Vuzix

Last updated • 3 min readFrom Wikipedia, The Free Encyclopedia
Vuzix Corporation
Company type Public
Nasdaq:  VUZI
Russell 2000 Component
FounderPaul Travers
Headquarters,
ProductsM100 Smart Glasses, M300 Smart Glasses, M400 Smart Glasses, Blade Smart Glasses, iWear Video Headphones
Owner Intel (10%)
State Street KOMP ETF (12%) [1]
Number of employees
90 [1]
Website www.vuzix.com

Vuzix ( /ˈvjuzɪks/ ) is an American multinational technology company headquartered in Rochester, New York and founded by Paul Travers in 1997. Vuzix is a supplier of wearable virtual reality and augmented reality display technology. Vuzix manufactures and sells computer display devices and software. [2] Vuzix head-mounted displays are marketed towards mobile and immersive augmented reality [3] applications, such as 3D gaming, [4] manufacturing training, [5] and military tactical equipment. [6] On January 5, 2015, Intel acquired 30% of Vuzix's stock for $24.8 million. [7]

Contents

The company has offices in New York, Japan, and the UK and is the current market leader for video eyewear.[ citation needed ] Forte was a pioneer during the mid-1990s developing immersive head mounted displays [8] for virtual reality and video gaming applications.

Vuzix's displays are based on optical waveguides. [9]

History

Paul Travers founded Vuzix in 1997 in Rochester, NY, under the name Interactive Imaging Systems, purchasing the assets of the virtual reality company Forte Technologies. The company started with products for the military and U.S. Defense, but then developed consumer virtual reality systems. In 1997, the company was hired as a subcontractor to Raytheon, designing display electronics for a digital night vision weapon sight.

In 2000, the VFX1 Headgear was featured in a commemorative US Postal Service stamp collection celebrating the 1990s. [10] The VFX1 was replaced by a higher resolution system dubbed the VFX3D in mid 2000. [11]

In 2001, Vuzix launched its first consumer electronics product, the iCOM personal internet browser. [12]

In 2005, Vuzix provided a custom high resolution handheld display system that created the 3D imagery for Hitachi's pavilion at the 2005 World's Fair in Aichi, Japan. The Hitachi Pavilion allowed users to interact with computer generated models and dioramas of endangered species in a Mixed Reality ride. [13]

In 2005, the company changed its name to Icuiti. Later that year, Icuiti launched its first product designed specifically for consumers, the V920 Video Eyewear. [14]

In 2005, Icuiti was awarded its first military R&D contract to develop a high resolution monocular display device for viewing tactical maps and video. This development would lead to the Tac-Eye product line, which began rate production in 2009 and was used in many major military programs including the Battlefield Air Operations kit. [15]

A re-branding in 2007 changed the company's name from Icuiti to Vuzix. [16]

In 2010, Vuzix introduced the first production model see-through augmented reality glasses, the STAR 1200. [17] It was released in August 2011 for $4999. [18]

Vuzix was under contract with DARPA to design and build a next generation heads up display for military ground personnel. [19]

In January 2013, at CES, Vuzix Corporation demonstrated working models of its new M100 Smart Glasses. The product was given a CES Innovations award. [20] The Vuzix Smart Glasses M100, shipped in the first financial quarter of 2013, [21] enabled wearers to remotely access data and content from an iOS or Android smartphone.

In January 2015, Intel invested $25 million in the company, gaining 30% ownership of the company. [22]

In August 2017, Vuzix and BlackBerry became partners to deliver smart glasses for the enterprise. [23] [24]

Innovations

Video Eyewear

Augmented Reality Eyewear

See also

Related Research Articles

<span class="mw-page-title-main">Augmented reality</span> View of the real world with computer-generated supplementary features

Augmented reality (AR) is an interactive experience that combines the real world and computer-generated 3D content. The content can span multiple sensory modalities, including visual, auditory, haptic, somatosensory and olfactory. AR can be defined as a system that incorporates three basic features: a combination of real and virtual worlds, real-time interaction, and accurate 3D registration of virtual and real objects. The overlaid sensory information can be constructive, or destructive. As such, it is one of the key technologies in the reality-virtuality continuum.

<span class="mw-page-title-main">Head-mounted display</span> Type of display device

A head-mounted display (HMD) is a display device, worn on the head or as part of a helmet, that has a small display optic in front of one or each eye. HMDs have many uses including gaming, aviation, engineering, and medicine.

<span class="mw-page-title-main">Virtual retinal display</span> Display technology

A virtual retinal display (VRD), also known as a retinal scan display (RSD) or retinal projector (RP), is a display technology that draws a raster display directly onto the retina of the eye.

<span class="mw-page-title-main">Eyewear</span> Items and accessories worn on or over the eyes

Eyewear is a term used to refer to all devices worn over both of a person's eyes, or occasionally a single eye, for one or more of a variety of purposes. Though historically used for vision improvement and correction, eyewear has also evolved into eye protection, for fashion and aesthetic purposes, and starting in the late 20th century, computers and virtual reality.

<span class="mw-page-title-main">Ralph Osterhout</span> American inventor

Ralph Osterhout is an American inventor, designer, entrepreneur, and CEO of Osterhout Design Group (ODG). During his career he has developed a range of products spanning toys, consumer electronics, dive equipment, furniture to devices for the Department of Defense. Osterhout is named as inventor on 260 patents and patent applications. Over the course of his career, Osterhout has developed over 2,000 different products and hundreds of separate product lines for companies ranging from start-ups to Fortune 500s, as well as the government.

<span class="mw-page-title-main">Recon Instruments</span>

Recon Instruments was a Canadian technology company that produced smartglasses and wearable displays marketed by the company as "heads-up displays" for sports. Recon's products delivered live activity metrics, GPS maps, and notifications directly to the user's eye. Recon's first heads-up display offering was released commercially in October 2010, roughly a year and a half before Google introduced Google Glass.

<span class="mw-page-title-main">Erick Miller</span>

Erick Miller is an American entrepreneur and investor who began his career building startups during the dot-com bubble of the late 1990s in San Francisco, California. Miller is the Founder and CEO of CoinCircle, and founding managing director of Hyperspeed Ventures.

<span class="mw-page-title-main">Optical head-mounted display</span> Type of wearable device

An optical head-mounted display (OHMD) is a wearable device that has the capability of reflecting projected images as well as allowing the user to see through it. In some cases, this may qualify as augmented reality (AR) technology. OHMD technology has existed since 1997 in various forms, but despite a number of attempts from industry, has yet to have had major commercial success.

zSpace (company) Technology firm based in San Jose, California

zSpace is a technology firm based in San Jose, California that combines elements of

<span class="mw-page-title-main">Smartglasses</span> Wearable computers glasses

Smartglasses or smart glasses are eye or head-worn wearable computers. Many smartglasses include displays that add information alongside or to what the wearer sees. Alternatively, smartglasses are sometimes defined as glasses that are able to change their optical properties, such as smart sunglasses that are programmed to change tint by electronic means. Alternatively, smartglasses are sometimes defined as glasses that include headphone functionality.

castAR American technology company

castAR was a Palo Alto–based technology startup company founded in March 2013 by Jeri Ellsworth and Rick Johnson. Its first product was to be the castAR, a pair of augmented reality and virtual reality glasses. castAR was a founding member of the nonprofit Immersive Technology Alliance.

<span class="mw-page-title-main">Meta (augmented reality company)</span> Defunct Silicon Valley company (2012–2019)

Meta was a company that designed augmented reality products. The company was founded by Meron Gribetz in 2012, based on the "Extramissive spatial imaging digital eye glass" technology invented by Gribetz and Mann originally filed with the US Patent and Trademark office Jan 3, 2013.

Augmate Corporation is a New York-based wearable technology company founded by Pete Wassell in July 2013. It has since become a device management platform focused on Internet of Things (IoT) devices and launched Augmate Connect in 2017. Originally, the company developed applications for the workplace, connecting enterprise databases to wearable devices including Glass, Vuzix M100, Epson Moverio, Kopin Golden-i, and Optinvent ORA-S.

<span class="mw-page-title-main">Windows Mixed Reality</span> Mixed reality platform

Windows Mixed Reality (WMR) is a discontinued platform by Microsoft which provides augmented reality and virtual reality experiences with compatible head-mounted displays.

DAQRI was an American augmented reality company headquartered in Los Angeles, CA.

<span class="mw-page-title-main">VFX1 Headgear</span> Virtual reality headset, 1995


The Forte VFX1 Headgear was a consumer-level virtual reality headset marketed during the mid-1990s. It comprises a helmet, a handheld controller, and an ISA interface board, and offers head tracking, stereoscopic 3D, and stereo audio.

<span class="mw-page-title-main">Lumus</span>

Lumus is an Israeli-based augmented reality company headquartered in Ness Ziona, Israel. Founded in 2000, Lumus has developed technology for see-through wearable displays, via its patented Light-guide Optical Element (LOE) platform to market producers of smart glasses and augmented reality eyewear.

<span class="mw-page-title-main">Meron Gribetz</span> Israeli technology entrepreneur

Meron Gribetz is an Israeli technology entrepreneur. He was the founder and CEO of Meta, a Silicon Valley technology company that produced augmented reality products, closed in 2019. He was a founder of Inner Cosmos, makers of a digital pill designed to re-balance brain networks, and continued as CEO As of 2023.

<span class="mw-page-title-main">Spectacles (product)</span> Smartglasses for recording Snapchat video

Spectacles are smartglasses dedicated to recording video for the Snapchat service. This term is often used to address sunglasses and eyeglasses. They feature a camera lens and are capable of recording short video segments and syncing with a smartphone to upload to the user's online account. They were developed and manufactured by Snap Inc., and announced on September 23, 2016. The smartglasses were released on November 10, 2016. They are made for Snap's image messaging and multimedia platform, Snapchat, and were initially distributed exclusively through Snap's pop-up vending machine, Snapbot. On February 20, 2017, Snap Spectacles became available for purchase online.

<span class="mw-page-title-main">Ray-Ban Meta</span> Smartglasses

Ray-Ban Meta smart glasses represent the next evolution of wearable technology, combining cutting-edge features with iconic style. Meta and EssilorLuxottica created these smart glasses to improve everyday life with features such as high-quality cameras, immersive audio, and AI-powered voice assistant. With the Qualcomm Snapdragon AR1 Gen 1 processor, users can now capture, share, and interact in ways that were previously only available on smartphones. However, their capabilities raise questions about privacy, surveillance, and ethical technology use in public places.

References

  1. 1 2 "Corporate Presentation Jan 2021" (PDF).
  2. "About Vuzix Corporation". Archived from the original on 2013-02-17. Retrieved 2011-01-24.
  3. "Augmented Reality edges closer to the mainstream - CNET News".
  4. "The Best New Technology - Oprah.com".
  5. "Vuzix and NS Solutions Corporation Partner to Deliver Augmented Reality Solutions for Manufacturing".
  6. "U.S. Navy buys into smart glasses trend in deal with Vuzix". VentureBeat. 27 February 2014. Retrieved 2017-01-30.
  7. "Intel acquires 30% stake in Vuzix, a maker of smart eyewear | KitGuru". www.kitguru.net. Retrieved 2017-01-30.
  8. "FORTE VFX-1 HEADGEAR Virtual-Reality system". Museum of Interesting Tech.
  9. "Vuzix to provide additional units for waveguide-based HMD system". 12 August 2022.
  10. "Celebrate the Century - 1990s - No. 10 of 10 - U.S. Postal Service - 2000". Amazon.
  11. "Unofficial VFX3D page". Stereo3D.com.
  12. Hendricks, Veronica. "iCOM Personal Internet Browser". iApplianceWeb.com. Retrieved 2011-06-29.
  13. "Nature Contact - Hitachi Group Pavilion's Ubiquitous Entertainment Ride". Expor2005.or.jp.
  14. "VR Interfaces: Icuiti V920". virtualworldlets.net.
  15. "NDIA Brief" (PDF). Retrieved 2011-06-29.
  16. "Icuiti Changes Name to Vuzix Corporation -- re> ROCHESTER, N.Y., Sept. 4 /PRNewswire/ --". Archived from the original on 2015-04-02.
  17. "Vuzix Star 1200 headset augments your reality, not your bank account". Engadget.com. AOL Tech. 11 June 2011.
  18. "0Vuzix Star 1200: Price and Release Date for Augmented-Reality Glasses".
  19. "Vuzix awarded DARPA development contract for next-gen display technology | Shephard". www.shephardmedia.com. Retrieved 2024-12-13.
  20. "CES Innovation Awards". January 2013. Archived from the original on 2013-04-03. Retrieved 2013-01-20.
  21. Corporation, Vuzix. "Vuzix begins initial shipments of M100 Smart Glasses to Developers". www.prnewswire.com. Retrieved 2024-12-13.
  22. "Intel Vuzix Investment". 3 January 2015.
  23. "Vuzix teams up with BlackBerry to deliver M300 Smart Glasses to Enterprise customers - Grouvy Today". Grouvy Today. 2017-08-10. Retrieved 2017-11-23.
  24. "Blackberry teams up with Vuzix to deliver smart glasses for the enterprise". TechSource International - Leaders in Technology News. Retrieved 2017-11-23.
  25. McNicholas, Kym. "Take Control in New Ways - Forbes.com". Archived from the original on December 6, 2008.
  26. Yumpu.com. "Wrap 920 AR - Vuzix". yumpu.com. Retrieved 2024-12-13.
  27. "The Big Idea - Augmented Reality - National Geographic Magazine". Archived from the original on August 29, 2010.
  28. "CES:Clear Glasses to Augment Your Reality - MIT Technology Review".
  29. "Warning: One Of You Will Probably Drop $5k On A Pair Of These - The Secret Product Manager Handbook". 2011-08-07. Retrieved 2024-12-13.
  30. Yumpu.com. "Press Release 01-05-2011 CES Award-FINAL - Vuzix". yumpu.com. Retrieved 2024-12-13.
  31. Sterling, Bruce. "Augmented Reality: Vuzix Star 1200". Wired. ISSN   1059-1028 . Retrieved 2024-12-13.
  32. Corporation, Vuzix. "Vuzix Announces "OS 2.0" Software Update for Its Award-Winning M100 Smart Glasses". www.prnewswire.com. Retrieved 2024-12-13.
  33. "M100 Smart Glasses Product Guide, Enterprise Edition, English" (PDF). B&H Photo.