Company type | Subsidiary |
---|---|
Industry | Video game industry |
Founded | 2003 |
Founder | Ru Weerasuriya Andrea Pessino Didier Malenfant |
Defunct | August 7, 2024 |
Fate | Closed |
Headquarters | Irvine, California, United States |
Number of locations | 2 studios (2018) |
Key people | Ru Weerasuriya (CCO) Andrea Pessino (CTO) |
Products | Daxter God of War series Lone Echo series |
Number of employees | 20+ |
Parent | Oculus Studios (2020–2024) |
Website | readyatdawn.com |
Ready At Dawn Studios LLC (RAD) was an American video game developer located in Irvine, California, and is composed of former members of Naughty Dog [1] and Blizzard Entertainment. [2] Formed in 2003, the company was closely affiliated with Sony Computer Entertainment, developing games in the God of War series and Daxter . Ready At Dawn had a satellite campus in Portland, Oregon, to assist with future PC and console game development, but closed the office in 2022 as they adapted a hybrid work model. The studio was acquired by Oculus Studios as of June 2020. On August 7, 2024, Ready at Dawn was closed by Reality Labs (formerly Oculus Studios). [3]
Ready At Dawn was founded in 2003 in Irvine, California, United States by Ru Weerasuriya, Andrea Pessino, Didier Malenfant, and former members of the Sony Computer Entertainment subsidiary Naughty Dog. [1] They released their first game, Daxter , in 2006. The company finished working on their second PSP game, God of War: Chains of Olympus [4] as well as a Wii port of Ōkami , with added motion controls. [5] In June 2008 it was confirmed that the company had ceased developing games for the PSP, and that they had returned the relevant development kits to Sony. [6] However, reports claim that the developer received new development kits after returning. Their next game was God of War: Ghost of Sparta , collaboratively developed with Santa Monica Studio for the PSP, with their new proprietary engine. Ready At Dawn released the God of War: Origins Collection for the PlayStation 3 on September 13, 2011. This collection is a port of their two God of War games for the PSP, Chains of Olympus and Ghost of Sparta, to the PS3 with high-definition graphics, DualShock 3 support, Trophies, and Stereoscopic 3D, the first God of War release to support this feature.
In October 2009, Ready At Dawn began working on a new game engine. The Ready At Dawn Engine is said to be a wholly console-centric platform, integrated with a suite of third-party tools that require no additional license. These tools include 3D content editing, audio, user interface, and asset management systems. [7] In July 2010, it was announced that Ready At Dawn had made thirteen employees redundant, citing difficulties in finding funding between projects behind the redundancies. [8] In early 2012, the company began hiring for the development of a third-person action-adventure game for a "next generation home console game system." [9] Ready At Dawn and Sony later revealed the game at E3 2013 as The Order: 1886 .
In June 2015, Ru Weerasuriya, the founder of the company, announced that his position as CEO will be replaced by Paul Sams and will step down to become the company's president and chief creative officer. [10]
In April 2017, Ready At Dawn was in attendance at the large Chinese game publisher, Tencent’s UP Conference, this was to announce a partnership to bring Ready At Dawn games into China. This partnership was headlined by bringing the game Deformers to China, although it was short lived due to the Deformers servers being shut down in August 2018.
In July 2017, Ready At Dawn released Lone Echo and Echo Arena [11] exclusively for the Oculus Rift. Echo Arena has since been included in the VR League, [12] a VR esports segment of ESL, since Season 1. In November 2018, Ready At Dawn released Echo Combat, [13] a first-person shooter DLC using the same zero-g movement found in Echo Arena, and announced that the company had opened a satellite studio in Portland, Oregon. [14] It is to be believed that this new satellite studio is a part of the development of Ready At Dawn’s new project that was teased back in February 2018.
In June 2020, Oculus Studios, under Meta Platforms, acquired Ready At Dawn to develop VR titles for the platform. [15]
In January 2023, Ready At Dawn announced they would be shutting down Echo VR (Echo Arena & Echo Combat) on August 1, 2023, to focus on future projects. [16]
In April 2023, the studio was hit by layoffs, which resulted in roughly a third of the employees being laid off. [17]
In August 2024, the studio was closed. [3]
Game title | North American release date | Platform | Metacritic score |
---|---|---|---|
Daxter | March 14, 2006 | PlayStation Portable | 85/100 [18] |
God of War: Chains of Olympus | March 4, 2008 | 91/100 [19] | |
Ōkami | April 15, 2008 | Wii | 90/100 [20] |
God of War: Ghost of Sparta | November 2, 2010 | PlayStation Portable | 86/100 [21] |
God of War: Origins Collection | September 13, 2011 | PlayStation 3 | 84/100 [22] |
The Order: 1886 | February 20, 2015 | PlayStation 4 | 63/100 [23] |
Deformers [24] | April 21, 2017 | PlayStation 4, Microsoft Windows, Xbox One | 60/100 [25] |
Lone Echo | July 20, 2017 | Oculus Rift | 89/100 [26] |
Echo Arena | July 20, 2017 | Oculus Rift, Meta Quest | 87/100 [27] |
Echo Combat | November 15, 2018 | Oculus Rift | 80/100 [28] |
Lone Echo II [29] | October 12, 2021 | Oculus Rift | 78/100 [30] |
Jak and Daxter is an action-adventure video game franchise created by Andy Gavin and Jason Rubin and owned by Sony Interactive Entertainment. The series was originally developed by Naughty Dog with a number of installments being outsourced to Ready at Dawn and High Impact Games. The first game, Jak and Daxter: The Precursor Legacy, released on December 3, 2001, was one of the earliest titles for the PlayStation 2, and the series collectively is regarded as a defining franchise for the console.
Daxter is a 2006 platform video game developed by Ready at Dawn and published by Sony Computer Entertainment for the PlayStation Portable on March 14, 2006. A spin-off of the Jak and Daxter series, Daxter takes place during the two-year timeskip occurring during the opening cutscene of Jak II; unlike the other installments of the franchise focusing primarily on Jak, the game focuses on the adventures of his sidekick Daxter while Jak is imprisoned.
Ōkami is a 2006 action-adventure game developed by Clover Studio and published by Capcom. It was released for PlayStation 2 in 2006 in Japan and North America, and in 2007 in Europe and Australia. After the closure of Clover Studio a few months after the release, a port for Wii was developed by Ready at Dawn, Tose, and Capcom, and released in 2008.
ZeniMax Media Inc. is an American video game holding company based in Rockville, Maryland. The company was founded in 1999 by Christopher Weaver and Robert A. Altman as the parent company for Weaver's video game publisher Bethesda Softworks. The company additionally owns the development studios Bethesda Game Studios, id Software, Arkane Studios, MachineGames (Wolfenstein), and ZeniMax Online Studios. Microsoft acquired ZeniMax Media for $8.1 billion in March 2021 and operates it under the Microsoft Gaming division.
High Impact Games was an American video game developer based in Burbank, California, formed in 2004 by former Insomniac Games and Naughty Dog members. In 2007, the company released Ratchet & Clank: Size Matters for the PlayStation Portable, with a PlayStation 2 port released the next year, and Secret Agent Clank in 2008, also for the PlayStation Portable. On November 3, 2009, the company released its third game, Jak and Daxter: The Lost Frontier, for the PlayStation Portable and PlayStation 2. The game was based on the Jak & Daxter series made by Naughty Dog. In 2010, High Impact Games was developing a remake of Crash Team Racing for PlayStation 3, Xbox 360 and Wii, but the publisher Activision canceled the game before the initial prototype was made. In 2011, an environmental artist who had worked on some games, revealed that High Impact Games was working on a new project for the Wii. This game was revealed to be Phineas and Ferb: Across the 2nd Dimension.
God of War: Chains of Olympus is a 2008 action-adventure hack and slash video game developed by Ready at Dawn and published by Sony Computer Entertainment for the PlayStation Portable. It is the fourth installment in the God of War series, the second chronologically, and a prequel to the original God of War. It is loosely based on Greek mythology and set in ancient Greece, with vengeance as its central motif. The player controls Kratos, a Spartan warrior who serves the Olympian gods. Kratos is guided by the goddess Athena, who instructs him to find the Sun God Helios, as the Dream God Morpheus has caused many of the gods to slumber in Helios' absence. With the power of the Sun and the aid of the Titan Atlas, Morpheus and the Queen of the Underworld Persephone intend to destroy the Pillar of the World and in turn Olympus.
Jason Rubin is an American video game director, writer, and comic book creator. He is best known for the Crash Bandicoot and Jak and Daxter series of games which were produced by Naughty Dog, the game development studio he co-founded with partner and childhood friend Andy Gavin in 1986. He was the president of THQ before its closure due to bankruptcy on January 23, 2013. Rubin is the vice president of Metaverse Content at Meta Platforms.
Tetris Effect is a block-dropping arcade-styled puzzle video game developed by Japanese studios Monstars and Resonair and published by Enhance Games. The game was released worldwide exclusively for the PlayStation 4 on November 9, 2018, and features support for the PlayStation VR. A Microsoft Windows version, with support for Oculus Rift and HTC Vive, was released exclusively on the Epic Games Store on July 23, 2019. A version for the Meta Quest standalone VR headset was released on May 14, 2020.
God of War is an action-adventure game franchise created by David Jaffe and developed by Sony's Santa Monica Studio. It began in 2005 on the PlayStation 2 (PS2) video game console and has become a flagship series for PlayStation, consisting of nine installments across multiple platforms. Based on ancient mythologies, the series' plot follows Kratos, a Spartan warrior who becomes the God of War and comes into conflict with various mythological pantheons. The earlier games in the series are based on Greek mythology and see Kratos follow a path of vengeance against the Olympian gods; the later games are based on Norse mythology and see Kratos on a path of redemption while also introducing his son Atreus as a secondary protagonist.
God of War: Ghost of Sparta is an action-adventure hack and slash video game developed by Ready at Dawn and published by Sony Computer Entertainment (SCE). It was first released for the PlayStation Portable (PSP) handheld console on November 2, 2010. The game is the sixth installment in the God of War series and the fourth chronologically. Loosely based on Greek mythology, Ghost of Sparta is set in ancient Greece with vengeance as its central motif. The player controls the protagonist Kratos, the God of War. Kratos is still haunted by the visions of his mortal past and decides to explore his origins. In Atlantis, he finds his mother Callisto, who claims that his brother Deimos is still alive. Kratos journeys to the Domain of Death to rescue his brother. After initial resentment from Deimos, the brothers team up to battle the God of Death, Thanatos, Deimos' captor.
Reality Labs, formerly Oculus VR, is a business and research unit of Meta Platforms that produces virtual reality (VR) and augmented reality (AR) hardware and software, including virtual reality headsets such as the Quest, and online platforms such as Horizon Worlds. In June 2022, several artificial intelligence (AI) initiatives that were previously a part of Meta AI were transitioned to Reality Labs. This also includes Meta's fundamental AI Research laboratory FAIR which is now part of the Reality Labs - Research (RLR) division.
Deformers is a multiplayer brawler game developed by Ready at Dawn and published by GameTrust.
Lone Echo is a 2017 virtual reality adventure game developed by Ready At Dawn, and published by Oculus Studios. Set aboard a space station orbiting Saturn, it allows players to move in zero-gravity by grabbing and pushing off of the environment. In addition to the narrative single-player game, the title includes a team-based multiplayer sports mode called Echo Arena, which was also released as a stand-alone game. A sequel, Lone Echo II, was announced in 2018 and released on October 12, 2021.
Moss is a virtual reality adventure game developed and published by American video game development studio Polyarc. The game is presented from a blend of first-person and third-person perspectives, with a primary focus on solving puzzles. Moss was released for the PlayStation 4 in February 2018. In June, a PC version featuring high-resolution graphics was released. A PlayStation 5 version was released in February 2023.
Beat Saber is a 2019 virtual reality rhythm game developed by Ján Ilavský, Vladimír Hrinčár, and Peter Hrinčár. The game was published by Czech game developer Beat Games. It takes place in many different surrealistic neon environments and features the player slicing blocks representing musical beats with a pair of brightly-colored sabers. Following an early access release in May 2018, the game was officially released for PlayStation 4 and Windows on May 21, 2019, and for the Meta Quest in standalone mode.
Ghost Giant is a virtual reality puzzle game developed and published by Zoink for the PlayStation 4 through PlayStation VR and Oculus Quest. It was released for PlayStation VR in April 2019 and Oculus Quest in February 2020.
PlayStation Productions, LLC is an American production company owned by Sony Interactive Entertainment (SIE). The company adapts SIE's video game franchises into films and television shows. Its adaptations so far include the films Uncharted (2022) and Gran Turismo (2023) and television series The Last of Us (2023–present) and Twisted Metal (2023–present).
Asgard's Wrath is a 2019 action role-playing game developed by Sanzaru Games and published by Oculus Studios for the Oculus Rift, a virtual reality headset. In the game, the player assumes control of a Norse god who must guide several mortal heroes to fulfill their destinies. The game received generally positive reviews. Asgard's Wrath 2 was released on the Meta Quest 2 and Meta Quest 3 in 2023.
Lone Echo II is a 2021 virtual reality adventure game which serves as the sequel to 2017's Lone Echo, both developed by Ready at Dawn and published by Oculus Studios.
The D.I.C.E. Award for Immersive Reality Game of the Year is an award presented annually by the Academy of Interactive Arts & Sciences during the D.I.C.E. Awards. This award recognizes "the single game released on an immersive reality platform that best utilizes the attributes of the platform to entertain users. Elements of design, direction, and narrative are factored into the title selection".