> 2006 video game

Metroid Prime Hunters is a 2006 action-adventure game developed by Nintendo Software Technology and published by Nintendo for the Nintendo DS. It was released in North America in March 2006, with other territories later. The story takes place in between the events of Metroid Prime and Metroid Prime 2: Echoes. Players assume the role of series protagonist Samus Aran, who investigates a mysterious message that originated from the Alimbic Cluster and comes into contact with a legion of bounty hunters.

Super Smash Bros. is a crossover platform fighting game series published by Nintendo. The series was created by Masahiro Sakurai, who has directed every game in the series. The series is known for its unique gameplay objective which differs from that of traditional fighters, in that the aim is to increase damage counters and knock opponents off the stage instead of depleting life bars.

<i>Metroid Prime 3: Corruption</i> 2007 video game

Metroid Prime 3: Corruption is a 2007 action-adventure game developed by Retro Studios and published by Nintendo for the Wii. The seventh main game in the Metroid series, it was released in North America and Europe in 2007 and in Japan in 2008.

<i>Metroid Dread</i> 2021 video game

Metroid Dread is a 2021 action-adventure game developed by MercurySteam and Nintendo EPD and published by Nintendo for the Nintendo Switch. It was released on October 8, 2021. Set after Metroid Fusion (2002), players control the bounty hunter Samus Aran as she investigates the source of a mysterious transmission on the planet ZDR. It retains the side-scrolling gameplay of previous 2D Metroid games and incorporates stealth elements.

<span class="mw-page-title-main">Mother Brain</span> Video game character from the Metroid franchise

Mother Brain is a fictional character created by Nintendo for the Metroid series. She is one of the most prominent antagonists within the series, serving as the main antagonist of Metroid and Super Metroid.

<span class="mw-page-title-main">Samus Aran</span> Video game character

Samus Aran is the protagonist of the video game series Metroid by Nintendo. She was created by the Japanese video game designer Makoto Kano and was introduced as the player character in the original 1986 game Metroid.

<i>Metroid</i> (video game) 1986 video game

Metroid is an action-adventure game developed and published by Nintendo. The first installment in the Metroid series, it was originally released in Japan for the Family Computer Disk System in August 1986. North America received a release in August 1987 on the Nintendo Entertainment System in the Game Pak ROM cartridge format, with the European release following in January 1988. Set on the planet Zebes, the story follows Samus Aran as she attempts to retrieve the parasitic Metroid organisms that were stolen by Space Pirates, who plan to replicate the Metroids by exposing them to beta rays and then use them as biological weapons to destroy Samus and all who oppose them.

<i>Metroid: Other M</i> 2010 video game

Metroid: Other M is an action-adventure game developed by Team Ninja and Nintendo SPD and published by Nintendo for the Wii on August 31, 2010. It is part of the Metroid series, and takes place between the events of Super Metroid and Metroid Fusion. The player controls intergalactic bounty hunter Samus Aran, who investigates a derelict space station with a Galactic Federation platoon, including her former commanding officer, Adam Malkovich.

Metroid is a series of nonlinear science fiction action games published by Nintendo, featuring side-scrolling, metroidvania, and first-person shooter elements. The player character and protagonist of the series is Samus Aran, a space-faring bounty hunter who battles Space Pirates and a species called the Metroid.

<i>Metroid Prime: Federation Force</i> 2016 video game

Metroid Prime: Federation Force is a 2016 cooperative first-person shooter video game developed by Next Level Games and published by Nintendo for the Nintendo 3DS. Taking place after the events of Metroid Prime 3: Corruption (2007), players assume the role of Galactic Federation Marines attempting to thwart the continuing advances of the Space Pirates after Samus Aran eradicated the deadly Phazon mutagen. The gameplay places a greater emphasis on the shooting mechanics and multiplayer, similar to its handheld predecessor Metroid Prime Hunters, albeit with cooperation instead of competition. It also includes a competitive soccer-based game mode known as Metroid Prime: Blast Ball.

References

  1. Olivares, Vladimir (September 15, 2020). "Metroid: The Unsung Hero of Nintendo's Trinity". CBR. Archived from the original on September 21, 2021. Retrieved June 26, 2021.
  2. 1 2 3 Guinness World Records 2013: Gamer's Edition. Guinness World Records Ltd. 2012. p. 154. ISBN   9781904994954.
  3. 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Rus McLaughlin (2007-08-24). "IGN Presents The History of Metroid". IGN. Archived from the original on 2016-03-22. Retrieved 2008-02-17.
  4. 1 2 GamePro Staff (2006-07-11). "Feature: The 10-Best Video-Game Franchises". GamePro . Archived from the original on 2010-01-14. Retrieved 2008-02-26.
  5. 1 2 3 4 5 6 7 "The Metroid Retrospective Video Game, Part 1 | Video Clip | Game Trailers & Videos". GameTrailers.com. 2007-07-25. Archived from the original on 2014-04-10. Retrieved 2011-10-08.
  6. 1 2 3 IGN Staff (2007-08-08). "Top Ten Tuesday: Best 8-Bit Soundtracks". IGN. Archived from the original on 2012-10-12. Retrieved 2008-02-19.
  7. 1 2 Tim Jones (1999-06-14). "Metroid 2: Return of Samus". IGN. Archived from the original on 2015-07-11. Retrieved 2008-02-19.
  8. 1 2 Alexander Brandon (2002-09-25). "Shooting from the Hip: an Interview with Hip Tanaka". Gamasutra. Archived from the original on 2011-06-05. Retrieved 2011-07-13.
  9. 1 2 3 4 M4G Staff (2007-10-05). "Interview with Metroid Prime 3: Corruption Sound Team at Retro Studios and Composer Kenji Yamamoto". music4games. Archived from the original on 2008-03-15. Retrieved 2008-03-19.{{cite web}}: CS1 maint: numeric names: authors list (link)
  10. 1 2 3 Fran Mirabella III (2002-11-11). "Metroid Prime". IGN. Archived from the original on 2012-12-07. Retrieved 2008-02-27.
  11. Quick, William Antonio (2021-06-23). "Every Metroid Game In Chronological Order". TheGamer. Retrieved 2023-02-13.
  12. Parish, Jeremy (2015-08-05). "Page 2 | "I was quite surprised by the backlash": Kensuke Tanabe on Metroid Prime Federation Force". VG247. Retrieved 2023-02-15. First off, [Yoshio] Sakamoto is behind the main series, taking care of all of that, the timeline. I'm in charge of the Prime series. I had the conversation with him to decide where exactly would be a good spot for me to stick the Prime universe into that whole timeline and the best place would be between Metroid II and Super Metroid. As you know, there are multiple titles in the Metroid Prime series, but everything takes place in that very specific point. Metroid Series go down the line, but with the Prime Universe, we have to stretch sideways to expand it as much as we can in that specific spot.
  13. 1 2 3 4 5 6 7 IGN Staff (October 18, 2002). "Metroid Time Line". IGN. Archived from the original on October 22, 2012. Retrieved 2008-02-26.
  14. 1 2 3 4 5 6 7 Gates, Christopher (March 8, 2019). "The Entire Metroid Timeline Explained". SVG. Archived from the original on January 24, 2021. Retrieved January 26, 2020.
  15. Oxford, Nadia (August 7, 2006). "One Girl vs. the Galaxy". 1UP.com. p. 3. Archived from the original on April 4, 2015. Retrieved February 24, 2009.
  16. "Funny Pages from 1UP.com". 2015-04-04. Archived from the original on 2015-04-04. Retrieved 2023-01-01.
  17. Shoemaker, Brad. "The History of Metroid". GameSpot. p. Metroid. Archived from the original on October 3, 2013. Retrieved April 8, 2014.
  18. "Iwata Asks: Metroid: Other M – Vol. 1: An NES Game with the Latest Technology". Nintendo of America Inc. 2013-04-08. Archived from the original on 2015-07-25. Retrieved 2011-07-03.
  19. "Metroid Related Games". GameSpot . CBS Interactive Inc. Archived from the original on 2012-11-03. Retrieved 2011-07-19.
  20. "Game Center CX (Fuji TV show)". Selectbutton.net. Archived from the original on 2015-05-18. Retrieved 2011-10-08.
  21. "Metroid: Zero Mission director roundtable". IGN. 2004-01-30. Archived from the original on 2013-04-16. Retrieved 2008-02-20.
  22. "The Making of Super Metroid". Retro Gamer (65). Imagine Publishing Ltd.: 60. July 2009.
  23. 1 2 "Super Metroid". N-Sider. 2007-01-01. Archived from the original on 2008-04-04. Retrieved 2008-03-19.
  24. "Super Metroid Developer Interview - Super Nintendo Entertainment System: Super NES Classic Edition - Official Site". Archived from the original on 2017-09-25.
  25. "Game Retrospective: Super Metroid". 8 April 2020.
  26. Super Metroid Review - IGN, 21 August 2007, archived from the original on 2021-02-25, retrieved 2021-01-17
  27. Whitehead, Dan (2007-10-25). "The History of Metroid". Eurogamer. Archived from the original on 2021-09-21. Retrieved 2021-01-17.
  28. "Metroid Prime Roundtable QA". IGN. 2002-11-15. Archived from the original on 2012-12-12. Retrieved 2008-02-20.
  29. 1 2 3 2020CESAゲーム白書 (2020 CESA Games White Papers). Computer Entertainment Supplier's Association. 2020. p. 241. ISBN   978-4-902346-42-8.
  30. Gerstmann, Jeff (February 18, 1999). "Super Smash Bros. Review". GameSpot . Archived from the original on July 25, 2008. Retrieved April 26, 2008.
  31. Hester, Blake (2018-05-29). "The rocky story of Retro Studios before Metroid Prime". www.polygon.com. Archived from the original on 2018-12-09. Retrieved 2021-01-09.
  32. Wade, Kenneth Kyle (December 17, 2004). "A Retrospective: The Story of Retro Studios". IGN . Archived from the original on November 8, 2018. Retrieved December 7, 2018.
  33. 1 2 3 4 Parish, Jeremy (2019-03-19). "The complete ranking of the Metroid series". Polygon. Archived from the original on 2020-11-07. Retrieved 2021-01-08.
  34. "Metroid Prime reviews". Metacritic. Archived from the original on November 21, 2010. Retrieved September 8, 2006.
  35. 2020CESAゲーム白書 (2020 CESA Games White Papers). Computer Entertainment Supplier's Association. 2020. p. 241. ISBN   978-4-902346-42-8.
  36. Lane, Gavin (2022-05-10). "It's Official, Metroid Dread Is The Best-Selling Game In The Metroid Series". Nintendo Life . Archived from the original on 2022-05-10. Retrieved 2022-12-19.
  37. Nintendo R&D1 (November 17, 2002). Metroid Fusion (Game Boy Advance). Nintendo. Scene: Staff credits.{{cite book}}: CS1 maint: numeric names: authors list (link)
  38. Harris, Craig (August 22, 2002). "Metroid Fusion Hands-on". IGN. Archived from the original on November 17, 2007. Retrieved October 16, 2021.
  39. Lake, Max (August 26, 2002). "Preview". Nintendo World Report. Archived from the original on December 31, 2014. Retrieved January 4, 2009.
  40. "Metroid Fusion". Metacritic. Archived from the original on 2021-06-07. Retrieved 2021-01-20.
  41. "Metroid: Zero Mission". Metacritic. Archived from the original on 2020-09-13. Retrieved 2021-01-20.
  42. Kohler, Chris. "Nintendo Consolidates Its Game Development Teams". Wired. Archived from the original on 2015-09-15. Retrieved 2021-01-08.
  43. 1 2 "Metroid co-creator on why Metroid Dread is all about scary robots". Polygon . 17 June 2021. Archived from the original on 17 June 2021. Retrieved 17 June 2021.
  44. Metroid Prime Trilogy Review - IGN, 21 August 2009, archived from the original on 2021-01-28, retrieved 2021-01-08
  45. Craig Harris (October 21, 2005). "Metroid Prime Pinball". IGN. Archived from the original on October 20, 2012. Retrieved 2008-02-27.
  46. "Metroid Other M Preview for the Wii". 2009-06-03. Archived from the original on 2011-11-19. Retrieved 2009-06-03.
  47. Millsap, Zack (2020-08-23). "Why Metroid: Other M Is STILL Controversial, a Decade Later". CBR. Archived from the original on 2021-01-10. Retrieved 2021-01-08.
  48. 1 2 Watts, Steve (2012-09-13). "Nintendo debuts 'Metroid Blast' in Nintendo Land". Shacknews. Archived from the original on 2012-09-16. Retrieved 2012-09-21.
  49. Skrebels, Joe (2013-11-05). "Miyamoto shares ideas for Metroid Wii U". Official Nintendo Magazine. Archived from the original on 2013-07-19. Retrieved 2013-11-22.
  50. Holmes, Jonathan (2014-09-06). "Next Level Games was working on a Metroid title". Destructoid. Archived from the original on 2014-09-09. Retrieved 2014-09-08.
  51. "Fans really don't want Metroid Prime: Federation Force". PC & Tech Authority. Archived from the original on 2018-09-09. Retrieved 2019-02-05.
  52. Weinberger, Matt (13 June 2017). "After 26 years, Nintendo is bringing back a forgotten classic 'Metroid' game for a gorgeous remake". Business Insider . Axel Springer SE. Archived from the original on 8 August 2017. Retrieved 14 June 2017.
  53. Frank, Allegra (13 June 2017). "Metroid: Samus Returns comes to Nintendo 3DS this year (update)". Polygon . Vox Media. Archived from the original on 13 June 2017. Retrieved 13 June 2017.
  54. Webster, Andrew (14 June 2017). "Samus Returns is a confident throwback to Metroid's roots". The Verge . Vox Media. Archived from the original on 14 June 2017. Retrieved 14 June 2017.
  55. "Metroid: Dread brings the franchise to Switch". VentureBeat. 2021-06-15. Archived from the original on 2021-06-15. Retrieved 2021-06-15.
  56. 1 2 Lane, Gavin (May 10, 2022). "It's Official, Metroid Dread Is The Best-Selling Game In The Metroid Series". Nintendo Life . Archived from the original on May 10, 2022. Retrieved May 10, 2022.
  57. Bailey, Kat (February 8, 2023). "Metroid Prime: Switch Remaster Getting Shadow Drop on Nintendo eShop". IGN . Archived from the original on February 8, 2023. Retrieved February 8, 2023.
  58. Doolan, Liam (2023-02-10). "Retro Studios Wasn't The Only Dev Working On Metroid Prime Remastered". Nintendo Life . Archived from the original on 2023-02-12. Retrieved 2023-02-12.
  59. McFerran, Damien (June 13, 2017). "Metroid Prime 4 Confirmed For Nintendo Switch, But Retro Studios Isn't Involved". Nintendo Life . Nlife Media. Archived from the original on June 15, 2018. Retrieved January 25, 2019.
  60. Phillips, Tom (February 9, 2018). "Yes, Bandai Namco is working on Metroid Prime 4". Eurogamer . Gamer Network. Archived from the original on November 19, 2018. Retrieved January 25, 2019.
  61. Kato, Matthew (January 25, 2019). "Nintendo Restarting The Development Of Metroid Prime 4". Game Informer . Archived from the original on February 18, 2019. Retrieved January 25, 2019.
  62. Lyles, Taylor (2024-06-18). "Metroid Prime 4: Beyond Gameplay Finally Revealed". IGN . Archived from the original on 2024-08-17. Retrieved 2024-06-18.
  63. 1 2 3 4 2004 CESA Games White Paper (Report). Computer Entertainment Supplier's Association. December 31, 2003. pp. 58–63.
  64. "Metroid II: Return of Samus — GB". GameRankings. Archived from the original on 2012-10-20. Retrieved 2008-02-16.
  65. "Super Metroid — SNES". GameRankings. Archived from the original on 2012-10-14. Retrieved 2008-02-16.
  66. "Metroid Fusion — GBA". GameRankings. Archived from the original on 2012-10-14. Retrieved 2008-02-16.
  67. "Metroid Fusion". Metacritic . Archived from the original on 2010-11-23. Retrieved 2008-02-16.
  68. "Metroid Prime — GC". GameRankings. Archived from the original on 2012-10-14. Retrieved 2008-02-16.
  69. "Metroid Prime". Metacritic . Archived from the original on 2010-11-21. Retrieved 2008-02-16.
  70. "Metroid: Zero Mission — GBA". GameRankings. Archived from the original on 2012-10-14. Retrieved 2008-02-16.
  71. "Metroid: Zero Mission". Metacritic . Archived from the original on 2011-04-02. Retrieved 2008-02-16.
  72. "Classic NES Series: Metroid — GBA". GameRankings. Archived from the original on 2012-10-14. Retrieved 2008-02-16.
  73. "Metroid (Classic NES Series)". Metacritic . Archived from the original on 2010-11-25. Retrieved 2008-02-16.
  74. Casamassina, Matt (2009-08-29). "A Space Bounty Hunter in Texas". IGN. Archived from the original on 2021-09-21. Retrieved 2021-01-26.
  75. "Metroid Prime 2: Echoes — GC". GameRankings. Archived from the original on 2012-10-14. Retrieved 2008-02-16.
  76. "Metroid Prime 2: Echoes". Metacritic . Archived from the original on 2010-11-26. Retrieved 2008-02-16.
  77. "Metroid Prime Pinball — DS". GameRankings. Archived from the original on 2012-10-14. Retrieved 2008-02-16.
  78. "Metroid Prime Pinball". Metacritic . Archived from the original on 2010-08-31. Retrieved 2008-02-16.
  79. "Metroid Prime: Hunters — DS". GameRankings. Archived from the original on 2012-10-14. Retrieved 2008-02-16.
  80. "Metroid Prime: Hunters". Metacritic . Archived from the original on 2010-08-17. Retrieved 2008-02-16.
  81. "Financial Results Briefing for Fiscal Year Ended March 2008 (Briefing Date: 2008/4/25): Supplementary Information" (PDF). 25 April 2008. Archived (PDF) from the original on 19 May 2019. Retrieved 12 June 2020.
  82. "Metroid Prime 3: Corruption — WII". GameRankings. Archived from the original on 2012-10-14. Retrieved 2008-02-16.
  83. "Metroid Prime 3: Corruption". Metacritic . Archived from the original on 2012-12-27. Retrieved 2008-02-16.
  84. "Reviews of Metroid Prime: Trilogy". GameRankings . Archived from the original on 2009-08-28. Retrieved 2009-08-22.
  85. "Reviews of Metroid Prime: Trilogy". Metacritic . Archived from the original on 2010-08-19. Retrieved 2009-08-22.
  86. "Metroid: Other M — WII". GameRankings. Archived from the original on 2010-08-31. Retrieved 2010-09-01.
  87. "Metroid: Other M". Metacritic . Archived from the original on 2010-08-27. Retrieved 2010-08-31.
  88. "Metroid Prime: Federation Force — 3DS". GameRankings . Archived from the original on 2019-12-09. Retrieved 2016-07-18.
  89. "Metroid Prime: Federation Force". Metacritic . Archived from the original on 2020-02-22. Retrieved 2016-07-18.
  90. "Metroid: Samus Returns — 3DS". GameRankings . Archived from the original on 2019-12-09. Retrieved 2017-09-12.
  91. "Metroid: Samus Returns". Metacritic . Archived from the original on 2017-10-21. Retrieved 2017-09-12.
  92. "Metroid Dread". Metacritic . Archived from the original on 2021-12-08. Retrieved 2021-12-08.
  93. "Financial Results Explanatory Material" (PDF). Nintendo. Archived (PDF) from the original on 9 May 2023. Retrieved 9 May 2023.
  94. "Metroid Prime Remastered". Metacritic . Archived from the original on 2021-12-08. Retrieved 2023-02-11.
  95. Next Generation 21 (September 1996), p.47.
  96. "Top 50 Games of All Time". Next Generation . No. 50. Imagine Media. February 1999. p. 80.
  97. "The Top 25 Videogame Franchises". IGN. 2006-12-04. Archived from the original on 2008-02-26. Retrieved 2021-10-16.
  98. EGM staff (2001). "Electronic Gaming Monthly's 100 Best Games of All Time". Electronic Gaming Monthly . Archived from the original on 2003-06-11. Retrieved 2006-11-17.
  99. "NP Top 200". Nintendo Power . Vol. 200. February 2006. pp. 58–66.
  100. "IGN Top 100 Games 2007". IGN . Ziff Davis. Archived from the original on 2007-12-01. Retrieved 2008-02-20.
  101. "Fall 2005: 10-Year Anniversary Contest – The 10 Best Games Ever". GameFAQs . Archived from the original on 2015-07-16. Retrieved 2008-02-20.
  102. "Top 100 Games of All Time". Game Informer . Vol. 100. August 2001. p. 34.
  103. "Edge's Top 100 games". Edge . Archived from the original on 2013-01-21. Retrieved 2008-02-20.
  104. Kurt Kalata. "Obscure Namco characters". Hardcore Gaming 101. Archived from the original on 26 September 2013. Retrieved 6 October 2013.
  105. Sean Aaron (9 October 2009). "Nintendo Download: 13-14 October 2009 (Japan)". nintendolife.com. Archived from the original on 6 October 2013. Retrieved 6 October 2013.
  106. 1 2 Phil Pirrello & Richard George (8 February 2008). "Smash Bros. Wish-List: All Nintendo Edition". IGN. Archived from the original on 2012-10-24. Retrieved 2008-02-26.
  107. Ryan Stewart & Mitch Krpata (October 13, 2006). "The 20 Greatest Bosses in Video Game History - #4: Mother Brain". The Phoenix . Archived from the original on January 14, 2009. Retrieved 2008-02-26.
  108. Provo, Frank (2007-08-27). "Super Metroid review". GameSpot . Archived from the original on 2012-04-19. Retrieved 2008-02-20.
  109. IGN Staff (2002-11-12). "Metroid Fusion". IGN. Archived from the original on 2012-10-23. Retrieved 2008-03-19.
  110. "GameSpot's Best and Worst of 2002: Game of the Year". GameSpot . Archived from the original on 2003-02-07. Retrieved 2008-02-20.
  111. "Game of the Year 2002". GameSpy. Archived from the original on 2012-01-11. Retrieved 2008-02-20.
  112. "IGDA Names Metroid Game of the Year". IGN. 2003-03-07. Archived from the original on 2007-02-12. Retrieved 2008-02-20.
  113. IGN Staff (2004-11-02). "The Ultimate Metroid Prime 2 Echoes Experience". IGN. Archived from the original on 2012-10-25. Retrieved 2008-02-19.
  114. "Game Central's Best of the Best CD". IGN. 2007-06-06. Archived from the original on 2013-06-18. Retrieved 2008-02-19.
  115. IGN Staff (2004-03-12). "Japan Gets Famicom Music". IGN. Archived from the original on 2012-10-25. Retrieved 2008-02-19.
  116. Carle, Chris (2005-11-18). "IGN Interviews 8-Bit Weapon". IGN. Archived from the original on 2013-06-18. Retrieved 2008-02-19.
  117. "Browsing: Games (530)". OverClocked ReMix. 2008-02-01. Archived from the original on 2008-03-20. Retrieved 2008-02-19.
  118. "US Platinum Videogame Chart". The Magic Box. 2007-12-27. Archived from the original on 2007-04-21. Retrieved 2008-03-19.
  119. "Financial Results Briefing for the Nine-Month Period Ending December 2007" (PDF). Nintendo. 2008-01-25. p. 6. Archived (PDF) from the original on 2008-02-16. Retrieved 2008-01-25.
  120. Robinson, Andy (2007-10-23). "The History of Metroid". GamesRadar. Archived from the original on 2015-05-25. Retrieved 2013-01-03.
  121. "Software Sales for 3/3 – 3/9, 2008". Media Create. 2008-03-09.
  122. Gantayat, Anoop (September 9, 2010). "Monster Hunter Beats Metroid and Bleach for Top Sales Spot". Andriasang. Archived from the original on September 11, 2010. Retrieved 2011-03-23.{{cite web}}: CS1 maint: bot: original URL status unknown (link)
  123. "Manga Based Fighter Tops Japanese Charts, Other M Sales Decline". Gamasutra. 16 September 2010. Archived from the original on 2012-05-11. Retrieved 2011-03-23.
  124. Nutt, Christian (13 February 2015). "The undying allure of the Metroidvania". www.gamasutra.com. Archived from the original on 2020-01-29. Retrieved 2021-01-16.
  125. "8 Games That Started New Genres". 6 May 2022. Archived from the original on 13 March 2023. Retrieved 13 March 2023.
  126. Whitehead, Thomas (2016-08-08). "Nintendo Issues Takedown Notices for Impressive Fan-Made Metroid II Remake, AM2R". Nintendo Life. Archived from the original on 2020-11-08. Retrieved 2021-01-06.
  127. Imms, Jason (November 28, 2016). "Pokémon Uranium and AM2R: Why They Were Pulled from The Game Awards". GameSpot . CBS Interactive. Archived from the original on December 2, 2016. Retrieved October 15, 2018.
  128. Peer Schneider (1999-04-27). "Super Smash Bros". IGN. Archived from the original on 2012-12-27. Retrieved 2008-02-17.
  129. Fran Mirabella III (2001-12-03). "Super Smash Bros. Melee". IGN. Archived from the original on 2012-09-15. Retrieved 2008-02-17.
  130. Lucas M. Thomas & Matt Casamassina (2007-01-01). "Super Smash Bros. Brawl FAQ — Veterans". IGN. Archived from the original on 2012-11-03. Retrieved 2008-02-17.
  131. Lucas M. Thomas & Matt Casamassina (2007-01-01). "Super Smash Bros. Brawl FAQ — Newcomers". IGN. Archived from the original on 2012-11-05. Retrieved 2008-02-17.
  132. IGN Staff (July 31, 2001). "Smash Profile: Captain Falcon". IGN. Archived from the original on October 25, 2012. Retrieved 2008-02-26.
  133. Bryant, Paul (2014-10-24). "Super Smash Bros. Wii U gets 8-player mode, Mewtwo, custom stage creator". Gaming Age. Archived from the original on 2024-08-17. Retrieved 2024-07-07.
  134. James; Simms, Brandon; Graeber, Brendan; Moreupdated, +49 8k (2014-04-15). "Stage Hazards and Boss Characters - Super Smash Bros. for Wii U / 3DS Guide". IGN. Archived from the original on 2024-08-17. Retrieved 2024-07-07.{{cite web}}: CS1 maint: numeric names: authors list (link)
  135. "Super Smash Bros Ultimate Stages - All New Super Smash Bros Ultimate Stages". 10 December 2018. Archived from the original on 14 February 2021. Retrieved 18 June 2021.
  136. IGN Staff (1999-03-18). "One Ticket to Zebes, Please". IGN. Archived from the original on 2012-11-09. Retrieved 2008-02-17.
  137. IGN Staff (2003-03-21). "Wario Ware Is Insane". IGN. Archived from the original on 2012-10-23. Retrieved 2008-02-26.
  138. "Kid Icarus: Uprising is a Gaudy, Goofy, Surprisingly Hardcore Shoot-'Em-Up". 19 January 2012. Archived from the original on 2021-10-20. Retrieved 2021-10-20.
  139. Drake, Audrey (2011-05-23). "Dead or Alive Dimensions -- Metroid Secrets". IGN. Archived from the original on 2016-01-02. Retrieved 2021-10-16.
  140. Yin-Poole, Wesley (2011-01-24). "Samus Not Playable in Dead or Alive 3DS". Eurogamer . Archived from the original on 2012-11-09. Retrieved 2012-11-03.
  141. Drake, Audrey (2011-05-12). "Dead or Alive Dimensions Interview with Team Ninja's Yosuke Hayashi". IGN. Archived from the original on 2016-01-02. Retrieved 2021-10-16.
  142. "Super Mario Maker Amiibo Support". Nintendo.com. Archived from the original on 2022-01-28. Retrieved 2023-01-29.
  143. Brandom, Russell (3 May 2021). "Fortnite is planning skins for LeBron James and The Rock, documents show". The Verge. Archived from the original on 25 April 2024. Retrieved 25 April 2024.
  144. Welsh, Oli (23 April 2024). "Nintendo wouldn't let Samus be in Fortnite". Polygon. Archived from the original on 17 August 2024. Retrieved 25 April 2024.
  145. McWhertor, Michael (May 8, 2019). "The Super Mario Bros. Super Show people once tried to make bizarre Metroid and Castlevania cartoons". www.polygon.com. Archived from the original on June 24, 2021. Retrieved June 19, 2021.
  146. Michael Drucker (February 1, 2007). "Captain N The Game Master – The Complete Series". IGN. Archived from the original on 2013-06-18. Retrieved June 19, 2021.
  147. Caragonne, George; Brock, James; Layton, Bob; Jade; Bolinger, Kathryn (1987-01-01). "Metroid". Nintendo Power. Archived from the original on July 8, 2012. Retrieved 2008-02-20.
  148. "Comics & Manga". GameSpy. 2006-01-01. Archived from the original on 2008-03-06. Retrieved 2008-02-20.
  149. "Comics". GameSpy. 2002-01-01. Archived from the original on 2008-03-20. Retrieved 2008-02-20.
  150. "Manga". GameSpy. 2002-01-01. Archived from the original on 2011-10-08. Retrieved 2008-12-23.
  151. "Manga". GameSpy. 2004-01-01. Archived from the original on 2008-03-20. Retrieved 2008-02-20.
  152. Webster Swenson (1990-01-01). "Captain N Volume 1". Valiant Comics. Archived from the original on 2008-03-05. Retrieved 2008-02-20.
  153. Myers, Maddy (October 8, 2021). "Everything you need to know before you play Metroid Dread". Polygon . Archived from the original on October 12, 2021. Retrieved October 14, 2021.
  154. McFerren, Damien (2015-11-07). "English Translation Of Metroid EX: Samus & Joey Manga Finally Complete". Nintendo Life . Gamer Network. Archived from the original on 2015-12-10. Retrieved 2016-01-17.
  155. Justin Calvert (2004-04-07). "John Woo options Metroid movie". GameSpot . Archived from the original on 2009-06-12.
  156. 1 2 "John Woo Bringing Metroid to the Big Screen". Crave Online. 2004-04-07. Archived from the original on 2007-10-11. Retrieved 2007-10-18.
  157. 1 2 3 4 Schneider, Peer (2012-12-28). "Whatever Happened to the Metroid Movie? Former producer talks about the ill-fated John Woo/Nintendo co-production". IGN . News Corporation. Archived from the original on 2012-12-31. Retrieved 2012-12-31.
  158. "Yoshio Sakamoto discusses Metroid 64, Metroid Dread and the 3DS". GamesTM . 2010-09-14. Archived from the original on 2013-12-13. Retrieved 2011-03-18.

Commons-logo.svg Media related to Metroid at Wikimedia Commons