Version | Build | Release date | Notes | Features | Release notes |
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v1.0 | Oculus Audio SDK 1.0.2 | February 5, 2016 | | | [14] |
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Oculus OVRLipSync for Unity 5 1.0.0-beta | February 10, 2016 | | | [15] |
Oculus Mobile SDK 1.0.0.1 | March 1, 2016 | | | [16] |
System Activities/VrApi 1.0.2.2 | March 16, 2016 | | | [17] |
v1.3 | Rift 1.3.1 | April 4, 2016 | | - Sensor firmware update
- bug fixes
| [18] |
---|
Rift 1.3.2 | April 18, 2016 | | - support for installing Oculus and VR applications to a different drive
- bug fixes
| [19] |
v1.4 | Oculus App 1.4 | May 19, 2016 | | - improvements to performance and stability
- bug fixes
- AUD, CAD, Euro, Pound, and Yen currencies supported by all games
| [20] |
---|
Oculus SDK 1.4 | May 20, 2016 | | | [21] |
Platform SDK 1.2 | May 20, 2016 | | |
v1.5 | Oculus App 1.5 | June 23, 2016 | | - improvements to notifications
| [22] |
---|
Oculus PC SDK 1.5 | June 24, 2016 | | | [23] |
Unreal Engine 4 Integration 1.5 | June 24, 2016 | | | [24] |
Oculus Platform SDK 1.5 | June 24, 2016 | | | [25] |
Oculus Utilities for Unity 5 Version 1.5 | June 30, 2016 | | | [26] |
v1.6 | Oculus App 1.6 | July 14, 2016 | | - addition of "Coming Soon" section to Oculus Store and Library
- option to choose how much bandwidth to use for Oculus downloads
- automatic resumption of download if interrupted
- automatic updates for installed apps
- user ratings for apps and games in Oculus Store
| [27] |
---|
Oculus App 1.6.1 | July 29, 2016 | | | |
Oculus SDK for Windows 1.6 | July 15, 2016 | | | [28] |
Unreal Engine 4 Integration 1.6 | July 15, 2016 | | | [29] |
Oculus Platform SDK 1.6 | July 15, 2016 | | | [30] |
Oculus Utilities for Unity 5 Version 1.6 | July 29, 2016 | | | [31] |
v1.7 | Unreal Engine 4 Integration 1.7.0 | August 11, 2016 | | - adaptive viewport scaling with configurable min/max (Rift only)
- Oculus Platform SDK support to mobile VR applications
- Blueprint for Oculus Platform entitlement checks (available in SI 1.6).
- cylinder TimeWarp overlay support (Gear VR only)
- ability develop using GearVR plugin and Mobile renderer on the PC using the Oculus Rift
| [32] |
---|
Oculus Platform SDK 1.7.0 | August 11, 2016 | | - VoIP Filters
- automatic Developer and Admin Entitlements to all apps in organization
- minor improvements, bug fixes, and updates
| [33] |
Oculus SDK for Windows 1.7.0 | August 11, 2016 | | | [34] |
Oculus Utilities for Unity 5 1.7 | August 24, 2016 | | | [35] |
v1.8 | Unreal Engine Integration 1.8 | September 14, 2016 | | - support for the Oculus Guardian System
- depth ordering support
- cubemap support (mobile only)
- Blueprint for retrieving Oculus ID/Username
| [36] |
---|
Oculus Platform SDK 1.8 | September 14, 2016 | | - Quickmatch matchmaking mode
| [37] |
Oculus SDK for Windows 1.8 | September 14, 2016 | | | [38] |
Oculus Utilities for Unity 5 1.8 | September 15, 2016 | | | [39] |
v1.9 | Oculus App 1.9 | October 13, 2016 | | - Star ratings on Oculus Store for all apps, games and experiences
- performance improvements, stability enhancement, and bug fixes
| [40] |
---|
Oculus Platform SDK 1.9 | October 19, 2016 | | | [41] |
Oculus SDK for Windows 1.9 | October 19, 2016 | | | [42] |
Oculus Utilities for Unity 5 1.9 | November 1, 2016 | | | [43] |
v1.10 | Rift 1.10 | November 16, 2016 | first combined update for Rift | - Asynchronous Space Warp
- write reviews for apps and games in Oculus Store
- performance improvements, stability enhancement, and bug fixes
| [44] |
---|
Rift 1.10.1 | December 2, 2016 | | - setup for Touch using the Oculus app
- Guardian System for boundaries
- Experimental support for 2-sensor 360º and 3-sensor roomscale configurations
- custom Oculus Avatars
- performance improvements, stability enhancement, and bug fixes
| [45] |
Rift 1.10.2 | December 5, 2016 | | - performance improvements, stability enhancement, and bug fixes
| [46] |
v1.11 | Rift 1.11 | February 3, 2017 | | - option to skip updating the controller firmware when repeating Oculus setup
- better visibility and hand animations in Guardian System
- instructions for Oculus sensor positioning during setup
- experimental roomscale and experimental 360º support
| [47] |
---|
v1.12 | Rift 1.12 | February 27, 2017 | | - ability to report user reviews as spam in Oculus Store
- finish installing new apps and games when they're done downloading while in VR (requires admin privileges in Windows)
- improvements:
- tracking quality with Oculus Rift and Touch
- support for Unity content
- support for Unreal Engine UE4 content
| [48] |
---|
v1.13 | Rift 1.13 | March 23, 2017 | | - ability to enroll in Public Test Channel
- ability to move forward by looking at skip button
- update to First Contact
- bug fixes
| [49] |
---|
Rift Debug Tool 1.13 | March 28, 2017 | | | [50] |
v1.15 | Rift 1.15 | May 22, 2017 | | - improved 360 degree tracking and roomscale support
| [51] |
---|
v1.16 | Rift 1.16 | June 15, 2017 | | - support for Mixed reality capture
- redesign of update interface
- ability to report issues in VR
- addition of Cityscape environment
- ability to see whether friends are using Rift or Gear VR
- option to choose one of four supported languages during setup of Rift or Touch
- support for 360º-only content, with notifications for 360-only games and apps and compatibility with headset configurations
- bug fixes
| [52] |
---|
v1.19 | Rift SI 1.19 | October 5, 2017 | | - Camera Calibration Tool update in Mixed reality capture
- bug fixes
| [53] |
---|
v1.20 | Rift SI 1.20 | October 23, 2017 | | - Dynamic Bundle Pricing in Oculus Store
| [54] |
---|
v1.21 | Rift SI 1.21 | December 6, 2017 | | - wishlist option in desktop
- beginning of Rift Core 2.0 Beta
- UI redesign replacing the existing Universal Menu and Home with a new Touch-native interface for Dash, Oculus Home, and Oculus desktop app
- requirement for Windows users to upgrade to Windows 10 to support some Core 2.0 features
- persistent overlay system for Dash
- use of Windows desktop apps in VR
- notification redesign in Oculus desktop app
| [55] |
---|
v1.22 | Rift SI 1.22 | January 18, 2018 | | - install and manage VR apps across more than one hard drive or Windows folder
- detailed information about usage of each app
- 8x MSAA support
- Rift Core 2.0 Beta
- Graphics settings made into its own section in Options menu
- performance and bug fixes
| [56] |
---|
v1.23 | Rift SI 1.23 | February 5, 2018 | | - add apps and games to wishlist in VR
- Rift Core 2.0 Beta
- create and customize multiple homes
- bug fixes
| [57] |
---|
v1.24 | Rift SI 1.24 | March 5, 2018 | | - Installed apps can now be moved between library locations
- Rift Core 2.0 Beta
- performance improvements and bugfixes
| [58] |
---|
v1.25 | Rift SI 1.25 | April 13, 2018 | | - populating search bar with recommended “trending” apps and recent searches
- Rift Core 2.0 Beta
- Updates tab and the ability to sort apps by comfort/location in the Dash Library panel
- Improved virtual keyboard input
- mouse cursor in Dash
| [59] |
---|
v1.26 | Rift SI 1.26 | May 4, 2018 | | - public, discoverable events on Rift
- Rift Core 2.0 Beta
- improvements to Oculus Desktop usability in Dash
| [60] |
---|
v1.27 | Rift SI 1.27 | May 30, 2018 | | - updates to Oculus desktop search
- options for sorting and filtering in library
- results page to browse, sort, and filter results in Oculus desktop search
- notifications for friend activity and content updates (experimental)
- Rift Core 2.0 Beta
- overlay UI for Dash panels to show distance and scale while position them with the thumbstick
- Dash stability improvement
| [61] |
---|
v1.28 | Rift SI 1.28 | June 26, 2018 | | - support across core software for Danish, Finnish, Dutch, Swedish, Spanish (Spain), Spanish (Latin American), Italian, Norwegian, and Polish
- per-application language pack support for developers in Oculus desktop app
- Rift Core 2.0 Beta
- new custom hair, skin shading, clothing, and eyewear designs in the Avatar Editor
- ability to invite up to eight people to Home, but user's Home is locked while guests are present
- experimental support for broadcasting Oculus Desktop in multiplayer
- new "Movement" section in Home to set up options for moving around in VR, including Walk Mode, Smooth Turning, and Snap Turning
| [62] |
---|
v1.29 | Rift SI 1.29 | August 2, 2018 | | - Rift Core 2.0 Beta
- new Belt UI design for Dash
- new contextual menus for panels within Dash
- basic animation support for custom assets in Home
- improvements to display of 3rd party apps in Library
| [63] |
---|
v1.30 | Rift 1.30 | August 23, 2018 | | - Rift Core 2.0 Beta
- greater graphics card support for ability to stream desktop content directly to displays in Home
- Long Press for Oculus Button to avoid accidental pressing
- ability to bulk import applications and re-add previously deleted apps in Library
- design updates
| [64] |
---|
v1.31 | Rift 1.31 | October 10, 2018 | | - Exit of Rift Core 2.0 out of Beta
- new "Experiments" section
- playback of skinned animations for user generated content
- Customer Developer Items
| [65] [66] |
---|
v1.32 | Rift 1.32 | November 6, 2018 | | - new Dash rollover menu
- performance improvements to Dash
- add embedded panels to custom 3D objects for importing to Home (solo users only)
- Updated fonts and localizations
| [67] |
---|
v1.33 | Rift 1.33 | December 11, 2018 | | - new system keyboard for Dash
- new textures and lighting for Dash's background environment
- ability to report offensive behavior and content within Home
| [68] |
---|
v1.34 | Rift 1.34 | January 22, 2019 | | - livestream directly to Facebook page using Dash
- pressing “Edit Avatar” tab on the Social Panel in Dash opens Avatar Editor
- option to make Home public
- updated multiplayer features in Home to allow for play and redesign while friends are present
- ability to use Avatar Editor in Home while friends are present
| [69] |
---|
v1.35 | Rift 1.35 | February 12, 2019 | | - ability to import one's own Home geometry as a replacement for the standard “cabin” geometry
- performance improvements and additional bug fixes, including a Dash issue impacting memory clock speed on NVIDIA cards
| [70] |
---|
v1.36 | Rift 1.36 | March 6, 2019 | | - new sound objects
- link between own Home and other Homes using Gateway feature
- ability to share a link to one's own Home
- Miscellaneous graphics updates
| [71] |
---|
v1.37 | Rift 1.37 | May 9, 2019 | | - UI and Tutorial refresh
- Avatars updated to simulate eye and mouth movement
- new outfits and customization options like eye color and lipstick
| [72] |
---|
v1.38 | Rift and Rift S 1.38 | June 12, 2019 | First update for Oculus Rift S | - ability to rename Homes
- relocate items directly from the inventory menu to move or reposition them
- reduced download sizes
- Homes UI refresh
| [73] |
---|