There are two primary categories of virtual reality (VR) headsets:
Other categories include mobile headsets, which combine a smartphone with a mount, and hybrid solutions like the Oculus Quest with the Oculus Link feature that allows the standalone device to also serve as a tethered headset.
In addition, VR headsets are categorized by the degrees of freedom they provide:
Product | Release (Y-M-D) | Head tracking | Positional tracking | Display | Resolution (per eye) | Field of view [2] | Price | other |
---|---|---|---|---|---|---|---|---|
Virtuality 1000CS | 1991 | Yes | Yes | Dual LCD | 276x372 | discontinued | 6Dof Controller | |
Forte VFX1 | 1995 | Pitch+roll: 70° Yaw | No | Dual 0.7" LCDs | 263x230 | diagonal 45° | discontinued ($599 at release) | |
IIS VFX3D | 2000 | Pitch+roll: ±70° Yaw: 360° | No | Dual 0.7" LCDs | ≈380x337 | diagonal 35° | discontinued | 6DoF dual controllers |
Fakespace Labs Wide5 [3] | 2007 | discontinued | ||||||
NVIS nVisor SX [4] | discontinued | |||||||
NVIS nVisor SX111 [5] | diagonal 90° | discontinued | ||||||
NVIS ST50 [6] | discontinued | |||||||
Sensics xSight 6123 [7] | discontinued | |||||||
Sensics piSight 76-21 [8] [9] | discontinued | |||||||
Crescent HEWDD-768 [10] [11] | 2008 | discontinued ($80,000 at release) | ||||||
Crescent HEWDD-1080 [10] [12] [13] | discontinued ($103,660 at release) | |||||||
Nintendo Virtual Boy | 1995-07-21 | Pitch+roll: 70° Yaw | No | Dual 0.7" LCDs | 384x224 | diagonal 45° | discontinued ($179.95 at release) | red monochromatic display |
VPL EyePhone | 1989-06-01 | 320×240 | discontinued ($250,000 at release) |
Name | Release Date (Y-M-D) | Positional tracking | Display type | Display (other) | Max. Resolution (per eye) | Resolution (per eye, region specific) | PPD | Aspect Ratio (per eye) | Refresh rate | Field of view [2] | Audio | Connectivity | Weight | Price | OSVR | SteamVR | Oculus PC | PlayStation | PC | Windows MR | Oculus Store | App Store (Apple) | Other | Processor | Platform | Tethered |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Razer OSVR HDK 1.4 [14] | 2015-11-23 [15] | Yes | OLED [16] | N/A | 960×1080 | 9.6 | 8:9 | 90 Hz | 100° | 1x HDMI, 1x USB 2.0 | 650 g [17] | Discontinued ($299 at release) [18] | Yes | Yes | No | No | Yes | No | No | No | 6DoF headset only | Yes | ||||
Oculus Rift CV1 [19] | 2016-03-28 | Outside-in | OLED | 1080×1200 [20] | 9.81 | 9:10 | 90 Hz | 94° [21] | Built-in headphones [22] | 1x HDMI 1.4+ 2x USB3.0 (+1x USB 3.0 for touch camera) | 470 g [23] | Discontinued ($599 at release with controllers and base stations) [24] [25] | No | Yes | Yes | No | Yes | No | Yes | No | 6DoF dual controllers [22] | Yes | ||||
HTC Vive [19] | 2016-04-05 | Yes | OLED | 1080×1200 [20] | 9.81 | 9:10 | 90 Hz | 110° | 1 mm × 3.5 mm audio jack, optional headphones | 1x HDMI 1.4+ DisplayPort 1.2+ 2x 3.0 (one usable for accessories) [26] | 468 g (improved revision) 550 g (launch units) [23] | Discontinued ($399 at release) [27] [28] | No | Yes | No | No | Yes | No | No | No | 6DoF dual controllers | Yes | ||||
Razer OSVR HDK 2 [29] | 2016-07-20 (pre-orders) [30] | OLED [31] | 5.5" | 1080×1200 [31] | 9.81 | 9:10 | 90 Hz | 110° | Discontinued ($399 at release) [32] [31] | Yes | Yes | No | No | Yes | No | No | No | 6Dof headset only | Yes | |||||||
StarBreeze StarVR | 2016-08-01 | Outside-in, external optical sensor with fiducial markers | LCD | Dual 5.5" | 2560x1440 | 12.19 | 16:9 | 90 Hz | 210° Horizontal 130° Vertical | 380 g [35] | No | No | No | No | Yes | No | No | No | 6DoF headset only | Yes | ||||||
PlayStation VR [36] | 2016-10-01 | Outside-in (using the PlayStation Camera) | OLED | 960×1080 [20] | 9.6 | 8:9 | 120 Hz 90 Hz [37] | 100° | 1 mm × 3.5 mm audio jack | 610 g (2016 model) 600 g (2017 model) | $299 (headset, camera, and a game) [38] Move controllers sold separately for $99 [39] | No | No | No | Yes PS4, PS5 [40] | Yes | No | No | No | Motion controller input using PlayStation Move and PlayStation Aim | Yes | |||||
Fove 0 [41] | 2017-01-22 (pre-orders) [42] | Yes | OLED | 5.7" | 1280x1440 | 14.22 (max) 11.63 (min) | 8:9 | 70 Hz | 110° (max) 90° (min) [41] | 1 mm × 3.5 mm audio jack [41] | HDMI 1.4 USB 3.0 USB 2.0 [41] | 520 g [41] | $600 [43] | No | No | No | No | Yes | No | No | No | Eye-tracking | Yes | |||
Pimax 4K [44] [45] | 2017-01-01 | No | LCD | 1920×2160 | 17.45 | 8:9 | 60 Hz | 110º | 2 mm × 3.5 mm audio jack built-in headphones (removable) | 1x HDMI 1.4b [45] | 620 g | Discontinued ($375 at release) [46] [45] | No | Yes | No | No | Yes | No | No | No | 3DoF headset only | Yes | ||||
VRgineers VRHero 5K [47] [48] | 2017-03-08 | Yes (AR tracking, Optitrack and Lighthouse) | LCD | Dual | 2560x1440 | — | 16:9 | 90 Hz 60 Hz | — | 3.5 mm audio jack, built-in microphone | DisplayPort 1.2 | 1080 g | Discontinued ($9000 at release) [49] | No | No | No | No | Yes | No | No | No | 6DoF headset only | Yes | |||
Deepoon VR E3 [50] | 2017-03-29 [51] | Yes (360º laser room-scale positioning) | AMOLED | 1280x1440 | 11.63 | 8:9 | 70 Hz | 110º | 3.5 mm audio jack | 297 g | $336 (Basic) or $731 (with positioning) | No | Yes | No | No | Yes | No | No | No | Eye-tracking | Yes | |||||
Dell Visor [52] [53] | 2017-10-17 | Inside-out markerless | LCD | RGB subpixel | 1440x1440 | 13.09 | 1:1 | 90 Hz | 110º | 3.5 mm audio jack | 1x HDMI 2.0 1x USB 3.0 | 590 g (1.3 lb) | Discontinued ($350 ($450 with controllers) at release) [54] | No | Yes | No | No | Yes | Yes | No | No | 6DoF dual controllers tracked by HMD | Yes | |||
Acer AH101 [55] [56] | 2017-10-17 | Inside-out markerless | LCD | N/A | 1440x1440 | 15.15 | 1:1 | 90 Hz | 95º | 3.5 mm audio jack | 1x HDMI 2.0 1x USB 3.0 | 350 g | $399.99 (controllers included) | No | Yes | No | No | Yes | Yes | No | No | 6DoF dual controllers tracked by HMD | Yes | |||
HP WMR headset [56] | 2017-10-17 | Inside-out markerless | LCD | N/A | 1440x1440 | 15.15 | 1:1 | 90 Hz | 95º | 3.5 mm audio jack | 834 g | $449 (controllers included) | No | Yes | No | No | Yes | Yes | No | No | 6DoF dual controllers tracked by HMD | Yes | ||||
Lenovo Explorer [57] | 2017-10-04 | Inside-out markerless | LCD | N/A | 1440x1440 | 13.09 | 1:1 | 90 Hz | 110º | 3.5 mm audio jack | 1x HDMI 2.0 1x USB 3.0 | 380 g | $349 ($449 with controllers) | No | Yes | No | No | Yes | Yes | No | No | 6DoF dual controllers tracked by HMD | Yes | |||
Samsung Odyssey [58] | 2017-11-07 | Inside-out markerless | AMOLED | N/A | 1440x1600 | 13.09 | 9:10 | 90 Hz | 110º | built-in AKG headphones, built-in microphone | 644 g | $500 | No | Yes | No | No | Yes | Yes | No | No | 6DoF dual controllers tracked by HMD | Yes | ||||
VRgineers VRHero 5K Plus [59] [60] | 2017-11-29 [61] | Yes (AR tracking, Optitrack and Lighthouse) | OLED | N/A | 2560x1440 | — | 16:9 | 90 Hz 70 Hz 60 Hz | — | 3.5 mm audio jack, built-in microphone | DisplayPort 1.2 | 1080 g | Discontinued | No | No | No | No | Yes | No | No | No | 6DoF headset only | Yes | |||
Asus HC102 [62] | 2018-02-20 [63] | Inside-out markerless | LCD | N/A | 1440x1440 | 15.15 | 1:1 | 90 Hz | 95º | 3.5 mm audio jack | 1x HDMI 2.0 1x USB 3.0 | 400 g | Discontinued ($399 (controllers included) at release) [64] | No | Yes | No | No | Yes | Yes | No | No | 6DoF dual controllers tracked by HMD | Yes | |||
HTC Vive Pro [65] | 2018-04-05 | Yes | AMOLED [66] | 1440x1600 [20] | 13.09 | 9:10 | 90 Hz | 110° | Built-in headphones (removable) USB-C 3.0 [67] | DisplayPort 1.2 USB-C 3.0 | 550 g (1.22 lb) [68] | Discontinued ($1099 $799 (headset only) at release) [69] [65] | No | Yes | No | No | Yes | No | No | No | 6DoF dual controllers, dual frontal cameras | Yes | ||||
VRgineers XTAL [70] [71] | 2018-06-26 | Yes (AR Tracking, Optitrack and Lighthouse) | OLED | 2560x1440 | — | 16:9 | 70 Hz [72] | — | 770 g | Discontinued | No | No | No | No | Yes | No | No | No | Leap Motion hand-tracking, eye-tracking, automatic IPD setting | Yes | ||||||
StarVR One [73] [74] | 2018-08-14 | Inside-out markered (Lighthouse) | AMOLED | 1830x1464 | 8.71 | 5:4 | 90 Hz | 210º | 450 g | $3200 [75] | No | No | No | No | Yes | No | No | No | Tobii eye tracking | Yes | ||||||
Samsung Odyssey+ [76] | 2018-10-22 | Inside-out markerless | AMOLED | N/A | 1440x1600 | 13.09 | 9:10 | 90 Hz | 110º | built-in headphones, built-in microphone | 590 g | Discontinued ($500 at release) [77] | No | Yes | No | No | Yes | Yes | No | No | 6DoF dual controllers tracked by HMD, , Anti-SDE display | Yes | ||||
Pimax 5K Plus [78] | 2018-11-30 [79] | Inside-out markered (Lighthouse) | LCD | N/A | 2560x1440 | 21.33 (max) 12.05 (min) | 16:9 | 144 Hz 120 Hz 90 Hz 72 Hz | 170º ("Wide") 150º ("Normal") 120º ("Small") [80] | 3.5 mm audio jack, built-in microphone | 1x proprietary DisplayPort 1.4/USB 3.0 connector | 514 g | $699 | No | Yes | No | No | Yes | No | No | No | No controllers or tracking base stations included | Yes | |||
VRgineers XTAL (upgraded lenses) [81] [82] | 2018-12-11 | Yes (AR Tracking, Optitrack and Lighthouse) | OLED | 2560x1440 | — | 16:9 | 70 Hz [72] | — | 1210 g 770 g (headset only) | $5800 | No | No | No | No | Yes | No | No | No | Leap Motion hand-tracking, eye-tracking, automatic IPD setting | Yes | ||||||
Varjo VR-1 [83] | 2019-02-19 | Yes | AMOLED, OLED | 1920×1080 | 1920×1080 (central focal area), 1440x1600 (peripheral display) | 60 (central display), 16.55 (peripheral display) | 60 Hz (central display) 90 Hz (peripheral display) | 87º | 3.5 mm audio jack | optical fiber cables with USB-C | 605 g | Discontinued ($5995 at release) [84] | No | Yes | No | No | Yes | No | No | No | Eye-tracking. VR & AR | Yes | ||||
Varjo Aero [85] | 2021-10-21 [86] | Yes | mini-LED, LCD | 2880x2720 | 35 | 90 Hz | 115° | 3.5 mm audio jack, built-in in-ear headphones with microphone | 717 g | $1990 | No | Yes | No | No | Yes | No | No | No | Yes | |||||||
Pimax 8K [87] | 2019-02-19 | Yes | LCD | Dual | 3840x2160 | 3840x2160 (panel) 2560x1440 (signal) | 22.58 | 16:9 | 80 Hz 72 Hz 64 Hz | 170º (horizontal) 130º (vertical) [88] | USB 3.0, DP 1.4 [89] | 450 g [90] | $899 [89] | No | Yes | No | No | Yes | No | No | No | 6DoF dual controllers | Yes | |||
Valve Index [91] [92] [93] | 2019-05-01 [94] | Yes | LCD | N/A | 1440x1600 | 11.07 | 9:10 | 144 Hz 120 Hz 90 Hz 80 Hz | 130° (maximum) | Off-ear speakers, 3.5 mm audio jack, built-in microphone | Custom cable | 809 g | $999 (headset, 2 tracking stations, 2 controllers) $499 (headset) | No | Yes | No | No | Yes | No | No | No | Valve Index Controllers (6DoF with finger tracking) | Yes | |||
HP Reverb [95] [96] [97] | 2019-05-06 [98] | Inside-out markerless | LCD | N/A | 2160x2160 | 18.94 | 1:1 | 90 Hz | 114º | removable headphones, two integrated microphones, 3.5 mm audio jack | 498 g [99] | Discontinued ($599 (consumer version), [99] $649 for pro at release) [100] | No | Yes | No | No | Yes | Yes | No | No | 6DoF dual controllers | Yes | ||||
Oculus Rift S [101] [102] | 2019-05-21 | Inside-out (Oculus Insight) | LCD | N/A | 1280x1440 | 11.63 | 8:9 | 80 Hz | 90º [103] | In-line audio speakers 1x 3.5 mm audio jack | DisplayPort 1.2 USB 3.0 | 561 g [102] | Discontinued $399 (at release) [104] | No | Yes | Yes | No | Yes | No | Yes | No | Second Generation Oculus Touch Controllers | Yes | |||
HTC Vive Cosmos [105] [106] | 2019-10-03 | Inside-out markerless | LCD | N/A | 1440x1700 | 13.09 | 72:85 | 90 Hz | 110º | In-line audio speakers | USB-C 3.0, DisplayPort 1.2, proprietary connection for mods | 702 g | Discontinued $699 (at release) [107] | No | Yes | No | No | Yes | No | No | No | 6DoF dual controllers (Mods: eye tracking, WiGig Wireless, Constellation tracking) | Yes | |||
Varjo VR-2 [108] [109] | 2019-10-15 | Yes | AMOLED, OLED | 1440x1600 | 1920×1080 (central focal area), 1440x1600 (peripheral) | 60 (central display), 16.55 (peripheral display) | 9:10 | 60 Hz (central display) 90 Hz (peripheral display) | 87º | 2x DisplayPort 1.2 / 2x mini DisplayPort 1.2 1x USB-A 3.0 | 605 g | Discontinued ($5800 (headset only, mandatory support license) at release) [110] | No | Yes | No | No | Yes | No | No | No | Hand tracking (Ultraleap), eye tracking | Yes | ||||
Oculus Quest (Oculus Link) [111] | 2019-11-18 [111] | Inside-out markerless | OLED | 1440x1600 | 14.4 | 9:10 | 72 Hz | 94º [112] | Integrated stereo speakers, 2 mm × 3.5 mm headphone jack | USB Type-C, Bluetooth, Wi-Fi | 571 g | Discontinued ($399 (64 GB), $499 (128 GB) at release) [113] | No | Yes | Yes | No | Yes | No | Yes | No | 6DoF dual controllers tracked by HMD, hand tracking | Yes | ||||
Oculus Quest 2 (Oculus Link) | 2020-10-13 | Inside-out markerless | LCD | 1832x1920 | 20.58 | 229:240 ~23:24 | 72 Hz 80 Hz 90 Hz 120 Hz [114] | 89° [115] | Integrated stereo speakers, 3.5 mm headphone jack | USB Type-C, Bluetooth, Wi-Fi | 503 g | $299 (64 GB) (Discontinued) $399 (128 GB) $429 (256 GB) | No | Yes | Yes | No | Yes | No | Yes | No | 6DoF dual controllers tracked by HMD, hand tracking | Yes | ||||
HP Reverb G2 | 2020-11-? [116] | Inside-out markerless | LCD | 2160x2160 | 18.95 | 1:1 | 90 Hz | 114º | Off-ear speakers | DisplayPort 1.3, USB 3.0 type C, power adapter | 499 g | $599 | No | Yes | No | No | Yes | Yes | No | No | 6DoF dual controllers tracked by HMD | Yes | ||||
HTC Vive Pro 2 | 2021-06-04 | Yes | LCD | 2448x2448 | 20.4 | 1:1 | 90 Hz 120 Hz | 120° | Built-in headphones (removable) USB-C 3.0 | Bluetooth, USB-C, DisplayPort 1.2 | 850 g | $800 | No | Yes | No | No | Yes | No | No | No | 6DoF dual controllers, dual frontal cameras | Yes | ||||
Varjo VR-3 [117] | 2021-09-08 | Yes | uOLED, LCD | 2880x2720 | 1920×1920 (central focal area), 2880x2720 (peripheral) | 70 (central display), 30 (peripheral display) | 9:10 | 60 Hz (central display) 90 Hz (peripheral display) | 115º | 2x DisplayPort 1.2 2x USB-A 3.0 | 558 g | $3195 (headset only, mandatory support license) | No | Yes | No | No | Yes | No | No | No | Hand tracking (Ultraleap), eye tracking | Yes | ||||
PlayStation VR2 [118] | 2023-02-22 [119] | Yes | OLED | N/A | 2000x2040 | 50:51 | 90 Hz 120 Hz | 110° | Headphone jack | $549.99 | No | Yes | No | Yes | Yes | No | No | No | HDR* 6DoF dual controllers Adaptive triggers Haptic feedback Finger touch detection Eye tracking* Vibration on headset* (*)Only supported on Playstation 5 | Yes | ||||||
Modal VR [120] | 2016 (Announced) | No | Yes | |||||||||||||||||||||||
Samsung Gear VR | 2015-11-01 | No | Super AMOLED** | 1280x1440 [121] ** | 8:9 | 96º | Discontinued ($99 at release) [121] [122] | No | Oculus Mobile | No | ||||||||||||||||
Avegant Glyph | 2016 | 1280×720 [123] | 16:9 | 434 g [123] | No | No | ||||||||||||||||||||
Pico VR Goblin [124] [125] | 2016 | No | 1280x1440 | 14.22 | 8:9 | 70 Hz | 90º | Discontinued $269 [126] | No | Snapdragon 820 | Own platform | No | ||||||||||||||
Qualcomm Snapdragon VR820 [127] | 2016-09-01 | Inside-out | 1440x1440 | 1:1 | 70 Hz | No | Snapdragon 820 | Google Daydream | No | |||||||||||||||||
Alcatel Vision | 2016-09-01 | 1080x1020 | 18:17 | No | Google Daydream | No | ||||||||||||||||||||
Microsoft Hololens | 2016-10-12 | Inside-out | 579 g | $3000 (developers) $5000 (enterprise) | No | AR. Gesture commands. | Intel 32-bit (1 GHz) | Windows MR | Optional | |||||||||||||||||
HELMET VISION | 2016-11-02 | Yes | 8" OLED | 1920×1200 | 16 | 16:10 | 120° Horizontal | $549 | No | Panoramic lens, 6DoF controller, built-in headphones [22] | Intel Atom x5-Z8300 Processor Quad core 1.44-1.84 GHz | Windows MR | No | |||||||||||||
Pico Neo CV [128] [129] [130] | 2017-01-01 | Yes | 1280×1080 | 14.70 | 1:1 | 90 Hz | 102º | 362 g | $239 (Lite) $540 (Standard) | No | Snapdragon 820 | Own platform | No | |||||||||||||
Qualcomm Snapdragon 835 VRDK [131] | 2017-02-01 | Inside-out | 1440x1440 | 1:1 | 70 Hz | No | Snapdragon 835 | Google Daydream | No | |||||||||||||||||
Woxter Neo VR100 [132] | 2017-8? | No | 960×1080 | 8:9 | Discontinued ($180 at release) [133] | No | Octacore 2 GHz | Android / Google Play | No | |||||||||||||||||
HTC Vive Focus [134] | 2018-1 (initially only in China) | Inside-out | AMOLED [135] | 1440x1600 | 13.09 | 9:10 | 75 Hz | 110º | $599 | No | 3DoF controller | Snapdragon 835 | VivePort | No | ||||||||||||
Oculus Go [136] | 2018-05-01 | No | LCD | 1280x1440 | 12.8 | 8:9 | 72 Hz 60 Hz | 100º (estimate) [137] [138] | 467 g | Discontinued ($199 – €219 (32 GB version) at release) | No | 3DoF controller Built-in speakers | Snapdragon 821 | Oculus Mobile | No | |||||||||||
Lenovo Mirage Solo [139] | 2018-05-05 | Inside-out | LCD | 1280x1440 | 11.63 | 8:9 | 75 Hz | 110º | 645 g | €399 | No | 3DoF controller | Snapdragon 835 | Google Daydream | No | |||||||||||
GFL Developer Kit [140] | 2018-05-24 | Inside-out markerless (Lighthouse) | OLED | 1280x1440 | 11.63 | 16:9 | 110º [141] | No | Nvidia Jetson TX2 | Google Daydream and SteamVR | No | |||||||||||||||
Google Daydream View [142] | 2018-10-17 | No | Mobile Screen | Depends on device | Depends on device | Depends on device | 100º | 261 g | Discontinued [143] | No | 3 DoF Controller | Google Daydream | No | |||||||||||||
Pico G2 4K | 2019-03-27 | No | LCD | 1920x2160 | 8:9 | 75 Hz | 101º | 278 g (goggle only) 470 g (goggle+battery) | $300 (32 GB base version) $350 (128 GB S version) | No | 3DoF | Snapdragon 835 | Pico Store + VivePort | No | ||||||||||||
Oculus Quest [144] [145] | 2019-05-21 | Inside-out | OLED | 1440x1600 | 14.4 | 9:10 | 72 Hz [146] | 94º [112] | 571 g | Discontinued ($399 (64 GB version), $499 (128 GB version) at release) [113] | No | 6DoF dual controllers tracked by HMD, Hand Tracking (Beta) | Snapdragon 835 | Oculus Mobile | Optional | |||||||||||
Oculus Quest 2 [147] [148] | 2020-10-13 | Inside-out | LCD [148] [147] | 1832x1920 | 20.58 | N/A | 120 Hz [114] 90 Hz 72 Hz 60 Hz | 89° [115] | 503 g [148] | $299 (64 GB) (Discontinued) $399 (128 GB) $499 (256 GB) | No | 6DoF dual controllers tracked by HMD, Hand Tracking (Beta) | Snapdragon XR2 | Oculus Mobile | Optional | |||||||||||
HTC Vive Focus 3 | 2021-06-27 | Inside-out | LCD | 2448x2448 | 20.4 | 1:1 | 90 Hz | 120° | 785 g [149] | $1300 | No | 6DoF controller, Removable and swappable battery | Snapdragon XR2 | VIVE Reality System 2.0 (Android) | No | |||||||||||
Pico Neo 3 Pro [130] [150] | 2021-10-01 | Inside-out | LCD | 1832x1920 | N/A | 90 Hz | 98º | 395 g (without headstrap) | €599 | No | 6DoF hand tracking dual controllers, 3K | Snapdragon XR2 | Own platform | No | ||||||||||||
HTC Vive Flow [151] | 2022-03-01 | Inside-out | LCD | 1600x1600 | N/A | N/A | 75 Hz | 100º | 189 g [152] | $499 | No | uses phone as controller | Snapdragon XR1 | VIVE Reality System 2.0 (Android) | No | |||||||||||
Lenovo ThinkReality VRX | 2022-09-28 (announced) | Inside-out | 2280 x 2280 | 70 Hz 90 Hz | 95º | No | [153] | No | ||||||||||||||||||
PICO 4 | 2022-10-18 | Inside-out | LCD | 2160x2160 | 20.6 | 1:1 | 72 Hz 90 Hz | 105° | 586 g | €430 (128 GB) €500 (256 GB) | No | 6DoF dual controllers tracked by HMD | Snapdragon XR2 | Own platform | No | |||||||||||
Meta Quest Pro [154] | 2022-10-25 | Inside-out | Mini-LED | 1800×1920 | 72 Hz 90 Hz | 106º Horizontal 96º Vertical [155] | 722 g | $999 | No | Eye tracking, Face tracking, Mouth tracking, Standalone compute unit, Self tracking controller | Qualcomm Snapdragon XR2+ | Oculus Mobile | Optional | |||||||||||||
HTC VIVE XR Elite | 2023-2-25 | Inside-out | LCD | 1920 x 1920 | 17:5 | N/A | 90 Hz | 110° | 270 g (goggle only) 625 g (goggle+battery) | $1,099 | No | Qualcomm Snapdragon XR2 | Own platform | No | ||||||||||||
Bigscreen Beyond [156] | 2023-09-07 [157] | Yes | OLED | 2560 x 2560 | 32 | 1:1 | 75 Hz/90 Hz | 102° Horizontal 90° Vertical | 1x DisplayPort 1.4 2x USB 3.0 | 127 g | $999 | No | Yes | No | No | Yes | No | No | No | Valve Index Controllers (6DoF with finger tracking) | Yes | |||||
Meta Quest 3 | 2023-10-10 | Inside-Out | LCD | 2064 x 2208 | 25 | N/A | 90 Hz/120 Hz | 110° Horizontal 96° Vertical | 515 g | $499 | No | Snapdragon XR2 Gen 2 | Oculus Mobile | Optional | ||||||||||||
Varjo XR4 | 2023-11-27 | Inside-Out | mini-LED | Dual | 3840x3744 | 51 | 16:9 | 90 Hz | 120°(Horizontal) 105°(Vertical) | Built-in DTS 3D spatial audio with noise-canceling mics and integrated speakers | 1 x DisplayPort 1.4 1 x 10 Gbps USB-C 3.1 Gen 2 or USB-C 3.2 Gen 2 | 665 g + headband 356 g | Superlative:3990 €/$ Focal Edition:9,990 €/$ | No | Yes | No | No | Yes | No | No | No | ART and OptiTrack,6DoF,Autofocus,Eye tracking,LiDAR | Yes | |||
Apple Vision Pro | 2024-2-2 | Inside-Out | OLED | 3680x3140 (estimated based on 23 million pixels and 7:6 aspect ratio) [158] | 34 [159] | 90 Hz/ 96 Hz/ 100 Hz | 100° Horizontal [159] | Surround sound speakers, 6 beamforming microphones | Wi‑Fi 6 (802.11ax), Bluetooth 5.3, Lightning connector | About 453 g to 680 g | $3,499 | Yes | Hand tracking, Eye tracking, External display, LiDAR scanner, 3D camera | Apple M2 and R1 | visionOS | Optional | ||||||||||
Name | Release Date (Y-M-D) | Positional tracking | Display type | Display (other) | Max. Resolution (per eye) | Resolution (per eye, region specific) | PPD | Aspect Ratio (per eye) | Refresh rate | Field of view [2] | Audio | Connectivity | Weight | Price | OSVR | SteamVR | Oculus PC | PlayStation | PC | Windows MR | Oculus Store | App Store (Apple) | Other | Processor | Platform | Tethered |
* Including price of VR touch peripherals.
Name | Positional tracking | Display | Resolution (per eye) | PPD | Aspect Ratio (per eye) | Refresh rate | Field of view [2] | Audio | Connectivity | Weight | Price | Platform | Other |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
LG SteamVR Headset [87] | Yes | OLED | 1440x1280 | 13.09 | 45:20 | 90 Hz | 110º | SteamVR | 6DoF dual controllers Put on hold indefinitely [160] |
Name | Positional tracking | Display | Resolution (per eye) | PPD | Aspect Ratio (per eye) | Refresh rate | Field of view [2] | Audio | On-board processor | Weight | Price | Platform | Other |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HTC Daydream Standalone [161] [162] [163] | Inside-out | Snapdragon 835 | Google Daydream | ||||||||||
DecaGear 1 | Inside-out (4 cameras) | LCD | 2160x2160 | 18.95 | 1:1 | 90 Hz | 114º | In-strap speakers, dual microphones | Qualcomm Snapdragon XR2 | $449 | SteamVR | 6DoF dual controllers tracked by HMD Finger tracking Face/eye tracking, Adaptive triggers, Hip-navigation, Fingerprint sensor [164] |
This section needs to be updated.(April 2021) |
The following tables compare general and technical information for a selection of popular retail head-mounted displays. See the individual display's articles for further information. Please note that the following table may be missing some information.
Device | Rift | Vive | OSVR | HELMET VISION |
---|---|---|---|---|
Display technology | OLED | OLED | OLED | OLED |
Resolution | 1080 × 1200 per eye | 1080 × 1200 per eye | 960 × 1080 per eye [ citation needed ] | 1920 × 1200 |
Display elements | 2 [165] | 2 | 1 | 1 |
Optical design | Fresnel/Traditional (Hybrid) | Fresnel/Traditional (Hybrid) | Dual aspheric lens | Panoramic lens |
Total resolution | 2160×1200 | 2160×1200 | 1920×1080 | 1920×1200 |
Native display refresh rate | 90 Hz | 90 Hz | 60 Hz | 60 Hz |
Frame interpolation | Asynchronous Timewarp [166] | Automatic Interleaved Reprojection [167] | Asynchronous Timewarp | Automatic Interleaved |
Field of view [2] | 80°h x 90°v [168] [ unreliable source ] | 105°h x 105°v [168] [ unreliable source ] | 100° | 120° |
Audio technology | USB DAC with built-in headphones (no 3.5 mm jack) | USB DAC with 3.5 mm jack | USB DAC with 3.5 mm jack | Built-in headphones (Stereo sound) |
Device | Rift | Vive | OSVR | Rift S | Quest |
---|---|---|---|---|---|
Tracking technology | Camera-based with constellation | Scanning laser with photodiodes | Camera-based with constellation | Camera-Based, Insight Tracking | Camera-Based, Insight Tracking |
Tracking device | IR camera | 2x "Lighthouse" [169] IR laser emitters | IR camera | 5 x Cameras | 4 x Cameras |
Tracking device connectivity | USB 3.0 | Power Only (+ Wireless link between emitters) | USB 2.0 | USB 3.0 Built In | Built In |
Positional tracking area | TBD | 4.5m x 4.5m | TBD | ? | ? |
Directional tracking | 6DOF | 6DOF | 6DOF (facing camera) | 6DOF Inside-Out | 6DOF Inside-Out |
Device | Rift | Vive | OSVR 1.4 | HELMET VISION |
---|---|---|---|---|
Additional optional ports for accessories/expansion | 1 × USB 3.0 1 × 3.5 mm audio jack for headphones | 1 × USB 3.0 (external) 2 × USB 2.0 (internal) | 3 × USB 3.0 | |
Included input device(s) | Oculus Remote | 2 × SteamVR controllers with 6DOF tracking | None | HELMET VISION Controller with 6DOF tracking |
Optional input device (in addition to traditional PC input devices) | Oculus Touch controllers with 6DOF tracking (using included extra optical camera) available December 6, 2016, price $199 [170] | Vive Trackers for tracking real world objects and also for body tracking | None | None |
Safety features | Guardian system using play area boundary and constellation cameras | Chaperone system using play area boundary and front-facing camera | None Announced | None Announced |
Additional features | Bluetooth connectivity (in Vive link Box [171] ) for communication and calling. | None announced | Wifi & Bluetooth connectivity for communication |
Platform | Unity | Unreal Engine | CryEngine | Godot | Platform-specific SDK |
---|---|---|---|---|---|
SteamVR | Yes [172] | Yes [173] | Yes, CryEngine V [174] | Yes [175] | |
Oculus PC (Rift and Rift S) | Yes [176] | Yes [173] | Yes [177] | Yes [114] | Oculus PC SDK |
Oculus Mobile | Yes | Yes | Yes | Yes [178] | Oculus Mobile SDK |
Windows Mixed Reality | Yes, Unity 2017.2 and later [179] | Yes, Unreal Engine 4 and later | Yes, CryEngine | Unknown | |
Open Source Virtual Reality | Yes [180] | Yes [181] | Yes [182] | Yes, via OpenHMD | OSVR SDK |
Oculus Rift is a discontinued line of virtual reality headsets developed and manufactured by Oculus VR, a virtual reality company founded by Palmer Luckey that is widely credited with reviving the virtual reality industry. It was the first virtual reality headset to provide a realistic experience at an accessible price, utilizing novel technology to increase quality and reduce cost by orders of magnitude compared to earlier systems. The first headset in the line was the Oculus Rift DK1, released on March 28, 2013. The last was the Oculus Rift S, discontinued in April 2021.
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While we don't comment on specific shipment windows or allocations, [we] can confirm [the] original Rift is still available for sale at Oculus.com and from our retail partners while supplies last.
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