Star Wars video games

Last updated
Star Wars
Star wars2.svg
Genre(s) Predominantly action
Platform(s) Apple II
Atari 2600
Nintendo 64
Sega Master System
Sega Dreamcast
Game Gear
Microsoft Windows
Mac OS
PlayStation 1
PlayStation 2
PlayStation 3
PlayStation 4
Xbox 360
Xbox One
Wii U
Game Boy
Game Boy Color
Game Boy Advance
Nintendo DS
First release Star Wars: The Empire Strikes Back
1982 (1982)
Latest release Star Wars Battlefront II
2017 (2017)

The Star Wars franchise has spawned over one hundred [1] computer, video, and board games, dating back to some of the earliest home consoles. Some are based directly on movie material, while others rely heavily on the Star Wars expanded universe.

<i>Star Wars</i> Epic science fantasy space opera franchise

Star Wars is an American epic space-opera media franchise created by George Lucas. The franchise began with the eponymous 1977 film and quickly became a worldwide pop-culture phenomenon.

A video game console is a computer device that outputs a video signal or visual image to display a video game that one or more people can play.


Overview of Star Wars games

The Star Wars games have gone through three significant development eras: The early licensed games, the games developed after the creation of Lucasarts, and the games created after the closure of Lucasart, whom were licensed to EA Games, and include an EA Star Wars logo.

The early licensed games are mostly retellings of the original trilogy films done during the 8-bit and 16-bit eras of gaming, when games graphics were so simple games barely feaured any kind of narrative. When George Lucas founded his own game development company Lucasarts, the games graphics evolved enough for games to be able to tell complex narratives. The games developed during the first two eras are part of the non-canonical Legends label, and not considered part of the canon of the franchise.

In contrast, the games developed during the third era, under the EA Star Wars logo are considered canonical to the franchise, although only the few that actually include a narrative.

Early licensed games

In 1978, Apple Computer produced an unlicensed Star Wars game on cassette tape for its Apple II. As a "space pilot trainee", the player destroys TIE fighters using a first-person heads-up display. [2] The first video game cartridge bearing the name Star Wars appeared that year on the RCA Studio II clones Sheen M1200 and Mustang Telespiel Computer. [3]

Apple II first Apple II series computer

The Apple II is an 8-bit home computer and one of the world's first highly successful mass-produced microcomputer products, designed primarily by Steve Wozniak. It was introduced by Jobs and Wozniak at the 1977 West Coast Computer Faire and was the first consumer product sold by Apple Computer, Inc. It is the first model in a series of computers which were produced until Apple IIe production ceased in November 1993. The Apple II marks Apple's first launch of a personal computer aimed at a consumer market – branded towards American households rather than businessmen or computer hobbyists.

The first official licensed Star Wars electronic game was Kenner's 1979 table-top Star Wars Electronic Battle Command. [4] The game had three levels of play (basic, intermediate, and advanced). Players took turns examining star systems with the aim of avoiding black holes, locating enemies, and searching for MAGNA, "the FORCE-giving star". The game was billed as "the most exciting computer game you will ever play". [5]

The original trilogy

Licensed releases for the Atari 2600 began with The Empire Strikes Back (1982) in which the player piloted a snowspeeder during the Battle of Hoth, destroying AT-AT walkers. Several other games appeared, such as Return of the Jedi: Death Star Battle (1983), where the player controlled the Millennium Falcon in a mission to destroy the second Death Star, and Jedi Arena (1983), the first game to attempt to simulate a lightsaber battle (in this case, clearly inspired by the Star Wars scene, where Luke Skywalker trains with a seeker). In 1983, the Star Wars arcade game was released by Atari based on the 1977 film. In this game (featuring color vector graphics and the first ever digitized speech from a film) the player enters the seat of Luke's Red Five X-Wing fighter, battles waves of TIE fighters led by Darth Vader, weaves through towers across the surface of the Death Star, and plummets through the battle station's trench in an attempt to destroy it. The sequel for the game, The Empire Strikes Back , used the same technology to re-create scenes from the second film, including battles with AT-AT walkers and an asteroid field.

Atari 2600 video game console

The Atari 2600, originally sold as the Atari Video Computer System or Atari VCS until November 1982, is a home video game console from Atari, Inc. Released on September 11, 1977, it is credited with popularizing the use of microprocessor-based hardware and games contained on ROM cartridges, a format first used with the Fairchild Channel F in 1976. This contrasts with the older model of having dedicated hardware that could play only those games that were physically built into the unit. The 2600 was bundled with two joystick controllers, a conjoined pair of paddle controllers, and a game cartridge: initially Combat, and later Pac-Man.

<i>Star Wars: The Empire Strikes Back</i> (1982 video game) 1982 video game

Star Wars: The Empire Strikes Back is a scrolling shooter video game written by Rex Bradford for the Atari 2600 and published by Parker Brothers in 1982. It was the first licensed Star Wars video game. The game was released in 1983 for the Intellivision.

<i>Return of the Jedi: Death Star Battle</i> 1983 video game

Return of the Jedi: Death Star Battle is a shoot 'em up video game published by Parker Brothers in 1983 for the Atari 2600, Atari 5200, and Atari 8-bit family. In 1984 it was published for the Sinclair ZX Spectrum. It was one of the earliest Star Wars-related video games, following Star Wars: The Empire Strikes Back in 1982 and alongside Atari's 1983 Star Wars arcade game. It was first video game based on Return of the Jedi.

Due to the video game crash of 1983, which temporarily killed the home console market, no further games based on the franchise were released until 1987 when UK software publisher Domark released several 8-bit versions of the Star Wars vector arcade game, followed by similar conversions in 1988 of The Empire Strikes Back machine. In 1987, Namco developed a Star Wars game for the Family Computer for the Japanese market exclusively, based on the 1977 film, but with several liberties taken with its storyline.

The video game crash of 1983 was a large-scale recession in the video game industry that occurred from 1983 to 1985, primarily in America. The crash was attributed to several factors, including market saturation in the number of game consoles and available games, and waning interest in console games in favor of personal computers. Revenues peaked at around $3.2 billion in 1983, then fell to around $100 million by 1985. The crash was a serious event which abruptly ended what is retrospectively considered the second generation of console video gaming in North America.

<i>Star Wars</i> (1983 video game) 1983 video game

Star Wars is an arcade game designed by Mike Hally and produced by Atari, Inc. in 1983. The game is a first person space combat game using 3D color vector graphics to simulate the assault on the Death Star from the 1977 film Star Wars. It was developed during the Golden Age of Arcade Games and has appeared in lists of the greatest video games of all time.

<i>Star Wars: The Empire Strikes Back</i> (1985 video game) 1985 video game

Star Wars: The Empire Strikes Back is the sequel to the vector graphics Star Wars arcade game. It was released by Atari Games in 1985 as a conversion kit for the original game. As in Star Wars, the player takes the role of Luke Skywalker in a set of battle sequences in a first-person perspective. The game features the Battle of Hoth and the subsequent escape of the Millennium Falcon through an asteroid field. The game was also released for various home computers in the late 1980s by Domark. The game was ported to the Amstrad CPC, BBC Micro, ZX Spectrum, Atari ST, Commodore 64, and Amiga. The game is also included as an unlockable extra on Star Wars Rogue Squadron III: Rebel Strike for Nintendo GameCube.

In 1991, the platformer Star Wars was released for the Nintendo Entertainment System, Sega Master System, Game Boy and Game Gear, and one year later, Star Wars: The Empire Strikes Back covered the plotline of the fifth episode of the saga. Also in 1992, Super Star Wars was released for the SNES, followed by the remaining games in the trilogy: Super Star Wars: The Empire Strikes Back (1993) and Super Star Wars: Return of the Jedi (1994), the latter also receiving conversions for the Game Boy and Game Gear in 1995.

Platform game video game genre

Platform games, or platformers, are a video game genre and subgenre of action game. In a platformer the player controlled character must jump and climb between suspended platforms while avoiding obstacles. Environments often feature uneven terrain of varying height that must be traversed. The player often has some control over the height and distance of jumps to avoid letting their character fall to their death or miss necessary jumps. The most common unifying element of games of this genre is the jump button, but now there are other alternatives like swiping a touchscreen. Other acrobatic maneuvers may factor into the gameplay as well, such as swinging from objects such as vines or grappling hooks, as in Ristar or Bionic Commando, or bouncing from springboards or trampolines, as in Alpha Waves. These mechanics, even in the context of other genres, are commonly called platforming, a verbification of platform. Games where jumping is automated completely, such as 3D games in The Legend of Zelda series, fall outside of the genre.

<i>Star Wars</i> (1991 video game) 1991 video game

Star Wars is an action game based on the 1977 film of the same name. It was released by Victor Interactive Software for the Family Computer in Japan on November 15, 1991 and by JVC for the Nintendo Entertainment System in North America in November 1991 and in Europe on March 26, 1992. An official mail order "Hint Book" was available for the game upon its release.

Nintendo Entertainment System 8-bit video game console produced by Nintendo in 1983

The Nintendo Entertainment System is an 8-bit home video game console developed and manufactured by Nintendo. It is a remodeled export version of the company's Family Computer (FC) platform in Japan, also known as the Famicom for short, which launched on July 15, 1983. The NES was launched through test markets in New York City and Los Angeles in 1985, before being given a wide release in the rest of North America and parts of Europe in 1986, followed by Australia and other European countries in 1987. Brazil saw only unlicensed clones until the official local release in 1993. In South Korea, it was packaged as the Hyundai Comboy and distributed by SK Hynix which then was known as Hyundai Electronics; the Comboy was released in 1989.

The following is a list of Star Wars games that are based on the feature films, developed during this development era:

Episode IV: A New Hope

Episode V: The Empire Strikes Back

Episode VI: Return of the Jedi

Stand-alone titles


LucasArts and modern self-published games

In the early 1980s George Lucas decided to invest in videogames. So through Lucasfilm, Lucas started his own video game company, which he named LucasArts. However, since Lucas had already licensed the rights to develop Star Wars games, the company instead developed original adventure games and World War II flight combat games. LucasArts regained the rights to develop Star Wars games in 1993, at that point the videogame company put their previous experience in flight simulators to use, and released a Star Wars: X-Wing , the first self-published Star Wars video game and the first space flight simulation based on the franchise. [7]

The prequel trilogy

As The Phantom Menace release approached, dozens of licensed Episode I tie-in titles appeared, even educational titles, the market was flooded with several games, most of them of questionable quality. However at the same time, titles based on the Expanded Universe flourished with criical acclaim, such as the expansion to Jedi Knight, Star Wars Jedi Knight: Mysteries of the Sith and the first game in the Rogue Squadron series. [ citation needed ]

The Phantom Menace

After the release of Episode I in theaters in 1999, an onslaught of games from the prequel trilogy began to be released for most major platforms. The first releases were the regular video game adaptation (action-adventure) and Star Wars Episode I: Racer , based on the podracing sequence in movie. Others, including Battle for Naboo and Jedi Power Battles , were released, but with little success. The first strategic game in the Star Wars expanded universe was titled Star Wars: Rebellion and broke new ground in that it incorporated ships and planets not found in the original canon, such as the Rebel Assault Frigate and the Bulwark Cruiser. But for all its ground-breaking new looks, it was not as successful as would have been hoped. The second strategic title, Star Wars: Force Commander was also released, but failed to keep up with other RTS games, since it was more focused on battling (no resource gathering) and used a primitive 3D engine. About a decade later, resource gathering lost popularity in favor of faster-paced combat-centric RTS games.

Attack of the Clones

In 2002, Attack of the Clones premiered in theaters, and another wave of Star Wars based games, including The Clone Wars , Star Wars Racer Revenge , and Bounty Hunter were released, this time focusing on events and characters from Attack of the Clones such as bounty hunter Jango Fett and the Clone Wars.

Star Wars: Jedi Starfighter was released, allowing the player to be a Jedi Master flying a Jedi starfighter. A third RTS game with a much more conventional approach to the genre's norms and using the Age of Kings engine, Star Wars: Galactic Battlegrounds , offered a better alternative to those seeking strategy in the Star Wars universe.

Revenge of the Sith

Adjoining the release of Revenge of the Sith , a video game adaptation (action) was also released close to the premiere, with various degrees of success. Star Wars: Republic Commando was also released in 2005.

Star Wars: The Clone Wars animated series

Expanded Universe franchises

The X-wing series marked the start of the Star Wars games moving away from remaking the official films and began to focus more on the Expanded Universe. Other titles were published or licensed by LucasArts, such as The Software Toolworks's Star Wars Chess who also used the first "multimedia explosion" to release Rebel Assault (1993), which used FMV and photos extensively.

The 1996 Nintendo 64 title Star Wars: Shadows of the Empire was part of a LucasArts attempt to create a story between The Empire Strikes Back and Return of Jedi, putting the player in control of mercenary Dash Rendar. Shadows of the Empire featured fan-favorite parts from the Super Star Wars line, such as another reenactment of the Battle of Hoth, piloting a snowspeeder and tying a cable around AT-ATs legs. After the Special Edition original trilogy re-release in 1997, LucasArts published other titles, including Star Wars: Yoda Stories and Star Wars Monopoly, as well as a Star Wars-themed fighter, Star Wars: Masters of Teräs Käsi .


Compilation: X-Wing (Collector's CD-ROM) (1994)

Compilation: TIE Fighter (Collector's CD-ROM) (1995)

X-Wing was one of the best-selling games of 1993, and established the beginning of the X-wing computer game series, which garnered numerous awards and recognition. Star Wars: X-Wing was followed by several sequels and expansions, such as Star Wars: TIE Fighter , Star Wars: X-Wing vs. TIE Fighter , and Star Wars: X-Wing Alliance . [7]

Rebel Assault

Jedi Knight

The first step towards modern games was done with 1995's Dark Forces , the first Star Wars first-person shooter video game. [9] A hybrid adventure game incorporating puzzles and strategy, [10] it featured new gameplay features and graphical elements not then common in other games, made possible by LucasArts' custom-designed game engine, called the Jedi. [9] [10] [11] [12] [13] [14] The game was well received and well reviewed, [15] [16] [17] the game put the player in the role of Kyle Katarn, who would later appear in multiple games, novels, and comics. [18] After the Special Edition original trilogy re-release in 1997, LucasArts published Star Wars Jedi Knight: Dark Forces II , then Star Wars Jedi Knight: Mysteries of the Sith released in 1999. In 2002, its sequel Jedi Outcast was released and gave players the first chance to experience advanced lightsaber duels, and it also detached itself from the usual idea of movie tie-ins. One year later, the last game in the Jedi Knight series, Jedi Academy was released. Katarn is a former Imperial stormtrooper who joins the Rebellion and ultimately becomes a Jedi, [9] [19] [20] a plot arc similar to that of Finn in the 2015 film The Force Awakens. [21]

Rogue Squadron

Star Wars Galaxies

Compilaition(s):Star Wars Galaxies: Starter Kit (2005), Star Wars Galaxies: The Total Experience (2005), and Star Wars Galaxies: The Complete Online Adventures (2006)

The first MMORPG, titled Star Wars Galaxies: An Empire Divided , was also released in 2003 and was subsequently followed in 2004 by its first expansion Jump to Lightspeed . Two more games, Star Wars Galaxies: Episode III Rage of the Wookiees (a second expansion to Galaxies), and ' After the films, more Star Wars titles continued to be developed and released. Empire at War (an RTS), was released in early 2006.

Star Wars Racer

Galactic Battlegrounds


Knights of the Old Republic

In 2003, Knights of the Old Republic , a BioWare RPG that debuted on the Microsoft Xbox and PC. Knights (also known as KotOR among fans) was critically acclaimed, even winning "Game of the Year" at the Game Developers Choice Awards, (along with many other critics) in 2003. Knights of the Old Republic II: The Sith Lords was developed by Obsidian Entertainment and released in 2004. KotOR II was praised for its cerebral writing and moral ambiguity, similar to The Empire Strikes Back. Another MMORPG titled Star Wars: The Old Republic was developed by BioWare, which released globally on December 20, 2011. Pre-orders went up for sale in July 2011 and open beta weekends were confirmed for September 2011.

Star Wars Battlefront (Pandemic Studios)

Star Wars: Battlefront (2004). Star Wars: Battlefront II in 2005.A third Star Wars Battlefront title was planned for 2006 but was cancelled. It is also to be noted that Star Wars Battlefront: Elite Squadron was released on November 3, 2009 for the Nintendo DS and the PSP. This is the first Battlefront game to offer a transition from space to ground battles at the players choice. After Disney's acquisition of Lucasfilm and the restructuring of the Star Wars canon, the Battlefront series was rebooted by EA DICE.

Empire at War

Compilation: Star Wars: Empire at War: Gold Pack (game and expansion package) (2007) Windows

The Force Unleashed

Star Wars: The Force Unleashed , released for the PlayStation 3, Xbox 360 and Wii, uses a new, detailed graphics engine. The Wii version utilizes the motion sensing and accelerometer capabilities of the Wii Remote (simulating the ability to swing a lightsaber) and its Nunchuk attachment (used to perform Force powers). Star Wars: The Force Unleashed 2 was released in the United States on October 26, 2010.

Stand-alone games




  • Star Wars: Battle Pod (2015) (Rail shooter) Arcade

Stand-alone handheld and mobile games

The following is a list of Star Wars titles that are handheld and mobile games. Additional handheld and mobile games are listed above. Unless otherwise mentioned they are for mobile phones.

Cancelled stand-alone-games

At E3 2012, EA with LucasArts announced Star Wars 1313 , which focuses more on the life of a bounty hunter as he descends to the level 1313 on Coruscant to unravel a criminal plot. The game focuses more on gunplay and bounty hunter gameplay rather than the Force users and lightsabers combat. It was set to release in Fall 2013 for Xbox 360, PlayStation 3 and Windows. 1313 has subsequently been cancelled by LucasArts following its purchase by Disney. The following are the stand-alone Star Wars videogames that were canceled, the canceled titles that were part of a series are listed along its respective series.

  • Star Wars 1313 (2013) (Action-adventure)
  • Star Wars Outpost (2013) [39]
  • Star Wars: First Assault (2013) (First-person shooter)
  • Star Wars: Attack Squadrons (2014)
  • Star Wars: Battle of the Sith Lords (Action-adventure)
  • Star Wars: Rivals (2018) (Third-person shooter) [40]

Miscellanea games

The following games are more of Star Wars themed, rather than actually influencing the franchise's fictional plot, they are classified together because of sharing the same genre, rather than officially being part of the same series. Excluded are the games listed above.

Table games and virtual pinball

Table games:

Virtual pinball:

Star Wars Pinball (2013) Windows, Mac, Wii U, Xbox 360, 3DS, PSVita, PlayStation 3, PlayStation 4, Kindle Fire, Android, iOS

Star Wars Pinball: Balance of the Force (2013) Xbox 360, PSVita, PlayStation 3, PlayStation 4, Android, iOS

Star Wars Pinball: Heroes of the Force (2014) Xbox 360, PSVita, PS3, PS4, Android, iOS

  • Star Wars Pinball: Masters of the Force
  • Star Wars Episode IV: A New Hope (2013) [42]
  • Star Wars Pinball: Droids
  • Star Wars Pinball: Han Solo

Kinect Motion Sensor


Developed by Lucas Learning:

  • Star Wars: Yoda's Challenge
  • Star Wars: The Gungan Frontier
  • Star Wars: Droid Works (1999) Windows, Mac
  • Star Wars: Pit Droids Windows, iOS
  • Star Wars Math: Jabba's Game Galaxy (Developed by Argonaut Games)
  • Star Wars: JarJar's Journey Adventure Book
  • Star Wars: Anakin's Speedway
  • Star Wars: Early Learning Activity Center

Other educational:

Jakks Pacific- Plug It In & Play TV Games

Licensing to EA games and the restructuring of the Star Wars canon

With the 2012 acquisition of Lucasfilm by The Walt Disney Company, it was announced that LucasArts' development arm would stop making video games indefinitely. On May 6, 2013, Disney and Lucasfilm revealed a partnership with Electronic Arts that granted EA the rights to produce Star Wars games for consoles and PC, with Disney retaining the freedom to handle the games for mobile platforms, such as smartphones, tablets and browsers. Later on April 2014, most of the previous licensed Star Wars videogames, novels, comics produced since the originating 1977 film Star Wars were rebranded as Star Wars Legends and declared non-canon to the franchise in April 2014. [43] [44] [45]

Among the EA subsidiaries responsible for creating the Star Wars games within the deal, were the developers DICE, BioWare and Visceral Games. After the canon restructuring, EA announced their new games would fall under the restructured canon, as of now Star Wars: Uprising and Star Wars: Battlefront II (2017) are the only ones considered canonical.

Battlefront (EA DICE)

After the restructuring of the Star Wars canon, the Battlefront series was rebooted by EA DICE. The first game was released in 2015, rushed into the market to tie-in with to the release of The Force Awakens . As a result of the shorter development time, developer EA DICE decided to take a significant departure from all previous instalements of the franchise and focus the game entirely on online multiplayer, completely axing the inclusion of a single player campaign or any sort-off narrative, the move was heavily criticized by fans, including Finn actor John Boyega. Only original trilogy characters (Luke, Leia, Han Solo, Boba Fett, Darth Vader and Palpatine) and planets (Tatooine, Hoth and Endor) were playable. Downloadable content later added the planets Jakku (from The Force Awakens) and Scarif (from Rogue One ); [46] The second Battlefront is the first on the series to be considered part of the Star Wars canon as it course corrected the mistake of the previous game, by including a singleplayer campaign with a story-mode set between the ending of Return of the Jedi and the beginning of The Force Awakens, in which the player controls a female imperial officer named Iden Versio. The multiplayer mode features characters from the original, prequel, and sequel trilogies, as well as anthology films. All of its downloadable contents are expected to be free. [47]

Star Wars Jedi: Fallen Order (2019)

Respawn Entertainment is working on Star Wars Jedi: Fallen Order . [48] [49] The story will take place between Revenge of the Sith and A New Hope .

Untitled Star Wars game by Visceral games

Visceral Games was working on an untitled game set in the time between Return of the Jedi and The Force Awakens. Amy Hennig, former Naughty Dog writer and director who oversaw the Uncharted series, joined Visceral as creative lead on the project codenamed Ragtag. [50] On October 17, 2017, EA announced the closure of Visceral Games. [51] EA reassigned the game to its EA Worldwide Studios, led by EA Vancouver, and said they will revamp the gameplay, which had been described as a linear, story-heavy title, into "a broader experience that allows for more variety and player agency". [52] On 15 January 2019, Kotaku's Jason Schreier reported that the game had been canceled according to three people familiar with goings-on at EA. [53] Rogue One writer Gary Whitta, openly criticized EA games for the cancelation, adding he hoped, Disney would handle the Star Wars licence to other companies. [54]

Other rumored console games

The lower than expected sales and mixed fan reception towards EA Games handling of the Star Wars: Battlefront subfranchise has led to rumors of Lucasfilm considering to change the terms of the license agreement. Lucasfilm is rumored to be courting either Ubisoft or Activision to either replace EA, or sharing rights to develop Star Wars games with them. [55]

Mobile games

Star Wars: Force Arena is a 2017 player versus player real-time strategy mobile game for iOS and Android from Netmarble Games and Lucasfilm. Force Arena is set in the Rebellion era of the Star Wars storyline. Players control customized squads of characters and vehicles in a multiplayer online battle arena (MOBA) environment. The roster of over 80 available characters includes Luke Skywalker, Princess Leia, Han Solo, Darth Vader, Palpatine, Grand Admiral Thrawn, Grand Moff Tarkin, Doctor Aphra, Ezra Bridger, and Jyn Erso. [58] [59] [60] [61]

Star Wars crossover based video game franchises developed by other companies

In some cases Lucasfilm has allowed other videogames franchises to do their own Star Wars games, resulting in crossover hybrid franchises, that are developed by other studios.

Lego Star Wars

Lego made videogames based on their Lego Star Wars toys, as part of their Lego video games franchise.

Main series

Due to the tecnichal limitations of handhelds, the handheld versions always result in an entirely different game telling the same story as the console version, however the PlayStation handheld versions tend to imitate more closely the console versions albeit with some reduced areas and features.

Compilation(s): Lego Star Wars: The Complete Saga (2007) includes Lego Star Wars: The Video Game , and Lego Star Wars II: The Original Trilogy . Windows, PlayStation 3, Xbox 360, Wii, Mac

  • Handheld(s): Nintendo DS
  • Mobile: iOS, Android.

Mobile game and web browser

Angry Birds Star Wars

Angry Birds made two Star Wars games.

Disney Infinity

The Disney Infinity series allowed to use Star Wars characters along characters from other franchises owned by Disney, including characters from the Marvel and Pixar films.

Guest-appearances of Star Wars characters in other videogame franchises

This category refeers to videogames from other franchises were the inclusion of Star Wars characters is very minor and restricted only to small easter eggs or an unlockable character cameo.

Tony Hawk's Pro Skater

Indiana Jones

  • Indiana Jones and the Staff of Kings (2009), LucasArts – Action-adventure game featuring unlockable Han Solo. Wii, PlayStation 2, Nintendo DS, PlayStation Portable
  • LEGO Indiana Jones series:
    • Lego Indiana Jones: The Original Adventures (2008), LucasArts – Action-adventure game featuring unlockable Han Solo and cameos from other Star Wars characters. Wii, Nintendo DS, Xbox 360, PlayStation 3, PlayStation 2, PlayStation Portable, Windows
    • Lego Indiana Jones 2: The Adventure Continues (2009), LucasArts - Action-adventure game featuring cameos from Star Wars characters. Wii, Nintendo DS, Xbox 360, PlayStation 3, PlayStation Portable, Windows

Stand-alone games

  • Night Shift (1990), Lucasfilm Games – Platform game featuring action figures of various Star Wars characters. Amiga, Atari ST, Commodore 64, Mac, PC, Amstrad CPC, ZX Spectrum
  • Secret Weapons Over Normandy (2003), LucasArts – Flight simulation game featuring unlockable X-wing and TIE Fighter. Xbox, PlayStation 2, PC
  • Mercenaries: Playground of Destruction (2005), LucasArts – Features unlockable character Han Solo. Xbox, PlayStation 2
  • Soulcalibur IV (2008), Namco Bandai Games – Fighting game. At release featuring Darth Vader exclusively in the PlayStation 3 version, with Yoda exclusively in the Xbox 360 version, and Darth Vader's apprentice Galen Starkiller Marek in both versions. Months after the release, Darth Vader and Yoda were made available for purchase as downloadable content, each at the version they were absent at release. Each of the Star Wars characters had his own ending on the "Story Mode". [63] However, in late 2016, all dlc in SoulCalibur IV was removed from the PlayStation and Microsoft stores for unknown reasons. [63]

Cultural impact

Fan-made Star Wars games

Galaxy in Turmoil

On January 25, 2016, Frontwire Studios began an attempt to produce an unofficial Battlefront installment called Galaxy in Turmoil. The fan made game was in production using Unreal Engine 4 and was based off the cancelled Star Wars: Battlefront III by Free Radical Design. [64] [65] Although early versions of the game contained assets from Free Radical Design, they soon became "place holders" as the full game planned to be released using assets and music made from the ground up. On June 4, 2016, Galaxy in Turmoil gained a distribution deal through Valve and was planned to be released for free on Steam which generated a fair amount of attention. [66]

On June 22, 2016 Lucasfilm requested the production of Galaxy in Turmoil be halted. [67] On July 31, 2016, Frontwire Studios announced the cancellation of the game was due to the "possibility of Galaxy in Turmoil taking away attention from Electronic Arts' Battlefront franchise". [67] Proposals of Galaxy in Turmoil falling under the paywall of Electronic Arts, and ideas of Lucasfilm giving Frontwire Studios a Star Wars IP licence were both rejected due to an agreement between Electronic Arts and Lucasfilm. [67] Although Frontwire Studios may have fallen within Fair Use laws, legal conflict was avoided and the fan made Star Wars inspired project was canceled. There is a playable alpha that contains assets from Free Radical Design that was released to the public then removed early on within Galaxy in Turmoil's lifetime. Galaxy in Turmoil is now planned to be released as a brand new "cyber-punk" themed [68] IP without any Star Wars references, but still with Battlefront III-inspired mechanics including space-to-ground battles. [67]

Further reading

Related Research Articles

LucasArts American video game producer

LucasArts Entertainment Company, LLC is an American video game publisher and licensor. Until 2013, it was also a video game developer. LucasArts is best known for its graphic adventure games, as well as games based on the Star Wars and Indiana Jones franchises. Its headquarters are in San Francisco, California.

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<i>Lego Star Wars: The Video Game</i> 2005 video game

Lego Star Wars: The Video Game is a Lego-themed, action-adventure video game based on the Lego Star Wars line of toys, and the first installment in the Lego video game franchise developed by Traveller's Tales, which would develop all future Lego titles from that point on. It was first released on 29 March 2005, and is a video game adaptation of the Star Wars prequel trilogy: The Phantom Menace (1999), Attack of the Clones (2002) and Revenge of the Sith (2005), with a bonus segment from A New Hope (1977).

<i>Star Wars: Battlefront II</i> (2005 video game) 2005 video game

Star Wars: Battlefront II is a first- and third-person shooter video game based on the Star Wars film franchise. Developed by Pandemic Studios and published by LucasArts it is a sequel to 2004's Star Wars: Battlefront and the second game in the Battlefront series. The game was released in PAL regions on October 31, 2005, on the PlayStation 2, PlayStation Portable (PSP), Microsoft Windows, and Xbox platforms, and in North America on November 1 of the same year. It was released on the PlayStation Store on October 20, 2009, for download on the PSP. The PSP version was developed by Savage Entertainment.

<i>Lego Star Wars II: The Original Trilogy</i> 2006 video game

Lego Star Wars II: The Original Trilogy is a Lego-themed action-adventure video game developed by Traveller's Tales and published by LucasArts and TT Games Publishing. It was released on 11 September 2006. Part of the Lego Star Wars series, it is based on the Star Wars science fiction media franchise and Lego Group's Star Wars-themed toy line. It follows the events of the Star Wars films Star Wars, The Empire Strikes Back and Return of the Jedi. The game allows players to assume the roles of over 50 Lego versions of characters from the film series; customized characters can also be created. Camera movement was improved from its predecessor—Lego Star Wars: The Video Game; and the concept of "vehicle levels" was explored more thoroughly. The game was revealed at American International Toy Fair 2006. Promotions for the game were set up at chain stores across the United States.

<i>Monopoly</i> video games video game series

There have been more than a dozen video game adaptations of Parker Brothers and Hasbro's board game Monopoly.

<i>Star Wars: The Force Unleashed</i> 2008 video game

Star Wars: The Force Unleashed is an action-adventure video game and part of The Force Unleashed project. It was initially developed for the PlayStation 2, PlayStation 3, Wii, and Xbox 360 consoles and on iOS, second-generation N-Gage, Nintendo DS, PlayStation Portable, and Java-equipped mobile phone handhelds.

Lego Star Wars is a Lego theme that incorporates the Star Wars saga. Originally it was only licensed from 1999–2008, but the Lego Group extended the license with Lucasfilm Ltd. multiple times: first until 2011, then until 2016, then again until 2022.

Krome Studios

Krome Studios Pty Ltd. is an Australian video game company. Its headquarters were in Brisbane and it previously had offices in Adelaide and Melbourne. Krome Studios is best known for their Ty the Tasmanian Tiger games and for their reboot of the Spyro the Dragon franchise. The company was founded in 1999 by Robert Walsh, who is the current CEO, Steve Stamatiadis, the creative director and John Passfield, the design director who left the company in 2005. Krome has created games for the Xbox, Nintendo GameCube, Wii, Game Boy Advance, Dreamcast, PlayStation, PlayStation 2, Macintosh and PC. Krome has also developed for Xbox 360, PlayStation 3, Wii, PlayStation Portable, Windows Phone 7, iOS and Windows 8.

<i>Star Wars: The Clone Wars</i> (2008 TV series) 2008 TV series

Star Wars: The Clone Wars is an American 3D CGI animated television series created by George Lucas and produced by Lucasfilm Animation, Lucasfilm and CGCG Inc. The series began with a theatrical feature film released on August 15, 2008, and debuted on Cartoon Network on October 3, 2008. It is set in the fictional Star Wars galaxy during the three years between the prequel films Episode II: Attack of the Clones and Episode III: Revenge of the Sith, the same time period as the previous 2D 2003 TV series Star Wars: Clone Wars. Each episode has a running time of 22 minutes to fill a half-hour time slot. Dave Filoni is the supervising director of the series. Genndy Tartakovsky, director of the first Clone Wars series, was not involved with the production.

<i>Lego Star Wars: The Complete Saga</i> video game

Lego Star Wars: The Complete Saga is a Lego-themed action-adventure video game based on the Lego Star Wars line of toys. It is a combination of the game Lego Star Wars: The Video Game and its sequel Lego Star Wars II: The Original Trilogy, which spans the first six episodes of the Star Wars saga. The game was announced by LucasArts on 25 May 2007 at Celebration IV and was released for the Xbox 360, PlayStation 3, Wii, and Nintendo DS on 6 November 2007 in North America. The compilation title was released for the PC on 13 October 2009 in the US. Its sequel, Lego Star Wars III: The Clone Wars, was released in March 2011. The Mac OS X version of the game was released on 12 November 2010 by Feral Interactive. A version of the game for iOS was released on 12 December 2013, and for Android on 1 January 2015.

Star Wars: Battlefront is a series of first- and third-person shooter video games based on the Star Wars films. Players take the role of soldiers in either of two opposing armies in different time periods of the Star Wars universe.

<i>Star Wars: The Clone Wars – Republic Heroes</i> 2009 video game

Star Wars: The Clone Wars – Republic Heroes is a third-person action-adventure video game developed by Krome Studios, published by LucasArts, and released for Microsoft Windows, Xbox 360, PlayStation 3, Wii, PSP and PlayStation 2. A Nintendo DS version developed by LucasArts Singapore was also released. The game is a tie-in to The Clone Wars television series and was released on October 6, 2009.

<i>Lego Star Wars III: The Clone Wars</i> video game

Lego Star Wars III: The Clone Wars is a Lego-themed action-adventure video game based on The Clone Wars animated series, developed by Traveller's Tales and published by LucasArts, released in March 2011 for the PlayStation 3, PlayStation Portable, Xbox 360, Wii, Nintendo DS, Microsoft Windows and Nintendo 3DS consoles. Lego Star Wars III features missions and characters from the Clone Wars television series, as well as favourite characters from the original Star Wars saga, in both single-player and multiplayer gameplay modes. The Mac OS X version of the game has been released by Feral Interactive.


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