BloodRayne | |
---|---|
Developer(s) | Terminal Reality |
Publisher(s) |
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Producer(s) | Jeff Mills |
Designer(s) | Joe Wampole |
Programmer(s) | Fletcher Dunn |
Artist(s) | Chris DeSimone |
Writer(s) |
|
Composer(s) | Kyle Richards |
Series | BloodRayne |
Engine | Infernal Engine |
Platform(s) |
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Release | |
Genre(s) | Action, hack and slash |
Mode(s) | Single-player |
BloodRayne is an action-adventure hack and slash video game developed by Terminal Reality and released on October 31, 2002. [1] The game has since spawned a franchise with the addition of sequels, films, and self-contained comic books.
A remastered version was released on November 20, 2020 as BloodRayne: Terminal Cut by Terminal Reality and Ziggurat Interactive, and later on PlayStation 4, PlayStation 5, Xbox One, Xbox Series and Nintendo Switch as BloodRayne: ReVamped on November 18, 2021. [5]
The game begins in 1933, and consists of three acts. In Mortton, Louisiana, Rayne's first mission with the Brimstone Society is to investigate an outbreak of an unidentified disease in the area.
The story skips ahead several years to Argentina. Rayne is sent to infiltrate a Nazi base and prevent the G.G.G. from obtaining the mystic artifact known as "the skull of Beliar" by eliminating the organization's officers.
Rayne finds an anonymous letter informing her that a G.G.G. officer in Germany has list of the remaining G.G.G. officers. After obtaining the list, she pursues her targets to Castle Gaustadt in Germany to eradicate the G.G.G., and eventually, Jurgen Wulf himself.
The game had a development budget of $2 million. [6] The total budget was $6 million to $7 million. [7] Development time was more than two years. [7]
Aggregator | Score | |||
---|---|---|---|---|
GC | PC | PS2 | Xbox | |
Metacritic | 73/100 [8] | 65/100 [9] | 75/100 [10] | 76/100 [11] |
Publication | Score | |||
---|---|---|---|---|
GC | PC | PS2 | Xbox | |
Computer Games Magazine | N/A | [12] | N/A | N/A |
Computer Gaming World | N/A | [13] | N/A | N/A |
Eurogamer | N/A | N/A | N/A | 6/10 [14] |
Famitsu | N/A | N/A | 29/40 [15] | N/A |
Game Informer | 7/10 [16] | N/A | 8/10 [17] | 7.75/10 [18] |
GamePro | [19] | N/A | [20] | [21] |
GameSpot | 7.2/10 [22] | 5.6/10 [23] | 7.2/10 [24] | 7.2/10 [25] |
GameSpy | [26] | [27] | [28] | [29] |
GameZone | 8.8/10 [30] | 7.6/10 [31] | 8.4/10 [32] | 8.1/10 [33] |
IGN | 7.8/10 [34] | 7.3/10 [35] | 7.5/10 [36] | 7.8/10 [37] |
Nintendo Power | 2.9/5 [38] | N/A | N/A | N/A |
Official U.S. PlayStation Magazine | N/A | N/A | [39] | N/A |
Official Xbox Magazine (US) | N/A | N/A | N/A | 6.8/10 [40] |
PC Gamer (US) | N/A | 58% [41] | N/A | N/A |
Entertainment Weekly | A− [42] | N/A | A− [42] | A− [42] |
Maxim | [43] | N/A | [43] | [43] |
The PlayStation 2 and Xbox versions of BloodRayne received "generally favorable reviews", while the GameCube and PC versions received "mixed or average reviews", according to the review aggregation website Metacritic. [8] [9] [10] [11] Electronic Gaming Monthly gave the PS2 version 7, 7.5 and 7.5 for a total of 7.33 out of 10. [44] In Japan, where the same console version was ported and published by Electronic Arts on August 26, 2004, Famitsu gave it a score of 29 out of 40. [15]
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