Kinect Star Wars

Last updated
Kinect Star Wars
KinectStarWars.jpg
European cover art
Developer(s) Terminal Reality
Publisher(s) LucasArts
Microsoft Studios
Producer(s) Craig Derrick
Composer(s) Gordy Haab
Kyle Newmaster
Platform(s) Xbox 360 [1]
Release
  • WW: April 3, 2012
Genre(s) Action [1]
Mode(s) Single-player, multiplayer

Kinect Star Wars is a Star Wars video game developed by Terminal Reality and published by LucasArts and Microsoft Studios for the Xbox 360 that uses the Kinect motion peripheral. The game features four game modes: "Jedi Destiny", the primary game mode; podracing; Rancor Rampage; and Galactic Dance-off. In Jedi Destiny, players assume the role models of Jedi Padawans as they wield their lightsabers and use the Force to attack enemies mostly from the prequel trilogy using gestures. Podracing is a race-based game mode, Rancor Rampage is a destruction-based game mode, and Galactic Dance-off is a dance-based game mode similar to the Dance Central series.

Contents

Microsoft Studios had planned to make a Star Wars game that utilizes the Kinect since the early development of the motion-sensing system. The game was formally announced at E3 2011 and released worldwide on April 3, 2012. It was the last game to be published by LucasArts before The Walt Disney Company halted all internal development at said company a year later. Craig Derrick served as lead producer on the game.

Kinect Star Wars received generally mixed reviews, with reviewers often praising the game's art and presentation but criticizing the perceived underdeveloped gameplay, weak writing, and inaccurate controls.

Gameplay

Kinect Star Wars features four subgames. In its primary mode, known as Jedi Destiny: Dark Side Rising, players take control of one of multiple Jedi Padawans. Using the Kinect, the player uses their hands to wield a lightsaber in combat. Players also can lift and throw objects with the Force using specific gestures. The story takes place during the prequel trilogy timeline of the Star Wars universe, beginning shortly after Star Wars: Episode I – The Phantom Menace and concluding with the events of Star Wars: Episode III – Revenge of the Sith . Body movement to control vehicles in specific sections of this mode. A second Jedi-centric mode, Duels of Fate, allows players to experience one-on-one duels with characters from the Jedi Destiny campaign as well as famous Star Wars villains such as Darth Vader. [2]

The game's podracing utilizes the Kinect to simulate the dual throttle controls on podracers. Players extend arms fully to operate at full speed, and retract their arm to throttle back on one or both engines. Multiple courses are offered. Rancor Rampage, the game's third mode, allows players to control one of multiple species of rancor which are let loose in various Star Wars locales. Arm movements synchronize between the player and their rancor, and players can execute special attacks in this destruction-based game mode. [3]

The final game mode in Kinect Star Wars is Galactic Dance-off. Here players control one of several famous Star Wars characters through the use of the Kinect. Gameplay is a combination of Dance Central series and Just Dance in which players must dance in synchronization with the on-screen character. Cues to upcoming dance moves are shown to the player to ensure they can stay in synchronization with the character. The song selection consists of parodies with title and lyrics rewritten in a Star Wars theme. For example, Gwen Stefani's "Hollaback Girl" is rewritten as "Hologram Girl", and Village People's "Y.M.C.A." is rewritten as "Empire Today", while Jason Derulo's "Ridin' Solo" is rewritten as "I'm Han Solo". Dance locales are themed to the character and a particular moment for them in the Star Wars saga story; for example, Princess Leia's dance takes place in front of Jabba the Hutt, and Han Solo's dance takes place in the carbon-freezing chamber on Bespin. [4]

Song title (in game)New lyrics?Original titleOriginal artistLocation
Hologram Girlyes Hollaback Girl Gwen Stefani Tatooine
Naturallyyes Naturally Selena Gomez & the Scene Tatooine
Princess in a Battleyes Genie in a Bottle Christina Aguilera Tatooine
Strongeryes Stronger Britney Spears Tatooine
We No Speak Hutteseyes We No Speak Americano Yolanda Be Cool and DCUP Tatooine
Kashyyykyes Canned Heat Jamiroquai Bespin
Just the Way You Areno Just the Way You Are Bruno Mars Bespin
I'm Han Soloyes Ridin' Solo Jason Derulo Bespin
Aerodynamicno Aerodynamic Daft Punk Coruscant
Blasterproofyes Bulletproof La Roux Coruscant
Empire Todayyes Y.M.C.A. The Village People Coruscant
DemonsnoDemons (Reset! Remix)South CentralDeath Star
Ghosts 'n' Stuffno Ghosts 'n' Stuff (original instrumental mix) deadmau5 Death Star
Little White Dovesno Little White Doves Dirty Vegas Death Star
Celebrationno Celebration Kool & the Gang Bespin

Development and release

Microsoft Studios had planned to develop a Star Wars game since early in the development of the Kinect system. Kudo Tsunoda, creative director for Kinect, said of this decision: "It's one of those things where you can see how the unique parts of Kinect can bring to life the fantasy of being a Jedi in a way no other game console or media can do." [2] The release of the game was formally announced at the Electronic Entertainment Expo on June 6, 2011, where the first gameplay trailer and portions of the game were shown. [1] A social media application was released for iOS, Android, and Windows Phone mobile devices. It combined Twitter and Facebook feeds on the game in the style of the Star Wars opening crawl. [5]

Craig Derrick was LucasArts' lead producer on Kinect Star Wars. The visuals of the animation were augmented in such a way to make the Jedi fighting techniques appear realistic because according to Derrick "What we found early in development is that no one wants to look like 'Star Wars kid' in front of their friends." [2] It was the last game to be published by LucasArts. [6]

Five individual downloadable content pieces are available. The first, a podracer piloted by an adult Anakin Skywalker, is only available through a promotion with Brisk. Select bottles of iced tea feature a Microsoft M-Tag barcode which can be scanned by the Kinect to unlock the podracer. [7] The remaining four consist of playable characters in different modes: a Snow Rancor, a Korriban Rancor, bounty hunter Aurra Sing and Jedi Master Kit Fisto. [8] It was released worldwide on April 3, 2012. [9] A limited-edition console bundle was launched alongside the game with the Xbox 360 S set designed to look like R2-D2. The bundle included the console with a 320 GB hard drive, a white Kinect sensor and the gold controller modeled after C-3PO. The bundle was sold for a MRP of $449.99 in the United States and £349.99 in the United Kingdom [10] and is the first custom Xbox 360 bundle to be released. [11]

Reception

Kinect Star Wars's Galactic Dance-off mode was the subject of both praise and criticism from reviewers. Kinect Star Wars screenshot.png
Kinect Star Wars's Galactic Dance-off mode was the subject of both praise and criticism from reviewers.

Kinect Star Wars has received mixed reviews at aggregate website Metacritic, with scores ranging from 30/100 to 80/100. [12] Reviewers often praised the game's art and presentation, but had complaints about the perceived underdeveloped gameplay, weak writing and inaccurate controls. Kinect Star Wars debuted at number one on the UK All Formats Chart, making it the first Kinect-exclusive game to do so in the UK. It is also the first Star Wars game to top the charts since 2008. [20] It also appeared on numerous lists of the worst Star Wars games ever developed. [4] [21] [22] [23] [24] [25]

Anthony Gallegos of IGN felt that the game was simply a collection of minigames instead of the larger "Jedi epic fans are dying for." [3] Meanwhile, Liam Martin of Digital Spy maintained that there was a strong sense of effort from the developer, and to simply "call Kinect Star Wars a mini-game compilation would be to do it a disservice." Martin praised the games setting, which is narrated by R2-D2 and C-3PO. He did concede, however, that certain elements of the game's controls were unresponsive at times, and that this could cause frustrations to players. [18] Jonathan Deesing of G4 gave the game's Rancor Rampage and Galactic Dance-off modes high marks. He stated that some modes might feel tiresome to players, and noted that, during his time playing the podracing mode, he would sit in a chair to minimize fatigue and to feel further immersed. He, however, criticized the game's graphics for resembling that of a Wii game. [13] In a more critical review Brad Shoemaker from Giant Bomb stated, "It doesn't matter who you claim Kinect Star Wars is for, it's a shoddy product on almost every level". [16]

Lorenzo Veloria of GamesRadar praised the game for seldom having to repeat a move (e.g. a kick and a lightsaber slash) to make the action work and making one of the best uses of the Kinect in an action game. [15] Justin McElroy of Polygon criticized the Jedi Destiny mode for imprecise blocking controls, the repetitive combat formula, and limited strategy. [17] Mark Walton of GameSpot praised the Galactic Dance-off mode for being "silly" and "comical fun", but criticized the lightsaber duels for being slow-paced and the storyline for being a derivative of the original trilogy. [14] The "I'm Han Solo" routine in the Galactic Dance-off mode was considered an absurd addition to the game. [26] [27]

Related Research Articles

<i>Star Wars Jedi Knight II: Jedi Outcast</i> 2002 video game

Star Wars Jedi Knight II: Jedi Outcast is a 2002 first- and third-person shooter video game. The Microsoft Windows was developed by Raven Software, the Mac OS X version by Westlake Interactive, and the Xbox and GameCube versions by Vicarious Visions; most versions were published by LucasArts, with only the Mac version published by Aspyr. The game is a sequel to 1997's Star Wars Jedi Knight: Dark Forces II, and the third main installment in the Star Wars: Jedi Knight series. The single-player campaign, set in the fictional Star Wars expanded universe two years after the Mysteries of the Sith expansion for Dark Forces II, follows returning protagonist Kyle Katarn, a mercenary working for the New Republic and former Jedi who cut his connection to the Force. Katarn must return to his Jedi ways to stop a branch of the Imperial Remnant led by the Dark Jedi Desann from empowering their army with the Force.

<span class="mw-page-title-main">Lightsaber</span> Fictional sword

A lightsaber is a fictional energy sword featured throughout Star Wars. A typical lightsaber is depicted as a luminescent laser sword about 3 feet (0.91 m) in length emitted from a metal hilt around 10.5 inches (27 cm) in length. First introduced in the original Star Wars film, it has since appeared in most Star Wars films, with at least one lightsaber duel occurring in each installment of the "Skywalker saga". The lightsaber's distinct appearance was created using rotoscoping for the original films, and with digital effects for the prequel and sequel trilogies.

<i>Star Wars Jedi Knight: Dark Forces II</i> 1997 video game

Star Wars Jedi Knight: Dark Forces II is a 1997 first-person shooter video game developed and published by LucasArts for Microsoft Windows. It is the sequel to 1995's Star Wars: Dark Forces, and the second installment in the Star Wars: Jedi Knight series. The story, set in the fictional Star Wars expanded universe one year after the film Return of the Jedi, follows returning protagonist Kyle Katarn, a mercenary working for the New Republic, who discovers his connection to the Force and "The Valley of the Jedi", an ancient source of power. With his father having been murdered years prior by the Dark Jedi Jerec and his followers over the Valley's location, Katarn embarks on a quest to confront his father's killers and find the Valley before they do.

<i>Star Wars Jedi Knight: Jedi Academy</i> 2003 video game

Star Wars Jedi Knight: Jedi Academy is a first- and third-person shooter video game developed by Raven Software and published by LucasArts for Microsoft Windows, OS X and Xbox in 2003. Vicarious Visions was responsible for the development of the Xbox version. The game is a sequel to 2002's Star Wars Jedi Knight II: Jedi Outcast and the fourth and final installment in the Star Wars: Jedi Knight series. The single-player story, set in the fictional Star Wars expanded universe two years after Jedi Outcast, follows Jaden Korr, a new student at Luke Skywalker's Jedi Academy under the tutelage of the previous games' protagonist, Kyle Katarn. As Jaden, players are tasked with investigating a Dark Jedi cult called the Disciples of Ragnos, while slowly learning the ways of the Force and committing themselves to either the light side or the dark side.

<i>Star Wars</i> video games Video games based on the Star Wars franchise

Over one hundred video games based on the Star Wars franchise have been released, dating back to some of the earliest home consoles. Some are based directly on films while others rely heavily on the Star Wars Expanded Universe.

<i>Star Wars: Episode III – Revenge of the Sith</i> (video game) 2005 video game

Star Wars: Episode III – Revenge of the Sith is an action video game based on the movie of the same name. It was released on May 5, 2005, for the PlayStation 2, Xbox, Game Boy Advance, Nintendo DS, and Symbian OS. For the Xbox 360's backwards compatible lineup, Revenge of the Sith is one out of the 400+ backwards compatible games for the 360. As part of the PlayStation 2 classics program, the PlayStation 2 version was re-released in Europe on the PlayStation Network on February 11, 2015, and in North America on April 28, 2015. Meanwhile, the Xbox version was also added to the backwards compatibility list for the Xbox One and Xbox Series X/S on November 15, 2021.

<i>Star Wars: Battlefront II</i> (2005 video game) 2005 action shooter video game

Star Wars: Battlefront II is a 2005 first and third-person shooter video game based on the Star Wars film franchise. Developed by Pandemic Studios and published by LucasArts, it is a sequel to 2004's Star Wars: Battlefront and the second installment in the Star Wars: Battlefront series. The game was released in PAL regions on October 28, 2005, on the PlayStation 2, PlayStation Portable (PSP), Microsoft Windows, and Xbox platforms, and in North America on November 1 of the same year. It was released on the PlayStation Store on October 20, 2009, for download on the PSP. The PSP version was developed by Savage Entertainment.

<i>Star Wars: Obi-Wan</i> 2001 action-adventure video game

Star Wars: Obi-Wan, originally titled Star Wars: Episode I: Obi-Wan, is an action-adventure video game developed and published by LucasArts and released exclusively for Xbox on December 19, 2001 in North America and March 29, 2002 in Europe. It is set in the Legends canonicity of the Star Wars universe, around 32 years before the Battle of Yavin, shortly prior to and during the events of the 1999 film The Phantom Menace. Players control the Jedi Obi-Wan Kenobi. The game received generally mixed reviews upon its release.

<i>Star Wars: The Force Unleashed</i> 2008 video game

Star Wars: The Force Unleashed is an action-adventure game developed and published by LucasArts, and part of The Force Unleashed multimedia project. It was initially developed for the PlayStation 2, PlayStation 3, Wii, and Xbox 360 consoles and on iOS, second-generation N-Gage, Nintendo DS, PlayStation Portable, and Java-equipped mobile phone handhelds. The game was released in North America on September 16, 2008, in Australia and Southeast Asia on September 17, and in Europe on September 19. LucasArts released downloadable content for the PlayStation 3 and Xbox 360 consoles. An Ultimate Sith Edition of the game, containing both new and previously released downloadable content, was released in November 2009, and later ported to the macOS and Microsoft Windows. An enhanced remaster of the Wii version, developed by Aspyr, was released on Nintendo Switch on April 20, 2022.

<i>Lego Star Wars: The Complete Saga</i> 2007 video game

Lego Star Wars: The Complete Saga is a Lego-themed action-adventure video game based on the Lego Star Wars line of construction toys. It is a combination of the game Lego Star Wars: The Video Game (2005) and its sequel, Lego Star Wars II: The Original Trilogy, in 2006, which span the first six episodes of the Skywalker Saga. The game was announced by LucasArts on 25 May 2007 at Celebration IV and was released for the Xbox 360, PlayStation 3, Wii, and Nintendo DS on 6 November 2007 in North America. The game was later released on Microsoft Windows on 13 October 2009, macOS on 12 November 2010, iOS on 11 December 2013, and for Android on 1 January 2015. The game was a critical and commercial success.

<i>Star Wars: Knights of the Old Republic</i> Video game series

Star Wars: Knights of the Old Republic (KOTOR) is a media franchise of space western role-playing video games created and developed by BioWare, which have seen releases on the original Xbox, Xbox 360, Microsoft Windows, OS X, Xbox One, Xbox Series X/S, IOS and Android. The franchise takes place in the fictional universe of Star Wars by George Lucas.

Star Wars: Jedi Knight is a series of first- and third-person shooter video games set in the fictional Star Wars expanded universe. The series focuses primarily on Kyle Katarn, a former Imperial officer who becomes a mercenary working for the Rebel Alliance, and later a Jedi and instructor at Luke Skywalker's Jedi Academy. While the first game is set a year after the events of A New Hope, the sequels take place in the decade following Return of the Jedi.

<i>Star Wars: The Clone Wars – Lightsaber Duels</i> 2008 video game

Star Wars: The Clone Wars – Lightsaber Duels is a Wii fighting video game based on Star Wars: The Clone Wars, and is the second Star Wars fighting game released, following Star Wars: Masters of Teräs Käsi. The game was released on November 11, 2008 to coincide with the start of the series' first season. It features the same voice actors to reprise their roles from the show, such as Ashley Eckstein, Matt Lanter, James Arnold Taylor, Matthew Wood, Corey Burton, Nika Futterman, Tom Kane, Phil LaMarr, and Terrence Carson. A companion game, Star Wars: The Clone Wars – Jedi Alliance, was released on the Nintendo DS on the same day.

<span class="mw-page-title-main">Asajj Ventress</span> Character in the Star Wars franchise

Asajj Ventress is a character from the Star Wars franchise. Originally intended to appear as an antagonist in the 2002 film Star Wars: Episode II – Attack of the Clones, she was first introduced in the 2003 micro-series Star Wars: Clone Wars, and is part of the Star Wars Legends continuity. A different version of Ventress was featured in the 2008 animated film The Clone Wars and the subsequent television series of the same name, in which she is voiced by Nika Futterman. The character also appears in tie-in Star Wars media such as books, comics, and video games, and has become a favorite among fans.

<i>Lego Star Wars III: The Clone Wars</i> 2011 video game

Lego Star Wars III: The Clone Wars is a Lego-themed action-adventure video game developed by Traveller's Tales and published by LucasArts in March 2011 for the PlayStation 3, PlayStation Portable, Xbox 360, Wii, Nintendo DS, Microsoft Windows, and the Nintendo 3DS. It was one of the 3DS's launch titles. The game features missions and characters from the 2008 animated film Star Wars: The Clone Wars and its follow-up television series, as well as fan-favorites from the original Star Wars saga, in both single-player and multiplayer gameplay modes. The Mac OS X version of the game was released by Feral Interactive.

<i>Just Dance 3</i> 2011 video game

Just Dance 3 is a 2011 dance rhythm game released on the Wii, Xbox 360, and PlayStation 3 with Kinect and Move support respectively for the latter two. It is part of the Just Dance video game series published by Ubisoft originally on the Wii and the third main installment of the series. Just Dance 3 was announced shortly after the release of Just Dance 2 and was released for the Wii and Xbox 360 on October 7, 2011 in North America and October 11, 2011 in Australia and Europe and for the PlayStation 3 on December 6, 2011 in North America, December 8, 2011 in Australia and December 9, 2011 in Europe. Just Dance 3 received positive reviews from critics and is the best-selling third-party Wii game of all-time, with sales of 9.92 million.

<i>Star Wars Jedi Knight: Mysteries of the Sith</i> 1998 video game

Star Wars Jedi Knight: Mysteries of the Sith is an expansion pack for the 1997 first-person shooter Star Wars Jedi Knight: Dark Forces II, developed and published by LucasArts for Microsoft Windows in 1998. It was re-released on Steam in September 2009. The expansion includes a new single-player story mode and fifteen multiplayer maps. The single-player story, set in the fictional Star Wars expanded universe five years after the events of Dark Forces II, follows both returning protagonist Kyle Katarn, a Jedi Master and mercenary working for the New Republic, and Mara Jade, a character featured in numerous Star Wars expanded universe works, who is being trained by Katarn in the Jedi arts. After Katarn goes missing while investigating an ancient Sith temple, Jade continues her studies on her own while undertaking missions from the New Republic, eventually leaving to find Katarn.

<i>Marvel Avengers: Battle for Earth</i> 2012 video game

Marvel Avengers: Battle for Earth is a video game developed by Ubisoft Quebec and published by Ubisoft for the Xbox 360 and the Wii U. The game is heavily based on the "Secret Invasion" storyline in Marvel comic books. The game was announced after the cancellation of the original The Avengers game based on the 2012 film of the same name, being developed by THQ. Battle for Earth was released in North America on October 30, 2012 for the Xbox 360, followed by the Wii U version on December 4. It was the first and currently only Marvel video game to be published by Ubisoft.

<i>Star Wars Jedi: Fallen Order</i> 2019 video game

Star Wars Jedi: Fallen Order is a 2019 action-adventure game developed by Respawn Entertainment and published by Electronic Arts. The story is set in the Star Wars universe, five years after Star Wars: Episode III – Revenge of the Sith. It follows Jedi Padawan Cal Kestis, who becomes a target of the Galactic Empire and is hunted throughout the galaxy by the Imperial Inquisitors while attempting to complete his training, reconcile with his troubled past, and rebuild the fallen Jedi Order. The player can use Kestis' lightsaber and Force powers to defeat enemies, including stormtroopers, wild beasts and bounty hunters. The game adopts a Metroidvania style of level design where new areas are accessed as Cal unlocks skills and abilities.

References

  1. 1 2 3 Tsukayama, Hayley (6 June 2011). "E3 2011: Microsoft shows off Kinect Star Wars". The Washington Post . Nash Holdings. Archived from the original on 12 November 2012. Retrieved 6 June 2011.
  2. 1 2 3 Jensen, Jeff (5 June 2011). "'Star Wars' at E3: Your first look at 'Kinect Star Wars' -- EXCLUSIVE". Entertainment Weekly . Time Inc. Retrieved 6 June 2011.
  3. 1 2 3 Gallegos, Anthony (3 April 2012). "Kinect: Star Wars Review". IGN . Ziff Davis. Archived from the original on 6 April 2012. Retrieved 3 April 2012.
  4. 1 2 "Top 10 worst Star Wars games ever made". IGN . Ziff Davis. 25 July 2016. Archived from the original on 15 December 2016. Retrieved 15 December 2016.
  5. Orry, James (19 April 2012). "Kinect Star Wars app launches for iPhone, Windows Phones and Android". VideoGamer.com. Candy Banana. Archived from the original on 26 September 2015. Retrieved 5 December 2012.
  6. Reiner, Andrew (4 April 2015). "Fall Of The Empire: How Inner Turmoil Brought Down LucasArts". Game Informer . GameStop . Retrieved 23 December 2016.
  7. Mattas, Jeff (13 April 2012). "Kinect Star Wars DLC included on Brisk iced tea bottles". Shacknews . Gamerhub. Archived from the original on 14 June 2012. Retrieved 5 December 2012.
  8. Orry, James (7 July 2012). "DLC round-up July 7, 2012 - Xbox 360 vs PS3". VideoGamer.com. Candy Banana. Archived from the original on 4 March 2016. Retrieved 5 December 2012.
  9. Reynolds, Matthew (2 April 2012). "Games out this week: Kinect Star Wars, Rhythm Thief, I Am Alive". Digital Spy . Hearst Magazines UK. Archived from the original on 20 December 2016. Retrieved 16 December 2016.
  10. Reynolds, Matthew; Mansell, Tom (23 February 2012). "Kinect Star Wars Xbox 360 console hands-on preview - video". Digital Spy . Hearst Magazines. Archived from the original on 20 December 2016. Retrieved 16 December 2016.
  11. Yam, Marcus (24 July 2011). "New Xbox 360 Has the Looks of R2-D2 and C-3PO". Tom's Guide . Purch Group. Archived from the original on 13 February 2017. Retrieved 12 February 2017.
  12. 1 2 "Kinect Star Wars Critic Reviews for Xbox 360 at Metacritic.com". Metacritic . CBS Interactive. Archived from the original on 22 April 2012. Retrieved 24 April 2012.
  13. 1 2 Deesing, Jonathan (5 April 2012). "Kinect Star Wars Review for Xbox 360". G4 . G4 Media. Archived from the original on 11 March 2013. Retrieved 5 April 2012.
  14. 1 2 Walton, Mark (3 April 2012). "Kinect Star Wars Review". GameSpot . CBS Interactive. Archived from the original on 15 November 2016. Retrieved 17 December 2016.
  15. 1 2 Veloria, Lorenzo (5 April 2012). "Kinect Star Wars review". GamesRadar . Future plc. Archived from the original on 21 December 2016. Retrieved 15 December 2016.
  16. 1 2 Shoemaker, Brad (5 April 2012). "Kinect: Star Wars Review". Giant Bomb . CBS Interactive. Archived from the original on 7 April 2012. Retrieved 5 April 2012.
  17. 1 2 McElroy, Justin (2 April 2012). "Kinect Star Wars review: This is not the game you're looking for". Polygon . Vox Media. Archived from the original on 20 December 2016. Retrieved 16 December 2016.
  18. 1 2 Martin, Liam (2 April 2012). "Kinect Star Wars Review - Digital Spy". Digital Spy . Hearst Magazines UK. Archived from the original on 4 April 2012. Retrieved 4 April 2012.
  19. Newman, Jared (2 April 2012). "Kinect Star Wars Horrifies Fans with Cheesy Dance Minigame". Time . Time Inc. Retrieved 14 December 2016.
  20. "Kinect Star Wars dances up UK chart". GameSpot . CBS Interactive. 10 April 2012. Archived from the original on 10 March 2020. Retrieved 15 December 2016.
  21. Packwood, Lewis (4 May 2016). "Every Star Wars Game Ever, From Worst to Best". Kotaku . Univision Communications. Archived from the original on 22 December 2016. Retrieved 15 December 2016.
  22. Gwaltney, Javy (19 December 2015). "A Disturbance In The Force: The 10 Worst Star Wars Games". Game Informer . GameStop. p. 2. Retrieved 15 December 2016.
  23. Dorville, Matt (25 October 2015). "50 Star Wars video games ranked from worst to best". Blastr . NBCUniversal Cable. Archived from the original on 3 November 2016. Retrieved 15 December 2016.
  24. Morin, Alyssa (19 December 2015). "Here Are the Top 10 Worst Star Wars Video Games Ever". Complex . Complex Media. Archived from the original on 20 December 2016. Retrieved 15 December 2016.
  25. Wright, James (4 May 2016). "Are these the worst Star Wars games ever made?". Daily Star . Northern & Shell. Archived from the original on 12 November 2016. Retrieved 15 December 2016.
  26. Lulppold, Ross (2 April 2012). "Star Wars Kinect's I'm Han Solo Dance Is Truly Amazing (VIDEO)". The Huffington Post . AOL. Archived from the original on 20 December 2016. Retrieved 15 December 2016.
  27. Feldman, Brian (2018-05-22). "The Untold Story of Star Wars' XBox Dance Game Star Wars Kinect". Intelligencer. Archived from the original on 2020-10-29. Retrieved 2020-10-10.