Company type | Private – Oy |
---|---|
Founded | 2016 |
Headquarters | , Finland |
Area served | Worldwide |
Website | varjo |
Varjo Technologies Oy, commonly referred to as Varjo, is a Finnish manufacturer of virtual reality, augmented reality and mixed reality headsets. The company was founded in 2016 by former Nokia and Microsoft executives. [1] [2] Varjo specializes in developing high-resolution devices that offer clarity comparable to the human eye. [3] [4] [5]
The company's first head-mounted display, Varjo VR-1, was launched in February 2019, and it was followed by Varjo VR-2 and VR-2 Pro models in October 2019. [6] [7] Varjo's first mixed reality device, Varjo XR-1 Developer Edition, was released to market in December 2019. [8] The third-generation products, Varjo XR-3 and VR-3, were launched in December 2020. [9] [10] The fourth-generation consumer product Varjo Aero, was released to market in 2021. [11]
Varjo has raised $100 million in venture capital funding, as of 2020. [12]
Varjo was founded by four people in 2016 at Helsinki, Finland. [13]
Niko Eiden, a co-founder and Board Member at Varjo. Also, a CEO of Pixieray, Computers and Electronics Manufacturing company that specializes in optics. He studied at Helsinki University of Technology.
Klaus Melakari, co-founder and CTO. He has 20 years of experience in R&D, system design and technology. Previously Head of Computational Vision Systems at Microsoft Mobile, Distinguished architect at Nokia. Klaus holds a M.Sc. in Electrical and Electronics Engineering at University of Oulu.
Roope Rainisto, co-founder and Chief Design Officer. He has 15 years of experience in concepting and UX design. He is the Previous principal designer at Microsoft and Nokia, Head of computational vision UX at Microsoft Mobile. He is also an Inventor in 40+ patents. He has a M.Sc. in Technology, Information networks.
Urho Konttori, founder of Varjo. He is a product innovator and program manager who has over 15 years of experience in designing, engineering and managing large-scale hardware and software projects at Microsoft and Nokia. He has been responsible for scouting, evaluating and defining high consumer value innovations such as novel cameras, see-through touch-screen fingerprint and VR headset technologies in more than a dozen mobile products, resulting in over 10 patents. He has also led the development of multiple operating systems, including the Linux-based Nokia N9 and N900 OS. Urho holds a B.Sc. degree in Algorithms.
Varjo has raised a total of $162.5M in funding over 9 rounds. Their latest funding was raised on Sep 6, 2022, from a Series D round. Those who invested in Varjo are Foxconn, EQT Ventures, Volvo, Atomico, Mirabaud, Tesi, Lifeline Ventures, European Bank, Nordic Fund, etc. Varjo's customers include industry leaders such as Aston Martin, Boeing, Lockheed Martin, Audi, Volvo Cars, Siemens.
Virtual reality (VR) is a simulated experience that employs 3D near-eye displays and pose tracking to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment, education and business. VR is one of the key technologies in the reality-virtuality continuum. As such, it is different from other digital visualization solutions, such as augmented virtuality and augmented reality.
A head-mounted display (HMD) is a display device, worn on the head or as part of a helmet, that has a small display optic in front of one or each eye. HMDs have many uses including gaming, aviation, engineering, and medicine.
The metaverse is a loosely defined term referring to virtual worlds in which users represented by avatars interact, usually in 3D and focused on social and economic connection.
In virtual reality (VR), immersion is the perception of being physically present in a non-physical world. The perception is created by surrounding the user of the VR system in images, sound or other stimuli that provide an engrossing total environment.
Oculus Rift is a discontinued line of virtual reality headsets developed and manufactured by Oculus VR, a virtual reality company founded by Palmer Luckey that is widely credited with reviving the virtual reality industry. It was the first virtual reality headset to provide a realistic experience at an accessible price, utilizing novel technology to increase quality and reduce cost by orders of magnitude compared to earlier systems. The first headset in the line was the Oculus Rift DK1, released on March 28, 2013. The last was the Oculus Rift S, discontinued in April 2021.
Sketchfab is a 3D asset website used to publish, share, discover, buy and sell 3D, VR and AR content. It provides a viewer based on the WebGL and WebXR technologies that allows users to display 3D models on the web, to be viewed on any mobile browser, desktop browser or Virtual Reality headset.
Reality Labs, formerly Oculus VR, is a business and research unit of Meta Platforms that produces virtual reality (VR) and augmented reality (AR) hardware and software, including virtual reality headsets such as the Quest, and online platforms such as Horizon Worlds. In June 2022, several artificial intelligence (AI) initiatives that were previously a part of Meta AI were transitioned to Reality Labs. This also includes Meta's fundamental AI Research laboratory FAIR which is now part of the Reality Labs - Research (RLR) division.
The Samsung Gear VR is a virtual reality headset developed by Samsung Electronics, in collaboration with Oculus VR, and manufactured by Samsung. The headset was released on August 21, 2015.
Magic Leap, Inc. is an American technology company that released a head-mounted augmented reality display, called Magic Leap One, which superimposes 3D computer-generated imagery over real world objects. It is attempting to construct a light-field chip using silicon photonics.
Meta was a company that designed augmented reality products. The company was founded by Meron Gribetz in 2012, based on the "Extramissive spatial imaging digital eye glass" technology invented by Gribetz and Mann originally filed with the US Patent and Trademark office Jan 3, 2013.
Windows Mixed Reality (WMR) is a discontinued platform by Microsoft which provides augmented reality and virtual reality experiences with compatible head-mounted displays.
HTC Vive is a line of virtual and mixed reality headsets produced by HTC Corporation. The brand currently encompasses headsets designed for use with personal computers as well as standalone headsets such as the Vive Focus line, Vive Flow glasses, and the Vive Elite XR mixed reality headset.
uSens, Inc. is a Silicon Valley startup founded in 2014 in San Jose, California. The company builds interactive computer-vision tracking solutions. The uSens team has extensive experience in artificial intelligence (AI), computer vision, 3D Human–computer interaction (HCI) technology and augmented reality and virtual reality. uSens has been applying computer vision and AI technologies in AR/VR, Automotive and smartphones.
A virtual reality headset is a head-mounted device that uses 3D near-eye displays and positional tracking to provide a virtual reality environment for the user. VR headsets are widely used with VR video games, but they are also used in other applications, including simulators and trainers. VR headsets typically include a stereoscopic display, stereo sound, and sensors like accelerometers and gyroscopes for tracking the pose of the user's head to match the orientation of the virtual camera with the user's eye positions in the real world. AR headsets are similar to VR headsets, but AR headsets enable the user to see and interact with the outside world. Examples of AR headsets include the Apple Vision Pro and Meta Quest 3.
OpenXR is an open-source, royalty-free standard for access to virtual reality and augmented reality platforms and devices. It is developed by a working group managed by the Khronos Group consortium. OpenXR was announced by the Khronos Group on February 27, 2017, during GDC 2017. A provisional version of the standard was released on March 18, 2019, to enable developers and implementers to provide feedback on it. On July 29, 2019, OpenXR 1.0 was released to the public by Khronos Group at SIGGRAPH 2019 and on April 15, 2024, OpenXR 1.1 was released by Khronos.
Pimax is a technology company specializing in virtual reality hardware products.
vTime XR is a free-to-play virtual reality and augmented reality social network created by British virtual and augmented reality innovation company vTime Limited, developed in Liverpool in the UK. Cross platform, the app allows groups of up to four users to "jump into VR or AR and talk in what is essentially a private chat room. Users can customize an avatar and select a 3D environment to host the chat inside".
The Meta Quest Pro is a mixed reality (MR) headset developed by Reality Labs, a division of Meta Platforms.
AntVR is a discontinued line of virtual reality headsets developed by the Chinese startup AntVR Technology. Operating on open-source software, the headsets were intended to be interoperable with many platforms, including consoles, Blu-ray players and smartphones, but in practice the devices were only supported by PCs.