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Industry | Virtual reality |
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Founded | November 2015 in Shanghai, China |
Founder | Zhibin "Robin" Weng |
Headquarters | Shanghai , China |
Area served | Worldwide |
Key people | Kevin Henderson (COO) |
Products |
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Website | www |
Pimax is a technology company specializing in virtual reality hardware products.
Pimax Technology was founded in November 2015. [1] In 2016 its first product, the Pimax 4K virtual reality headset, was released, [2] becoming the first commercially available headset with a combined (left + right eye) 4K. [3] resolution. The Pimax 4K virtual reality headset was recognized as the best VR product in Asia at CES 2016. [4] [ promotional source? ] In 2017, they ran a crowdfunding campaign on Kickstarter for the Pimax 8K headset, raising approximately $4.2 million, [5] which held the Guinness World Record for the most successful crowdfunded VR project. [6] On the 19th of December 2017, Pimax announced they had closed a $15 million series A funding round. [7] On 8 January 2020, Pimax’s flagship headset – the world’s first dual native 4K consumer VR headset – Vision 8K X, featuring high resolution and ultra-wide field of view, 200°(D)/170°(H)/115°(V), was selected as Top Tech of CES: AR/VR by Digital Trends. [8] On the 18th of October 2020, Pimax received $20M (USD) series B funding round, announced at World Conference on VR Industry (WCVRI) 2020. [1]
Pimax Technology LTD portfolio includes 15 patents, 6 trademarks and 9 software work certificates. In addition to the team's technical precipitation in the field of virtual reality and augmented reality technology and algorithm research for more than 10 years, it has maintained the leading position of VR headset with the highest resolution in the world for a long time.
Name | Release date | Resolution per eye | Resolution (total) | Screen | Price | Tethered | Standalone | Bandwidth per display | Upscaled | Refresh rate (Hz) | Field of view (º) | Pixel density (ppd) | Lenses | Foveated Rendering | Headset passthrough | Eye tracking | Positional tracking | Inside-out tracking | Wireless transmission | Scent |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Pimax 4K [2] [9] [10] | 2016 | 1920x2160 | 3840x2160 | LCD | Yes | No | Yes | 60 | 110 | 53mm Aspherical | 3DoF | |||||||||
Pimax 5K PLUS [11] [12] [13] [14] [15] | 2018 | 2560x1440 | LCD | Yes | No | No | SteamVR positional tracking | |||||||||||||
Pimax 5K XR | 2018 | 2560x1440 | 5120x1440 | OLED | Yes | No | No | SteamVR positional tracking | ||||||||||||
Pimax 5K SUPER [16] | 2020 | 2560x1440 | 160 | |||||||||||||||||
Pimax 8K [17] | 2019 | 3160x2160 | 4K+4K | LCD | Yes | No | 2560x1440 | Yes | 200 | Add-on | SteamVR positional tracking | Add-on | Add-on | Add-on | ||||||
Pimax Vision 8K X [18] [19] [20] [21] [22] | 2019 | 3840x2160 | 7680x2160 | Yes | No | Display port 1.4a | No | SteamVR positional tracking | ||||||||||||
Pimax Vision 8K PLUS [23] [24] | 2019 | 3840x2160 | Yes | No | 1440p | Yes | SteamVR positional tracking | |||||||||||||
Pimax Artisan [25] [26] | 2020 | 3200×1440 | 449 | 120 | 140 | |||||||||||||||
Pimax Portal View [27] | 2023 | 1920x2160 | LED | 449 | Yes | Yes | 144 | 100 | Yes | |||||||||||
Pimax Portal QLED view [28] | 2023 | 1920x2160 | QLED | 599 | Yes | Yes | 144 | 100 | Yes | |||||||||||
Pimax Crystal [29] [30] [31] | 2023 | 2880x2880 | 5760x2880 | QLED | 1599 | Yes | Yes | No | 120 | 140 | 35 | Optical aspheric glass | Motorized IPD adjustment, | Optional | Yes | Wi-Fi 6E (WiGig 60Ghz optional) | ||||
Pimax Crystal Super | 2024 | 3840x3840 | 7680x3840 | QLED OLED | 1799 1999 | Yes | No | No | 120 (QLED) 90 (OLED) | 150 | 57 | Optical aspheric glass | Motorized IPD adjustment, | Optional | Yes | Wi-Fi 6E (WiGig 60Ghz optional) | ||||
Pimax Crystal Light | 2024 | 2880x2880 | 5760x2880 | QLED | 699 799 | Yes | No | No | 120 | 140 | 35 | Optical aspheric glass | none | Optional | Yes | Wi-Fi 6E | ||||
Pimax Reality 12K QLED [32] [33] [34] | 2024-2025 | 6144x3456 | 12288x3456 | QLED | 2399 | Yes | No [35] | No | 120 | 200 | 57-72mm aspheric glass | Yes | Yes | Tobii eye tracking module with motorized IPD adjustment, | Optional | Yes | Wifi6e (WiGig 60Ghz optional) |
Released in 2016, the Pimax 4K was Pimax's first foray into the VR scene. It boasts a resolution of 1920×2160 per eye, for a combined total of 3840×2160 (thus the "4K" designation – though not full stereo 4K) running at a refresh rate of 60Hz. [2]
The Pimax 8K is a virtual reality head-mounted display. It features two 4K displays, one for each eye, with an advertised field of view of 200 degrees. However, the Pimax 8K does not use the most common 8K resolution standard 8K UHD which contains four times as many pixels as 4K UHD. Since the Pimax 8K contains two 4K UHD displays, it only has half the number of pixels as that of 8K UHD. In addition, due to bandwidth limitations in the connection cable, the headset's input is limited to 2560×1440 for each of the displays. This is then upscaled in the device to the displays' actual resolution. [17]
The company has announced that they are partnering with third parties to develop expansion modules for the headset. The expansion modules announced include features like inside-out tracking, eye tracking, wireless transmission, and scent. [17]
At CES2019 in January 2019, Pimax disclosed strategic partnerships respectively with Leap Motion and 7INVENSUN on the development of hand motion tracking module and eye tracking module. Leap Motion was acquired by UltraHaptics in May 2019 and a new company called Ultraleap was established. [36] On the 26th of February, Pimax signed an agreement to offer Ultraleap hand tracking for its whole VR headset range with specifications including a stereoscopic IR camera that creates an interaction zone of up to 100 centimeters (39 inches) range, extending from the device in a 160×160° field of view (approximately 74 cubic feet or 2.1 cubic meters of interactive space). [37]
The headset uses the SteamVR positional tracking system (previously called "Lighthouse") initially developed for the HTC Vive by Valve. This means that existing Vive base stations and controllers are compatible with the Pimax headset, removing the need for existing Vive users to set up an additional tracking system or buy new controllers.[ citation needed ]
The headset is compatible with SteamVR and Oculus software, making it compatible with a wide range of already existing VR content.[ citation needed ] It is not a native SteamVR headset, and it requires "PiTool" software to be installed along with it. The project remains in the top 5 list of technology projects to this day and received the Guinness World Record for the most successful Speden-funded VR project. [38] [39]
The headset was initially planned to start shipping in January 2018, but was repeatedly delayed due to design tweaks and manufacturing refinements. As of July 2019 all backers with verified addresses had received their Pimax 8K and 5K+ headsets.[ citation needed ]
The Pimax 5K PLUS [40] is based on similar hardware to the Pimax 8K, but features a lower resolution, at 2560×1440 displays per eye instead of 4K. [41] Since this resolution is accepted as input, the headset eliminates the need for upscaling. Early previews of the devices noted that the 5K PLUS featured a sharper image, while the 8K had a significantly reduced screen-door effect. [42] Launched alongside the 8K, the 5K PLUS units began shipping in large numbers sooner; as of February 2019, a majority of backers had received their headsets, [14] while leaving hundreds of Kickstarter backers waiting for their 8K unit. [43]
5K XR is a virtual reality headset that is compatible with most VR software titles for Windows-based PC's. The headset has a resolution of 2560×1440 per eye or a total resolution of 5120x1440. The differentiating factor between the Pimax XR headset and the Pimax 5K PLUS is the XR utilizes OLED screens rather than LCD screens. The term "XR" stands for eXtended Range for the added dynamic color range and the near absolute blacks that are possible for OLED type screens.[ citation needed ]
The 5K SUPER [44] has a standard refresh rate hitting 160 Hz and includes an experimental 180 Hz mode with user selectable refresh rates, fields of view, and 2560x1440 resolution.[ citation needed ]
The Pimax Vision 8K X [45] is a variant of the Pimax 8K that solves the cable bandwidth limitation by using the highest data transmission mode with HBC with Displayport 1.4a, thus allowing native 4K resolution per eye, without the visual compromise from upscaling a 5K signal. The total native resolution of a Pimax Vision 8K X is 7680×2160, which should help reduce the screen-door effect. [46] VISION 8KX offers a Dual Engine Mode, which can lower the render resolution to 2,560* 1,440 per display and then upscale that to 4K. [47]
Pimax showcased its VISION 8K X at CES2020 as their flagship model and it was selected as the Top Tech of CES2020: AR/VR [48] by Digital Trends after hands-on review at CES2020; “The Pimax has something most headsets lack; a real sense of peripheral vision.” [49]
Right after CES2020, the Pimax team went on to meetups in Orlando, Florida. [50]
Pimax announced it had shipped all address verified 8KX orders on Sept. 30th, 2020. [51]
The Pimax Vision 8K PLUS [52] is a headset similar to the Vision 8K X, but it takes a 1440p input which it upscales to the 4K panels. [53]
On December 16, 2019, Pimax published a teaser image of an unannounced headset called Artisan, [54] touting 120 Hz refresh, 140º FOV, and 3200×1440 resolution, with its price only specified as "X49.00". [55] During CES 2020, Pimax announced that the price of the Artisan will start at $449 for the base model. The device began shipping in April, 2020. [56]
The Portal is a portable handheld gaming console that can slot into a VR headset. The Pimax Portal was announced on November 10, 2022, [57] and launched on Kickstarter with 605 backers backing the campaign. The Portal was also shown at CES2023 with media labelling it the "Nintendo Switch of VR headsets". [58]
The Pimax Reality 12k QLED [59] is an unreleased next-generation virtual reality headset announced by Pimax on October 25, 2021. [60] The headset is a hybrid standalone and can operate with or without a PC. It is expected to support a 200hz refresh rate and a 200-degree field of view. The headset will not require base stations but an optional faceplate that allows base station operation was announced. It includes an integrated WiFi 6E wireless radio and can attach an optional WiGig 60Ghz adapter. The device includes a Tobii eye tracking module with motorized IPD adjustment, interchangeable optical lenses, foveated rendering, and headset passthrough. It was expected to be released during Q4 of 2022 at an MSRP of $2399, [61] [62] but remains unreleased as of February 2024. A version with a lower-resolution 6K display [63] was released in May 2023 as the Pimax Crystal, and a trade-in program was announced in September 2023. [61] At CES 2024, Pimax held a private demo of an engineering verification prototype. [64]
The Pimax Crystal is a virtual reality headset announced by Pimax on May 31, 2022 and released in May 2023. [65] The headset is similar to the unreleased Pimax 12K QLED headset [63] and is hybrid standalone that can operate with or without a PC. The announced specifications are up to 160Hz refresh rate, up to a 140 degree diagonal field of view at a pixel density of 42ppd. The panels are QLED type and the lenses are interchangeable optical aspheric glass. The headset was announced to use inside-out tracking and optional lighthouse tracking. The headset has integrated Wi-Fi 6E wireless and an optional 60Ghz WiGig adapter. The headset also integrates eye tracking with a motorized automatic IPD adjustment capability. The Crystal headset was expected to have an MSRP of $1,899 [66] [67] but the final price was $1599.
A version with a 3840x3840 display, a choice of QLED panel (with 912-zone local dimming) or micro-OLED display panel in interchangeable optical modules, and reduced weight to 800 g (28 oz) due to elimitation of an embedded Snapdragon XR2 processor for the standalone mode; introduced in April 2024. [68] [69]
A 310 g (11 oz) lighter version of the Pimax Crystal without battery, eye tracking nor standalone mode, and a choice of standard QLED display or QLED with local-dimming in the backlight; introduced in April 2024. [68] [70]
Virtual reality (VR) is a simulated experience that employs 3D near-eye displays and pose tracking to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment, education and business. VR is one of the key technologies in the reality-virtuality continuum. As such, it is different from other digital visualization solutions, such as augmented virtuality and augmented reality.
A head-mounted display (HMD) is a display device, worn on the head or as part of a helmet, that has a small display optic in front of one or each eye. HMDs have many uses including gaming, aviation, engineering, and medicine.
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