NeosVR | |
---|---|
Developer(s) | Solirax |
Publisher(s) | Solirax |
Designer(s) | Frooxius |
Programmer(s) | Frooxius |
Engine | Hybrid, FrooxEngine (custom), and Unity |
Platform(s) | Microsoft Windows, Linux |
Release | May 4, 2018 |
Genre(s) | Massively multiplayer online |
Mode(s) | Multiplayer |
NeosVR is a free-to-play, massively multiplayer online, virtual reality application created by Frooxius and operated by Solirax. It was released for free on Microsoft Windows via Steam on May 4, 2018, with support for several VR headsets. [1]
The game allows users to interact with one another as avatars and features development tools for players to create in-game elements such as games and maps. It is also usable without VR in a “desktop” mode through the use of a mouse and keyboard or gamepad.
The gameplay of NeosVR bears similarities to that of VRChat and AltspaceVR. [2] [3] Players interact with each other through virtual 2D and 3D avatars capable of lip sync, eye tracking, blinking, and a complete range of motion. The game may be played with either VR equipment or in a desktop configuration. [4] Some limitations, such as the inability to freely move an avatar’s limbs or perform interactions that require one hand, exist in desktop mode.
NeosVR's selection of worlds includes minigames, social lounges, and worlds created by the user base. A single user may have several multiplayer worlds loaded at the same time. [5] Users can customize their own worlds entirely from within NeosVR without the use of external SDKs, [6] though it is possible to upload custom content such as code and in-game items for use.
Since 2020, NeosVR hosted an annual competition known as the “Metaverse Maker Competition”. Participants are given one month to bring their unique ideas to life using only resources created during the month. [7]
Most Sundays, players could come together at an event hosted by Creator Jam known as creator jams. Each event had a specific topic in which players would build objects and experiences for. [8]
Similar to the MMC, Neos Festa was a Japanese-hosted annual event in which players would construct a booth to present their creations. [9]
NeosVR supports many VR headsets such as Oculus Rift, Oculus Rift S, Oculus Quest and Oculus Quest 2 with Quest link, Oculus Go, Pimax headsets, HTC Vive, Valve Index, and the Windows Mixed Reality headsets. [10] Controllers with finger presence detection, like the Valve Index, enable users to perform hand and finger movements that can be used to trigger specific facial expressions, animations, or customized events.
In addition to headsets, NeosVR supports a variety of VR accessories such as the Leap Motion finger-tracking module and the HTC Vive Facial Tracker, enabling a user to visibly broadcast lower facial expressions and speech. [11] The HTC Vive Pro Eye is also supported, enabling the use of eye presence in select avatars.
NeosVR also offers support for hip and feet tracking, also known as 'full-body' tracking. Through inverse kinematics, the system calculates movement using up to eight extra trackers to replicate a person's physical movements in real-time.
NeosVR offers native Bhaptics haptic suit support used to immerse a player within the game using vibrations. [12]
Users may import and create avatars from 3D models using NeosVR's built-in "avatar creator". [13] In addition to avatars, users can write computer programs using LogiX, a node-based programming system implemented within NeosVR. [14] [15] [16] LogiX may be used to drive functionality for avatars, worlds and other inventions.
Users are able to create procedural textures and meshes in-game using the in-game component browser. [17] [18]
In 2023, most of the Neos development team left the company due to disagreements with Solirax, with particular disputes surrounding its promotion of cryptocurrency with the game has receiving primarily negative reviews on Steam as a result since. [19] In October 2023, a spiritual successor by the former team known as Resonite launched in early access on Steam. [20]
Virtual reality (VR) is a simulated experience that employs 3D near-eye displays and pose tracking to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment, education and business. VR is one of the key technologies in the reality-virtuality continuum. As such, it is different from other digital visualization solutions, such as augmented virtuality and augmented reality.
The metaverse is a loosely defined term referring to virtual worlds in which users represented by avatars interact, usually in 3D and focused on social and economic connection.
Oculus Rift is a discontinued line of virtual reality headsets developed and manufactured by Oculus VR, a virtual reality company founded by Palmer Luckey that is widely credited with reviving the virtual reality industry. It was the first virtual reality headset to provide a realistic experience at an accessible price, utilizing novel technology to increase quality and reduce cost by orders of magnitude compared to earlier systems. The first headset in the line was the Oculus Rift DK1, released on March 28, 2013. The last was the Oculus Rift S, discontinued in April 2021.
Sketchfab is a 3D asset website used to publish, share, discover, buy and sell 3D, VR and AR content. It provides a viewer based on the WebGL and WebXR technologies that allows users to display 3D models on the web, to be viewed on any mobile browser, desktop browser or Virtual Reality headset.
HTC Vive is a line of virtual and mixed reality headsets produced by HTC Corporation. The brand currently encompasses headsets designed for use with personal computers as well as standalone headsets such as the Vive Focus line, Vive Flow glasses, and the Vive Elite XR mixed reality headset.
OpenVR is a software development kit (SDK) and application programming interface (API) developed by Valve for supporting the SteamVR and other virtual reality headset devices. The SteamVR platform uses it as the default application programming interface and runtime. It serves as the interface between the virtual reality hardware and software and is implemented by SteamVR.
A virtual reality headset is a head-mounted device that uses 3D near-eye displays and positional tracking to provide a virtual reality environment for the user. VR headsets are widely used with VR video games, but they are also used in other applications, including simulators and trainers. VR headsets typically include a stereoscopic display, stereo sound, and sensors like accelerometers and gyroscopes for tracking the pose of the user's head to match the orientation of the virtual camera with the user's eye positions in the real world.
Virtual Desktop is remote control software for Android-based virtual reality headsets. It allows users to control a PC over a wireless LAN from the headset, including the ability to stream VR games and software.
AltspaceVR was a social VR platform that was founded in 2013 by Eric Romo and launched its initial product in May 2015. In 2017 it was acquired by Microsoft and became part of the Mixed Reality division within the Cloud and AI group. Some elements of the platform appear in Microsoft Mesh.
A motion capture suit is a wearable device that records the body movements of the wearer. Some of these suits also function as haptic suits.
Radial-G: Racing Revolved is an indie racing game, which was developed by Tammeka Games and was released on March 28, 2016, for the Oculus Rift. HTC Vive and Razer OSVR support via the Steam version was released April 5, 2016 and is going to be released on Sony PlayStation VR on September 12, 2017 for EU regions with U.S. dates to be announced.
Foveated rendering is a rendering technique which uses an eye tracker integrated with a virtual reality headset to reduce the rendering workload by greatly reducing the image quality in the peripheral vision.
A virtual reality game or VR game is a video game played on virtual reality (VR) hardware. Most VR games are based on player immersion, typically through a head-mounted display unit or headset with stereoscopic displays and one or more controllers.
VRChat is an online virtual world platform created by Graham Gaylor and Jesse Joudrey and operated by VRChat, Inc. The platform allows users to interact with others with user-created 3D avatars and worlds. VRChat is designed primarily for use with virtual reality headsets, being available for Microsoft Windows PCs and as a native app for Android-based headsets such as the Meta Quest, Pico 4, and HTC Vive XR Elite. It is also usable without VR in a "desktop" mode designed for either a mouse and keyboard or gamepad, and in an Android app for touchscreen devices.
SexLikeReal (SLR) is a virtual reality pornography sharing site, VR live cam streaming, production company and VR technology developer. It was launched in 2015 with the top Studios such as VR Bangers, VR Conk, BadoinkVR, Virtualrealporn and more than one of the largest Netflix-like platforms for VR pornography, SexLikeReal has been featured by XBIZ and other major media outlets in the adult entertainment industry. According to Venture Beat, SexLikeReal is pioneering in merging adult entertainment with VR technology.
Meta Horizon Worlds is an online virtual reality game with an integrated game creation system developed and published by Meta Platforms. On this multi-player virtual platform, players move and interact with each other in various worlds that host events, games, and social activities. They can also build and publish worlds similar to Rec Room. Horizon Worlds works on Oculus Rift S, Meta Quest 2, Meta Quest Pro and Meta Quest 3 headsets.
Viverse is an open platform for virtual worlds and environments developed by HTC and encompassing multiple devices and applications. Conceived as a metaverse, the platform is intended to create an interconnected series of virtual worlds, and includes elements of augmented reality. The Viverse platform consists of various components, including virtual reality headsets, social applications, and content creation tools.
The Meta Quest Pro is a mixed reality (MR) headset developed by Reality Labs, a division of Meta Platforms.
{{cite web}}
: CS1 maint: numeric names: authors list (link)