Company type | Subsidiary |
---|---|
Industry | Video games |
Founded | 1993 |
Headquarters | London, Ontario, Canada |
Number of employees | 300+ [1] |
Parent | Leyou |
Divisions | Digital Extremes Toronto [2] |
Website | www |
Digital Extremes Ltd. is a Canadian video game developer founded in 1993 by James Schmalz. They are best known for creating Warframe , a free-to-play cooperative online action game, and co-creating Epic Games' Unreal series of games. Digital Extremes is headquartered in London, Ontario. In 2014, 61% of the company was sold to Chinese holding company Multi Dynamic, now Leyou, for $73 million. [3] In May 2016 Leyou exercised a call option and increased their stake to 97% of Digital Extremes for a total consideration of $138.2 million US. [4] In December 2020, Tencent bought Leyou for 1.3 billion dollars, which included the majority stake in Digital Extremes that Leyou held.
Founder James Schmalz created Epic Pinball , published by then shareware publisher, Epic MegaGames. Bolstered from the success of Epic Pinball [5] and the rising technology movement in the mid-'90s toward realistic 3D graphics, Schmalz founded Digital Extremes in 1993 and the company began co-development with Epic on what would become Epic's Unreal franchise. [6]
Unreal is a first-person shooter, released in 1998, and was followed up with Unreal Tournament in 1999, which received numerous industry awards. [7] Subsequent sequels in the Unreal franchise include Unreal Championship , Unreal Tournament 2003 , and Unreal Tournament 2004 . The Unreal series has sold more than 15 million units worldwide across a multitude of game platforms including PlayStation 2, Dreamcast, Xbox, PlayStation 3, Xbox 360, Mac and PC.
According to Scott Miller, the cofounder of the video game company 3D Realms, Digital Extremes was willing to take over development of their much-delayed game Duke Nukem Forever in 2004, but the proposal was rejected by others at 3D Realms, which Miller described as a "fatal suicide shot" for the project. [8]
After years of working in the same universe with Unreal, Digital Extremes broadened its library and technology with development of its original intellectual property, Dark Sector . A third-person shooter released in 2008 for PlayStation 3, Xbox 360 and PC, Dark Sector used Digital Extremes' proprietary game engine, the Evolution Engine.
Digital Extremes worked with 2K to develop the comic-book franchise video game sequel, The Darkness II , which met with positive reviews. [9] [10] [11] [12] Digital Extremes developed the PlayStation 3 version of BioShock , [13] as well as developed the multiplayer component of the sequel, BioShock 2 , while simultaneously developing the multiplayer portion of THQ's first-person shooter Homefront . [14]
Digital Extremes developed the game for the 2013 Star Trek Into Darkness film, working with Bandai Namco and Paramount to develop Star Trek , which was poorly received. [15]
In October 2014, Sumpo Food Holdings Ltd. acquired a majority share of Digital Extremes, with Perfect World Co. acquiring minority shares. [16] [17] [18] Sumpo was rebranded as Leyou in 2015, and by June 2016, had purchased the remaining shares in Digital Extremes. [19] [20]
In 2016, it was revealed that Digital Extremes' game Warframe had been hacked, exposing the email addresses of more than 700,000 players. [21]
Digital Extremes opened a development studio in Toronto, Canada, and began operations in January 2018. [2]
In December 2020, Leyou was acquired by Tencent, which included Digital Extremes. The developer stated that this would not change how they operate as they remained independent of Tencent, though through Tencent they would be able to provide better support for the Chinese version of the Warframe client. [22]
In October 2023, James Schmalz stepped down as CEO, with former Warframe director Steve Sinclair promoted to CEO. Community manager Rebecca Ford became the game's new director. [23] In the following month, Digital Extremes reportedly laid off about 30 employees, mostly from their external projects division. While the layoffs were confirmed, the company would not state how many people were affected. They also terminated their partnership with Airship Syndicate, returning Wayfinder to their control. [24]
Digital Extremes started development of Warframe, a free-to-play title, in 2000. Digital Extremes launched Warframe on PC in March 2013, PlayStation 4 in November, and on Xbox One in September 2014. The company released Warframe on Nintendo Switch in November 2018. Digital Extremes continues to refresh this games-as-a-service title on a regular basis with updates including "Plains of Eidolon" (October 2017), "The Sacrifice" (June 2018), "Fortuna" (November 2018), the Nightwave series (February 2019), "The Jovian Concord" (May 2019), "Empyrean" (Christmas 2019), "Heart of Deimos" (August 2020), "The New War" (December 2021), the "Duviri Paradox" (April 2023), and "Warframe 1999" (December 2024).
Digital Extremes worked with developer n-Space to develop the fantasy role-playing video game, Sword Coast Legends , set within the Dungeons & Dragons franchise. [25]
Digital Extremes worked with Madison, Wisconsin-based developer Human Head Studios to publish Survived By, a free-to-play bullet-hell MMO with crafting and role-playing elements. Survived By was shut down as of April 2019. [26]
During TennoCon 2022, Digital Extremes announced Soulframe, an upcoming fantasy MMORPG. It also said that it would be publishing a massively multiplayer online game from Airship Syndicate, Wayfinder, [27] but after Wayfinder's release in August 2023, Digital Extremes cut their external games division, leaving Wayfinder under Airship Syndicate's control. [28]
Evolution is Digital Extremes' proprietary game engine. [29] The engine made its debut with Dark Sector and was again utilized in The Darkness II . [30] 2013's Star Trek featured use of the Evolution engine. It is currently utilised in Warframe and the upcoming Soulframe.
Since the launch of Warframe, its expansion and popularity has grown, resulting in multiple awards. In late 2017, Warframe won the Steam Labor of Love award, [31] an award nominated by Steam's internal team, but voted on by players. Warframe was nominated in The 2017 and 2018 Game Awards as one of the Best Ongoing Games, losing to Overwatch and Fortnite, respectively. [32]
In early 2018, Warframe won the People's Voice Webby Award for Best Action Game, [33] and ProMax's Best Marketing Campaign of the Year Award. [34] In March 2018, Noclip published the video documentary on the making of Warframe. The two-part feature tells the story of how Warframe succeeded as an independently developed and published game that changed the course of Digital Extremes. [35] [36]
Digital Extremes' employment environment has been recognized as one of Canada's Top Employers for 2010, 2011, 2012 [37] and through to 2018. [38] Additionally, the company has been recognized as one of Canada's top employers for Young People. [39] In 2010 and 2011, the Financial Post named Digital Extremes one of the 10 best companies to work for in Canada. [40]
On the provincial level, Digital Extremes received the Ontario Small Business Award in 2010. [41] Digital Extremes was also presented with the Large Business of the Year award in 2011 from the London Chamber of Commerce. [42] Digital Extremes was also awarded the Excellence in Human Resources award from The London Chamber of Commerce in early 2012. [43]
Year | Title | Platform(s) | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
DC | DOS | Lin | Mac | PS | PS2 | PS3 | PS4 | PS5 | Win | Xbox | X360 | XOne | XSXS | Switch | iOS | ||
1993 | Solar Winds | No | Yes | No | No | No | No | No | No | No | No | No | No | No | No | No | No |
1993 | Epic Pinball | No | Yes | No | No | No | No | No | No | No | No | No | No | No | No | No | No |
1993 | Silverball | No | Yes | No | No | No | No | No | No | No | No | No | No | No | No | No | No |
1995 | Extreme Pinball | No | Yes | No | No | Yes | No | Yes | No | No | No | No | No | No | No | No | No |
1998 | Unreal | No | No | No | Yes | No | No | No | No | No | Yes | No | No | No | No | No | No |
1999 | Unreal Tournament | Yes | No | Yes | Yes | No | Yes | No | No | No | Yes | No | No | No | No | No | No |
2001 | Adventure Pinball: Forgotten Island | No | No | No | No | No | No | No | No | No | Yes | No | No | No | No | No | No |
2002 | Unreal Championship | No | No | No | No | No | No | No | No | No | No | Yes | No | No | No | No | No |
2002 | Unreal Tournament 2003 | No | No | Yes | Yes | No | No | No | No | No | Yes | No | No | No | No | No | No |
2004 | Unreal Tournament 2004 | No | No | Yes | Yes | No | No | No | No | No | Yes | No | No | No | No | No | No |
2005 | Pariah | No | No | No | No | No | No | No | No | No | Yes | Yes | No | No | No | No | No |
2006 | Warpath | No | No | No | No | No | No | No | No | No | Yes | Yes | No | No | No | No | No |
2008 | Dark Sector | No | No | No | No | No | No | Yes | No | No | Yes | No | Yes | No | No | No | No |
2008 | BioShock (PS3 port) | No | No | No | No | No | No | Yes | No | No | No | No | No | No | No | No | No |
2010 | BioShock 2 (multiplayer) | No | No | No | Yes | No | No | Yes | No | No | Yes | No | Yes | No | No | No | No |
2011 | Homefront (multiplayer) | No | No | No | No | No | No | No | No | No | Yes | No | No | No | No | No | No |
2012 | The Darkness II | No | No | No | Yes | No | No | Yes | No | No | Yes | No | Yes | No | No | No | No |
2013 | Warframe | No | No | No | No | No | No | No | Yes | Yes | Yes | No | No | Yes | Yes | Yes | Yes |
2013 | Star Trek | No | No | No | No | No | No | Yes | No | No | Yes | No | Yes | No | No | No | No |
2015 | Sword Coast Legends | No | No | Yes | Yes | No | No | No | Yes | No | Yes | No | No | Yes | No | No | No |
Canceled | The Amazing Eternals | No | No | No | No | No | No | No | No | No | Yes | No | No | No | No | No | No |
2018 | Survived By (published) | No | No | No | No | No | No | No | No | No | Yes | No | No | No | No | No | No |
TBA | Soulframe | No | No | No | No | No | No | No | No | No | Yes | No | No | No | No | No | No |
Unreal is a first-person shooter video game developed by Epic MegaGames and Digital Extremes and published by GT Interactive for Microsoft Windows in May 1998. It was powered by Unreal Engine, an original game engine. The game reached sales of 1.5 million units by 2002.
Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game Unreal. Initially developed for PC first-person shooters, it has since been used in a variety of genres of games and has been adopted by other industries, most notably the film and television industry. Unreal Engine is written in C++ and features a high degree of portability, supporting a wide range of desktop, mobiles, console, and virtual reality platforms.
Unreal Tournament is a first-person arena shooter video game developed by Epic Games and Digital Extremes. The second installment in the Unreal series, it was first published by GT Interactive in 1999 for Windows, and later released on the PlayStation 2 and Dreamcast by Infogrames in 2000 and 2001, respectively. Players compete in a series of matches of various types, with the general aim of out-killing opponents. The PC and Dreamcast versions support multiplayer online or over a local area network. Free expansion packs were released, some of which were bundled with a 2000 re-release: Unreal Tournament: Game of the Year Edition.
Unreal Tournament 2003 is a first-person arena shooter video game developed by Epic Games and Digital Extremes, and published by Infogrames under the Atari brand name. The game is part of the Unreal franchise, and is a sequel to 1999's Unreal Tournament. Like its predecessor, the game is designed mainly for multiplayer gaming.
Unreal Tournament 2004 is a first-person arena shooter video game developed by Epic Games and Digital Extremes. Part of the Unreal franchise, it is the third game in the Unreal Tournament series and the updated version of Unreal Tournament 2003.
Epic Games, Inc. is an American video game and software developer and publisher based in Cary, North Carolina. The company was founded by Tim Sweeney as Potomac Computer Systems in 1991, originally located in his parents' house in Potomac, Maryland. Following its first commercial video game release, ZZT (1991), the company became Epic MegaGames, Inc. in early 1992 and brought on Mark Rein, who has been its vice president since. After moving the headquarters to Cary in 1999, the studio changed its name to Epic Games.
Silicon Knights was a Canadian video game developer. Founded in 1992 by Denis Dyack, the company was headquartered in St. Catharines, Ontario. They started developing for computers such as the Atari ST and IBM PC compatibles. After 1996, they moved to console titles.
Solar Winds: The Escape and its sequel Solar Winds: Galaxy are top-down, space-themed role-playing action games developed by James Schmalz and published by Epic MegaGames in 1993.
CCP ehf., doing business as CCP Games, is an Icelandic video game developer based in Reykjavík. Novator Partners and General Catalyst had previously collectively owned a majority stake in the company, and in September 2018, CCP was acquired by South Korean video game publisher Pearl Abyss for US$425 million. CCP Games is best known for developing Eve Online, which was released in 2003 and has since been maintained.
Splash Damage Ltd. is a British video game developer specialising in multiplayer first-person shooter video games. The studio is best known as the creators of Wolfenstein: Enemy Territory and Enemy Territory: Quake Wars.
Epic Pinball is a 1993 pinball video game developed by James Schmalz and published by Epic MegaGames. The initial release pre-dated Schmalz' Digital Extremes name. The game is played seen from a 2D top-down view within a scrollable window with plain raster graphics in 320x240. It was noted for being programmed entirely in x86 assembly language for MS-DOS systems.
People Can Fly is a Polish video game developer based in Warsaw. The studio was founded in February 2002 by Adrian Chmielarz, previously the co-founder of Metropolis Software, together with acquaintances Michał Kosieradzki and Andrzej Poznański. The studio's first game was Painkiller (2004). Its success led to a deal with THQ for the game Come Midnight, which allowed the studio to expand. After the game was cancelled, People Can Fly found itself in financial trouble. Epic Games acquired a majority share in People Can Fly in August 2007 and collaborated with the studio on projects such as Bulletstorm (2011) and Gears of War: Judgment (2013).
Tencent Holdings Ltd. is a Chinese multinational technology conglomerate and holding company headquartered in Shenzhen. It is one of the highest grossing multimedia companies in the world based on revenue. It is also the world's largest company in the video game industry based on its equity investments.
Warframe is a free-to-play action role-playing third-person shooter multiplayer online game developed and published by Digital Extremes. First released for Windows personal computers in March 2013, it was later ported to PlayStation 4 in November 2013, Xbox One in September 2014, Nintendo Switch in November 2018, PlayStation 5 in November 2020, Xbox Series X/S in April 2021 and iOS in February 2024. Support for cross-platform play was released in 2022. Cross-platform save began in December 2023, it was rolled out in waves to different groups of players and became fully available to all players in January 2024. A port for Android is in development.
Make Something Unreal, also known as $1,000,000 Make Something Unreal Contest and Make Something Unreal Live, was a series of video game development competitions organised by Epic Games which began in 2004, with subsequent competitions in 2008, 2012, and 2013. The contests aimed to reward developers who created mods using the Unreal game engine. Make Something Unreal has not returned since the event in 2013. Epic Games has since launched Epic MegaGrants, a grant based scheme, in 2019.
Don't Nod Entertainment SA is a French video game developer and publisher based in Paris. Founded in June 2008, it started development on Remember Me (2013). Because of its poor return on investment, Don't Nod entered "judicial reorganisation" in 2013. With the help of French agency funding, it developed Life Is Strange, whose successful release raised Don't Nod's industry status. It began third-party publishing with Gerda: A Flame in Winter in 2022.
Leyou Technologies Holdings Limited is a Chinese video game holding company based at Lippo Centre, Admiralty, Hong Kong. Founded in 2010, the company originally dealt with poultry through its subsidiary Fujian Sumpo, which had been founded in 1998. After floating on the Hong Kong Stock Exchange in January 2011, poultry-based income started to fall in 2013. It agreed to buy a majority stake in the video game developer Digital Extremes in October 2014, renamed itself Leyou in January 2015, and completed the acquisition later that year. It acquired Splash Damage in July 2016 before divesting its poultry business in August, majority-acquired Radiance Games, and invested in Certain Affinity in 2017, and established Athlon Games in 2018. In December 2020, Leyou was acquired by Tencent.
Athlon Games Inc. is an American video game publisher owned by Leyou and based in Los Angeles, California. Best known for acquiring a controlling stake in the successor to Telltale Games, while also publishing SNK's weapon-based fighting game Samurai Shodown outside of Japan and China in 2019. The company is currently set to co-publish The Wolf Among Us 2 with Telltale.
Airship Syndicate Entertainment, Inc. is an American video game development company based in Austin, Texas. Founded by several ex-Vigil Games staff including Joe Madureira and Ryan Stefanelli, in 2014, Airship Syndicate is most known for developing Battle Chasers: Nightwar (2017), Darksiders Genesis (2019) and Ruined King: A League of Legends Story (2021).
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