Meta Horizon OS has gone through several changes since the release of the Oculus Rift DK1 on March 29, 2013.
The operating system has been updated on a roughly monthly basis since the v1.0 release in 2016, and was gradually ported from a proprietary embedded operating system to Android starting in 2015, first for the Samsung Gear VR and later for its own headsets. The updates often include experimental or undocumented features.
From 2013 to 2015, the then-proprietary firmware and SDK for Windows PCs were developed exclusively for the Rift by Oculus VR, which was acquired in 2014 by Facebook (now Meta Platforms) and renamed as Reality Labs. Starting in 2014, the company ported the Oculus Home, Oculus Store and Oculus Cinema (later Video) apps to Android for use on the Samsung Gear VR headset, allowing Samsung Galaxy phone users to access VR games and apps made available through the Store app. In 2018, Facebook launched the Oculus Go, which was both the first standalone headset and the first Android-based headset from the company. Subsequent headsets from Facebook used this combination of Android with the company's proprietary user interface and apps, even as the company was renamed in 2022 as Meta Platforms and the headsets were rebranded accordingly. In 2024, Meta announced that the combined operating system stack would be named as Meta Horizon OS and licensed to select third party hardware manufacturers.
Previous release | Current release | Current beta release |
Version | Build | Release date | Notes | Features | Release notes |
---|---|---|---|---|---|
v0.1 | |||||
v0.2 | Oculus SDK 0.2.3 | July 4, 2013 |
| [1] [2] | |
Oculus SDK 0.2.5 | October 11, 2013 | [3] | |||
v0.3 | Oculus Rift SDK 0.3.1 Preview | April 15, 2014 | [4] | ||
v0.4 | Oculus SDK 0.4.0 | July 24, 2014 | [5] | ||
Oculus Mobile SDK 0.4.0 | November 12, 2014 | First release for Samsung Gear VR (w/ Samsung Galaxy Note 4) |
| [6] | |
Oculus PC SDK 0.4.3 Beta | October 24, 2014 |
| [7] [8] | ||
Oculus Mobile SDK 0.4.1 | January 7, 2015 | [9] | |||
v0.5 | Oculus Mobile SDK 0.5 | March 31, 2015 | for Samsung Note 4 - Gear VR | [10] | |
v0.6 | Oculus PC SDK 0.6.0 | May 15, 2015 | [11] | ||
v0.7 | Oculus PC SDK 0.7 | August 20, 2015 |
| [12] | |
v0.8 | Oculus PC SDK 0.8 | October 21, 2015 | [13] |
Version | Build | Release date | Notes | Features | Release notes |
---|---|---|---|---|---|
v1.0 | Oculus Audio SDK 1.0.2 | February 5, 2016 | [14] | ||
Oculus OVRLipSync for Unity 5 1.0.0-beta | February 10, 2016 | [15] | |||
Oculus Mobile SDK 1.0.0.1 | March 1, 2016 | [16] | |||
System Activities/VrApi 1.0.2.2 | March 16, 2016 | [17] | |||
v1.3 | Rift 1.3.1 | April 4, 2016 |
| [18] | |
Rift 1.3.2 | April 18, 2016 |
| [19] | ||
v1.4 | Oculus App 1.4 | May 19, 2016 |
| [20] | |
Oculus SDK 1.4 | May 20, 2016 | [21] | |||
Platform SDK 1.2 | May 20, 2016 | ||||
v1.5 | Oculus App 1.5 | June 23, 2016 |
| [22] | |
Oculus PC SDK 1.5 | June 24, 2016 | [23] | |||
Unreal Engine 4 Integration 1.5 | June 24, 2016 | [24] | |||
Oculus Platform SDK 1.5 | June 24, 2016 | [25] | |||
Oculus Utilities for Unity 5 Version 1.5 | June 30, 2016 | [26] | |||
v1.6 | Oculus App 1.6 | July 14, 2016 |
| [27] | |
Oculus App 1.6.1 | July 29, 2016 |
| |||
Oculus SDK for Windows 1.6 | July 15, 2016 | [28] | |||
Unreal Engine 4 Integration 1.6 | July 15, 2016 | [29] | |||
Oculus Platform SDK 1.6 | July 15, 2016 | [30] | |||
Oculus Utilities for Unity 5 Version 1.6 | July 29, 2016 | [31] | |||
v1.7 | Unreal Engine 4 Integration 1.7.0 | August 11, 2016 |
| [32] | |
Oculus Platform SDK 1.7.0 | August 11, 2016 |
| [33] | ||
Oculus SDK for Windows 1.7.0 | August 11, 2016 | [34] | |||
Oculus Utilities for Unity 5 1.7 | August 24, 2016 |
| [35] | ||
v1.8 | Unreal Engine Integration 1.8 | September 14, 2016 |
| [36] | |
Oculus Platform SDK 1.8 | September 14, 2016 |
| [37] | ||
Oculus SDK for Windows 1.8 | September 14, 2016 | [38] | |||
Oculus Utilities for Unity 5 1.8 | September 15, 2016 | [39] | |||
v1.9 | Oculus App 1.9 | October 13, 2016 |
| [40] | |
Oculus Platform SDK 1.9 | October 19, 2016 | [41] | |||
Oculus SDK for Windows 1.9 | October 19, 2016 | [42] | |||
Oculus Utilities for Unity 5 1.9 | November 1, 2016 | [43] | |||
v1.10 | Rift 1.10 | November 16, 2016 | first combined update for Rift |
| [44] |
Rift 1.10.1 | December 2, 2016 |
| [45] | ||
Rift 1.10.2 | December 5, 2016 |
| [46] | ||
v1.11 | Rift 1.11 | February 3, 2017 |
| [47] | |
v1.12 | Rift 1.12 | February 27, 2017 |
| [48] | |
v1.13 | Rift 1.13 | March 23, 2017 |
| [49] | |
Rift Debug Tool 1.13 | March 28, 2017 | [50] | |||
v1.15 | Rift 1.15 | May 22, 2017 |
| [51] | |
v1.16 | Rift 1.16 | June 15, 2017 |
| [52] | |
v1.19 | Rift SI 1.19 | October 5, 2017 |
| [53] | |
v1.20 | Rift SI 1.20 | October 23, 2017 |
| [54] | |
v1.21 | Rift SI 1.21 | December 6, 2017 |
| [55] | |
v1.22 | Rift SI 1.22 | January 18, 2018 |
| [56] | |
v1.23 | Rift SI 1.23 | February 5, 2018 |
| [57] | |
v1.24 | Rift SI 1.24 | March 5, 2018 |
| [58] | |
v1.25 | Rift SI 1.25 | April 13, 2018 |
| [59] | |
v1.26 | Rift SI 1.26 | May 4, 2018 |
| [60] | |
v1.27 | Rift SI 1.27 | May 30, 2018 |
| [61] | |
v1.28 | Rift SI 1.28 | June 26, 2018 |
| [62] | |
v1.29 | Rift SI 1.29 | August 2, 2018 |
| [63] | |
v1.30 | Rift 1.30 | August 23, 2018 |
| [64] | |
v1.31 | Rift 1.31 | October 10, 2018 |
| [65] [66] | |
v1.32 | Rift 1.32 | November 6, 2018 |
| [67] | |
v1.33 | Rift 1.33 | December 11, 2018 |
| [68] | |
v1.34 | Rift 1.34 | January 22, 2019 |
| [69] | |
v1.35 | Rift 1.35 | February 12, 2019 |
| [70] | |
v1.36 | Rift 1.36 | March 6, 2019 |
| [71] | |
v1.37 | Rift 1.37 | May 9, 2019 |
| [72] | |
v1.38 | Rift and Rift S 1.38 | June 12, 2019 | First update for Oculus Rift S |
| [73] |
Version | Build | Release date | Notes | Features | Release notes |
---|---|---|---|---|---|
v7 | Quest, Go and Gear VR build 7.0 | July 22, 2019 | First update for Quest and Go; first to support Android-based VR hardware, starting with Android 7.0 (Nougat) |
| [74] |
Rift and Rift S build 1.39 |
| [75] | |||
v8 | Quest, Go and Gear VR build 8.0 | August 19, 2019 | |||
Rift and Rift S build 1.40 |
| [76] | |||
v9 | Quest, Go and Gear VR build 9.0 | September 30, 2019 |
| [77] | |
Rift and Rift S build 1.41 | |||||
v10 | Quest, Go and Gear VR build 10.0 | October 14, 2019 |
| [78] | |
Rift and Rift S build 1.42 | |||||
v11 | Quest, Go and Gear VR build 11.0 | November 11, 2019 |
| [79] | |
Rift and Rift S build 1.43 | |||||
v12 | Quest, Go and Gear VR build 12.0 | December 9, 2019 | Final update for Gear VR |
| [80] |
Rift and Rift S build 12.0 | [81] | ||||
v13 | Quest and Go build 13.0 | February 3, 2020 |
| [82] | |
Rift and Rift S build 13.0 | |||||
v14 | Quest and Go build 14.0 | February 24, 2020 |
| [83] | |
Rift and Rift S build 14.0 | |||||
v15 | Quest and Go build 15.0 | March 23, 2020 |
| [84] | |
Rift and Rift S build 15.0 | |||||
v16 | Quest and Go build 16.0 | April 13, 2020 |
| [85] | |
Rift and Rift S build 16.0 | final update for Rift and Rift S | ||||
Version | Build | Release date | Notes | Features | Release notes |
---|---|---|---|---|---|
v17 | Quest and Go build 17.0 | May 18, 2020 |
| [86] | |
PC build 17.0 | May 11, 2020 | ||||
v18 | Quest and Go build 18.0 | June 29, 2020 |
| ||
PC build 18.0 | |||||
Oculus Go build 18.01 | September, 28th 2020 | ||||
Oculus Go build 18.02 | December 7, 2020 | ||||
Oculus Go build 18.03 | March 15, 2021 | ||||
Oculus Go build 18.04 | June 15, 2021 | ||||
Oculus Go build 18.05 | September 20, 2021 | most recent supported security update for Oculus Go | |||
v19 | Quest build 19.0 | July 20, 2020 |
| [87] | |
PC build 19.0 | |||||
v20 | Quest build 20.0 | August 17, 2020 |
| [88] | |
PC build 20.0 | |||||
Quest build 20.01 | October 12, 2021 | ||||
v23 | Quest build 23.0 | November 13, 2020 | first update to support Quest 2 |
| [89] |
PC build 23.0 | |||||
v25 | Quest build 25.0 | February 1, 2021 |
| [90] | |
PC build 25.0 | |||||
v26 | PC build 26.0 | February 22, 2021 |
| [91] | |
Oculus Quest build 26.0 | |||||
v27 | Oculus Quest build 27.0 | March 22, 2021 |
| [92] | |
v28 | Oculus Quest build 28.0 | April 19, 2021 | Oculus Air Link (experimental) | [93] | |
PC build 28.0 | Most recent PCVR-specific build | ||||
v29 | Oculus Quest build 29.0 | May 17, 2021 |
| [94] | |
v30 | Oculus Quest build 30.0 | June 15, 2021 |
| [95] | |
v31 | Oculus Quest build 31.0 | July 20, 2021 |
| [96] | |
v32 | Oculus Quest build 32.0 | August 23, 2021 |
| [97] [98] | |
v33 | Oculus Quest build 33.0 | September 13, 2021 |
| [99] | |
v34 | Oculus Quest build 34.0 | November 1, 2021 |
| [100] [101] | |
v35 | Oculus Quest build 35.0 | November 29, 2021 |
| [102] | |
v37 | Oculus Quest build 37.0 | January 17, 2022 |
| [103] |
Version | Build | PTC date | Release date | Notes | Features | Release notes |
---|---|---|---|---|---|---|
v38 | Meta Quest build 38.0 | February 25, 2022 | March 7, 2022 | First release under the Meta brand |
| [104] |
v39 | Meta Quest build 39.0 | March 22, 2022 | April 11, 2022 |
| [105] [106] | |
v40 | Meta Quest build 40.0 | May 2, 2022 | May 16, 2022 |
| [107] [108] | |
v41 | Meta Quest build 41.0 | June 2, 2022 | June 14, 2022 |
| [109] | |
v42 | Meta Quest build 42.0 | July 8, 2022 | July 11, 2022 |
| [110] | |
v43 | Meta Quest build 43.0 | July 21, 2022 | August 8, 2022 |
| [111] | |
v44 | Meta Quest build 44.0 | August 31, 2022 | September 19, 2022 |
| [112] | |
v46 | Meta Quest build 46.0 | October 6, 2022 | first to support Quest Pro |
| [113] | |
Meta Quest Pro build 46.0 | ||||||
v47 | Meta Quest build 47.0 | November 16, 2022 | November 28, 2022 |
| [114] | |
v49 | Meta Quest build 49.0 | January 17, 2023 | January 24, 2023 |
| [115] | |
v50 | Meta Quest build 50.0 | February 10, 2023 | February 21, 2023 | support dropped for first-gen Oculus Quest |
| [116] |
v51 | Meta Quest build 51.0 | March 27, 2023 | March 27, 2023 (de facto) |
| [117] [118] | |
v53 | Meta Quest build 53.0 | April 18, 2023 | April 27, 2023 |
| [119] | |
v54 | Meta Quest build 54.0 | May 4, 2023 | May 18, 2023 |
| [120] | |
v55 | Meta Quest build 55.0 | June 7, 2023 | June 21, 2023 |
| [121] | |
v56 | Meta Quest build 56.0 | July 10, 2023 | July 24, 2023 |
| [122] | |
v57 | Meta Quest build 57.0 | August 24, 2023 | September 11, 2023 |
| [123] | |
v59 | Meta Quest build 59.0 | October 11, 2023 | October 24, 2023 | first to support Meta Quest 3 |
| [124] |
v60 | Meta Quest build 60.0 | November 14, 2023 | December 4, 2023 |
| [125] | |
v62 | Meta Quest build 62.0 | January 17, 2024 | February 7, 2024 |
| [126] | |
v63 | Meta Quest build 63.0 | February 15, 2024 | March 5, 2024 |
| [127] [128] | |
v64 | Meta Quest build 64.0 | March 27, 2024 | April 8, 2024 |
| [129] [130] [131] [132] |
Version | Build | PTC date | Release date | Notes | Features | Release notes |
---|---|---|---|---|---|---|
v65 | Meta Quest build 65.0 | April 17, 2024 | April 30, 2024 | First release following rebrand as Horizon OS. |
| [133] [134] [135] |
v66 | Meta Quest build 66.0 | May 15, 2024 | June 3, 2024 |
| [136] [137] | |
v67 | Meta Quest build 67.0 | June 24, 2024 | July 8, 2024 |
| [138] [139] [140] | |
v68 | Meta Quest build 68.0 | July 15, 2024 | July 29, 2024 |
| [141] [142] [143] [144] | |
v69 | Meta Quest build 69.0 | August 9, 2024 | September 5, 2024 |
| [145] [146] [147] | |
v71 | Meta Quest build 71.0 | September 30, 2024 | November 4, 2024 | First update after release of Meta Quest 3S |
| [148] [149] [150] |
v72 | Meta Quest build 72.0 | November 18, 2024 | December 9, 2024 |
| [151] [152] |
nDreams is a company that develops and publishes virtual reality video games. Based in Farnborough, Hampshire, UK, it was formed in August 2006 by former SCi and Eidos creative director, Patrick O'Luanaigh.
Oculus Rift is a discontinued line of virtual reality headsets developed and manufactured by Oculus VR, a virtual reality company founded by Palmer Luckey that is widely credited with reviving the virtual reality industry. It was the first virtual reality headset to provide a realistic experience at an accessible price, utilizing novel technology to increase quality and reduce cost by orders of magnitude compared to earlier systems. The first headset in the line was the Oculus Rift DK1, released on March 28, 2013. The last was the Oculus Rift S, discontinued in April 2021.
Reality Labs, formerly Oculus VR, is a business and research unit of Meta Platforms that produces virtual reality (VR) and augmented reality (AR) hardware and software, including virtual reality headsets such as the Quest, and online platforms such as Horizon Worlds. In June 2022, several artificial intelligence (AI) initiatives that were previously a part of Meta AI were transitioned to Reality Labs. This also includes Meta's fundamental AI Research laboratory FAIR which is now part of the Reality Labs - Research (RLR) division.
Oculus Touch is a line of motion controller systems used by Meta Platforms virtual reality headsets. The controller was first introduced in 2016 as a standalone accessory for the Oculus Rift CV1, and began to be bundled with the headset and all future Oculus products beginning in July 2017. Since their original release, Touch controllers have undergone revisions for later generations of Oculus/Meta hardware, including a switch to inside-out tracking, and other design changes.
WebXR Device API is a Web application programming interface (API) that describes support for accessing augmented reality and virtual reality devices, such as the HTC Vive, Oculus Rift, Meta Quest, Google Cardboard, HoloLens, Apple Vision Pro, Magic Leap or Open Source Virtual Reality (OSVR), in a web browser. The WebXR Device API and related APIs are standards defined by W3C groups, the Immersive Web Community Group and Immersive Web Working Group. While the Community Group works on the proposals in the incubation period, the Working Group defines the final web specifications to be implemented by the browsers.
Virtual Desktop is remote control software for Android-based virtual reality headsets. It allows users to control a PC over a wireless LAN from the headset, including the ability to stream VR games and software.
Tilt Brush is a room-scale 3D-painting virtual-reality application available from Google, originally developed by Skillman & Hackett.
OpenXR is an open-source, royalty-free standard for access to virtual reality and augmented reality platforms and devices. It is developed by a working group managed by the Khronos Group consortium. OpenXR was announced by the Khronos Group on February 27, 2017, during GDC 2017. A provisional version of the standard was released on March 18, 2019, to enable developers and implementers to provide feedback on it. On July 29, 2019, OpenXR 1.0 was released to the public by Khronos Group at SIGGRAPH 2019 and on April 15, 2024, OpenXR 1.1 was released by Khronos.
VRChat is an online virtual world platform created by Graham Gaylor and Jesse Joudrey and operated by VRChat, Inc. The platform allows users to interact with others with user-created 3D avatars and worlds. VRChat is designed primarily for use with virtual reality headsets, being available for Microsoft Windows PCs and as a native app for Android-based headsets such as the Meta Quest, Pico 4, and HTC Vive XR Elite. It is also usable without VR in a "desktop" mode designed for either a mouse and keyboard or gamepad, and in an Android app for touchscreen devices.
The Oculus Go is a discontinued, standalone virtual reality headset developed by Meta Reality Labs in partnership with Qualcomm and Xiaomi. It is in the first generation of Facebook Technologies' virtual reality headsets, and the company's first device in the category of standalone VR headsets, which was a new category at the time of the Go's release. The Oculus Go was unveiled on October 11, 2017 during the Oculus Connect developer conference, and released on May 1, 2018. Xiaomi launched their own version of the headset in China as the Mi VR Standalone on May 31, 2018.
The first-generation Oculus Quest is a discontinued virtual reality headset developed by Oculus, a brand of Facebook Inc., and released on May 21, 2019. Similar to its predecessor, Oculus Go, it is a standalone device, that can run games and software wirelessly under an Android-based operating system. It supports positional tracking with six degrees of freedom, using internal sensors and an array of cameras in the front of the headset rather than external sensors. The cameras are also used as part of the safety feature "Passthrough", which shows a view from the cameras when the user exits their designated boundary area known as "Guardian". A later software update added "Oculus Link", a feature that allows the Quest to be connected to a computer via USB, enabling use with Oculus Rift-compatible software and games.
Quest 2 is a standalone virtual reality headset developed by Reality Labs, a division of Meta Platforms. It was unveiled on September 16, 2020, and released on October 13, 2020 as the Oculus Quest 2. It was then rebranded as the Meta Quest 2 in 2022, as part of a company-wide phase-out of the Oculus brand following the rebranding of Facebook, Inc. as Meta.
The Meta Quest, initially the Oculus Quest until 2022, is a line of virtual reality headsets with augmented reality capabilities developed by Reality Labs, a division of Meta Platforms. The first-generation Oculus Quest was developed by Oculus and released on May 21, 2019. Since then, Facebook has released new Quest models and Quest OS updates. As of February 2023, over 20 million total Quest headsets have been sold.
The Meta Quest Pro is a mixed reality (MR) headset developed by Reality Labs, a division of Meta Platforms.
Meta Horizon OS, previously known informally as Meta Quest Platform or Meta Quest OS, is an extended reality operating system for the Meta Quest line of devices released by Meta Platforms. Initially developed for the embedded operating system on the Oculus Rift and Oculus Rift S, the platform has been based on the Android operating system since the release of the Oculus Go in 2018. It first supported augmented reality via grayscale camera passthrough upon the release of the Oculus Quest in 2019, and has supported color passthrough since the release of the Meta Quest Pro in 2022.
Meta Quest Browser, known until 2024 as Oculus Browser, is a web browser developed by Meta Platforms for use on the Oculus Quest and its successor devices, all of which use the Android operating system. It is based on Chromium, which uses Blink, a derivative of WebKit.
The Meta Horizon Store, known from 2013 to 2015 as Oculus Share, 2015 to 2022 as Oculus Store and from 2022 to 2024 as the Meta Quest Store, is the main video game and app store digital distribution service and storefront developed by Meta Platforms for the Meta Quest and its successors, as well as for Meta Horizon OS-based devices.
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