Unreal Championship | |
---|---|
Developer(s) | Epic Games Digital Extremes |
Publisher(s) | Infogrames [lower-alpha 1] |
Designer(s) | Cliff Bleszinski |
Programmer(s) | Steve Polge |
Composer(s) | Starsky Partridge |
Series | Unreal |
Engine | Unreal Engine 2 |
Platform(s) | Xbox |
Release | |
Genre(s) | First-person shooter |
Mode(s) | Single-player, multiplayer |
Unreal Championship is a first-person arena shooter video game developed by Digital Extremes and Epic Games, published by Infogrames, and released for the Xbox. [4] [5] Part of the Unreal franchise, Unreal Championship is the console version of Unreal Tournament 2003 , and was developed to take advantage of Xbox Live. The game is notable for being the first ever console game to receive a downloadable patch. [6] In 2003 Unreal Championship was added to the Xbox "Platinum Hits" line. [7]
A direct sequel, Unreal Championship 2: The Liandri Conflict , was released in 2005.
The game received "generally favorable" reviews, according to video game review aggregator Metacritic. [8] It was nominated for GameSpot's annual "Best Online Game" and "Best Shooter" awards among Xbox games, both of which went to MechAssault . [9]
Aggregator | Score |
---|---|
GameRankings | 83% [10] |
Metacritic | 83/100 [8] |
Publication | Score |
---|---|
GameRevolution | [11] |
GameSpot | 8.5/10 [12] |
GameSpy | [13] |
IGN | 9.2/10 [14] |
Tetris Worlds is a version of the video game Tetris. Originally released in 2001 for Microsoft Windows and Game Boy Advance, it was later released for Xbox, GameCube, and PlayStation 2 in 2002. In 2003, an Xbox Live version titled "Tetris Worlds Online" and a single-disc compilation version were released for the Xbox. The latter was bundled with Xbox systems.
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